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A place to discuss topics/games with other webDiplomacy players.
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Huey79 (2345 D)
20 Feb 07 UTC
Rating
How many different diplomacy ratings are there? I'm assuming the highest I've seen is Diplomat
1 reply
Open
dangermouse (5551 D)
20 Feb 07 UTC
Error in the game RealAle
I just took over England in civil disorder. It says that I haven't turned in orders but I don't have any orders to complete.
1 reply
Open
Keyseir (100 D)
19 Feb 07 UTC
A fleet must be dislodged to disrupt a convoy.
The most recent official diplomacy rules state:

"Disrupting a convoy. Dislodgment of a fleet in a convoy causes the convoy to fail. If a Fleet ordered to convoy is dislodged during the turn, the Army to be convoyed remains in it's original province. An attack on a convoying Fleet, which does not dislodge it, does not affect the convoy."

The phpdiplomacy adjudicator is completely getting this rule wrong. One unsupported fleet on holland disrupted my Yorkshire-Norway convoy for North Sea, and I'm without a first turn build! Alas!

Autumn 1901, Diplomacy: Your fleet at North Sea was attacked by a fleet at Holland, and had to defend itself so couldn't convoy.
Autumn 1901, Diplomacy: The fleet at North Sea isn't accepting the convoy request from the army at Yorkshire, so the convoy order failed.
Autumn 1901, Diplomacy: Your fleet at London attempted to move into English Channel but there was a stalemate.
Autumn 1901, Diplomacy: Your fleet at North Sea was attacked by the fleet at Holland, but sucessfully defended.
3 replies
Open
Lostgeneral (105 D)
16 Feb 07 UTC
Draws
How are we getting on with a piece of code to allow draws to be agreed? OR can we already do that somehow?
24 replies
Open
kobra (100 D)
19 Feb 07 UTC
Mutiny
mutiy has just opend for those who belive in no pact or alliances:)
0 replies
Open
gissett (100 D)
16 Feb 07 UTC
NEW GAME RAWR
There seems to be cheats in the game:
This is new italy and we declare war on you
10:59 AM Fool, I've already got everyone around you on your ass!
11:02 AM How bout this, I'll help you out if you fight Austria with Turkey? Sounds like a grand idea to me.
11:45 AM Well, if you were in communication with Turkey, he would have advised we have already made that arrangement
01:10 PM Silly man, I am turkey.
01:11 PM so you are playing 2 countries hmmm must report this
12 replies
Open
gissett (100 D)
19 Feb 07 UTC
entente open to all
PLS feel free to join!
0 replies
Open
Meclair (100 D)
18 Feb 07 UTC
PUBLIC MESSAGES
Do they exist???

