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A place to discuss topics/games with other webDiplomacy players.
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coperny14 (322 D)
15 Jun 10 UTC
Hey what happened to the server????
What happened to the server, how long is the server going to be down???
7 replies
Open
Draugnar (0 DX)
14 Jun 10 UTC
Wow, I started to go through withdrawal there.
Scary stuff when my web drug of choice goes down for a time.
20 replies
Open
podium (498 D)
14 Jun 10 UTC
Austria Needed
If someone is intrested in taking over a country in CD follow the link and take over Austria.Decent postion but the Cd is tilting the balance soon.
http://webdiplomacy.net/board.php?gameID=30623#gamePanel
1 reply
Open
Rule Britannia (737 D)
14 Jun 10 UTC
Vaguely high-pot wta
No one seems to play wta anymore, so I thought'd I'd make one:
gameID=31404
2 replies
Open
V+ (5402 D)
14 Jun 10 UTC
HuskyCon
Anyone know how I can get in touch with the HuskyCon folks? I tried emailing the address on the website but got no response.
2 replies
Open
De Gaulle (0 DX)
14 Jun 10 UTC
Thread to discuss cheating in live games
Or is there a way to get a mod to look immediately? 2 players at least admitted they know each other and play in games as allies... thats meta gaming. And sorry to bring this up- saw nothing in FAQ bout it
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Ivo_ivanov (7545 D)
14 Jun 10 UTC
"Surely you don't think that just because there are cases when it would be unfair the feature should not be available? "

Of course I believe that. We have a problem leading to unfair outcome (to use your wording) - replacing this with a system giving other unfair outcomes is not the way to go.

By this logic you can justify the Inquisition, because it did have a positive effect on the crime-rates and stability of Spain, and only a small proportion of the people (less than 10%) were negatively affected.

Similar to medication, before you install a rule it's best to look for the side effects first, not the 'benefits' :)

This is a very theoretical discussion at some level - and I'm happy with any initiatives that reduce cheating - but the simple fact is that if you cancel a few games in which a player did nothing wrong and was doing well despite cheaters being present this person will have the right to be very unhappy - and you'll be the villain, regardless of whether you think it's for the greater good.

As for solving such cases one-by-one - well, first, this is no system, this is ad-hoc decision-making. If you (the Mods) are able and willing to go this way I don't see what's stopping you from doing it now? Second, can you imagine the amount of work involved - having to discuss and analyze the game in detail, making sure everyone is heard, people screaming in the forum how they were deprived of their glorious victory over the cheaters by a moderator... ugly stuff.
Draugnar (0 DX)
14 Jun 10 UTC
I disagree, Ivo. First, you medication anaolgy is bogus. Say I'm suffering from excrutiating pain and they have a pill that could relieve that pain but the possible side effects include going to sleep and not waking up. It should be my choice to take the pill and the government should have absolutely no say in the matter. As long as there is full upfront and ongoing disclosure, the government should keep their noses out.

As far as it being unfair to someone who is winning despite the cheaters, the cheaters themselves may have been what allowed the person to win/be winning, if they went after someone else and eliminated them but were as incompetent/arrogant as most cheaters are. Why should the person get the boost just because they weren't the one the cheaters went after?

Good example - USC cheated and, as such, should not have won the 2004 championship. But, more specifically, they should never have gotten there. Instead that should have been Oklahoma versus Auburn. Now we will never know... Should the NCAA decide to overturn the victory and give it to Oklahoma, that would be unfair to Auburn. But then again they can't replay a championship game from 6 years ago with the different teams that should have been there. So it is unfair to the potential winners who lost because they never made it to that game. Same as it would be unfair to let a victory stand for the non-cheater when he got it at the expense of another non-cheater because of the cheaters.
Ivo_ivanov (7545 D)
14 Jun 10 UTC
@Draugnar, as usual, your desire to play devils advocate and make a provocative statement took over the reason :)

1. My analogy might not be the best, but surely no government around the world would just let anyone sell drugs at will, as long as there's a "full upfront and ongoing disclosure". What you're saying is 'every man for himself'. Surely very original and the main reason for human advancement over the ages :)

2. I am European, please, give me examples of sports popular outside US and teams I might have heard of :)

3. In your example, would you support the decision to cancel the 2004 championship altogether? This is the rule I am arguing against.

