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Wobble_Clock

Profile Information

  • Last visited: 23 Jan 09 UTC
  • Joined: 04 Dec 08 UTC


Ranking Info Help

    PointsD:
  • Available: 196
  • In play: 0
  • Total: 196
  • Ghost Rating Overall:
  • Rating: 81
  • Peak: 107
  • Position: 67,082


Game Stats
  • All Game stats:
  • Game messages: 396

  • Drawn: 3 ( 38% )
  • Defeated: 5 ( 63% )
  • Total (finished): 8

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 3 ( 38% )
  • Defeated: 5 ( 63% )
  • Total (finished): 8
  • Classic Press:
  • Drawn: 3 ( 38% )
  • Defeated: 5 ( 63% )
  • Total (finished): 8
  • Classic Ranked:
  • Drawn: 3 ( 38% )
  • Defeated: 5 ( 63% )
  • Total (finished): 8


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.

    Factors Impacting RR:


    Base Percentage: 100%
    (100* (1 - Yearly Missed Turns/Yearly Turns))

    Added Penalties:

    Yearly Unexcused Missed Turns: 0 for a penalty of 0%
    Recent Unexcused Missed Turns: 0 for a penalty of 0%

    Total:

    Reliability Rating: 100%


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Wobble_Clock's games

    Showing results 1 to 8 of 8 total results.

    Finished: 04 AM Wed 28 Jan 09 UTC
    A Junesong Provision
    1 day, 1 hours /phase
    Pot: 64 D - Spring, 1916, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Turkey
    Pikaflu (100D)
    Drawn. 13 supply-centers, 9 units
    Italy
    Drawn. 7 supply-centers, 7 units
    England
    Drawn. 5 supply-centers, 5 units
    Germany
    timchau (229D)
    Drawn. 5 supply-centers, 4 units
    Russia
    stephan (1255D)
    Drawn. 4 supply-centers, 2 units
    France
    Wobble_Clock (196D)
    Defeated. Bet: 8D
    Austria
    BrickTamland (100D)
    Defeated. Bet: 8D
    Finished: 11 PM Sun 11 Jan 09 UTC
    charger2
    1 hours /phase
    Pot: 35 D - Autumn, 1904, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    England
    szoski (100D)
    Drawn. 6 supply-centers, 5 units
    France
    Jacob (2512D)
    Drawn. 5 supply-centers, 5 units
    Germany
    Charger10 (100D)
    Drawn. 5 supply-centers, 5 units
    Turkey
    Draugnar (0DX)
    Drawn. 5 supply-centers, 5 units
    Austria
    Drawn. 5 supply-centers, 5 units
    Russia
    Wobble_Clock (196D)
    Drawn. 4 supply-centers, 2 units
    Italy
    Dreezy (100DX)
    Drawn. 4 supply-centers, 4 units
    Finished: 09 PM Sun 11 Jan 09 UTC
    chargers
    1 hours /phase
    Pot: 37 D - Spring, 1902, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Austria
    Dreezy (100DX)
    Drawn. 4 supply-centers, 4 units
    Russia
    Charger10 (100D)
    Drawn. 4 supply-centers, 4 units
    France
    Jacob (2512D)
    Drawn. 3 supply-centers, 3 units
    Germany
    Wobble_Clock (196D)
    Drawn. 3 supply-centers, 3 units
    England
    szoski (100D)
    Drawn. 3 supply-centers, 3 units
    Turkey
    jbirch3 (100D)
    Drawn. 3 supply-centers, 3 units
    Italy
    Drawn. 3 supply-centers, 3 units
    Finished: 04 AM Fri 30 Jan 09 UTC
    Daggers sharpened
    2 days /phase
    Pot: 36 D - Autumn, 1917, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by VincentL (174D)
    England
    VincentL (174D)
    Won. 18 supply-centers, 16 units
    France
    Adam Wayne (181D)
    Survived. 14 supply-centers, 14 units
    Russia
    Joost (100D)
    Survived. 2 supply-centers, 3 units
    Germany
    Wobble_Clock (196D)
    Defeated. Bet: 5D
    Turkey
    Dr. Evil (100D)
    Defeated. Bet: 1D
    Austria
    x.zahnle (100D)
    Defeated. Bet: 5D
    Italy
    HJ (100D)
    Defeated. Bet: 5D
    Finished: 12 AM Mon 12 Jan 09 UTC
    Fast Game for a Nickel
    10 hours /phase
    Pot: 37 D - Autumn, 1911, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by alumbrados (100D)
    Austria
    alumbrados (100D)
    Won. 18 supply-centers, 17 units
    France
    mwalton (2561D)
    Survived. 16 supply-centers, 16 units
    Russia
    Pyrhus (274D)
    Defeated. Bet: 5D
    Germany
    HiroZer0 (260D)
    Defeated. Bet: 6D
    Italy
    dilettante (205D)
    Defeated. Bet: 6D
    Turkey
    Wobble_Clock (196D)
    Defeated. Bet: 5D
    England
    jimdes (100D)
    Defeated. Bet: 5D
    Finished: 09 PM Mon 15 Dec 08 UTC
    Make It Snappy
    16 hours /phase
    Pot: 140 D - Spring, 1911, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Italy
    oldbenjamin (1412D)
    Drawn. 15 supply-centers, 15 units
    France
    Drawn. 10 supply-centers, 10 units
    England
    buzzkill08 (448D)
    Drawn. 9 supply-centers, 9 units
    Turkey
    fullautonick (713D)
    Defeated. Bet: 20D
    Russia
    Wobble_Clock (196D)
    Defeated. Bet: 20D
    Germany
    LordDylan (188D)
    Defeated. Bet: 20D
    Austria
    sniper4625 (168D)
    Defeated. Bet: 20D
    Finished: 06 AM Sat 13 Dec 08 UTC
    new to the game
    15 hours /phase
    Pot: 39 D - Spring, 1911, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    Buraeen (211D)
    Drawn. 14 supply-centers, 14 units
    Italy
    Barra (323D)
    Drawn. 12 supply-centers, 12 units
    Turkey
    ScottDa3 (382D)
    Drawn. 8 supply-centers, 8 units
    Russia
    Wobble_Clock (196D)
    Defeated. Bet: 5D
    England
    theman32 (100D)
    Defeated. Bet: 5D
    Austria
    Ned (100D)
    Defeated. Bet: 5D
    France
    Draugnar (0DX)
    Defeated. Bet: 4D
    Finished: 11 AM Fri 12 Dec 08 UTC
    Featured Morslamina
    12 hours /phase
    Pot: 789 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Turkey
    Wobble_Clock (196D)
    Drawn. 16 supply-centers, 13 units
    England
    zephyris (1316D)
    Drawn. 14 supply-centers, 11 units
    France
    msl1024 (306D)
    Drawn. 4 supply-centers, 5 units
    Italy
    ungaro (975D)
    Defeated. Bet: 0D
    Russia
    hello kitty (100D)
    Defeated. Bet: 23D
    Germany
    holydiver19 (100D)
    Defeated. Bet: 75D
    Austria
    drmthtr (100D)
    Defeated. Bet: 42D