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A place to discuss topics/games with other webDiplomacy players.
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zultar (4180 DMod(P))
27 May 11 UTC
Discuss the game "Guuuuunboat" gameID=60001
Hello,
I just had the most fun gunboat game, gameID=60001. The adrenaline is still pumping.
Would any of the player involved in the game like to comment or give suggestions?
Outside observers are welcome as well.
8 replies
Open
NinjaIntervention (199 D)
27 May 11 UTC
New Live Game!
http://webdiplomacy.net/board.php?gameID=60062
0 replies
Open
gramilaj (100 D)
27 May 11 UTC
Chicago FTF Game
Hey, I'm looking for a 7th player in the Chicago area who is up for a game at 11 tomorrow. Please let me know as soon as possible if you can play.

Thanks!
0 replies
Open
blackrain001 (138 D)
27 May 11 UTC
Big boy game
http://webdiplomacy.net/board.php?gameID=60059
0 replies
Open
obiwanobiwan (248 D)
26 May 11 UTC
Alternative-To-Evolution Bill Passed...Should Creationism/Intelligent Design Be Taught?
http://www.cbsnews.com/8301-501465_162-20052007-501465.html

Brought to you by the same fine state behind the "Don't Say Gay" Bill, here "the thrust of the proposed law would elevate creationist theories about human evolution to the same status accorded by most educators to Darwin's research." Good? Bad? Should Creationism/IT be taught?
287 replies
Open
Maniac (189 D(B))
26 May 11 UTC
Old men (or women) required
Please join if you are 45 or there abouts
19 replies
Open
JEccles (421 D)
26 May 11 UTC
Tournaments
is there any way that I could get into a tournament? I've been wanting to play in one for a while but I haven't been able to get in one yet.
15 replies
Open
Kautilya (100 D)
27 May 11 UTC
Guys, please just one more player gameID=60027
http://www.webdiplomacy.net/board.php?gameID=60027
2 replies
Open
Carpysmind (1423 D)
26 May 11 UTC
Move Question
if one country has a army in StP and a fleet in BalS while the other has a Armies in Mos and Liv: will BalS>Liv and StP>Mos stop Mos supporting Liv>StP? Is there any way to stop it?
8 replies
Open
Yonni (136 D(S))
27 May 11 UTC
Support question
If you have a fleet in Greece and a fleet in Con, can the fleet in Greece support the F Con - Bulgaria (NC)?

In the support tab you don't seem to need to specify coast.
Kingdroid (219 D)
27 May 11 UTC
Since both coasts can access Con, and only one unit may be on any space regardless of coasts, yes, you can. it won't even show the support move if it isn't possible.
FatherSnitch (476 D(B))
27 May 11 UTC
From page 7 of the Rules:

"A Fleet that can move to a province with two separate coasts (a Fleet in the Mid-Atlantic, for example) can support another Army or Fleet into that province (in this case Spain), without regard to separate coastlines."
Katsarephat (100 D)
27 May 11 UTC
@Kingdroid, @FatherSnitch: That's not a great example-- a better example would be Fleet Gascony supporting Marseilles to Spain (south coast).

The answer to both the OP's question and my example is that coast does not matter in supports to a two-coast territory-- the only criterion is you can support a unit to move to a territory that you can move to.

Going the other way, F Bul/nc would not be able to support a move to Greece because F Bul/nc can't move to Greece.
orathaic (1009 D(B))
27 May 11 UTC
what Katsarephat said.
yebellz (729 D(G))
27 May 11 UTC
It's an interesting rule, isn't?

On one hand, one could reasonably argue that the rule shouldn't allow it.

However, on the other hand, that would significantly nerf the effectiveness of naval power surrounding the 3 double-coast provinces, all of which are certainly pivotal in the game.
Yonni (136 D(S))
27 May 11 UTC
Thanks, its an interesting rule. Definitely one that exists for pragmatic reasons and not logical ones.
Draugnar (0 DX)
27 May 11 UTC
No, it's completely logical. Support means you can harrass the unit being attacked and divide it's forces. If you are forcing a unit to split it's defense over two coasts, then it is just as weak as if it had to fight two units off the same coast. Divide and conquer. See? Perfectly logical.
SacredDigits (102 D)
27 May 11 UTC
I find a F N Coast St Pete's successfully defending against an army in Moscow much more illogical. Or an A Norway moving to St. Pete's, having seen the terrain near the Norway/Russia border. But that's because I'm imposing the real world on a game, and the game says that the only requirement for supporting is being able to move to the target province, not the target coast.