4. What exactly is your point on the subject matter discussed, apart from picking up an argument, which I'm always ready for as I like teasing you and your extreme positions :P
figlesquidge (2131 D)
14 Jun 10 UTC
Right Ivo, I like the medicine analogy.
Suppose I have a drug that is cheap and will cure 50% of cancer cases. I know it won't cure the rest, but thats 50% of the people who'll feel better, and I'm not going to give it to the other 50%, so there will be no adverse side effects. If someone might be suitable but I'm not sure I'll ask them. I'm hoping you think it would be a good idea to make this drug?

Well, I have a method that would solve 50% of cheating problems. However, sometimes it might not be the best option, so I won't use it in these circumstances thus preventing the risk of side effects.

I'm not saying that this would solve everything and that there would be no problems once it was implemented - clearly that is absurd. However, it would make things better, which is surely a good thing?
figlesquidge (2131 D)
14 Jun 10 UTC
Moving onto the last part of that post,
"As for solving such cases one-by-one - well, first, this is no system, this is ad-hoc decision-making."
So you'd rather we made some very detailed rule and stuck to those no matter what? This sounds like a very bad idea indeed to me, since there will be cases which don't fit perfectly into the predefined model and have to be dealt with carefully.

"If you (the Mods) are able and willing to go this way I don't see what's stopping you from doing it now?"
We don't have the feature, hence me requesting it. If a game is in progress and people are caught cheating standard protocol is to cancel it.

"Second, can you imagine the amount of work involved - having to discuss and analyze the game in detail, making sure everyone is heard, people screaming in the forum how they were deprived of their glorious victory over the cheaters by a moderator... ugly stuff. " [sic]
How do you think we do things currently? It takes about a week to deal with a multi's because we give them a chance to explain themselves. Asking people if they want to have a game cancelled would take no longer than this, and anyway as mentioned above its quite normal of us to cancel games where cheating's occurring anyway.
Draugnar (0 DX)
14 Jun 10 UTC
1. I'm saying the government has no right intervening in experimental drugs that might pose some help for debilitating and/or life threatening illnesses just because the side effects haven't been fully tested. Theres hould be (and is) licensing for the manufacturer of new drugs, but the criteria for releasing them for public consumption should vary based on the intended purpose of the drug. Common allergy medication? OK, intervene cause the typical allergy sufferer should have some protection from having their organs fail due to taking a simple allergy relief med. But for life-altering diseases like cancer, AIDS, MD/MS, etc., let the people with the least to lose try it if they desire. But that is off topic for the thread...

2. Sorry, I don't know enough about European sports and who might be cheating where to give an informed opinion or make an informed statement.

3. My example, just so you know, is very recent in that the NCAA (our college atheletics oversite organization) recently declared a long time player of the USC Trojans (a top college football [americna of course] team) to be ineligible as far back as 2004.

Yes, I would be in support of declaring that Championship null and void. The two teams that belonged in it did not get to play. One of them was usurped by a team now declared to have cheated. Oh, and the player in question was a key player for the team.

4. My point is just that the mods should have every tool available at their disposal and that cancelling a game after it has been played is very valid if the mods deem it to have been permanently altered with the outcome indeterminate were it not for the actions of the cheaters.
Ivo_ivanov (7545 D)
14 Jun 10 UTC
Yes, making the drug will be surely ok. Making it the rule (obligatory) is not.

I don't know how you will be able to differentiate - saying it will be given only in the 'right' cases is highly subjective. There'll be people unhappy with this, you know it. In some cases you might be forced in a situation where you have to decide which innocent player to penalize for something they didn't do - one will want cancel and another one will want the game to go on - and both will have valid points to their cause.

