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jezza11

Profile Information

  • Last visited: 30 Dec 08 UTC
  • Joined: 21 Nov 08 UTC


Ranking Info Help

    PointsD:
  • Available: 105
  • In play: 0
  • Total: 105
  • Ghost Rating Overall:
  • Rating: 76
  • Peak: 100
  • Position: 68,794


Game Stats
  • All Game stats:
  • Game messages: 137

  • Survived: 3 ( 50% )
  • Defeated: 3 ( 50% )
  • Total (finished): 6

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 3 ( 50% )
  • Defeated: 3 ( 50% )
  • Total (finished): 6
  • Classic Press:
  • Survived: 3 ( 50% )
  • Defeated: 3 ( 50% )
  • Total (finished): 6
  • Classic Ranked:
  • Survived: 3 ( 50% )
  • Defeated: 3 ( 50% )
  • Total (finished): 6


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.

    Factors Impacting RR:


    Base Percentage: 100%
    (100* (1 - Yearly Missed Turns/Yearly Turns))

    Added Penalties:

    Yearly Unexcused Missed Turns: 0 for a penalty of 0%
    Recent Unexcused Missed Turns: 0 for a penalty of 0%

    Total:

    Reliability Rating: 100%


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    jezza11's games

    Showing results 1 to 6 of 6 total results.

    Finished: 01 PM Fri 19 Dec 08 UTC
    Everybody Loves Bacon
    20 hours /phase
    Pot: 35 D - Autumn, 1906, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by lulzworth (366D)
    Russia
    lulzworth (366D)
    Won. 19 supply-centers, 17 units
    France
    Pyrhus (274D)
    Survived. 6 supply-centers, 4 units
    England
    Zwizzle (139D)
    Survived. 5 supply-centers, 5 units
    Germany
    offminded (107D)
    Survived. 3 supply-centers, 4 units
    Turkey
    jezza11 (105D)
    Survived. 0 supply-centers, 1 units
    Italy
    d3rb3rt (100D)
    Resigned. 1 supply-centers, 2 units
    Austria
    jaytiegs (100D)
    Defeated. Bet: 5D
    Finished: 05 PM Mon 08 Dec 08 UTC
    World at War-6
    1 day /phase
    Pot: 76 D - Autumn, 1911, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Ballack (2571D)
    Italy
    Ballack (2571D)
    Won. 18 supply-centers, 16 units
    France
    texasdeluxe (516D(B))
    Survived. 9 supply-centers, 9 units
    Russia
    RJJohnson (100D)
    Survived. 7 supply-centers, 8 units
    Austria
    ungaro (975D)
    Defeated. Bet: 2D
    Turkey
    jezza11 (105D)
    Defeated. Bet: 10D
    Germany
    jimdes (100D)
    Defeated. Bet: 2D
    England
    jase (100D)
    Defeated. Bet: 10D
    Finished: 01 PM Mon 01 Dec 08 UTC
    WWIII-4
    1 day /phase
    Pot: 321 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Munktar (265D)
    France
    Munktar (265D)
    Won. 18 supply-centers, 15 units
    Turkey
    Xyathn (0DX)
    Survived. 9 supply-centers, 9 units
    Italy
    Ned (100D)
    Survived. 5 supply-centers, 4 units
    Austria
    Survived. 2 supply-centers, 3 units
    England
    jezza11 (105D)
    Survived. 0 supply-centers, 1 units
    Germany
    kOlo (100D)
    Defeated. Bet: 24D
    Russia
    massivebeats (100D)
    Defeated. Bet: 24D
    Finished: 06 AM Sun 30 Nov 08 UTC
    Plague of War
    1 day /phase
    Pot: 46 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by footballflirt (0DX)
    Turkey
    Won. 18 supply-centers, 15 units
    England
    WhiteSammy (100D)
    Survived. 14 supply-centers, 11 units
    Austria
    ######## (120D)
    Survived. 1 supply-centers, 1 units
    France
    muddyhell (100D)
    Survived. 1 supply-centers, 5 units
    Italy
    Galvorte (516D)
    Defeated. Bet: 3D
    Russia
    jezza11 (105D)
    Defeated. Bet: 5D
    Germany
    chanter (104D)
    Defeated. Bet: 5D
    Finished: 09 PM Tue 25 Nov 08 UTC
    alea iacta est
    1 day, 12 hours /phase
    Pot: 532 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by D-NASTY (200D)
    France
    D-NASTY (200D)
    Won. 18 supply-centers, 16 units
    Turkey
    jezza11 (105D)
    Survived. 8 supply-centers, 7 units
    England
    O'Brien (100D)
    Survived. 4 supply-centers, 4 units
    Italy
    Koch.262 (100D)
    Survived. 2 supply-centers, 4 units
    Russia
    Crailek (100D)
    Survived. 2 supply-centers, 3 units
    Germany
    eyeolas (100D)
    Defeated. Bet: 50D
    Austria
    Denzel73 (100D)
    Defeated. Bet: 50D
    Finished: 02 AM Mon 10 Nov 08 UTC
    Giraffe Fight!
    2 days /phase
    Pot: 94 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by VegHeadMoby (780D)
    France
    VegHeadMoby (780D)
    Won. 18 supply-centers, 16 units
    Austria
    Thucydides (864D(B))
    Survived. 10 supply-centers, 8 units
    Turkey
    SteveO (197D)
    Survived. 5 supply-centers, 7 units
    Italy
    ballyscoff (100D)
    Survived. 1 supply-centers, 3 units
    Russia
    jezza11 (105D)
    Defeated. Bet: 6D
    Germany
    afighter (100D)
    Defeated. Bet: 3D
    England
    spikenc (100D)
    Defeated. Bet: 6D