I mean. A Serbia can't go to the north coast either, but he can support you in.
yebellz (729 D(G))
27 May 11 UTC
I generally agree with your point, Draug, but how does a defending fleet split its defenses across two coasts? Of course, one could imagine that land-based support staff is stretched, or that morale is drained by the other coast being pillaged, or that commandos are dropped to move toward the other coast, and so on, etc.

However, Diplomacy is a very abstract game, and I think the rules are and necessarily must be more motivated by practical game play reasons than realistic war simulation. At some point, one has to make these choices in abstraction. For example, consider the issue of two fleets trying to switch places like this: Por -> Spa(sc), Spa(nc) -> Por.
Draugnar (0 DX)
27 May 11 UTC
Agreed. The reules are meant to simulate real combat or there would be accomodations for types of troops/strength of the unit. Things like unit losses that hadn't been replaced and supply lines being cut would come into play. No, the game is an abstract game on a map, in this case, set around WWI Europe, Russia, and the Med.
yebellz (729 D(G))
27 May 11 UTC
Basically, I think it's silly to worry too much about the logic or realism of the rules. It's better to simply appreciate the subtle forethought of their design.

Even the geography is interesting. Consider what an impact the presence of Heligoland Bight has on the dynamic of that area. It's a buffer, it impacts the availability of the North Sea, it's a foothold for supporting attacks, it's a retreat option to keep fleets alive, etc.

I think that the Norway-StP connection provides a vital link to open up movement in the north.
SacredDigits (102 D)
27 May 11 UTC
Yes. What I love about the rules is that as much as they are somewhat based in logic and reality, they also toss it out the window in favor of gameplay. That's the beauty of it.


12 replies
Kautilya (100 D)
27 May 11 UTC
Cricket Diplomacy gameID=60027
Hello fellow gamers, please join my game 'Cricket Diplomacy' which starts in under 4 hours. The game is meant to pay tribute to the cricket diplomacy between India and Pakistan at the recent ICC game in Mohali. The URL is http://www.webdiplomacy.net/board.php?gameID=60027.
0 replies
Open
FatherSnitch (476 D(B))
26 May 11 UTC
Satellite Sentinel Project
Just came across this site via the BBC website:
http://www.satsentinel.org/

What a brilliant idea! Big Brother is watching you, but he's just checking up that you're not engaging in genocide or war crimes.
6 replies
Open
CaptainPrice (100 D)
24 May 11 UTC
The Ultimate Showdown of Ultimate Destiny
http://webdiplomacy.net/board.php?gameID=55968
This is a request from me and my fellow players to get Oz removed from the game as he continually refuses to ready orders with no other reason than to spite us. Send a reply if you have questions, CaptainPrice.
5 replies
Open
Stukus (2126 D)
22 May 11 UTC
Issue Diplomacy Game Started
http://webdiplomacy.net/board.php?gameID=58701
Just in case anyone wants to watch, it's a team game, but every two years the teams change. Should be fun. Watch if you wanna.
2 replies
Open
baumhaeuer (245 D)
25 May 11 UTC
In speaking of obscure ethnic heritages and lineages...
what percentage of what are you? I'm (roughly--we don't have this exactly on Mom's side) 1/2 German, 1/4 Scottish, 1/8 Irish, and 1/8 English. And for some reason, I always imagine it as a pie chart with German on the right half, Scottish in the upper left quadrant, English sharing a side with Scottish, and Irish sharing a side with German.
94 replies
Open
Octavious (2701 D)
23 May 11 UTC
Barack Obama and the Homeopathic Theory of Ethnic Heritage
It seems if you take someone who is 100% Irish, and dilute the bloodline again and again and again over many generations until the original blood is pretty much undetectable, the result is someone whose Irishness is so powerful it is attracts the votes of Irish Americans from all over the US.
179 replies
Open
Maniac (189 D(B))
26 May 11 UTC
What would you do if.....
....you email a mod and after 4 days there is no response, but you know that if you posted the same info here they would respond before you finish typing?
6 replies
Open
Invictus (240 D)
26 May 11 UTC
Well dammit
http://andrewsullivan.thedailybeast.com/2011/05/sarah-palin-the-movie.html?cid=hp:mainpromo5

