Forum
A place to discuss topics/games with other webDiplomacy players.
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coperny14 (322 D)
15 Jun 10 UTC
Hey what happened to the server????
What happened to the server, how long is the server going to be down???
7 replies
Open
Draugnar (0 DX)
14 Jun 10 UTC
Wow, I started to go through withdrawal there.
Scary stuff when my web drug of choice goes down for a time.
20 replies
Open
podium (498 D)
14 Jun 10 UTC
Austria Needed
If someone is intrested in taking over a country in CD follow the link and take over Austria.Decent postion but the Cd is tilting the balance soon.
http://webdiplomacy.net/board.php?gameID=30623#gamePanel
1 reply
Open
Rule Britannia (737 D)
14 Jun 10 UTC
Vaguely high-pot wta
No one seems to play wta anymore, so I thought'd I'd make one:
gameID=31404
2 replies
Open
V+ (5402 D)
14 Jun 10 UTC
HuskyCon
Anyone know how I can get in touch with the HuskyCon folks? I tried emailing the address on the website but got no response.
2 replies
Open
De Gaulle (0 DX)
14 Jun 10 UTC
Thread to discuss cheating in live games
Or is there a way to get a mod to look immediately? 2 players at least admitted they know each other and play in games as allies... thats meta gaming. And sorry to bring this up- saw nothing in FAQ bout it
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Double A (167 D)
14 Jun 10 UTC
That's not metagaming... metagaming is singling a good player out in the beginning because you know he's good. What you described is just cheap.
rlumley (0 DX)
14 Jun 10 UTC
"Or is there a way to get a mod to look immediately?"

I don't get what's hard to understand about
"DO NOT POST CHEATING ACCUSATIONS IN THE FORUM
Instead, e-mail the moderators at [email protected]"
Draugnar (0 DX)
14 Jun 10 UTC
@Double A - Incorrect. Meta means "outside of" and always allying is metagaming and when proven, can get the participants banned. The FAQ lists a number of things as examples of metagaming and this is one. Now there is acceptable metagaming too. Researching your opponents is considered completely acceptable metagaming, for example. Using prior experience to know if someone is trustworthy is unavoidable and completely acceptable metagaming as well.

But more to the point is "DON'T POST CHEATING ACCUSATIONS IN THE FORUM!"
sqrg (304 D)
14 Jun 10 UTC
@Double A: For weaker players it's a great strategy to band together against a stronger player. Altough i think every game should stand on itself, it is impossible to avoid some preconcieved notions about the other players.
If you don't want people to see who you are (immeadeatly at least): play anon games.

It becomes bad behaviour when you actually go meta. For instance: refuse to play (or ally) with someone only because he does not want to ally in another game.
Or: communicating in gunboat games (email or whatever) and obviously: playing with preset alliances, like real life friends fighting together.
And the slightly more sad people don't have friends, they will make multiple accounts to fight off their lonelyness... and boost their points in the process
V+ (5402 D)
14 Jun 10 UTC
@rlumley & Draugnar: Did De Gaulle make a cheating accusation? There's no link to a game and no screen names were posted.

Besides, I think it speaks to a larger issue, one I tried to bring up a week or so ago in another thread (http://webdiplomacy.net/forum.php?viewthread=583410#583410). I asked if the mods were overworked and if there was a way to recruit more. It seems that they are overworked, but nothing was mentioned about recruiting more mods. Often, emails to the mods go unanswered, even though they mods do try to set things right by refunding points to victims of obvious cheaters. The thing is, the mods don't have time to respond to the messages, so even if they take action, the reporter does not know that action has be taken and assumes that her/his pleas have fallen on deaf ears or through the cracks.

Additionally, Figs responded in that thread with the idea that a good development suggestion would be to empower mods to annul games. That way, those of us who put more stock in win/draw/loss records than points can avoid cheater's skewing our records.
rlumley (0 DX)
14 Jun 10 UTC
V+:

Or is there a way to get a mod to look immediately?

My answer was in reply to that.
Draugnar (0 DX)
14 Jun 10 UTC
@V+ - by virtue of being able to look at his current games, one could likely deduce which player it was who did this meta deed, so yes, he accused just without specifics. If I kill some one then tell you I've killed a person but give no name or specifics, is it any less a confession? Same thing applies to accusations. A general accusation of cheating without details is still an accusation and a moderately intelligent person can use deductive skills to find the accused's name.
V+ (5402 D)
14 Jun 10 UTC
@ Draugnar: Fair point. I guess I only play anon live games, so I didn't think of that.