Let me put it this way - though the drug analogy is getting more and more abstract :) - would you still product this drug if you knew that:
1. It can only be given to 7 randomly selected people at the same time, and some of those might not even be sick in the first place.
2. Most times the drug will help, but there'll be a good amount of cases where it might make things worse, or even cause a healthy patient to get sick.

In general, we're discussing whether the end justifies the means, is it ok to consciously take a decision that will hurt one in order to help the many in the long-run ... and this is something I simply cannot agree with on too many levels. This is a game, not a matter of life and death and I do believe there's a better solution that eliminates the downside.

So, yes, I would agree with you that your suggestion would have a positive effect as far as reducing cheating. However it's not the best solution for sure and, at least as far as I'm concerned, it fall short of my 'minimum' requirements - which are that it should not make things worse in any way, for any player.
figlesquidge (2131 D)
14 Jun 10 UTC
Well your minimum requirements are quite clearly impossible. There will never be a perfect solution very every situation.
Reading through I think you'd slightly misunderstood my point above: I am mainly fighting for the option to cancel finished games. Clearly in some cases it would be impractical, but most of the time it would be a real improvement.
Ivo_ivanov (7545 D)
14 Jun 10 UTC
@Draugnar - "My point is just that the mods should have every tool available at their disposal and that cancelling a game after it has been played is very valid if the mods deem it to have been permanently altered with the outcome indeterminate were it not for the actions of the cheaters."

Surely you must realize that any player in a game will have some effect on it. So all games will be "altered". Even if all the cheater did was hold and go CD. Find me one game which had a cheater in it and I'll bet you whatever you want that he did play a role.

The mods do have all power necessary now (?) - but it's not a matter of having power, it's a matter of using it in a legitimate and consistent manner.
Draugnar (0 DX)
14 Jun 10 UTC
@Ivo - you are equating the decisions of the mods to random chance. That would be like saying the winner of a soccer match is determined strictly by the toss of a coin or whether or not you use a hammer or a screwdriver is determined by which one happens to fall of the work bench. It is a tool. It would be used as an appropriate tool for the appropriate situations. We aren't talking about using the tool in a game where no cheating occured (comparable to forcing the drug on a healthy patient). It would only be used in a affected game (a sick patient). And then the mods would decide whether it was the apporpriate tool to use (the doctro would decide if the patient was a good candidate). You are removing the checks and balances established by the site. the mods aren't just one person, but a collective gorup that discusses any quesitonable situations, and they research the games well before acting. Their actions are not rash or unconsidered. That's why it sometimes takes them so long to act.

So now your argument has become facetious as you are removing the built in controls of the mods(doctors) and their decisions guiding the use of the tool(drug) on the games in question(patients) and assume it will be used on just any ole game(individual) whether it was clean(healthy) or affected by cheats(sick). Don't be so naive and obtuse, man.
Draugnar (0 DX)
14 Jun 10 UTC
No, the mods don't. They can only cancel active games, not finished ones. So if a cheat wins, everyone else still gets the loss. Once again, you are mistaken my friend.
figlesquidge (2131 D)
14 Jun 10 UTC
Yes, I'll be as clear as possible since apparently I wasn't earlier:
We cannot cancel games that have finished.
Ivo_ivanov (7545 D)
14 Jun 10 UTC
@Figle - frankly, I'd definitely like some of my past games deleted - especially in cases where there was enough suspicion, but it was either metagaming (not bannable), or the evidence was not enough for a ban.

However, I'd get much more pissed off if you canceled a game I won against cheaters, than if you didn't delete a game I lost. There's no way in hell how you can justify the double penalty for someone who had to deal with the cheaters, managed to get a good result, and then you cancel the game??? :)

Finally - my requirements are not impossible and can be met with a white-list policy.

Not sure why noone ever responded positively to this suggestion - it's the most common practice in the world - when you have to deal with large masses of sheep :) you institute a rule/certification/license (similar to driver licenses, or gun-possession permits) - and whoever does not comply is left out.

