Finished: 11 PM Tue 20 Dec 16 UTC
Private Badhistory 2-2
1 day, 12 hours /phase
Pot: 100 D - Autumn, 2012, Finished
Fall of the American Empire IV, Draw-Size Scoring
1 excused missed turn
Game drawn

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Chat archive

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Country:


17 Oct 16 UTC Autumn, 1999: First
17 Oct 16 UTC Autumn, 1999: sorry not sorry
21 Oct 16 UTC Spring, 2001: RIP Prussia
21 Oct 16 UTC Spring, 2001: RIP Prussia
21 Oct 16 UTC Spring, 2001: press f to pay respect to british columbia
21 Oct 16 UTC Spring, 2001: o7
21 Oct 16 UTC Autumn, 2001: f
21 Oct 16 UTC Autumn, 2001: f
21 Oct 16 UTC Autumn, 2001: f
22 Oct 16 UTC Autumn, 2001: RIP Texas
22 Oct 16 UTC Autumn, 2001: f
22 Oct 16 UTC Autumn, 2001: Wow. Texas just collapsed. Not even a token defense.
23 Oct 16 UTC Spring, 2002: well yea if literally every neighbour sends their units to you theres little you can do
23 Oct 16 UTC Spring, 2002: Yeah, mostly you just have to negotiate until they end up fighting each other, and try to cling to a center somewhere.
23 Oct 16 UTC Spring, 2002: thanks for this useful tip, i had not considered engaging in diplomacy before.
24 Oct 16 UTC Spring, 2002: Ah. You really should - I mean, it's in the name of the game. Diplomacy is very important in Diplomacy, it is significantly more difficult to win without it.
24 Oct 16 UTC Spring, 2002: ^ that's why I was so surprised when you all were so eager to backstab and break agreements in the previous game - it makes diplomacy very hard :D
24 Oct 16 UTC Spring, 2002: that's the fun part of the game
24 Oct 16 UTC Spring, 2002: Petition to call Oklahoma the Aerandir Reservation, and any intrusion on the territory violates the NAP
24 Oct 16 UTC Spring, 2002: all in favor say aye

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