21 Jan 11 UTC | Spring, 1: I formally announce to the globe the claims of the Roman Republic. Northern Spain, Gaul and Germany are to fall in line with the Roman State, along with the Italian Islands. Compliance with our claims will win friendship and compliance with the claims of other states. |
21 Jan 11 UTC | Autumn, 1: as per a reassessment of Roman foreign policy values, North Spain is not a priority of the Roman Republic. |
23 Jan 11 UTC | Autumn, 2: The Roman Emperor has died and willed his country to friend and ally Carthage. |
23 Jan 11 UTC | Autumn, 2: Why has the world thrown their lot to Carthage. Diplomacy is a game of no second places, where nations act in their own interests and not the interests of others; I understand many of us are new to the game, but this game has not been played as such. Since 2/5 of the players have effectually decided to quit, I vote we cancel this game as continuing would result in an unfair victory to Carthage; one won not through diplomatic tactics, or skill, but only the luck of being blessed with two neighbors who are content to throw the game to the Carthaginians. |
24 Jan 11 UTC | Autumn, 2: http://www.thewambulance.com/ |
24 Jan 11 UTC | Autumn, 2: Carthage's good fortune is due largely to the Persian Emperor's poor diplomatic handling of the Egyptians. This would fall into the category of "diplomatic tactics." |
24 Jan 11 UTC | Spring, 3: Rome essentially ceding all territory to Carthage and Egypt's decision to not play the game does not fall into diplomatic tactics. Purposeful pursuit of interests not in accord with the objective of the game spoils the balance that makes diplomacy an enjoyable game for all. By all means be unpredictable; it frustrates people, is unexpected, and sometimes works, but work for yourself. The martyrdom you are pursuing is the reason why the rules of diplomacy stress there is no second place. The game is intended to be played with each player looking out for their own interests. I understand there are different ways to do such, but nearly half of the players here have decided to play a game other than diplomacy giving their neighbor an unfair advantage over the rest who desire to play the game. |
24 Jan 11 UTC | Spring, 3: Alright Persia. Come and get me. Or maybe Greece. Free-for-all because that makes it either more or less diplomatic. My point is that I can see that no matter who takes me first, I am to be taken. |