since there is still a question unanswered, here again:
"@arj: you only voted rd and then there was nothing from you, tell us why please."
@the last Mafia player: the situation right now looks this way: 11 players - 10 town, 1 mafia. Our developer has the trait paranoid, as soon as you kill our "goddess", you die. Our developer can get 9 powers (random order), we are at night 7, so 3 more to go until she is at her highest powerlevel.
Even if you play perfectly, let us have a look at that:
N7- nk of a town (9-1 = 10 players, developer gains 7th power)
D8- mislynch of a town (8-1 = 9 players)
N8- nk of a town (7-1 = 8 players, developer gains 8th power)
D9- mislynch of a town (6-1 = 7 players)
N9- nk of a town (5-1 = 6 players, developer gains 9th power)
D10- mislynch of a town (4-1 = 5 players)
N11- "goddess" uses her lighning rod, you visit her, she kills you, you don't even kill her since she has the bullet proof vest (4-0 = 4 town players, town win)
You see, the only way this game can be won by mafia anymore is if "goddess" gets modkilled. And then you have to face the rest of town, with HR as a doc, so these night kills I mentioned aren't easy to do! Don't you think it is time to concede? This game has been long and is practically over. No lylo/mylo situation will rescue you. Only modkills. And even then you have to play perfectly. Though even if the modkills help you to win here, do you want such a victory anyway? That leaves such a bad aftertaste, doesn't it? Not why we play this games anyway.
And I understand why brain mentioned the situation early with the 26 people but only 5 mafia players. The odds were against you right from the start. You did play well surviving this long, pitching town versus town at the start, but there is just no mechanical way to win this now for you. Good game, well played, but please don't drag out the inevitable.