We'll soon be adding a new feature which as been successful from vDiplomacy called Reliability Ratings, which lets people block other players that leave games in civil disorder or have lots of no-moves-recieved. Although we've been collecting civil disorder data for a long time and not doing anything with it we haven't been collecting NMR data, so last weekend we started collecting that, and we've starting adding basic reliability rating info to game profiles.
At the moment we're still collecting info, since we only want to make it an official feature when people can confidently block people below some number and know what percentage of players they're blocking. At the moment we really have no idea, so we're just collecting info on NMRs and we'll graph it all and get feedback and see what kind of scores people expect. Until then we've got some very basic reliability ratios displayed on the profiles, but they are really simplistic and I wouldn't put too much stock in them (this is why there's no feature to ban people based on the realiability ratios yet).
Any queries / thoughts let me know at
[email protected] , but we'll check out all the data and introduce it into an official feature as soon as we're confident we know what kind of reliability scores are average / good / exceptional.
Regards,
Kestas