AndrewTrains

Profile Information

  • Last visited: 22 Apr 09 UTC
  • Joined: 22 Feb 09 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 64
  • Peak: 100
  • Position: 70,944


Game Stats
  • All Game stats:
  • Game messages: 77

  • Survived: 5 ( 63% )
  • Defeated: 3 ( 38% )
  • Total (finished): 8

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 5 ( 63% )
  • Defeated: 3 ( 38% )
  • Total (finished): 8
  • Classic Press:
  • Survived: 5 ( 63% )
  • Defeated: 3 ( 38% )
  • Total (finished): 8
  • Classic Ranked:
  • Survived: 5 ( 63% )
  • Defeated: 3 ( 38% )
  • Total (finished): 8


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.

    Factors Impacting RR:


    Base Percentage: 100%
    (100* (1 - Yearly Missed Turns/Yearly Turns))

    Added Penalties:

    Yearly Unexcused Missed Turns: 0 for a penalty of 0%
    Recent Unexcused Missed Turns: 0 for a penalty of 0%

    Total:

    Reliability Rating: 100%


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    AndrewTrains's games

    Showing results 1 to 8 of 8 total results.

    Finished: 01 AM Thu 26 Mar 09 UTC
    The European War Festival
    14 hours /phase
    Pot: 617 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by DingleberryJones (4469D(B))
    England
    Won. 19 supply-centers, 14 units
    Turkey
    ChuckN (100D)
    Survived. 9 supply-centers, 8 units
    France
    xfile8888 (476D)
    Survived. 6 supply-centers, 7 units
    Austria
    horatio (861D)
    Survived. 0 supply-centers, 1 units
    Italy
    AndrewTrains (100D)
    Survived. 0 supply-centers, 1 units
    Russia
    end (100D)
    Defeated. Bet: 57D
    Germany
    Manamanah (100D)
    Defeated. Bet: 80D
    Finished: 09 PM Wed 04 Mar 09 UTC
    Diplomacy Gamw2
    1 day /phase
    Pot: 36 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Drikus (981D)
    France
    Drikus (981D)
    Won. 18 supply-centers, 16 units
    England
    chelseapip (303D)
    Survived. 13 supply-centers, 12 units
    Turkey
    AndrewTrains (100D)
    Survived. 2 supply-centers, 3 units
    Russia
    Survived. 1 supply-centers, 1 units
    Italy
    SteveO (197D)
    Defeated. Bet: 5D
    Germany
    Angusworld (100D)
    Defeated. Bet: 5D
    Austria
    unbekannt (100D)
    Defeated. Bet: 1D
    Finished: 11 PM Mon 02 Mar 09 UTC
    The Greater Game
    12 hours /phase
    Pot: 540 D - Autumn, 1918, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by ThomasB (742D)
    Russia
    ThomasB (742D)
    Won. 19 supply-centers, 14 units
    Turkey
    sir692 (556D)
    Survived. 11 supply-centers, 14 units
    England
    Malleus (2719D)
    Survived. 4 supply-centers, 5 units
    Austria
    V+ (3884D)
    Defeated. Bet: 48D
    Italy
    Defeated. Bet: 160D
    Germany
    Havok (674D)
    Defeated. Bet: 44D
    France
    AndrewTrains (100D)
    Defeated. Bet: 48D
    Finished: 11 AM Wed 04 Mar 09 UTC
    Those not interested in botox
    1 day /phase
    Pot: 140 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Krazick (711D)
    Turkey
    Krazick (711D)
    Won. 18 supply-centers, 16 units
    England
    COTW (836D)
    Survived. 16 supply-centers, 15 units
    Italy
    Rommeltastic (1223D(B))
    Survived. 0 supply-centers, 1 units
    France
    tomekperet (1056D)
    Defeated. Bet: 20D
    Russia
    jadayne (283D)
    Defeated. Bet: 20D
    Germany
    AndrewTrains (100D)
    Defeated. Bet: 20D
    Austria
    rlumley (0DX)
    Defeated. Bet: 20D
    Finished: 12 PM Mon 23 Feb 09 UTC
    12H
    11 hours /phase
    Pot: 69 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by jimdes (100D)
    Germany
    jimdes (100D)
    Won. 19 supply-centers, 16 units
    England
    Boss (100D)
    Survived. 11 supply-centers, 9 units
    Turkey
    Clam (100D)
    Survived. 4 supply-centers, 5 units
    Italy
    bozotheclown (2507D)
    Survived. 0 supply-centers, 1 units
    Austria
    Luney (206D)
    Defeated. Bet: 6D
    France
    Defeated. Bet: 8D
    Russia
    AndrewTrains (100D)
    Defeated. Bet: 6D
    Finished: 08 AM Thu 26 Feb 09 UTC
    Coup de Main
    1 day /phase
    Pot: 273 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Invictus (240D)
    Russia
    Invictus (240D)
    Won. 19 supply-centers, 16 units
    Italy
    trim101 (363D)
    Survived. 12 supply-centers, 11 units
    Germany
    Survived. 2 supply-centers, 3 units
    England
    AndrewTrains (100D)
    Survived. 1 supply-centers, 2 units
    Austria
    Defeated. Bet: 27D
    Turkey
    cteno4 (100D)
    Defeated. Bet: 27D
    France
    Defeated. Bet: 0D
    Finished: 10 PM Sun 01 Mar 09 UTC
    World War 0.5
    1 day /phase
    Pot: 146 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Ivo_ivanov (7545D)
    Turkey
    Ivo_ivanov (7545D)
    Won. 18 supply-centers, 17 units
    England
    Arcturus (148D)
    Survived. 9 supply-centers, 9 units
    Austria
    timchau (229D)
    Survived. 4 supply-centers, 3 units
    France
    Floodgates (2079D)
    Survived. 1 supply-centers, 2 units
    Russia
    Sicarius (673D)
    Survived. 1 supply-centers, 1 units
    Italy
    AndrewTrains (100D)
    Survived. 1 supply-centers, 1 units
    Germany
    cyrius (1529D)
    Defeated. Bet: 3D
    Finished: 04 AM Tue 03 Feb 09 UTC
    sharks with laser beams
    3 days /phase
    Pot: 103 D - Autumn, 1905, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by trip (696D(B))
    Russia
    trip (696D(B))
    Won. 19 supply-centers, 13 units
    England
    ag7433 (1987D(S))
    Survived. 8 supply-centers, 6 units
    Italy
    casimiro (146D)
    Survived. 5 supply-centers, 9 units
    France
    topdawg (100D)
    Survived. 2 supply-centers, 2 units
    Germany
    AndrewTrains (100D)
    Survived. 0 supply-centers, 2 units
    Turkey
    Troodonte (1951D)
    Defeated. Bet: 6D
    Austria
    izuko (0DX)
    Defeated. Bet: 9D