manta

Profile Information

  • Last visited: 27 Jan 10 UTC
  • Joined: 24 Feb 09 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 84
  • Peak: 101
  • Position: 68,654


Game Stats
  • All Game stats:
  • Game messages: 236

  • Survived: 3 ( 43% )
  • Defeated: 4 ( 57% )
  • Total (finished): 7

  • Civil disorder: 4
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 3 ( 43% )
  • Defeated: 4 ( 57% )
  • Total (finished): 7
  • Classic Press:
  • Survived: 3 ( 43% )
  • Defeated: 4 ( 57% )
  • Total (finished): 7
  • Classic Ranked:
  • Survived: 3 ( 43% )
  • Defeated: 4 ( 57% )
  • Total (finished): 7


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    manta's games

    Showing results 1 to 7 of 7 total results.

    Finished: 08 PM Fri 26 Feb 10 UTC
    My hat!
    1 day /phase
    Pot: 149 D - Spring, 1913, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Italy
    Karlik-Nos (189D)
    Drawn. 17 supply-centers, 17 units
    Russia
    theis (300D)
    Drawn. 9 supply-centers, 8 units
    France
    jbalcorn (429D)
    Drawn. 8 supply-centers, 8 units
    England
    DNA117 (1535D)
    Defeated. Bet: 20D
    Germany
    bigmanbeck (100D)
    Defeated. Bet: 9D
    Austria
    manta (100D)
    Defeated. Bet: 20D
    Turkey
    Falcon (132D)
    Defeated. Bet: 20D
    Civil Disorders
    manta (100D)Austria (Spring, 1904) with 5 centres.
    otthegreat (142D)Germany (Spring, 1904) with 3 centres.
    Falcon (132D)Turkey (Autumn, 1908) with 0 centres.
    bigmanbeck (100D)Germany (Spring, 1907) with 2 centres.
    Finished: 10 AM Fri 05 Mar 10 UTC
    36hrs - 18 CDs
    1 day, 12 hours /phase
    Pot: 154 D - Autumn, 1915, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by ODaly (236D)
    Germany
    ODaly (236D)
    Won. 18 supply-centers, 17 units
    England
    Survived. 8 supply-centers, 8 units
    Russia
    Dharmaton (2398D)
    Survived. 6 supply-centers, 7 units
    Turkey
    funboxB (144D)
    Survived. 2 supply-centers, 2 units
    Austria
    Hunter49r (189D)
    Defeated. Bet: 22D
    France
    manta (100D)
    Defeated. Bet: 22D
    Italy
    rockadidas (100D)
    Defeated. Bet: 22D
    Civil Disorders
    manta (100D)France (Autumn, 1904) with 4 centres.
    Finished: 03 AM Sun 08 Mar 09 UTC
    Beginner's Gunboat
    20 hours /phase
    Pot: 70 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Arcturus (148D)
    Russia
    Arcturus (148D)
    Won. 18 supply-centers, 17 units
    Italy
    Kennedy (100D)
    Survived. 11 supply-centers, 8 units
    England
    Survived. 5 supply-centers, 4 units
    Germany
    Possum52 (100D)
    Survived. 0 supply-centers, 3 units
    Turkey
    PirateJack (400D)
    Defeated. Bet: 10D
    France
    manta (100D)
    Defeated. Bet: 10D
    Austria
    Defeated. Bet: 10D
    Finished: 08 AM Fri 06 Mar 09 UTC
    quick
    12 hours /phase
    Pot: 35 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Arcturus (148D)
    France
    Arcturus (148D)
    Won. 21 supply-centers, 15 units
    Turkey
    manta (100D)
    Survived. 10 supply-centers, 13 units
    Russia
    HoyaParanoia (100D)
    Resigned. 3 supply-centers, 6 units
    England
    cyrius (1529D)
    Defeated. Bet: 5D
    Austria
    Quasicran (128D)
    Defeated. Bet: 5D
    Germany
    jacks52 (100D)
    Defeated. Bet: 5D
    Italy
    Raiju (100D)
    Defeated. Bet: 5D
    Finished: 07 AM Thu 05 Mar 09 UTC
    Reginaled Aquared
    14 hours /phase
    Pot: 244 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by maverob (0DX)
    Germany
    maverob (0DX)
    Won. 19 supply-centers, 12 units
    Turkey
    Golem (100D)
    Survived. 5 supply-centers, 6 units
    France
    Cpt. Kringle (100D)
    Survived. 5 supply-centers, 7 units
    England
    Survived. 3 supply-centers, 3 units
    Austria
    Sasha (100D)
    Survived. 2 supply-centers, 3 units
    Russia
    manta (100D)
    Defeated. Bet: 20D
    Italy
    bossu (100D)
    Defeated. Bet: 7D
    Finished: 02 AM Sat 28 Feb 09 UTC
    18 Hour Game with Cool Wa-hhhh-ip
    16 hours /phase
    Pot: 35 D - Autumn, 1906, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by enlitnd99 (1015D)
    Turkey
    enlitnd99 (1015D)
    Won. 18 supply-centers, 12 units
    England
    Survived. 8 supply-centers, 8 units
    France
    Survived. 4 supply-centers, 4 units
    Italy
    manta (100D)
    Survived. 3 supply-centers, 6 units
    Germany
    Putin33 (111D)
    Survived. 1 supply-centers, 1 units
    Russia
    LazerBoy94 (133D)
    Defeated. Bet: 5D
    Austria
    Defeated. Bet: 5D
    Finished: 03 AM Sat 28 Feb 09 UTC
    Head like a hole!
    18 hours /phase
    Pot: 469 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by dfg872 (337D)
    England
    dfg872 (337D)
    Won. 18 supply-centers, 15 units
    Austria
    manta (100D)
    Survived. 7 supply-centers, 8 units
    Turkey
    Steuermann (270D)
    Survived. 5 supply-centers, 4 units
    Italy
    enlitnd99 (1015D)
    Survived. 3 supply-centers, 2 units
    France
    lhsswimmer93 (100D)
    Survived. 1 supply-centers, 4 units
    Germany
    Majorek (244D)
    Defeated. Bet: 45D
    Russia
    porkfriedtar (100D)
    Defeated. Bet: 0D