and if not, WHY NOT???
3 replies
Open
AdamBomb (100 D)
18 Feb 07 UTC
New Open game
no pass come if you wish
0 replies
Open
figlesquidge (2131 D)
17 Feb 07 UTC
Convoy Quick Fix
As I very often seem to be placed as England, I think that a quick fix should be written in for supporting convoys.
All it would do would be make it that when you can support the unit that is being landed with other units. Thats all, but without it England is signficantly disadvantaged!
6 replies
Open
JuniorC (586 D)
17 Feb 07 UTC
Open Game
An open game has been created. Feel free to join
0 replies
Open
undef (1390 D)
16 Feb 07 UTC
proposal: mailing list
There are several threads in the forum discussing various implementation-related issues. It's rather difficult to follow the discussion in all of them. I propose we create an open mailing list for these discussions.
3 replies
Open
Brutus (114 D)
16 Feb 07 UTC
Set preference
Can you, and how do you set a prederence for a power to be played?
8 replies
Open
dangermouse (5551 D)
16 Feb 07 UTC
Messaging bug?
So I've noticed that I am not alerted if someone sends me a message in a game which is still active but I have been eliminated. I guess it's not all that important that I read these messages as my country is defeated.
4 replies
Open
TheGreatDekuTree (148 D)
16 Feb 07 UTC
Map Problem
I know this makes no difference to the game, but when you enlarge a map, why is there a patch of white at the top left of St. Petersburg. Shouldn't this be the sea blue colour?
1 reply
Open
azapcap (0 D)
14 Feb 07 UTC
Sampion
I am starting a new game with all of the great players of the old (fall, 2006).....however, I am unable to find your email. the games is "the great battle" and the password is our fellow diplomacy player [***********] Sal......
3 replies
Open
Worldbeing (1063 D)
15 Feb 07 UTC
Suggestion; Private Messages
Just a proposal for a later version; some method of communicating with other users outside of a game.
It would make arranging a passworded game between you and people you only know via phpDiplomacy much easier, especially if you're not in any games with them.
There are many other uses too, not least the fact that newbies would be able to contact experienced players outside their own games regarding basic questions.
4 replies
Open
gissett (100 D)
15 Feb 07 UTC
GMSim01
Why is the same player playing every nation? isnt this a useless game?
which brings me to a question... how do we STOP cheats and multiple accounts????
4 replies
Open
Writhdar (949 D(S))
15 Feb 07 UTC
"to" box too narrow to show locations
in one of my games, the "to" box is far too narrow and doesn't show any locations. This is for the retreat phase, where my unit was given the choice (disband or retreat) and there is a vacant, uncontested space for it to go to
9 replies
Open
Keyseir (100 D)
15 Feb 07 UTC
If you support a fleet to a location, does that support the army the fleet might convoy?
Say there's a fleet on Ionian, an army on Apu, and an army on Bulgaria. The army on bulgaria wants to support the army on apu to greece via ionian convoy. Under bulgaria's move supports he can support ionian, serbia, or albany to greece. If Ionian is selected, will that support the army Ionian might convoy?

If it's impossible to support a convoy, that's bad. Even if it is possible to support either of these options in one move, it would be nice to differentiate specifically.
2 replies
Open
Mandrossian (133 D)
15 Feb 07 UTC
Civil Disorder
Can I just apologise to those in the games I've been playing - I've been ill for the last week and gone into civil disorder in most of my games.
1 reply
Open
Smokodanko (618 D)
15 Feb 07 UTC
Naval Units (Error)
I tried attacking with my two naval units on one single naval unit. It didn't work out, I did the support I think for both units, should I not have done that? I'm a tad confused.

"Spring 1902, Diplomacy: Your fleet at Tunis's move support wasn't accepted by the unit which support was being given to.
04:12 PM Spring 1902, Diplomacy: Your fleet at Naples's move support wasn't accepted by the unit which support was being given to."
2 replies
Open
hyperbolic (233 D)
14 Feb 07 UTC
is there a way to set the order in which orders will get carried out?
im a noob so maybe there is something obvious im missing?
dangermouse (5551 D)
14 Feb 07 UTC
all orders are carried out concurrently (at the same time).
Noodlebug (1812 D)
14 Feb 07 UTC
they are carried out simultaneously. If a move/attack works, the territory is vacated, if it doesn't the unit stays where it is, it doesn't matter what order you process the attacks. Two seperate attacks of equal force on the same territory is stalemate.
undef (1390 D)
14 Feb 07 UTC
Here's the official manual of Diplomacy:
http://www.wizards.com/avalonhill/rules/diplomacy.pdf
hyperbolic (233 D)
14 Feb 07 UTC
well, i tried to move from the north sea to london while i moved me fleet in london to wales. it DID NOT carry these orders our concurrently. My north sea fleet bounced.
Merano (2046 D)
14 Feb 07 UTC
please provide link to game or screenshot + text from gamemaster; maybe we can the clarify the issue
hyperbolic (233 D)
14 Feb 07 UTC
07:15 PM Spring 1903, Diplomacy: Your fleet at North Sea attempted to move into London but there was a stalemate.

07:15 PM Spring 1903, Diplomacy: Your army at Liverpool was attacked by the fleet at Irish Sea, but sucessfully defended.

