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A place to discuss topics/games with other webDiplomacy players.
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LowPassFilter (365 D)
24 Jul 09 UTC
Skipped Build Phase
Game crashed earlier, now it's uncrashed but it skipped the build phase and went right to the spring

http://webdiplomacy.net/board.php?gameID=12188
1 reply
Open
Troodonte (3379 D)
23 Jul 09 UTC
Upper tab
Hi Kestas,

2 replies
Open
vamosrammstein (757 D(B))
23 Jul 09 UTC
Sitter.
I'm going on a trip up to New England for the weekend, and I won't be able to get on a computer. I'm leaving tonight, so I won't have enough time to ask for a pause and find a sitter if it doesn't work out, so can someone sit my account for me? I've got three early stage games going on, so if someone could help me out here I'd appreciate it. My email is in my profile.
10 replies
Open
DrOct (219 D(B))
23 Jul 09 UTC
Games goes to "active games" rather than mine...
Not sure if anyone has mentioned this before or if it's intentional but when I click on the "Games" link at the top of the page, it now takes me to all "active games" rather than my games as it used to. I much preferred the old behavior.
8 replies
Open
DingleberryJones (4469 D(B))
23 Jul 09 UTC
All Order In, Game not progressing
http://webdiplomacy.net/board.php?gameID=11492#gamePanel
11 replies
Open
Ursa (1617 D)
23 Jul 09 UTC
Phase skipped
See inside.
11 replies
Open
Draugnar (0 DX)
23 Jul 09 UTC
OK, Crahsed game officially left me fucked...
http://webdiplomacy.net/board.php?gameID=11521
26 replies
Open
Onar (131 D)
23 Jul 09 UTC
Gratitude
Thank-you to whoever took my advice and got rid of the widescreen effect.
5 replies
Open
Le_Roi (913 D)
23 Jul 09 UTC
Un petit question....
What would happen if I were to have 3 units, 1 sc, and input the same order twice? As in, destroy belgium, and below that, destroy belgium?
1 reply
Open
Geofram (130 D(B))
23 Jul 09 UTC
A Forced Strategy Change in 0.9
I see several complaints about the new looks and how distasteful someone might think they are. Frankly, I’m not one to welcome large visual changes, and I will miss how simple PHPdip was, but the new style will grow on me whether I want it to or not. However, this long-winded post is not about the aesthetic changes, it is about how one change in 0.9 has changed the way we’ll play Diplomacy together…
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gryncat (2606 D)
23 Jul 09 UTC
Oops, sorry, this is Xapi. Logging on and off is quite tricky now, so sorry.
Geofram (130 D(B))
23 Jul 09 UTC
Shouldn't being able to see if someone has been online at all in the past phase be enough of a warning towards unwanted NMRs? This change affects gameplay more than just for NMRs, some of us think that's a good thing, some of us think that's a bad thing. But almost all of us were Classicists in the other thread, so why not leave Diplomacy as close to the original game as possible?
Xapi (194 D)
23 Jul 09 UTC
In the original FtF game you know when a guy is not there to make his moves.
Xapi (194 D)
23 Jul 09 UTC
You also know when somebody talks to somebody, when somebody says he's ready to move on to the next phase, when somebody stops diplomating for the round (and presumably knows what his moves will be, even if he doesn't say aloud that he wants to move to next phase)
TheGhostmaker (1545 D)
23 Jul 09 UTC
Geofram, you said yourself that it couldn't emulate the original!

The shattered lens was NMRing, Dunecat. If it means that you are too incompetent to avoid NMRing, I have little sympathy with your predicament.
TheGhostmaker (1545 D)
23 Jul 09 UTC
Geofram, you really are massively over estimating the effect that this could possibly have. Look at the global chat box. People claimed that that was destined to destroy the game entirely, removing the possibility of telling lies. The fact is that the game still works.
Dunecat (5899 D)
23 Jul 09 UTC
@Ghostmaker: if you're Austria in a game and it looks like Russia and Turkey have both entered moves (but not finalised) without contacting you, won't you be suspicious of their intentions?

Compare that to the last version, where you would have had no idea. How will this affect the way you play?

Just a serious question. I seriously want to know.
Pete U (293 D)
23 Jul 09 UTC
I feel like I'm a bad person, but I've *always* paid attention to the last log in time for my opponents - it may be a hangover from FBphpdip (FBpd?) which is rife with NMRs/CDs. The grey check means I don't have to work out if someone has been in play since the turn ticked. It's information - in a game of incomplete information, anything is good
Xapi (194 D)
23 Jul 09 UTC
@ Dunecat: No, I'd probably think that they entered standard moves and are still open for negotiations, as evidenced by their not finalizing.
TheGhostmaker (1545 D)
23 Jul 09 UTC
I would not think it very significant at all. I know my own habits include entering preliminary orders at least some of the time. In truth, I'd have expected them to have been talking to each other, and it would be awkward for one of them not to enter orders, so I cannot infer very much at all. One of them could do it to lie to the other just as much as they might lie to me.

On the other side of the coin, suppose I did view it as significant- then it would just be something have to be careful of, like we have to be careful to respond to people when we log on, at least to the effect of "I can't respond now, and will do so later".