Sarah Palin's had a real movie of herself made which will be shown in Iowa this June. Perhaps I was wrong about her not running.
5 replies
Open
d3stroy3r (622 D)
26 May 11 UTC
Join live game
Live game in 30 minutes, 10 diplomacy points and it's in classic
1 reply
Open
Fasces349 (0 DX)
26 May 11 UTC
Fatal Error on Vdip
anyone else having this issue?
19 replies
Open
goldfinger0303 (3157 DMod)
26 May 11 UTC
Advisor for SoW Gad game needed
Preferably top 50 GR
3 replies
Open
TheFlyingBoat (2743 D)
25 May 11 UTC
Replacement
http://webdiplomacy.net/board.php?gameID=57534#gamePanel

There will be a forced CD soon, so I am looking for a replacement for Russia.
3 replies
Open
ButcherChin (370 D)
25 May 11 UTC
Advice?
I'm a relatively inexperienced player, but I really like the game. I just finished a gunboat (gameID=59815), where I was Russia. I thought I was doing pretty well at the beginning of the game, but I ended up just surviving with 2 SC's. I know my two major mistakes were placing the wrong order in Spring 1905, and the failure of protecting Rumania in Autumn 1906. I was hoping that I could get some advice to help me get better at the game. Thanks!
17 replies
Open
Kautilya (100 D)
26 May 11 UTC
Join my game: gameID=59945
Hi guys, join my quick game ExpressDiplomacy gameID=59945. Game starts in 6 hours. Thanks!

http://www.webdiplomacy.net/board.php?gameID=59945
0 replies
Open
raphtown (151 D)
26 May 11 UTC
Not sure why rome played like this...
Genuine question, in this game: http://webdiplomacy.net/board.php?gameID=59927 Rome thwarted a pretty obvious attempt to form a stalemate.

Was he merely trying to get payback for past wrongs done to him or was he going for the Diplomacy Points? Are Diplomacy Points valued here to the point that they are more worthwhile than draws?
8 replies
Open
Juiski (119 D)
23 May 11 UTC
VDiplomacy - the better Diplomacy
My friend told me last week about a new diplomacy site http://www.vdiplomacy.com/ its exactly like this one but has dozens of variants (thats for the "V" before Diplomacy). The moment I sae the list of variants i realized that there is absolutely no point in playing this webDiplomacy instead of VDiplomacy. So everyone now go to the site i linked and check it out yourselves. Its awesome!
36 replies
Open
Otto Von Bismark (653 D)
25 May 11 UTC
Classic PHP Retry.
I started a new game http://webdiplomacy.net/board.php?gameID=59893. Hopefully the same people will join up. It starts in 3 days.
0 replies
Open
Riphen (198 D)
25 May 11 UTC
Guys I am a Moron. It O-fish-al
Here is a post from a greedy turk I got when I didnt comply to his orders.

"You will pay for being a such fucking Moron. WE gave you a shot on getting you 155 D you BLEW IT GL and now this game will take 20-30 days to play because THIS one move."
11 replies
Open
Kochevnik (1160 D)
25 May 11 UTC
Build two fleets in St Pete?
So, the game I'm currently playing in is in a situation where I'd like to have more fleets. I was in the process of ordering my two builds when, quite by accident, I see that building in St Pete north coast and also, during the same build phase, building in St Pete south coast is a valid option (ie I'm allowed to make and save that order).
8 replies
Open
apem8 (1295 D)
25 May 11 UTC
Join live game
Live game in ancient med. Only 40 dippoints and to join go on link
2 replies
Open
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