airborne
- User Comment:
- Last visited:
- Joined:
"Retired
Personal Allies and/or People I respect List (Might miss several names :( )
1. Centurian 6265
2. wooooo for his diplomacy skills and friendliness 10598
3. BESM
4. Pandarsenic
5. Edi Do I need to explain?
6. Draugnar that drunk! I don't know why I have you on the list! :P
7. lulzworth for his temper; always a wild card 10137
8. zscheck for his friendliness
9. Sioraf as Killeens
10. xcurlyxfries
11. philcore
12. ivo_ivanov Kicks me around while being polite :P
13. Sicarius For his insanity and extreme views
14. MajorShake for being a personal friend
15. Babak
16. defiant
17. Invictus
18. figlesquidge for all he does always ready to help
19. laurenceofarabia
20. The Mikado
21. bluetom
22. TheGhostmaker for all the work he does
23. IKE
24. LanGaidin for his calm; he is a herbal tea :P
25. friendlysword well...um...HE'S FRIENDLY!
26. djbent a.k.a Ms. Bent 11891
27. Ursa 7276
"
- Available: 154
- In play: 0
- Total: 154
- Rating: 103
- Peak: 131
- Position: 15,912
- Rating: 40
- Peak: 100
- Position: 33,328
- Rating: 93
- Peak: 100
- Position: 17,541
- Rating: 96
- Peak: 103
- Position: 15,090
- All Game stats:
- Game messages: 9,853
- Won: 6 ( 4% )
- Drawn: 36 ( 24% )
- Survived: 33 ( 22% )
- Defeated: 71 ( 48% )
- Resigned: 2 ( 1% )
- Total (finished): 148
- Civil disorder: 6
- Civil disorders taken over: 0
- Classic:
- Won: 6 ( 4% )
- Drawn: 35 ( 25% )
- Survived: 33 ( 23% )
- Defeated: 66 ( 46% )
- Resigned: 2 ( 1% )
- Total (finished): 142
- Classic Press:
- Won: 5 ( 4% )
- Drawn: 33 ( 25% )
- Survived: 29 ( 22% )
- Defeated: 61 ( 47% )
- Resigned: 2 ( 2% )
- Total (finished): 130
- Classic Gunboat:
- Drawn: 1 ( 10% )
- Survived: 4 ( 40% )
- Defeated: 5 ( 50% )
- Total (finished): 10
- Classic Ranked:
- Won: 6 ( 4% )
- Drawn: 35 ( 25% )
- Survived: 33 ( 23% )
- Defeated: 66 ( 46% )
- Resigned: 2 ( 1% )
- Total (finished): 142
- Variant stats:
- Drawn: 1 ( 17% )
- Defeated: 5 ( 83% )
- Total (finished): 6
Reliability Explained:
Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way. Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days. System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating. Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating. Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.
Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.
User relationships serve two purposes:
- 1. Allow users who have a relationship outside of the server to disclose
and register the relationship.
This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network). - 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game
behavior.
This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.
Verified Relationships
No verified relationships exist for this user.
Unverified Relationships
No unverified relationships exist for this user.