07:15 PM Spring 1903, Diplomacy: Your fleet from London sucessfully moved to Wales.
Worldbeing (1063 D)
14 Feb 07 UTC
Was there a unit in the Channel that could have stalemated?
hyperbolic (233 D)
14 Feb 07 UTC
yeah, i guess so.
Noodlebug (1812 D)
14 Feb 07 UTC
If two territories attack each other (rather than neutral territory), both supported, is that treated as a stalemate, or do they each gain the other's territory (because each attack is 2 attackers v 1 defender)?
Worldbeing (1063 D)
14 Feb 07 UTC
Both stay where they are.
dangermouse (5551 D)
14 Feb 07 UTC
two units can never swap places regardless of support
undef (1390 D)
14 Feb 07 UTC
Noodlebug: no offence, but I suggest you read the rules - they are pretty complex, and there's some useful tips in there (see the link i posted above).
undef (1390 D)
14 Feb 07 UTC
In fact I think there should be an obvious link to the complete (official) rule set at the end of the Intro page.
figlesquidge (2131 D)
14 Feb 07 UTC
The trouble with htis is the number of variations from it.
Perhaps the said link should go at the bottom of the help page, and then the user would see the problems with the current evaluator, and also the 'real' rules.
Indeed, making a question or two about it part of the signup would force users to read, but it may force them away...
undef (1390 D)
14 Feb 07 UTC
I don't think it's useful to force people into reading the rules; but it should be easy to find them if one wishes to read them.
Zogg (411 D)
14 Feb 07 UTC
Theres no reason to 'force', but one who knows the rules has obvious advantage over the one who doesnt.
Noodlebug (1812 D)
14 Feb 07 UTC
I read the rules (at least at the link above) before I made the post... I didn't find a clear unequivocal answer so I asked here.

We're not all idiots...
Noodlebug (1812 D)
14 Feb 07 UTC
why don't you just close the forums down if you don't want people using them? Jeesh!
kestasjk (64 DMod(P))
15 Feb 07 UTC
I don't want to have to waste time writing code to be able to moderate the forum, please let's just keep it civil, if you don't like what someone is saying just ignore them
undef (1390 D)
15 Feb 07 UTC
Noodlebug - I'm sorry if I offended you. My intention was just to provide information.
azapcap (0 D)
15 Feb 07 UTC
if you don't read the rules its your fault....


21 replies
DragonZord (40 D)
15 Feb 07 UTC
support?
when it says support from and to?

what country should i have it for attackin and the one for moving and supporting? as ive been rather confused which is which
2 replies
Open
Keyseir (100 D)
14 Feb 07 UTC
"Open Game" has been created
All the current starting games were password protected, so I started a new one called "Open Game". I hope people join soon!
1 reply
Open
Chris Cross (100 D)
14 Feb 07 UTC
Stalemate??
my army at Venice attempted to move into Trieste but there was a stalemate. Meanwhile the fleet at trieste moved to albania. his unit moved and mine stalemated when i should have moved in on him.....whats up with that?
1 reply
Open
Merano (2046 D)
08 Feb 07 UTC
some minor typos
- "Your fleet at Tunis disrupted the fleet at Tunis's convoy order."
(convoi must have been in ionian sea)

- spelling "Ukraina" in Map but "Ukraine" when giving move orders
16 replies
Open
figlesquidge (2131 D)
13 Feb 07 UTC
Join my game posts
I know its what is said when you create a game, but personally I think the forum is now being filled with far too many useless threads about standard new games, making it hard to find the important issues. In my opinion, the only time one should post about a new game is if it has a theme, like the Allies-Axis below, or if its part of a competition etc.
Do others agree, or am I alone?
9 replies
Open
Lost (100 D)
14 Feb 07 UTC
War LORDS !!!
now open for acrimonious rulers
0 replies
Open
Lafriks (138 D)
13 Feb 07 UTC
Stalemate bug
When trying to move to West. Medit. I got such message:
Autumn 1905, Diplomacy: Your fleet at Tyrrhenian Sea attempted to move
into Western Mediterranean but there was a stalemate.
There was no other fleet or even army who could make stalemate. So it seems like a bug to me. There was also stalemate in Spain (and that could be so).
Game:
http://www.phpdiplomacy.net/board.php?gid=234
2 replies
Open
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