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A place to discuss topics/games with other webDiplomacy players.
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steephie22 (182 D(S))
01 Feb 12 UTC
being neutral good or bad?
i tend to fear neutral powers because they could pretty easily decide to throw all their units in your flank/rear, but attacking gives you another enemy which is normally not good either...
for that reason, isn't being neutral yourself the best position?
if so, how far should you go? start out taking tunis and then waiting with italy?
is this also possible for other players? England maybe?
23 replies
Open
omegakai (113 D)
02 Feb 12 UTC
how do i delete my account?
Im looking to delete my account but cant find any info.
11 replies
Open
Diplomat33 (243 D(B))
06 Feb 12 UTC
GIANTS WIN!!!!!
YEAH!!!!!!
20 replies
Open
President Eden (2750 D)
03 Feb 12 UTC
hi guise im new here how do i points???
i ahev no points. how do i points
23 replies
Open
Ninjanrd (100 D)
05 Feb 12 UTC
Bump...WTH!?
Has anyone else seen people randomly comment "bump"? WHY? It's so confusing! Please explain!
7 replies
Open
Leonidas (635 D)
01 Feb 12 UTC
** Cities Game ** (am I really this bored?!?.)
Post a city you've been to that starts with the LAST letter of the previous city posted
add relative anecdotes if ya wanna
165 replies
Open
Yonni (136 D(S))
19 Jan 12 UTC
Team(s) Canada
Thought I'd try help organise us for the WebDip world cup.
So far we have Geo, Frank, Lando and myself as one team but we need a sub. And I'm sure we can put some more teams together. Any interest?
93 replies
Open
Lando Calrissian (100 D(S))
05 Feb 12 UTC
EOG - wta bgunboat
Please wait until the game has ended.
gameID=79842
40 replies
Open
2ndWhiteLine (2611 D(B))
05 Feb 12 UTC
Prisoner's Dilemma
Stalemates. Working together produces a benefit for all players, whereas being greedy and playing for the win, as opposed to the stalemate, benefits one (WTA assumed). Needless to say, lots of webdippers would be bought and sold in prison.
14 replies
Open
NigeeBaby (100 D(G))
05 Feb 12 UTC
Resigning
This should be a quick one ........ what do you have to do to resign and can you re-join the game after resigning?
7 replies
Open
acmac10 (120 D(B))
05 Feb 12 UTC
SUPER BOWL XLVI!
Who's watching? For the ads or for the game? Giants vs. Patriots....Will it be a repeat of 2007 or will the Patriots avenge themselves and will Brady, Belichick & Co. outwit Eli and Coughlin and their G-Men? Cast your picks for the penultimate game of the NFL season!
4 replies
Open
pjmansfield99 (100 D)
19 Jan 12 UTC
England (UK) World Cup Team!
Yet another recruitment ad for the World cup....
109 replies
Open
Tru Ninja (1016 D(S))
05 Feb 12 UTC
Puzzle
Each number from the following list was written on 10 sheets of paper (a total of 60 sheets): 1, 11, 121, 1331, 14641, 161051. The sheets were placed into a box and shuffled. A certain number were drawn at random and their values summed to 1111111. How many sheets were drawn and what numbers were on the sheets?
7 replies
Open
jbutton (100 D)
05 Feb 12 UTC
Fast game
http://webdiplomacy.net/board.php?gameID=79835
0 replies
Open
jbutton (100 D)
05 Feb 12 UTC
Fast game
http://webdiplomacy.net/board.php?gameID=79834
0 replies
Open
LIVE GAME NOW
19 replies
Open
Diplomat33 (243 D(B))
04 Feb 12 UTC
Need a sitter
For about 2 weeks, maybe more. I have 2 games a 1.5 day and a 3 day game. Won't be that hard. Will anyone do it?
4 replies
Open
President Eden (2750 D)
05 Feb 12 UTC
yaaaay DiplomacyCast
They read my email! And they posted a new podcast! Hooray! (I know, I know, it's been a week and a half now. Whatever.)