130 replies
DingleberryJones (4469 D(B))
23 Jul 09 UTC
Retroactive Change in draws for CDs?
see below
1 reply
Open
grncton (672 D)
23 Jul 09 UTC
Is it a bug? Pausing issues
Dear People with More Intimate Knowledge of Programming and the New System Than I Have,

Please see inside.
6 replies
Open
S.P.A.O. (655 D)
23 Jul 09 UTC
Is there a way for the mods to force CD?
We have several (three, in point of fact) players in our game who have not been seen since early June. We just managed to get the game unpaused thanks to the intervention of the moderators. At 72 hours per phase, it will be some time before these players drop off on their own, and forcing CD will allow them to be replaced all the faster, making the game better. Is this possible?
3 replies
Open
Captain Dave (113 D)
23 Jul 09 UTC
Come one, come all (unless you're far too good to be playing with me...)
New game, 30-hour phase length, 15 point bet, please join!

http://webdiplomacy.net/board.php?gameID=12331
3 replies
Open
Chalks (488 D)
23 Jul 09 UTC
Guess what I can access at work now...
That's right, diplomacy! Huzzah for url changes!
4 replies
Open
DrOct (219 D(B))
23 Jul 09 UTC
Changes to how retreats/unit placing is handled?
Did the update change the way retreats and then unit placing is handled? In one of my games I just retreated, and then had to destroy a unit. When we got to the unit-placing/destroying phase... my retreated unit isn't showing up on the map (though it is showing up as an option to destroy). Just trying to make sure I'm not about to lose TWO units.
4 replies
Open
airborne (154 D)
23 Jul 09 UTC
webdiplomacy owns
http://webdiplomacy.net/board.php?gameID=12333
PPSC, 24 Hours Phases, 20 Pt Buy-in, anyone is weclome
1 reply
Open
Mrlimmer (396 D)
23 Jul 09 UTC
Bug? I don't know..
Alright, in the game "Medium Stakes" , I should be able to issue orders for unit placement... but, under time till phase completion, it just says crashed. What does this mean? Am I missing something, or..?
15 replies
Open
Generaloberst (0 DX)
23 Jul 09 UTC
Game skipped Build/Destroy units phase :S
The game ''Total war: phpDiplomacy'' (http://www.webdiplomacy.net/board.php?gameID=12274) just skipped the build/destroy units phase. I would please some admin to set back one round...

Thanks
1 reply
Open
OMGNSO (415 D)
23 Jul 09 UTC
I didn't get to build!
gameID=12114
When the build turn started the game crashed so i was unable to enter a build. When it was fixed it went straight to the next turn so I'm going to be down a unit for the next year.

Can a mod fix this for me?
3 replies
Open
amonkeyperson (100 D)
23 Jul 09 UTC
0 pot game.
I made a 0 pot game last night. I'm pretty sure thats not supposed to happen. But it would be cool if we had games that didn't take up any of your points. That could open up a bunch of doors.
3 replies
Open
saulberardo (2111 D)
23 Jul 09 UTC
Game is frozen..
Please, could an admin take a look at the game:
http://webdiplomacy.net/board.php?gameID=11897#gamePanel

All players have already finalized their orders, even though the is not processing...
2 replies
Open
El_Perro_Artero (707 D)
23 Jul 09 UTC
Is the new look bad for SEO?
Just wandering. I figured that the domain name change will do this site a lot of good, but I was just curious about the whole general layout
0 replies
Open
Xapi (194 D)
23 Jul 09 UTC
Are new games starting?
I went to the new games tab, and saw at least 5 games with 7 players and waiting to start. It seems weird that all those games got filled up in the last 5 minutes, so it makes me wonder if new games are actually starting or not.

Has anyone had a game start in 0.9? And if so, did it start as soon as there were 7 players, or did you have to wait until the clock run down to 0?
6 replies
Open
Draugnar (0 DX)
23 Jul 09 UTC
One whopper of a bug.
http://webdiplomacy.net/board.php?gameID=11998
Munich retreated to Kiel... Orders reflect it. I can even issue the order FOR it. But the small map doesn't show the unit.
14 replies
Open
jman777 (407 D)
21 Jul 09 UTC
How to get inside people's head (in real life)
so there's this person I know who is really insecure and at the same time he's been placed in leadership positions that I don't think he's quite ready for. and now I think I'm going to have to start dealing with him alot more often. he can be quite obnoxious aswell. so my question is, how do I get inside his head and drive him nuts? cause I couldn't beat him in a real fight. lol
33 replies
Open
dangermouse (5551 D)
23 Jul 09 UTC
Panic Mode
Just thought I'd warn everyone that us mods now have access to the super-secret "Panic Mode". Panic Mode features include:
>Two units for every supply depot
>A summer phase
>Chuck Norris
9 replies
Open
Dharmaton (2398 D)
22 Jul 09 UTC
Tranfering all Games from PHP to Wd - Dip. ??
Kestas,
are You Tranfering All Games from PHP to Wd - Dip. ??
21 replies
Open
Ursa (1617 D)
23 Jul 09 UTC
RE: Unpause request
http://webdiplomacy.net/board.php?gameID=11492

I hope this gets through...
4 replies
Open
raid1280 (190 D)
21 Jul 09 UTC
One User - Multiple Accounts? Admin's please read.
Hi, I have a question guys, how do you investigate if someone is using multiple accounts? What are the actions if you believe that someone is doing so. I felt I had a pretty strong case, so I decided to report what I've found.
9 replies
Open
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