@ rlumley: Let's say I'm playing an anon game and am on the business end of some obvious cheating. I post to the forum something to the tune of "need mod help in live game now," but I don't post any details. As luck would have it, a mod sees the post and immediately pm's me so I can give her/him the game info. Would that be kosher? Besides, De Gaulle followed the rule you quoted. S/he didn't post an accusation but merely asked a perfectly legitimate question, so there's no need to take the tone of "I don't get what's so hard to understand," especially when De Gaulle's post clearly demonstrated that s/he does understand.
Draugnar (0 DX)
14 Jun 10 UTC
@V+ - you realize that he couldn't have known it was the same player in both games if they were anonymous, right? Just pointing out the obvious...
V+ (5402 D)
14 Jun 10 UTC
@Draugnar: I'm not sure... look at the original post. It seems to me that De Gaulle wasn't talking about two games with one player but one game in which two players admit that they always play as allies. Couldn't that situation occur in an anon game?
Frickin'Zeus (85 D)
14 Jun 10 UTC
It seems like on all the threads that are made about this kind of thing they always say that th FAQ didn't say anything. Why don't we add something to the FAQ and avoid a lot of these threads? It says right at the bottom of the FAQ "Didn't find the help/info you were after here? Post a message in the public forum, or in the sourceforge.net forum.
" I would think something to the lines of "well no, i didnt see anything that helped me with cheaters, i guess ill post a message in the public forum." Now i know you guys spam every thread they make, with the standard "DON'T POST CHEATING ACCUSATIONS IN THE FORUM!" But for a new guy that is just trying to help its kind of harsh.
V+ (5402 D)
14 Jun 10 UTC
@Frickin'Zeus: Exactly. New users should not get pilloried in the forum for trying to learn their way around the site.
flashman (2274 D(G))
14 Jun 10 UTC
I have just posted about cheating and named one of the accounts used by a notorious character from the past. I see nothing wrong with the post because it is not about a current game, it is a warning to let everyone around here know that a serial offender is back in town. It is a heads up rather than a specific accusation about a specific game.

I know that if I were just joining this site and didn't know about this particular character I would be more than pleased to be given such help in avoiding trouble.
De Gaulle (0 DX)
14 Jun 10 UTC
rlumley, sorry i didnt bother to read ALL the posts here before mentioning it- why don't you put that at the top always then?
and the game was sus so i have reported it, but too late cos it was a live game...
De Gaulle (0 DX)
14 Jun 10 UTC
thank you flashman, pls message me tips
figlesquidge (2131 D)
14 Jun 10 UTC
@sqrg- metagaming = cheating.
@others - Not much chance of getting a quick mod response during exam season.
What would really help would be some support for the post-game cancel option.
If I put up a thread in the dev forum how many of you would sign up and support it?

Were that to be added, we'd be able to solve all these things after completion.
Now I know that still menas you've had a wrecked game, but at least it would be off your record
spyman (424 D(G))
14 Jun 10 UTC
I think people cry "don't post cheating accusations in the forum..." too much.
Often new players are not exactly sure what constitutes cheating is on this site - but nonetheless feel cheated. I think its okay to clear the air about these issues in the forum.
There is nothing wrong the OPs post. It's a fair question, and a good question (especially for a newbie, because we oldies know that pre-game collusion is wrong).
De Gaulle (0 DX)
14 Jun 10 UTC
I am not sure what it means, but i am sure if it meant cheat games were worthless once caught out either mid game or the end, it would be a good thing. I would sign. COuld you explain a little more please Figlesquidge?
De Gaulle (0 DX)
14 Jun 10 UTC
would we get our points back too the ones we lose to cheats?
sqrg (304 D)
14 Jun 10 UTC
@figle: no really man? saying "metagaming = cheating" that is helpful to all the newbies here. Oooh if metagaming is cheating, now i understand what it is!

I was actually trying to give some examples of metagaming...
Ivo_ivanov (7545 D)
14 Jun 10 UTC
@ figle - while I really like your overall attitude and approach towards cheating, I think the postmortem cancel is a tricky path. You risk penalizing regular players who happened to be in a game with cheaters and did well. Or am I missing something?

I believe the first priority should be to have a good explanation of all forms of cheating (especially the different forms of meta/cross gaming) prominently placed. Hopefully it will also help explain to people why cheating makes no sense for them long-term - as they will never get really good in this game otherwise.

I've had a number of newbie players tell me they only play in games where they have some friends - because this helps them deal with other cheaters/teams - and it's very hard to explain them this solution only makes the problem worse. Not to mention playing with RL friends can be very tricky if they take it too personally when you stab them :)
figlesquidge (2131 D)
14 Jun 10 UTC
@Ivo - I don't mean cancel every game with a cheat in it no.
However, as V says, lots of people take more pride in their %ages than points. If a game is wrecked by a cheat, and we catch it in time, we can cancel it. However once its finished that's it: it'll go on their profile and there's nothing we can do.