http://diplomacycast.com/
0 replies
Open
Woodsjacker (0 DX)
05 Feb 12 UTC
Can someone help me contact a moderator?
How does one email a moderator? Any help is appreciated.
3 replies
Open
Geofram (130 D(B))
03 Feb 12 UTC
Spring Gunboat Tournament
Since I've decided to postpone "The Gauntlet," I want to gauge interest in a Spring version of the GT. Please post here if you're interested, have questions, or especially, comments on how I might improve upon the Summer Gunboat Tournament (aside from not having it take ages.)
33 replies
Open
Nerevatus (496 D)
04 Feb 12 UTC
Armies vs Fleets
What are everyone's opinions on using your builds for armies vs fleets?
7 replies
Open
pinkawama (95 D)
01 Feb 12 UTC
cancel account
how can I cancel my account on webdiplomacy.com? Thank you
3 replies
Open
santosh (335 D)
04 Feb 12 UTC
The LOTR Thread
Everything that has to do with LOTR goes here. Links to memes, gags, alternate endings, fan-fic, discussions on the nature of magic in Tolkien's universe and the like.
13 replies
Open
santosh (335 D)
04 Feb 12 UTC
live gunboat-173 EOG
gameID=79720 Nice game, everyone. It was 'Let's All Kill Russia' early on, but I managed to survive until things changed. Austria, I thought you're attack on me after we resolved Turkey was slightly unnecessary, I wanted to continue forward from there to meet oncoming E/F, I think it would have been a 4-way if that had happened. Well played, England, France, nice co-operation. Hope to run into all of you again. Cheers.
3 replies
Open
jbutton (100 D)
04 Feb 12 UTC
Quick Game
Fast paced game (15mins) Come on, 3 out of 7 so far 13mins left http://webdiplomacy.net/board.php?gameID=79744
0 replies
Open
Draugnar (0 DX)
03 Feb 12 UTC
Yebellz - Don't break abgemacht's promise...
Yes, I'm making this public. You are reversing a decision made by abgemacht. Everyone *knew* I only agreed to pause through Wednesday. Abgemacht already researched it and told me to *remind* him to unpause. This is *twice* you've fucked with a game I was in. Do what was promised and *stop* fucking with my games.
33 replies
Open
The Chinmeister (100 D)
03 Feb 12 UTC
Supporting another nation in no chat games.
What is the likelihood of England army in St peters supporting a German army in Warsaw into Moscow in Spring 1906 in a non chat game. Am I missing something obvious here?
10 replies
Open
AverageWhiteBoy (314 D)
04 Feb 12 UTC
On opposite-theater Relations
It's Friday night, and I've got a bottle of vodka.
THE E/T

Your best allies in a game of Diplomacy are those that you don't share borders with. England and Turkey are the primary example of this; they share a common neighbor in Russia on one end of their frontier, the usual A/G as you approach Switzerland, and the I/F on the other side of it.

Clearly, a Franco-Italian conflict early on simplifies things for both England and Turkey: England knows that France will not be a threat in the near future, and probably not a big player either, and Turkey knows that Italy will not be looming threateningly in the Ionian.

It also makes things absolute hell for Russia, as it frees all four powers on the Russian frontier to gang-rush eastward for builds before inevitably turning on each other. France and Italy are the only two powers with whom Russia does not share borders. Russia would rather see France and Italy charging towards its enemies' backs than uselessly tangled up around Gibraltar. That's nice for the witches' mutual neighbor.

The A/G is probably the most unquestionably assumed alliance on the board. Or at the very least, the most unquestionably assumed DMZ agreement for most of the game. Good luck getting Germany or Austria to move to Bohemia in S01. But if they are turned against a neighbor, that's better than them being turned against a witch.

So what are our witches to do? England would like to see a healthy Turkey, and vice versa. How can they work towards their mutual interest?

Turkey is going to be the first to run into diplomatic obstacles that can only be overcome by force. Early conflict with Austria is likely, and if it doesn't happen, late conflict with Austria is also likely. Even before that conflict is over and done with, the natural Russo-Italian affinity will likely begin to pressure both combatants from the north and south.

So what can be done about Austria? Here's where things get complicated.

England doesn't necessarily have a problem with Austria, in the same way that Turkey doesn't necessarily have a problem with Germany. Likewise, England doesn't necessarily have a problem with Italy, in the same way that Russia doesn't necessarily have a problem with Italy. But it's always awesome for Turkey when Italy and Austria go at it. It's not so great for England, as it limits leverage on France and Russia, but it greatly simplifies Turkish diplomacy by enabling cooperation with Russia against Austria.