Start banning people and not cancelling games. The way to solve the problem is to look for options BEFORE the 'crime' was committed, not after.
figlesquidge (2131 D)
14 Jun 10 UTC
"the evidence was not enough for a ban" - How can we ban people before they do anything? Starting to sound like Minority Report there...

Licences - Maybe, but how do you issue licences? It will just stop people joining the site, and certainly create A LOT more work.
figlesquidge (2131 D)
14 Jun 10 UTC
Sorry, I put the wrong quote there really - I meant to use "look for options BEFORE the crime was committed"
Ivo_ivanov (7545 D)
14 Jun 10 UTC
@ Draugnar

1. I never said the mods take random decisions or whatever you're trying to imply. Figle said that cases will be looked at one-by-one, which is a good definition of having no system. Plus, I did say it would be subjective, not just random there's a big difference there.

2. You clearly did not comprehend the example with the 7 patients. The idea is that canceling a game would be like giving them all the same pill - even when only one of them is sick (cheater).

Everything else you wrote is based on these two errors, so not going to respond to it :)
Ivo_ivanov (7545 D)
14 Jun 10 UTC
@Figle - well, I gave you one suggestion. I'm sure we can draw more examples from the FBI for example. I'm pretty sure they don't have the practice of waiting for someone to blow up a building before starting to move. Must be magic :)
figlesquidge (2131 D)
14 Jun 10 UTC
They also have the ability and funds to tap someone's phone lines, watch them for hours, and a massive network of contacts.

We have a set of rules (see the rules page) but sometimes they have to be interpreted - I don't mean we'll flip a coin every time merely that we'll use common sense rather than just cancel everything in sight.
Ivo_ivanov (7545 D)
14 Jun 10 UTC
Test this on a couple of games and you'll see that there'll be unhappy people. It's not a clean solution. Cheater are a fact of life - hard to blame the 'system' - otherwise it will be you on the line and every mistake will be a new forum thread.

Anyway, I certainly hope my fears are unfounded and this works.
figlesquidge (2131 D)
14 Jun 10 UTC
Well I've probably cancelled about 30 games that were progress and none of those have complained about it so I expect so. Anyway, as mentioned above, the main request is for the oppartunity
Draugnar (0 DX)
14 Jun 10 UTC
@Ivo - you are right. I didn't equate the 7 patients to the 7 players. I thought it was just seven random games. But your analogy that it might make some of the seven sick who were otherwise healthy is false. It would only bring them back to baseline from "feeling great".
Ivo_ivanov (7545 D)
14 Jun 10 UTC
Haha, baseline you say - well, I guess it depends on your definition of baseline :)

@figle - oh, ok, did not know that. Well, good job then. I am totally unfamiliar with the actual size of the problem - was more-or-less arguing for the theoretical principle that such system are flawed :)
Draugnar (0 DX)
14 Jun 10 UTC
Baselinem, by definition, is returning to the state before the event/action(s) took place. You are merely returning the players to the state they were at before the game started. That is, by definition, returning them to baseline.


53 replies
rayNimagi (375 D)
14 Jun 10 UTC
Speed Diplomacy - 5 Minute Turns!
Game starts in 20 minutes from this post! 5 slots availible!

http://webdiplomacy.net/board.php?gameID=31413
2 replies
Open
Troodonte (3379 D)
14 Jun 10 UTC
Loading order...
Anyone else having problems with orders using Firefox.
Not happening with IE.
3 replies
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Diarmuid (287 D)
14 Jun 10 UTC
3 left seats at world domination game
http://webdiplomacy.net/board.php?gameID=31041
password: imawesome

beginner-intermediate level
2 replies
Open
figlesquidge (2131 D)
10 Jun 10 UTC
WANTED: CGS Diplomacy Club Leader
Whoever you are, please would you email us.
Thanks :)
2 replies
Open
flashman (2274 D(G))
14 Jun 10 UTC
A warning about cheating...
A couple of years ago this site was plagued by what was arguably the most active cheat in the business... Multi-accounting in the extreme, meta-gaming and...
10 replies
Open
De Gaulle (0 DX)
14 Jun 10 UTC
new game starts in 10 mins
Ancient Med
http://webdiplomacy.net/board.php?gameID=31391
0 replies
Open
Bitemenow10 (100 D)
14 Jun 10 UTC
live game
http://webdiplomacy.net/board.php?gameID=31375

