17 Oct 16 UTC | Autumn, 1999: First |
17 Oct 16 UTC | Autumn, 1999: sorry not sorry |
21 Oct 16 UTC | Spring, 2001: RIP Prussia |
21 Oct 16 UTC | Spring, 2001: RIP Prussia |
21 Oct 16 UTC | Spring, 2001: press f to pay respect to british columbia |
21 Oct 16 UTC | Spring, 2001: o7 |
21 Oct 16 UTC | Autumn, 2001: f |
21 Oct 16 UTC | Autumn, 2001: f |
21 Oct 16 UTC | Autumn, 2001: f |
22 Oct 16 UTC | Autumn, 2001: RIP Texas |
22 Oct 16 UTC | Autumn, 2001: f |
22 Oct 16 UTC | Autumn, 2001: Wow. Texas just collapsed. Not even a token defense. |
23 Oct 16 UTC | Spring, 2002: well yea if literally every neighbour sends their units to you theres little you can do |
23 Oct 16 UTC | Spring, 2002: Yeah, mostly you just have to negotiate until they end up fighting each other, and try to cling to a center somewhere. |
23 Oct 16 UTC | Spring, 2002: thanks for this useful tip, i had not considered engaging in diplomacy before. |
24 Oct 16 UTC | Spring, 2002: Ah. You really should - I mean, it's in the name of the game. Diplomacy is very important in Diplomacy, it is significantly more difficult to win without it. |
24 Oct 16 UTC | Spring, 2002: ^ that's why I was so surprised when you all were so eager to backstab and break agreements in the previous game - it makes diplomacy very hard :D |
24 Oct 16 UTC | Spring, 2002: that's the fun part of the game |
24 Oct 16 UTC | Spring, 2002: Petition to call Oklahoma the Aerandir Reservation, and any intrusion on the territory violates the NAP |
24 Oct 16 UTC | Spring, 2002: all in favor say aye |