As for regular players who did well vrs Cheats - yes it gets difficult then. Suppose Russia & Turkey are a multi. They make a good start, but the others realise what's going on, kill them off, and England takes the win. Now, if you were England you would feel this result should stand, but how about Austria? For him, the game starts with his neighbours wiping him out, and he would have had no chance of escaping it.

Are these acceptable? http://webdiplomacy.net/rules.php
I would like to see each rule title made into an anchor, so we could link players directly to the right rule (ie as http://webdiplomacy.net/rules.php#metagaming) but apart from that seems ok to me. The only other thing is that it could do with being renamed - lots of people assume 'rules' means 'rules of diplomacy' not 'site rules'
Draugnar (0 DX)
14 Jun 10 UTC
Ack! Wrong thread (regarding my earlier post). I do want to point out that not all meta-gaming is cheating. Seeing that Chrisp is in a game and knowing you can count on him to not screw you unless it guarantees him the win (just an example, not necessarily true) and using that info is technically metagaming, but it is human nature and is not against the rules.
Ivo_ivanov (7545 D)
14 Jun 10 UTC
@figle - I agree with your points and examples, but I still think the solution has to be more robust and avoid making things worse. Yes, AUS will feel bad, but how is this ENG's fault (using your example)?

@ Draugnar - what you're saying has nothing to do with metagaming. Chrisp has a reasonable approach to the game, so he'll only stab when it makes sense - well, that's quite ok, isn't it?

Making alliances with good and reasonable players would always be more preferable than making alliances with someone who'll make a poor stab out of the blue and then proceed to die, giving the game to someone else.
figlesquidge (2131 D)
14 Jun 10 UTC
@Ivo - agreed. And thats where the dilema comes in: which is more important? In a case like that the decision is a difficult one.
How about a more clearcut case: ITR are the same player and wipe out everyone else. However, this is a live game and finishes before we look at it. Coming back later, we agree it was unfair, and can return people's points, but not remove it from the record.
Ivo_ivanov (7545 D)
14 Jun 10 UTC
Figle, you can give me one million examples of cases when your approach will be correct. However, what's more important is that I can give you a similar amount of examples when your solution will penalize the wrong players - and, actually, I only need one use-case which the solution does not solve, to render it void as a general rule.

If you want a cheater-free community I firmly believe that the only realistic solution is a white-list based one. People are 'approved' only when they are cleared of cheating, have no CDs, etc. - if there's any suspicion they are not included in the whitelist. This way we'll gradually establish a good base of 'clean' players.

From a certain perspective, the current tournaments do this job well.
Draugnar (0 DX)
14 Jun 10 UTC
@Ivo - Acting on that knowledge in a game based on previous experience is metagaming, but it is acceptable metagaming. That is the point. There is acceptable (choosing Chrisp over hellalt as an ally cause you know their respective styles) and unacceptable (having an agreement with Chrisp to always ally when you are in a game together).
Ivo_ivanov (7545 D)
14 Jun 10 UTC
Well, my formulations are slightly different, but I adhere broadly to what you're saying :)
figlesquidge (2131 D)
14 Jun 10 UTC
@Ivo - Maybe I should be clearer. I don't care that my solution is not perfect. It would go a long way to reducing the number of cases people are unhappy with, and any borderline cases can be looked at individually. Surely you don't think that just because there are cases when it would be unfair the feature should not be available?
joey1 (198 D)
14 Jun 10 UTC
Sometimes it is fun to play against multi-accounters. I was in a 5-min live game, where I think two or three of the countries were controlled by the same person( on different computers?). However he did not play very well as trying to get all the orders ready in that time frame was difficult. (There were several turns where 1 or mor of the suspected countries missed orders).

Eventually I had all three of the suspected countries against me (I was Italy, suspected countries were Austria and Russia and perhaps France) I managed to survive and my Ally England managed to win. The other countries CD, so I got more points out of it then I bet. It was somewhat of a challenge trying to defeat 3 against you.

