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A place to discuss topics/games with other webDiplomacy players.
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Indybroughton (3407 D(G))
23 Apr 11 UTC
Indy's Clever Pet Tricks To Win Games List (Please Contribute)
1. Find the players that CD most frequently, set up a game, and invite them! In a game chosen at random (truly), these were the percentages I found for the 7 players: 17%, 20%, 10%, 2%, 43%, 0%, and 29%. Truly! Just imagine if you could find 6 players with 50% rates!
11 replies
Open
tomekperet (1041 D)
25 Apr 11 UTC
Monday Gunboat
Join this live game. Start in 20 min
0 replies
Open
Geofram (130 D(B))
04 Apr 11 UTC
Summer Gunboat Tournament: Interest Thread
I've been talking to trip about organising a summer season of his gunboat tournament. Before I get serious about it, I want to gain some feedback from participants of the just-finished tournament and also make sure there is enough interest to field it at all.
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Geofram (130 D(B))
04 Apr 11 UTC
If you would please respond with:

Preferred start date of tournament:
Participated in last tournament: Y/N
Feedback from last tournament:
Other questions/concerns!

I’d really appreciate some input on what you thought was good about the last tournament, what you thought could be improved, and if there are reasons why you would or would not participate based on something regarding the tournament itself.
I'd play. So long as it starts sometime after the 18th of April.

I did participate in the last tournament.

Not sure what would be changed - maybe the scoring system needs some tweaking. I think it made sense in the early rounds but I think either more games in the finals or less weight to solos might make things easier.
IKE (3845 D)
04 Apr 11 UTC
Shorter phase, this is still going on & seems to take forever to play. I will pass.
Eggzavier (444 D)
04 Apr 11 UTC
I'm game. Unfortunately, I didnt play in the last tourney, to my detriment obviously.

Graduation is May 1st. I'd love it to death if we could start after that.
jmeyersd (4240 D)
04 Apr 11 UTC
I'd be interested.

I'd prefer a start time after May 13th (but it's not absolutely necessary).
I've never played in one before -- anything I should know?
N/A
This'll be a new experience for me. Any tips for a newbie?
Geofram (130 D(B))
04 Apr 11 UTC
The lowest phase length I could see agreeable by most is 25 hrs, which isn't much less than the 36 allotted now. Are there other ways we could decrease the length of the tournament?
I would definitely be interested. As far as timing, whenever is fine by me.
I also have never played in one of the tournaments, so my questions are similar to most: What should I know?
Something to consider is the way the rounds are set up. There's an opportunity to take more of a round-robin style tournament as opposed to the playoff style we used.

If it was set up like the Masters is then there wouldn't be so much waiting as games would start every week or two.

Of course, the playoff style made each game feel more important.
Geofram (130 D(B))
04 Apr 11 UTC
The only thing required would be a way of communication (likely email/PM) and a dedication to check it! Obviously some commitment to the tournament is necessary. There's nothing worse than having to find replacements.

Format would definitely depend on the number of participants, but I'd like to thoroughly give each player equal odds instead of hasten the tournament and leave too much to chance.
Geofram (130 D(B))
04 Apr 11 UTC
If we get 49 entrants, round-robin would certainly be a much nicer way to go. But if we get too many over (or too few) than we'll have to do bracket elimination.
Well, however you decide to do it, count me in. I heart gunboats.
gramilaj (100 D)
04 Apr 11 UTC
I would play, I would like to promote the Sum of Squares scoring system. I think it would be really interesting in a gunboat tournament and encourage "Diplomatic" style play and allows a solo to be passed with 2 (pretty dang) good results. But those good results could both be 12 centers, so long as you kept 4 other players in in and a couple of players at 1 or 2 centers.
Geofram (130 D(B))
04 Apr 11 UTC
Not quite sure I understand you Gram. Would you mind ellaborating?
gramilaj (100 D)
04 Apr 11 UTC
So, each country's supply centers are squared, then all added up. Each players score is their centers squared/ the total. The total will be a percentage, so a solo is worth 100 D, which is catchable.

With this scoring system, you will score a ton if you're at 12 and everyone else is at 3. You'll score a lot less with a 17 17 draw. That's an extreme example, but you can score better at 12 centers and a very balanced rest of the board than with a two or three way.

