Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

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Nephthys
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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1381 Post by Nephthys » Fri Jan 11, 2019 12:02 am

dargorygel wrote:
Fri Jan 11, 2019 12:00 am
Nephthys wrote:
Thu Jan 10, 2019 11:56 pm
I would like to mass claim but I would like to run it as I have an idea that will either conf scum or conf SK but I am unable to state for obviously that would undermine the entire thing
I think I am fine with this... although I don't know what "running" it means. But don't reveal your idea yet.
It means I decide the order we claim.

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1382 Post by LordQuas » Fri Jan 11, 2019 12:03 am

oh fuck I just saw the flips, tbh both feel weird I don't know who the wolves would kill there?

I mean prolly vecna but still

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1383 Post by Nephthys » Fri Jan 11, 2019 12:04 am

LordQuas wrote:
Fri Jan 11, 2019 12:03 am
oh fuck I just saw the flips, tbh both feel weird I don't know who the wolves would kill there?

I mean prolly vecna but still
I'm not sure I agree here, there were a few of us that were scumreading Vecna somewhat. I think that means it was the SK who wanted to confirm and potentially take out a scum. Right now the SK's motivation aligns pretty strongly with town, they cant win if scum get the majority.

I am 95% sure that scum killed DT.

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1384 Post by LordQuas » Fri Jan 11, 2019 12:04 am

Jamiet99uk wrote:
Thu Jan 10, 2019 11:33 pm
This setup is seriously not balanced. Two kills per night without a Doctor always in play, and if the SK targets town, town basically just lies down and dies unless they can lynch scum or SK every day.
I mean yes but it's a role madness game if you're signing up for it to be balanced

you're in the wrong place

also I will restate that SK wants to be targeting town as it's really hard for them to win late game if there are a bunch of surviving wolves

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1385 Post by Jamiet99uk » Fri Jan 11, 2019 12:04 am

LordQuas wrote:
Fri Jan 11, 2019 12:03 am
oh fuck I just saw the flips, tbh both feel weird I don't know who the wolves would kill there?

I mean prolly vecna but still
Vecna is a braggart but he's intelligent and he understands how the game works. I think he was a fearkill by scum, yes.

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1386 Post by LordQuas » Fri Jan 11, 2019 12:05 am

Nephthys wrote:
Fri Jan 11, 2019 12:04 am
LordQuas wrote:
Fri Jan 11, 2019 12:03 am
oh fuck I just saw the flips, tbh both feel weird I don't know who the wolves would kill there?

I mean prolly vecna but still
I'm not sure I agree here, there were a few of us that were scumreading Vecna somewhat. I think that means it was the SK who wanted to confirm and potentially take out a scum. Right now the SK's motivation aligns pretty strongly with town, they cant win if scum get the majority.

I am 95% sure that scum killed DT.
that's why I'm confused tho, dt feels like a pretty bad kill just based on posts? Is there a role cop potentially I haven't read the sheet lmao

Wolves might have been SK hunting actually that would make sense, I think it's pretty WIFOM tho

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1387 Post by Jamiet99uk » Fri Jan 11, 2019 12:06 am

LordQuas wrote:
Fri Jan 11, 2019 12:04 am
Jamiet99uk wrote:
Thu Jan 10, 2019 11:33 pm
This setup is seriously not balanced. Two kills per night without a Doctor always in play, and if the SK targets town, town basically just lies down and dies unless they can lynch scum or SK every day.
I mean yes but it's a role madness game if you're signing up for it to be balanced

you're in the wrong place

also I will restate that SK wants to be targeting town as it's really hard for them to win late game if there are a bunch of surviving wolves
Yes, but there's setups that are slightly unbalanced because they're swingy.... and then there's this one, which is stacked against the town by the way it's designed... and by the GM apparently designing secret extra resources to help the scum counteract particular town strategies. FFS.

