Deja Vu

Profile Information

  • Last visited: 07 Feb 09 UTC
  • Joined: 15 Dec 08 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 75
  • Peak: 107
  • Position: 72,167


Game Stats
  • All Game stats:
  • Game messages: 137

  • Won: 1 ( 13% )
  • Survived: 2 ( 25% )
  • Defeated: 5 ( 63% )
  • Total (finished): 8

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Won: 1 ( 13% )
  • Survived: 2 ( 25% )
  • Defeated: 5 ( 63% )
  • Total (finished): 8
  • Classic Press:
  • Won: 1 ( 13% )
  • Survived: 2 ( 25% )
  • Defeated: 5 ( 63% )
  • Total (finished): 8
  • Classic Ranked:
  • Won: 1 ( 13% )
  • Survived: 2 ( 25% )
  • Defeated: 5 ( 63% )
  • Total (finished): 8


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Deja Vu's games

    Showing results 1 to 8 of 8 total results.

    Finished: 09 AM Mon 16 Feb 09 UTC
    WHERE THE NIGHT-ROSE BLOOMS
    1 day /phase
    Pot: 80 D - Autumn, 1914, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by RealityCheque (1735D)
    France
    RealityCheque (1735D)
    Won. 19 supply-centers, 12 units
    Austria
    Survived. 8 supply-centers, 9 units
    Germany
    njrsax (100D)
    Survived. 7 supply-centers, 8 units
    England
    Kerrigwen (472D)
    Defeated. Bet: 10D
    Italy
    Alqazar (403D)
    Defeated. Bet: 10D
    Russia
    Muizer (100D)
    Defeated. Bet: 10D
    Turkey
    Deja Vu (100D)
    Defeated. Bet: 10D
    Finished: 02 AM Thu 29 Jan 09 UTC
    The Great Game
    11 hours /phase
    Pot: 165 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Alqazar (403D)
    France
    Alqazar (403D)
    Won. 18 supply-centers, 13 units
    Turkey
    Daxxious09 (135D)
    Survived. 11 supply-centers, 8 units
    Russia
    Deja Vu (100D)
    Survived. 3 supply-centers, 4 units
    Italy
    ctrink (100D)
    Survived. 2 supply-centers, 7 units
    Austria
    Erev (106D)
    Defeated. Bet: 20D
    Germany
    sdrl25 (100D)
    Defeated. Bet: 25D
    England
    Mr.Bobo (100D)
    Defeated. Bet: 20D
    Finished: 11 AM Fri 30 Jan 09 UTC
    McDonald's Breakfast
    13 hours /phase
    Pot: 40 D - Spring, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    England
    Zapyx (100D)
    Drawn. 14 supply-centers, 14 units
    Austria
    squidge (153D)
    Drawn. 13 supply-centers, 13 units
    Turkey
    Silver Wolf (9388D)
    Drawn. 7 supply-centers, 7 units
    Germany
    mikael_grøn (106D)
    Defeated. Bet: 3D
    France
    Deja Vu (100D)
    Defeated. Bet: 7D
    Russia
    michi201 (100D)
    Defeated. Bet: 5D
    Italy
    Defeated. Bet: 0D
    Finished: 12 PM Thu 29 Jan 09 UTC
    The Game-5
    1 day /phase
    Pot: 117 D - Autumn, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Austria
    MJT123 (738D(S))
    Drawn. 15 supply-centers, 15 units
    France
    kostas71 (9561D)
    Drawn. 11 supply-centers, 11 units
    England
    ungaro (1114D)
    Drawn. 8 supply-centers, 8 units
    Turkey
    Defeated. Bet: 12D
    Russia
    umjumasa (100D)
    Defeated. Bet: 15D
    Germany
    gremlins (100D)
    Defeated. Bet: 15D
    Italy
    Deja Vu (100D)
    Defeated. Bet: 15D
    Finished: 05 AM Sat 03 Jan 09 UTC
    Private The West Episode 3 - Revenge of the Cowboy
    18 hours /phase
    Pot: 180 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    France
    PoisonApple (140D)
    Drawn. 16 supply-centers, 16 units
    Russia
    John Rose (130D)
    Drawn. 12 supply-centers, 12 units
    Turkey
    Rana Jodhra (130D)
    Drawn. 6 supply-centers, 5 units
    Germany
    Talamare (112D)
    Defeated. Bet: 30D
    Austria
    Deja Vu (100D)
    Defeated. Bet: 30D
    England
    Defeated. Bet: 30D
    Italy
    Defeated. Bet: 0D
    Finished: 09 AM Sat 27 Dec 08 UTC
    Private The Western Rerun
    12 hours /phase
    Pot: 149 D - Autumn, 1905, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Talamare (112D)
    Russia
    Talamare (112D)
    Won. 18 supply-centers, 16 units
    England
    PoisonApple (140D)
    Survived. 10 supply-centers, 9 units
    France
    Deja Vu (100D)
    Survived. 4 supply-centers, 6 units
    Italy
    sexyrocker13 (100D)
    Survived. 2 supply-centers, 2 units
    Turkey
    Survived. 0 supply-centers, 1 units
    Germany
    Defeated. Bet: 0D
    Austria
    mullet007 (0D)
    Defeated. Bet: 25D
    Finished: 03 AM Wed 31 Dec 08 UTC
    Ponzi Scheme
    1 day /phase
    Pot: 161 D - Autumn, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Richard III (373D)
    Germany
    Richard III (373D)
    Won. 19 supply-centers, 14 units
    Turkey
    cwfilson (194D)
    Survived. 8 supply-centers, 9 units
    Austria
    Skelitor (1116D)
    Survived. 7 supply-centers, 7 units
    France
    TURIEL (205D)
    Defeated. Bet: 20D
    Italy
    mplay (100D)
    Defeated. Bet: 18D
    Russia
    Deja Vu (100D)
    Defeated. Bet: 15D
    England
    Manowar (100D)
    Defeated. Bet: 18D
    Finished: 03 PM Mon 22 Dec 08 UTC
    Private The West
    1 day /phase
    Pot: 37 D - Autumn, 1911, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Deja Vu (100D)
    Austria
    Deja Vu (100D)
    Won. 11 supply-centers, 9 units
    England
    PoisonApple (140D)
    Resigned. 12 supply-centers, 9 units
    France
    Talamare (112D)
    Resigned. 9 supply-centers, 8 units
    Turkey
    angelaiah013 (100D)
    Resigned. 2 supply-centers, 2 units
    Russia
    Cragsterboy (100D)
    Defeated. Bet: 5D
    Germany
    Defeated. Bet: 6D
    Italy
    sexyrocker13 (100D)
    Defeated. Bet: 6D