JavadZakhim

Profile Information

  • User Comment:
  • "We do "


  • Last visited: 18 May 21 UTC
  • Joined: 01 Jan 21 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 81
  • Peak: 100
  • Position: 69,851
  • Ghost Rating Full Press:
  • Rating: 84
  • Peak: 100
  • Position: 29,891
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 8,013


Game Stats
  • All Game stats:
  • Game messages: 92

  • Defeated: 7 ( 100% )
  • Total (finished): 7

  • Civil disorder: 3
  • Civil disorders taken over: 2
  • Classic:
  • Defeated: 4 ( 100% )
  • Total (finished): 4
  • Classic Press:
  • Defeated: 3 ( 100% )
  • Total (finished): 3
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 4 ( 100% )
  • Total (finished): 4
  • Variant stats:
  • Defeated: 1 ( 100% )
  • Total (finished): 1


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    JavadZakhim's games

    Showing results 1 to 7 of 7 total results.

    Finished: 03 PM Fri 12 Mar 21 UTC
    Havoc-2
    1 day /phase
    Pot: 70 D - Spring, 1920, Finished
    Classic, Draw-Size Scoring
    2 excused missed turn
    Game drawn
    Austria
    Drawn. 17 supply-centers, 17 units
    Germany
    Drawn. 10 supply-centers, 10 units
    France
    Drawn. 7 supply-centers, 7 units
    Italy
    BillDungeon (786D)
    Defeated. Bet: 10D
    Russia
    Arnieds (288D)
    Defeated. Bet: 0D
    Turkey
    JavadZakhim (100D)
    Defeated. Bet: 10D
    England
    Richmond (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Yusei (100D)Russia (Autumn, 1904) with 0 centres.
    Finished: 06 AM Wed 17 Feb 21 UTC
    The Century of War
    1 day /phase
    Pot: 70 D - Spring, 1910, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Turkey
    fourofswords (415D)
    Drawn. 13 supply-centers, 13 units
    France
    Deano (125D)
    Drawn. 11 supply-centers, 11 units
    England
    Redesdale (3829D)
    Drawn. 10 supply-centers, 10 units
    Russia
    Defeated. Bet: 0D
    Germany
    Puddle (433D)
    Defeated. Bet: 10D
    Italy
    JavadZakhim (100D)
    Defeated. Bet: 10D
    Austria
    Ubenfuhrer (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Manute (107D)Russia (Autumn, 1902) with 4 centres.
    cryptodippanda (0DX)England (Autumn, 1904) with 6 centres.
    grilled cheese (100D)Russia (Spring, 1905) with 5 centres.
    Finished: 01 AM Sun 07 Feb 21 UTC
    Plan B-3
    1 day /phase
    Pot: 147 D - Spring, 1912, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring, Hidden draw votes
    1 excused missed turn
    Game drawn
    Italy
    czechveck (311D)
    Drawn. 13 supply-centers, 13 units
    Germany
    minhtian (230D)
    Drawn. 13 supply-centers, 13 units
    Russia
    Drawn. 8 supply-centers, 8 units
    England
    red knight (210D)
    Defeated. Bet: 21D
    France
    JavadZakhim (100D)
    Defeated. Bet: 21D
    Austria
    Defeated. Bet: 21D
    Turkey
    holdenc (100D)
    Defeated. Bet: 21D
    Finished: 02 AM Thu 07 Jan 21 UTC
    ActiveBots
    3 days /phase
    Pot: 35 D - Spring, 1907, Finished
    Classic, Bot Game, Unranked
    4 excused missed turn
    Game drawn
    Russia
    Jane (160D)
    Drawn. 8 supply-centers, 8 units
    Turkey
    Data (165D)
    Drawn. 7 supply-centers, 7 units
    France
    Kestas Bot (115D)
    Drawn. 7 supply-centers, 7 units
    Italy
    Skynet (165D)
    Drawn. 5 supply-centers, 5 units
    Germany
    Cortana (150D)
    Drawn. 5 supply-centers, 5 units
    Austria
    Zultar Bot (165D)
    Drawn. 2 supply-centers, 2 units
    England
    JavadZakhim (100D)
    Defeated. Bet: 5D
    Finished: 05 AM Fri 08 Jan 21 UTC
    BotPractice
    3 days /phase
    Pot: 35 D - Autumn, 1909, Finished
    Classic, Bot Game, Unranked
    4 excused missed turn
    Game won by Data (165D)
    France
    Data (165D)
    Won. 19 supply-centers, 16 units
    Turkey
    Jane (160D)
    Survived. 13 supply-centers, 12 units
    Germany
    Zultar Bot (165D)
    Survived. 2 supply-centers, 3 units
    England
    Cortana (150D)
    Survived. 0 supply-centers, 1 units
    Austria
    Kestas Bot (115D)
    Survived. 0 supply-centers, 1 units
    Russia
    Skynet (165D)
    Defeated. Bet: 5D
    Italy
    JavadZakhim (100D)
    Defeated. Bet: 5D
    Finished: 06 PM Tue 26 Jan 21 UTC
    Casual!
    1 day /phase
    Pot: 35 D - Autumn, 1910, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Italy
    Roach411 (71D)
    Drawn. 12 supply-centers, 11 units
    Austria
    Telboy203 (100D)
    Drawn. 12 supply-centers, 11 units
    England
    Fishnut (732D)
    Drawn. 10 supply-centers, 9 units
    France
    MThor (288D)
    Defeated. Bet: 0D
    Germany
    lpl1977 (397D)
    Defeated. Bet: 0D
    Turkey
    JavadZakhim (100D)
    Defeated. Bet: 0D
    Russia
    Redesdale (3829D)
    Defeated. Bet: 0D
    Civil Disorders
    Jefe (100D(S))Turkey (Spring, 1905) with 3 centres.
    Leperte (100D)Italy (Spring, 1901) with 3 centres.
    lokishoplite (140D)Germany (Spring, 1904) with 3 centres.
    towardstheend (100D)England (Spring, 1901) with 3 centres.
    Nakkered (100D)France (Spring, 1904) with 4 centres.
    garibaldo (100D)Russia (Spring, 1902) with 5 centres.
    lickington (95D)England (Autumn, 1901) with 3 centres.
    Finished: 07 PM Fri 15 Jan 21 UTC
    Lets get funky
    1 day /phase
    Pot: 50 D - Spring, 2003, Finished
    Modern Diplomacy II, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Britain
    Marina (1171D)
    Drawn. 18 supply-centers, 14 units
    Egypt
    Chari (556D)
    Drawn. 17 supply-centers, 17 units
    Germany
    MThor (288D)
    Drawn. 15 supply-centers, 15 units
    France
    CappyBara (100D)
    Drawn. 14 supply-centers, 13 units
    Italy
    Browncow (542D)
    Defeated. Bet: 5D
    Poland
    freeman69 (100D)
    Defeated. Bet: 5D
    Russia
    sansmoney (100D)
    Defeated. Bet: 5D
    Spain
    JavadZakhim (100D)
    Defeated. Bet: 0D
    Turkey
    Redesdale (3829D)
    Defeated. Bet: 0D
    Ukraine
    Eric1984 (3985D)
    Defeated. Bet: 0D
    Civil Disorders
    Jefe (100D(S))Ukraine (Autumn, 1998) with 5 centres.
    Roach411 (71D)Britain (Spring, 1998) with 9 centres.
    bnaikcekr (100D)Britain (Spring, 1994) with 4 centres.
    TrickyPrince (0DX)Turkey (Autumn, 1996) with 10 centres.
    stapput (95D)Spain (Spring, 1999) with 3 centres.