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1388 Post by bozotheclown » Fri Jan 11, 2019 12:06 am

Jamiet99uk wrote:
Thu Jan 10, 2019 11:51 pm
bozotheclown wrote:
Thu Jan 10, 2019 11:50 pm
Jamiet99uk wrote:
Thu Jan 10, 2019 10:29 pm
@Bozo:

Why do you think I am scum?
Why do you think CrimsonFox is town?
I do not think you are scum, but I find a few things suspicious enough that I consider you a scum suspect. Specifically, you claimed you did not know there was a mafia day chat after saying early on that you reviewed the rules thoroughly, and you helped get ghug lynched implying you took his scum claim seriously.
Brainbomb forgot to put this detail in the rules. I did read them. It was not mentioned there. It was only mentioned in the sign-up thread, but there were numerous rule and setup changes as the sign-ups progressed.
I agree it was easy to miss, but there were a number of things only in the sign up thread, and you seemed to know everything else about the setup.

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1389 Post by LordQuas » Fri Jan 11, 2019 12:08 am

Jamiet99uk wrote:
Fri Jan 11, 2019 12:06 am
LordQuas wrote:
Fri Jan 11, 2019 12:04 am
Jamiet99uk wrote:
Thu Jan 10, 2019 11:33 pm
This setup is seriously not balanced. Two kills per night without a Doctor always in play, and if the SK targets town, town basically just lies down and dies unless they can lynch scum or SK every day.
I mean yes but it's a role madness game if you're signing up for it to be balanced

you're in the wrong place

also I will restate that SK wants to be targeting town as it's really hard for them to win late game if there are a bunch of surviving wolves
Yes, but there's setups that are slightly unbalanced because they're swingy.... and then there's this one, which is stacked against the town by the way it's designed... and by the GM apparently designing secret extra resources to help the scum counteract particular town strategies. FFS.
if you're talking about fake claims, that's standard practice in balanced game. If town can massclaim and win games then the game is no fun for anyone

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1390 Post by Jamiet99uk » Fri Jan 11, 2019 12:09 am

LordQuas wrote:
Fri Jan 11, 2019 12:05 am
that's why I'm confused tho, dt feels like a pretty bad kill just based on posts? Is there a role cop potentially I haven't read the sheet lmao
Yes there is.

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1391 Post by bozotheclown » Fri Jan 11, 2019 12:10 am

LordQuas wrote:
Fri Jan 11, 2019 12:04 am
Jamiet99uk wrote:
Thu Jan 10, 2019 11:33 pm
This setup is seriously not balanced. Two kills per night without a Doctor always in play, and if the SK targets town, town basically just lies down and dies unless they can lynch scum or SK every day.
I mean yes but it's a role madness game if you're signing up for it to be balanced

you're in the wrong place

also I will restate that SK wants to be targeting town as it's really hard for them to win late game if there are a bunch of surviving wolves
This seems contradictory, did you mean to say SK should be targeting scum? It is impossible for the SK to win if it comes down to just him and scum, so he should be targeting scum at this point.

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1392 Post by LordQuas » Fri Jan 11, 2019 12:10 am

Jamiet99uk wrote:
Fri Jan 11, 2019 12:09 am
LordQuas wrote:
Fri Jan 11, 2019 12:05 am
that's why I'm confused tho, dt feels like a pretty bad kill just based on posts? Is there a role cop potentially I haven't read the sheet lmao
Yes there is.
dt is probably killed if they copped him n1, he's a reasonable role cop and jk is an important target

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1393 Post by LordQuas » Fri Jan 11, 2019 12:10 am

bozotheclown wrote:
Fri Jan 11, 2019 12:10 am
LordQuas wrote:
Fri Jan 11, 2019 12:04 am
Jamiet99uk wrote:
Thu Jan 10, 2019 11:33 pm
This setup is seriously not balanced. Two kills per night without a Doctor always in play, and if the SK targets town, town basically just lies down and dies unless they can lynch scum or SK every day.
I mean yes but it's a role madness game if you're signing up for it to be balanced

you're in the wrong place

also I will restate that SK wants to be targeting town as it's really hard for them to win late game if there are a bunch of surviving wolves
This seems contradictory, did you mean to say SK should be targeting scum? It is impossible for the SK to win if it comes down to just him and scum, so he should be targeting scum at this point.
oop yes I did good catch

