Profile Information

  • Last visited: 02 Jun 22 UTC
  • Joined: 12 Oct 20 UTC

Ranking Info Help

  • Available: 95
  • In play: 5
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 115
  • Peak: 119
  • Position: 7,862
  • Ghost Rating Full Press:
  • Rating: 120
  • Peak: 120
  • Position: 3,325

Game Stats
  • All Game stats:
  • Game messages: 37

  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3

  • Playing: 1
  • Civil disorder: 6
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Classic Press:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Defeated: 2 ( 100% )
  • Total (finished): 2

Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.

    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Ghost Rating Overall Trending

    ToniZ's games

    Showing results 1 to 4 of 4 total results.

    Private This is literally 1939
    22 hours /phase
    Pot: 50 D - Spring, 1998, Diplomacy
    Modern Diplomacy II, Sum-of-Squares Scoring
    2 excused missed turn
    Completed Turkey
    limeyhin (95D)
    15 supply-centers, 15 units
    Completed Russia
    KeltonF (102D)
    12 supply-centers, 12 units
    Not received France
    9 supply-centers, 9 units
    Ready Egypt
    Rosy (95D)
    8 supply-centers, 8 units
    Completed Britain
    FlyingIrk (121D)
    7 supply-centers, 7 units
    Not received Spain
    7 supply-centers, 7 units
    Completed Germany
    Jose Fruan (99D)
    4 supply-centers, 4 units
    Ready Italy
    Gumplin (102D)
    1 supply-centers, 1 units
    Ready Ukraine
    ToniZ (95D)
    1 supply-centers, 1 units
    Big_River (100D)
    Defeated. Bet: 5D
    Finished: 11 AM Fri 13 May 22 UTC
    1 day /phase
    Pot: 50 D - Autumn, 10, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by MattMan243 (100D)
    MattMan243 (100D)
    Won. 18 supply-centers, 17 units
    lunauna (0DX)
    Survived. 8 supply-centers, 7 units
    Redesdale (3891D)
    Survived. 7 supply-centers, 7 units
    Survived. 1 supply-centers, 1 units
    ToniZ (95D)
    Defeated. Bet: 10D
    Civil Disorders
    General Li Shiming (100D)Persia (Autumn, 3) with 8 centres.
    Finished: 12 AM Thu 21 Apr 22 UTC
    Private Adjective Noodles
    1 day /phase
    Pot: 35 D - Autumn, 1908, Finished
    Classic, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    ToniZ (95D)
    Drawn. 14 supply-centers, 12 units
    Jose Fruan (99D)
    Drawn. 9 supply-centers, 9 units
    Gumplin (102D)
    Drawn. 3 supply-centers, 2 units
    FlyingIrk (121D)
    Drawn. 2 supply-centers, 2 units
    Big_River (100D)
    Drawn. 1 supply-centers, 1 units
    Resigned. 5 supply-centers, 5 units
    KeltonF (102D)
    Defeated. Bet: 5D
    Civil Disorders
    TANK THOMAS 360 (95D)Russia (Autumn, 1908) with 5 centres.
    Finished: 01 AM Wed 16 Dec 20 UTC
    Private Wet Noodles World Conquest Try #2
    1 day /phase
    Pot: 85 D - Spring, 2012, Finished
    World Diplomacy IX, Draw-Size Scoring
    2 excused missed turn
    Game drawn
    FlyingIrk (121D)
    Drawn. 24 supply-centers, 21 units
    Manhattan31 (123D)
    Drawn. 19 supply-centers, 17 units
    Gumplin (102D)
    Drawn. 15 supply-centers, 12 units
    KeltonF (102D)
    Resigned. 28 supply-centers, 28 units
    Defeated. Bet: 5D
    Defeated. Bet: 5D
    Dr_Jamaymay (100D)
    Defeated. Bet: 5D
    enmanetz (100D)
    Defeated. Bet: 5D
    luhy (100D)
    Defeated. Bet: 5D
    jimmybridges (100D)
    Defeated. Bet: 5D
    Skyfoogle (100D)
    Defeated. Bet: 5D
    Defeated. Bet: 5D
    pealz (100D)
    Defeated. Bet: 5D
    LazyUnoka (100D)
    Defeated. Bet: 5D
    imvashi (97D)
    Defeated. Bet: 5D
    Defeated. Bet: 5D
    ToniZ (95D)
    Defeated. Bet: 5D
    Civil Disorders
    KeltonF (102D)South-Africa (Spring, 2011) with 29 centres.
    ToniZ (95D)Quebec (Autumn, 2007) with 9 centres.