I feel like it encourages playing the whole board so you can keep players in the game and keep the board as balanced as possible. It's still always in your interest to take centers if you can hold onto them, but it's better for you to keep a small player in the game rather than let them be gobbled up by a rival.
Geofram (130 D(B))
04 Apr 11 UTC
You don't think it would encourage even more draws? Ideally every game WOULD end in a solo, the only reason points are given at all for less than a solo is because the truth is far from ideal.
gramilaj (100 D)
04 Apr 11 UTC
I argue that a solo is a failure of players to unite and resist, or recognize the threat early enough so ideally a game would never end in a solo.
gramilaj (100 D)
04 Apr 11 UTC
If you had 7 perfect diplomacy players on a board, no one would ever solo.
Geofram (130 D(B))
04 Apr 11 UTC
By giving no points for a draw, removing any incentive for a stalemate, players would be pressed to never allow such a big threat in the first place. I argue that players give up on their own solo too often when another player has any sort of advantage.
gramilaj (100 D)
04 Apr 11 UTC
But, it's not like this system encourages you drawing early and not taking someone's centers, it just encourages you to prevent other players from gaining centers. Which I think with a gunboat would result in more solos because if you need 3 players to effectively co-ordinate you're going to break through more often than if you're facing two players.

I think the things I would like about it is that it would encourage more fluid alliances. You would have to think, oh chips, my ally is at 8 I better stab him more readily.
Geofram (130 D(B))
04 Apr 11 UTC
I think you just find yourself dissapointed that a gunboat winner can be decided so early.
Geofram (130 D(B))
04 Apr 11 UTC
I think i'm starting to understand. You want the number of owned supply centres to carry a heavier wait so that people will think twice before considering an early draw.
gramilaj (100 D)
04 Apr 11 UTC
I think the current scoring system in the tourny doesn't always encourage people to expand their empire to it's fullest extent, yes.
Troodonte (3379 D)
04 Apr 11 UTC
I'm very interested, of course.

Preferred start date of tournament: after 29th April
Participated in last tournament: Yes
Feedback from last tournament: Excelent
Other questions/concerns: I like the current scoring system. I just think that more games should be added. That would make a solo less definitive.

Geofram (130 D(B))
05 Apr 11 UTC
o.O A thought: Anonymous? Hehe.
" Ideally every game WOULD end in a solo, the only reason points are given at all for less than a solo is because the truth is far from ideal."

I also disagree with this. I think in gunboat, more than press, organizing a stalemate to stop a solo should be rewarded.

I think this sum of squares business is a good thing. It also helps prevent a strong 2-man alliance just hanging out and waiting for the big power to reach 17 and the pre-set stalemate.
Geofram (130 D(B))
05 Apr 11 UTC
Yeah, I think I only desired more solos because I hate the "ooh someone might win, quick, everyone stalemate." This sum of squares may help eliminate that nuisance.

The more I think about anonymous, the more I like it. Anyone else?
The current tournament is anonymous and i doubt anyone has any real desire to change that.
Geofram (130 D(B))
05 Apr 11 UTC
Oooh. Did not know that. >.<
Eggzavier (444 D)
05 Apr 11 UTC
Is it a single/ double elim tourney?
Geofram (130 D(B))
05 Apr 11 UTC
It all really depends on the number of participants and how many rounds we do.

49 player round robin @ 2 games per round would be 16 games plus finals. I dont even know that we can find 49 players willing to do 16+ gunboat games over a summer eh?


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154 replies
Crazyter (1335 D(G))
22 Apr 11 UTC
Volunteers for Boston F2F---Thank You and Need 2 More
Thank you to everyone who has volunteered so far.

Looking for 2 more volunteers (see inside)
12 replies
Open
Putin33 (111 D)
22 Apr 11 UTC
Does production always win wars?
Has there ever been a case where the country or alliance which produced the most war materials lost the war?
50 replies
Open
baumhaeuer (245 D)
24 Apr 11 UTC
Er ist auferstanden!
Happy Easter, everybody. Have a great Sunday! (or whatever time zone you're in...)
1 reply
Open
orion901 (2122 D(B))
24 Apr 11 UTC
Austin's House
http://www.webdiplomacy.net/board.php?gameID=48595#gamePanel