dont be gayfags
8 replies
Open
Indybroughton (3407 D(G))
13 Jun 10 UTC
Are we meta-serious about meta-gaming?
Successfully allied in Game 1 (winning); began game two (as did Ally). When I expressed a desire to consider all possible alliance options, Ally became unhappy and stabbed in Game 1 (to his eventual detriment). The question is, if we truly wanted to stop meta-gaming, would not all games be anonymous, perhaps with points displayed as a range (i.e. 550-600)? It wouldn't eliminate it, but would greatly decrease the severity? (I'm sure this isn't a new idea lol)
16 replies
Open
Le_Roi (913 D)
12 Jun 10 UTC
YOU CANNOT LEAVE GAMES
So stop asking questions about how to leave games in the forum.
20 replies
Open
acmac10 (120 D(B))
13 Jun 10 UTC
Gunboat?
What do people mean by gunboat?
2 replies
Open
Thucydides (864 D(B))
13 Jun 10 UTC
So... why DON'T American care about soccer anyway?
Many of us do, but what is your belief as to why many (most?) don't?
43 replies
Open
ava2790 (232 D(S))
13 Jun 10 UTC
GUNBOAT (this thread brought to you by rlumley)
http://www.webdiplomacy.net/board.php?gameID=31336
36 replies
Open
V+ (5402 D)
13 Jun 10 UTC
New player needed for league D1 game
We're restarting league game D1, and we need a player to join the new game in the next 17 hours. If you're interested, send me a personal message, and I'll send you the password.

5 replies
Open
raapers (3044 D)
13 Jun 10 UTC
Notepad
How hard would it be to create a little box somewhere on the screen (perhaps as another tab on the chatbox) for players to write notes to themselves during a game?
10 replies
Open
BlackbeardReborn (2453 D)
13 Jun 10 UTC
Known issue with the server? Cannot submit orders...
In game http://webdiplomacy.net/board.php?gameID=28113, when I attempt to submit a convoy order, I get the following error: Parameter 'toTerrID' set to invalid value '190'.
6 replies
Open
De Gaulle (0 DX)
13 Jun 10 UTC
Live game
http://webdiplomacy.net/board.php?gameID=31305
3 replies
Open
TAWZ (0 DX)
13 Jun 10 UTC
LIVE GAME
3 more needed
gameID=31310
2 replies
Open
Olilord (100 D)
13 Jun 10 UTC
Rapid-fire game
Anyone have time for a 15 minute phase game starting very shortly?
2 replies
Open
Sideshow (132 D)
13 Jun 10 UTC
What determined that?
I had an weird situation happen in my last game, and now that the game is ended, I'll ask the question here.
5 replies
Open
KaiserWilly (664 D)
12 Jun 10 UTC
History's Best Deaths
Gruesome, Horrific, Spectacular, and Awesome...

Describe the best account of the death of a historical figure that you have ever heard.
34 replies
Open
rlumley (0 DX)
10 Jun 10 UTC
Ankaran Cresent
It's been forever since we played this old favorite, so I thought I would make a game. We'll be playing with the 1973 rulebook. Just so everyone is clear:

http://www.ankarancrescent.org/about/rules/1973.htm
124 replies
Open
rlumley (0 DX)
10 Jun 10 UTC
Ye Olde Days
Does anyone remember how awesome the forum (and the community in general) used to be, like a year ago?

Can Kestas make the site worse so all the new people leave? Cause that would be awesome. That's my dev request.
117 replies
Open
De Gaulle (0 DX)
13 Jun 10 UTC
New game, Ancient Med
http://webdiplomacy.net/board.php?gameID=31300
5 to join
4 replies
Open
Jafar (100 D)
13 Jun 10 UTC
convoying
Can you a convoy an army in Naples to Smyrna using a fleet in the Ionian sea?
1 reply
Open
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