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1394 Post by Jamiet99uk » Fri Jan 11, 2019 12:10 am

bozotheclown wrote:
Fri Jan 11, 2019 12:06 am
I agree it was easy to miss, but there were a number of things only in the sign up thread, and you seemed to know everything else about the setup.
I took no information from the sign-up sheet.
I read the rules post in detail, I read the roles document in detail. There were lots of gaps, so I asked lots of questions on page 1. In none of that was there any information about a Mafia daychat. You are focussing on the wrong thing. That is all.

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1395 Post by CrimsonFox » Fri Jan 11, 2019 12:11 am

Jamiet99uk wrote:
Thu Jan 10, 2019 11:46 pm
CrimsonFox wrote:
Thu Jan 10, 2019 11:45 pm
Jamiet99uk wrote:
Thu Jan 10, 2019 11:41 pm


PR hunting involves asking questions, duh.
i see....so you have no interest in actually solving the game.

someone else said that someone's Vanilla Town claim was in fact an admission of guilt because there "weren't enough town claims left". This was news to me, buttercup.

Which is why I wondered if there were in fact that many town claims as it was a good observation if so.

But as I hadn't seen that happen I wanted to verify it.
I am very interested in solving the game. However that's apparently impossible because the GM has designed the game so that town cannot win.
fuck you punk. stop signing up for games then.
never i repeat never badmouth people that are actually trying to run games for people

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1396 Post by Jamiet99uk » Fri Jan 11, 2019 12:11 am

LordQuas wrote:
Fri Jan 11, 2019 12:10 am
Jamiet99uk wrote:
Fri Jan 11, 2019 12:09 am
LordQuas wrote:
Fri Jan 11, 2019 12:05 am
that's why I'm confused tho, dt feels like a pretty bad kill just based on posts? Is there a role cop potentially I haven't read the sheet lmao
Yes there is.
dt is probably killed if they copped him n1, he's a reasonable role cop and jk is an important target
No. The potential role cop, if there is one, is not activated in the first two eras.

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1397 Post by Jamiet99uk » Fri Jan 11, 2019 12:12 am

CrimsonFox wrote:
Fri Jan 11, 2019 12:11 am
Jamiet99uk wrote:
Thu Jan 10, 2019 11:46 pm
CrimsonFox wrote:
Thu Jan 10, 2019 11:45 pm


i see....so you have no interest in actually solving the game.

someone else said that someone's Vanilla Town claim was in fact an admission of guilt because there "weren't enough town claims left". This was news to me, buttercup.

Which is why I wondered if there were in fact that many town claims as it was a good observation if so.

But as I hadn't seen that happen I wanted to verify it.
I am very interested in solving the game. However that's apparently impossible because the GM has designed the game so that town cannot win.
fuck you punk. stop signing up for games then.
never i repeat never badmouth people that are actually trying to run games for people
Eat my shit.

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1398 Post by CrimsonFox » Fri Jan 11, 2019 12:12 am

am still other mason

and might i add that the claimed doc foxcastle is still alive

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1399 Post by Jamiet99uk » Fri Jan 11, 2019 12:12 am

CrimsonFox wrote:
Fri Jan 11, 2019 12:12 am
am still other mason

and might i add that the claimed doc foxcastle is still alive
Yes, we heard you claim mason. Well done.

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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread

#1400 Post by Garden Gnome » Fri Jan 11, 2019 12:13 am

LordQuas wrote:
Thu Jan 10, 2019 11:56 pm
Garden Gnome wrote:
Thu Jan 10, 2019 11:52 pm
Jamiet99uk wrote:
Wed Jan 09, 2019 5:42 pm


Do you have a fishing rod and a little pointy hat?
Yes!
gnome! wassup I didn't acknowledge you earlier, what ya got for me in this game?
Hi LordQuas!!! I am still trying to catch up, but I'm also hoping to catch some scum!

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