Fall 01 - Probably the most interesting turn in gunboat games as intentions in Spring 01 are still often ambiguous for most nations, but the Fall moves force some to commit to a course of action for the early game. All neutrals have been grabbed already and everyone managed at least one build. I'm going to write up some move commentary now and then do Build commentary in a separate post (maybe later depending on free time).
Austria - The good news is you took Gre and kept Russia out of Gal again, the bad news is Italy stabbed you and took Tri. I like your moves for the following reason - If Italy isn't short-sighted then you are getting two builds and he and you are in solid position to go to work on Turkey and hold Russia in check. The way I look at it the Juggernaut will wipe both of you out unless you work together to stop it (or unless it never materializes, but with Turkey staying out of Armenia and with Russia moving Army Ukr-Rum it is pretty clearly on in this one). If Italy decides that the short-term gain of one center is worth ditching you as a potential ally and making you extremely weak to hold off the Juggernaut then I guess he and I have to agree to disagree. Mending fences is a lot more difficult in gunboat, especially early on where there is no clear solo threat to unite enemies over past differences and Italy attacking Austria early rarely works out well for either of them in my experience unless Turkey and Russia are also fighting each other (for example if Turkey orders Army Smy-Arm in Spring 01 Italy can do okay hitting Austria early). When Juggernaut forms early Italy is usually going to see Austria respond to the early stab by throwing almost everything at Italy and trying to make sure he takes Italy down with him (in my experience that usually works and is great for Turkey and good for Russia). Maybe he expects that you will reward his stab and still throw everything you have at Russia and Turkey, but I can't remember seeing that happen too many times. Move grade: A-, Position grade: C-
England - These moves make a hard commitment North and leave Nth Sea open (temporarily most likely, but still). I do like the consolidation of forces approach, though the strong commitment against one adversary can backfire if your other neighbors decide to hit your exposed flank. These moves say you are going after Scandinavia and not interested in conflict with France for now and not interested in conflict with Germany unless he intends to move North and contest Scandinavia instead of towards the Lowlands and then France. Some French players will be happy to leave you alone to fight up North while they focus on Italy and/or Germany while others will see all your forces far away from Liverpool and English Channel and decide to move on you early. This is also where watching the entire board is important and comes into play as the early conflict between Italy and Austria makes Italy a more attractive target for France on the one hand but also makes him less of a threat to France, so it all comes down to how aggressive France wants to be and who of you and Italy he perceives as easier pickings. Or maybe he leaves both of you alone and goes full bore at Germany. Russia has 2 builds coming and only 2 open centers so he will definitely be building a unit in StP. So hopefully for your sake Germany helps you against Russia (or at least doesn't help Russia hold Sweden) as even with all your units in the Northern theater Russia with 2 units and a friendly (to Russia) Germany can stall you pretty well. In your favor is a 6-unit France which has to have Germany at least a little nervous and he probably needs a not-weak England on the board as a check against France. Move Grade: B+, Position Grade: C+
France - The good news: 3 builds, England moved all his units North, Italy has attacked Austria, hope you played the lottery this weekend. The bad news: Very little, I guess the worst thing you have going is that several of the players will be keeping a closer eye on you as the early frontrunner. Though everyone SHOULD be keeping a close eye on all other players anyway, human nature dictates that most players will mainly be watching their immediate neighbors and maybe the top power on the leaderboard. I touched on it above in the England section, but you have a critical decision to make as to how you proceed from here. England's exposed flank makes a big target but he is also almost no threat to you currently. Similarly for Italy (his forces will likely be locked up with Austria on land and soon Turkey in the seas), so not much threat to you but also a tempting target since he is already about to be engaged on 2 fronts. Then there is Germany who will almost certainly be taking Bel from you in the Spring. I'm looking forward to seeing what happens next. Move grade: A, Position grade: A
Germany - Pretty standard 2 builds for you, guessed right with staying put in Ruhr rather than covering Mun. I personally like to hit Bel from Ruhr if I'm not covering Mun to prevent France from getting 3 builds and/or get a second build myself in case France does move Bur-Mun. Consider what the board would look like right now if France had taken Mun instead of Bel. You would only be getting one build and would have to use all your units just to dislodge France and avoid him retreating to Kie or Ber. Fortunately for you France went to Bel so it didn't cost you. With England throwing everything at Scandinavia you won't have much early help there against France and Italy likely won't be putting much pressure on France either with the early Austria conflict. Since you are still in Ruhr you can guarantee taking Bel in the Spring (though holding it in the Fall is not so guaranteed depending on what France does next). Move grade: B-, Position grade: B+
Italy - As you've probably guessed from the comments above I am not a fan of the early attack on Austria unless Russia and Turkey are fighting each other. To me this is a classic mistake that inexperienced players make (and sometimes even experienced players do, I know I've done it a few times). Namely going after the short-term gain without considering the long-term impact. Austria normally responds to Italian attack by throwing everything into re-taking Tri and then you have little to show for things other than a strong Russia and a very strong Turkey who has you firmly in his sights at that point. Maybe you can prove me wrong here, but for now I do not like your long-term chances in this one. France getting 3 builds certainly doesn't help matters for you either. Move grade: C+, Position grade: B-
RUssia - Solid moves, Germany let you into Sweden (which is generally the correct play I think, especially when England has moved several units North) and you correctly moved the army from Ukr to Rum rather than the fleet in Sev. Russian players that move the Fleet to Rum in Fall 01 rather than the army (assuming Turkey is cooperating and not in Armenia) are a pet peeve of mine. I don't understand what they think a Fleet in Rum is going to do against Austria other than sit around waiting to die. The army of course gives Russia and Turkey lots of options vs. Austria among them support of War-Gal or Bul-Ser in the short term and attacks on Gal, Bud, Ser or support into any of those in the medium term. Just in case there was any doubt Turkey supported the Ukr-Rum move which says he wants to be your ally and correctly understands tactics well enough to know that you would be moving to RUm from Ukr and not Sev. Move grade: A, Position grade: A-
Turkey - Solid moves, though Turkey's options are somewhat limited early so not at all surprising to see these. Italy's attack on Austria is great for you and Russia appears to know what he is doing, which is good for the early game while you are allies but could be bad long-term if/when you two stop being friends. If you knew that the Italian attack on Austria was coming you would probably rather have the Fleet in Con than BLA right now, but as it is you should be poised to make early gains while Austria attempts to dislodge Italy from his home center if he goes that route. If he decides not to and tries to attack you or Russia there isn't much he can do as you will have sufficient forces to at least hold your ground and probably still make gains. Move grade: A-, Position grade: A-