Meanwhile, England should sound the Juggernaut Alarm Bells and direct Germany against Russia while warning him and Italy about the true beneficiary of the Juggernaut, which isn't Turkey or Russia, but France, as the response pulls all of his neighbors East.

In any event, the best case scenario involves the action being directed towards the center of the board and the witches expanding behind it, with the last survivor in the middle getting to participate in a three-way draw. The worst case scenario is simultaneous Sealions and Lepantos. This type of game will probably end in victory for an F/I/R, an A/G/I, or an A/F/G.

So those are the witches. What about the trans-Gibraltar powers?

THE F/I/R

Russia and France are unique in that they are the only powers able to build fleets on both sides of Gibraltar. France and Italy both have access to Gibraltar, and neither of them borders Russia. This alliance enables both Gibraltar powers to declare a (usually unprofitable) mutual front closed while getting assistance from a mutual ally with a vested interest in keeping both of them honest.

The agenda is the same in both theaters: keep the witches and the central powers on each other while managing the conflict and collecting profits from the flanks. Russia should take Vie, Bud, and Rum, plus a number of Turkish centers (this includes Bul) equal to the number of southern fleets he has. The three Scandinavian neutrals - plus a German or English home center, equal to the number of northern fleets he has - also go to Russia.

It's in France's best interests that Italy pay his fair share to Russia, as well as Italy's best interests that France pay his fair share to Russia. Russia can't really afford a war with either France or Italy, but he can encourage a war between them if one of them isn't holding up his end of the bargain.

So what are our beleaguered center powers to do?

THE A/F/G

Germany has enough England and Russia to deal with without France. France has enough England and Italy to deal with without Germany. And Austria has enough Italy, Turkey, and Russia to deal with, even with France in Italy, Italy in Turkey, and England and Germany in Russia, without Germany. And he knows that he can't trust Turkey and Russia doesn't trust him.

Of course, Germany and Austria always have enough of everyone else to deal with without each other.

Central powers stick together, of course. And Germany should definitely do whatever he can to keep Italy and Austria from fighting. But sometimes Austria just needs to Stringer up and put a French belt around D'Angelo's Italian neck, no matter what German Avon has to say about Italy being willing to soldier up and take his twenty years with just Tunis, Greece, and Smyrna. And it makes it a lot less complicated for Germany to direct force against Russia if France can be promised a helping hand in the Med once England is done for.

Italy has been treated basically as a question mark and subject of persuasion thus far. Where DO the wild card's interests lie?

ITALY LOVES RUSSIA, THEN ENGLAND, THEN GERMANY (then France)

Italy has three neighbors: France, Austria, and Turkey. None of them want anything to do with Italy at the start of the game. France wants a DMZ in Piedmont, Turkey wants no Lepantos and a stab of Austria, Austria wants no stabs and a Lepanto. Austria is the only power likely to attack Italy early on.

Italy can handle France and Austria at the same time. An Alpine Chicken can give Italy the upper hand on both of them in F01 negotiations. Italy can handle Austria and Turkey at the same time while Russia gets an extra build or Germany completes his stalemate line. But France plus Turkey equals death. All three is quicker death.

So does Italy take Austria out first? Sure, if he thinks he's got a solid F/I/R formed, because his next target will have to be Turkey. What about a Lepanto? Same alliance, next target Austria because he'll have him surrounded. France? Russia won't like that unless he's friendly with England.

So what about an E/I/R? Italy gets the Med, England gets the Atlantic, Russia gets the center. Scandinavia is the major point of contention; this alliance relies on peace in the north. That might be difficult if Russia believes Italy has sold him out by attacking France.

England, for his part, sees Italy, Turkey, and Austria as essentially interchangeable. He'll be negotiating with whichever one becomes dominant. If Italy can offer to keep Russia peaceful, he might go along with the plan.

So, like, what do you all think?
2ndWhiteLine (2611 D(B))
04 Feb 12 UTC
http://i.qkme.me/352izg.jpg


2 replies
taos (281 D)
04 Feb 12 UTC
experiment 0002
http://www.webdiplomacy.net/board.php?gameID=79702
0 replies
Open
franzjosefi (1291 D)
04 Feb 12 UTC
Petra to Nabatea via fleet in ancient Med?
Is this a known bug? I don't understand why it isn't an option I can select.
4 replies
Open
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