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53 replies
rayNimagi (375 D)
14 Jun 10 UTC
Speed Diplomacy - 5 Minute Turns!
Game starts in 20 minutes from this post! 5 slots availible!

http://webdiplomacy.net/board.php?gameID=31413
2 replies
Open
Troodonte (3379 D)
14 Jun 10 UTC
Loading order...
Anyone else having problems with orders using Firefox.
Not happening with IE.
3 replies
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Diarmuid (287 D)
14 Jun 10 UTC
3 left seats at world domination game
http://webdiplomacy.net/board.php?gameID=31041
password: imawesome

beginner-intermediate level
2 replies
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figlesquidge (2131 D)
10 Jun 10 UTC
WANTED: CGS Diplomacy Club Leader
Whoever you are, please would you email us.
Thanks :)
2 replies
Open
flashman (2274 D(G))
14 Jun 10 UTC
A warning about cheating...
A couple of years ago this site was plagued by what was arguably the most active cheat in the business... Multi-accounting in the extreme, meta-gaming and...
10 replies
Open
De Gaulle (0 DX)
14 Jun 10 UTC
new game starts in 10 mins
Ancient Med
http://webdiplomacy.net/board.php?gameID=31391
0 replies
Open
Bitemenow10 (100 D)
14 Jun 10 UTC
live game
http://webdiplomacy.net/board.php?gameID=31375

dont be gayfags
8 replies
Open
Indybroughton (3407 D(G))
13 Jun 10 UTC
Are we meta-serious about meta-gaming?
Successfully allied in Game 1 (winning); began game two (as did Ally). When I expressed a desire to consider all possible alliance options, Ally became unhappy and stabbed in Game 1 (to his eventual detriment). The question is, if we truly wanted to stop meta-gaming, would not all games be anonymous, perhaps with points displayed as a range (i.e. 550-600)? It wouldn't eliminate it, but would greatly decrease the severity? (I'm sure this isn't a new idea lol)
16 replies
Open
Le_Roi (913 D)
12 Jun 10 UTC
YOU CANNOT LEAVE GAMES
So stop asking questions about how to leave games in the forum.
20 replies
Open
acmac10 (120 D(B))
13 Jun 10 UTC
Gunboat?
What do people mean by gunboat?
2 replies
Open
Thucydides (864 D(B))
13 Jun 10 UTC
So... why DON'T American care about soccer anyway?
Many of us do, but what is your belief as to why many (most?) don't?
43 replies
Open
ava2790 (232 D(S))
13 Jun 10 UTC
GUNBOAT (this thread brought to you by rlumley)
http://www.webdiplomacy.net/board.php?gameID=31336
36 replies
Open
V+ (5402 D)
13 Jun 10 UTC
New player needed for league D1 game
We're restarting league game D1, and we need a player to join the new game in the next 17 hours. If you're interested, send me a personal message, and I'll send you the password.

5 replies
Open
raapers (3044 D)
13 Jun 10 UTC
Notepad
How hard would it be to create a little box somewhere on the screen (perhaps as another tab on the chatbox) for players to write notes to themselves during a game?
10 replies
Open
BlackbeardReborn (2453 D)
13 Jun 10 UTC
Known issue with the server? Cannot submit orders...
In game http://webdiplomacy.net/board.php?gameID=28113, when I attempt to submit a convoy order, I get the following error: Parameter 'toTerrID' set to invalid value '190'.
6 replies
Open
De Gaulle (0 DX)
13 Jun 10 UTC
Live game
http://webdiplomacy.net/board.php?gameID=31305
3 replies
Open
TAWZ (0 DX)
13 Jun 10 UTC
LIVE GAME
3 more needed
gameID=31310
2 replies
Open
Olilord (100 D)
13 Jun 10 UTC
Rapid-fire game
Anyone have time for a 15 minute phase game starting very shortly?
2 replies
Open
Sideshow (132 D)
13 Jun 10 UTC
What determined that?
I had an weird situation happen in my last game, and now that the game is ended, I'll ask the question here.
5 replies
Open
KaiserWilly (664 D)
12 Jun 10 UTC
History's Best Deaths
Gruesome, Horrific, Spectacular, and Awesome...

Describe the best account of the death of a historical figure that you have ever heard.
34 replies
Open
rlumley (0 DX)
10 Jun 10 UTC
Ankaran Cresent
It's been forever since we played this old favorite, so I thought I would make a game. We'll be playing with the 1973 rulebook. Just so everyone is clear:

http://www.ankarancrescent.org/about/rules/1973.htm
124 replies
Open
rlumley (0 DX)
10 Jun 10 UTC
Ye Olde Days
Does anyone remember how awesome the forum (and the community in general) used to be, like a year ago?

Can Kestas make the site worse so all the new people leave? Cause that would be awesome. That's my dev request.
117 replies
Open
De Gaulle (0 DX)
13 Jun 10 UTC
New game, Ancient Med
http://webdiplomacy.net/board.php?gameID=31300
5 to join
4 replies
Open
Jafar (100 D)
13 Jun 10 UTC
convoying
Can you a convoy an army in Naples to Smyrna using a fleet in the Ionian sea?
1 reply
Open
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