How is it possible to unpause a game when one player is unwilling/unable to unpause the game??
1 reply
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Dpromer (0 DX)
23 Apr 11 UTC
Live games Vs. Non-live games
Live games are 10times better. You have to be so much more on your toes.
12 replies
Open
TheSleepingBear (100 D)
24 Apr 11 UTC
Long game for busy people, please join ;-) gameID=56838
0 replies
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pclacrosse (10 DX)
24 Apr 11 UTC
gunboat. do it. now.
0 replies
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tektelmektel (2766 D(S))
23 Apr 11 UTC
Convoy Error message
I receive the following message when trying to convoy an army from Armenia to Sev. Parameter 'viaConvoy' set to invalid value 'Yes'.
Is this a common error? The move is surely legal.
This is an anonymous game, so I am reluctant to post the game ID.
6 replies
Open
oxsolid (135 D)
23 Apr 11 UTC
Fatal error - reading forum replies for prolific poster
The link to frequent poster's replies will result in a web error, and no data will be viewable. This makes it hard to follow individual teachers posts on School of War (and others) outside of particular threads.
7 replies
Open
MadMarx (36299 D(G))
21 Apr 11 UTC
Need help from a mod!
See first post, but give me two minutes to write it!
89 replies
Open
JOIN LIVE Action 15 for a quickie
join now, live game, live fun.
2 replies
Open
Paulsalomon27 (731 D)
23 Apr 11 UTC
MOD HELP PLEASE
gameID=55502

France. I am getting messages saying "Parameter 'viaConvoy' set to invalid value 'No'." I don't know what's going on. I want GoL S Spa-Mar (and obviously Spa-Mar too). Can you help?
2 replies
Open
Carpysmind (1423 D)
23 Apr 11 UTC
game will start on next process cycle
I'm in 5 min game that has 7 players and the screen says; "game will start on next process cycle". When is that and/or how do you determine when that is? I've been waiting for 18-20 min now
6 replies
Open
fabiobaq (444 D)
23 Apr 11 UTC
Spring 1905, Germany CD'ed with 6 SCs, anybody?
0 replies
Open
fortknox (2059 D)
15 Apr 11 UTC
New high pot, high GR, long turn game?
rdrivera2005, mapleleaf, and myself would like to start a new game with a high pot that has at least 48 hour turns. High GR preferred, but we'll take what we can get. Who's interested?
49 replies
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Rancher (1652 D(S))
22 Apr 11 UTC
La Guerre de la Conquete
New game for any of you who know me or have played against me.
4 replies
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Sydney City (0 DX)
20 Apr 11 UTC
Suggestion- buying points
This seems like a good idea to me. I've only 2 D left, but if we could buy points(to a set limit), this has a 2 pronged benefit.
It allows me to play more games(or higher pot games) and gives money to those developing the site.
Thoughts?
60 replies
Open
zultar (4180 DMod(P))
19 Apr 11 UTC
NEW GAME: Newton's 3rd law
Please join us for a bit of action. ;)
5 replies
Open
Fasces349 (0 DX)
19 Apr 11 UTC
The second Metagames
EOGs as well as the final standings to be posted here...
9 replies
Open
SirOlf (401 D)
22 Apr 11 UTC
Turkey
I was hoping someone would take over Turkey in this game:
http://webdiplomacy.net/board.php?gameID=55841
0 replies
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Norbert (0 DX)
21 Apr 11 UTC
First Game - Quick!
Please join a fast game 5minute phases! http://webdiplomacy.net/board.php?gameID=56777
8 replies
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mr.crispy (0 DX)
21 Apr 11 UTC
Name
I want to change my name on this thing, is there anyways I could change it?
11 replies
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please
come please
phase 5 minutes
http://webdiplomacy.net/board.php?gameID=56872
0 replies
Open
please
come please
phase 5 minutes
http://webdiplomacy.net/board.php?gameID=56872
0 replies
Open
help
magnificent ancient wars
http://webdiplomacy.net/board.php?gameID=56858
come please
2 replies
Open
help help
magnificent ancient wars
http://webdiplomacy.net/board.php?gameID=56858

come please
0 replies
Open
SantaClausowitz (360 D)
21 Apr 11 UTC
Compelling a draw or cancel
I started a med game with Greece NMR, then Persia and carthage quit with troops on my border, rome refuses to cancel or draw is there any way i can compell him?
10 replies
Open
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