Finished: 01 AM Mon 09 Dec 13 UTC
World at War-25
1 day, 12 hours /phase
Pot: 551 D - Spring, 2024, Finished
World Diplomacy IX, Anonymous players, Survivors-Win Scoring
1 excused missed turn
Game drawn

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Chat archive

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29 Aug 13 UTC Spring, 2001: GameMaster: ZachMan was banned: multi/meta. The time until the next phase has been extended by one phase length to give an opportunity to replace the player.
Remember to finalize your orders if you don't want to wait, so the game isn't held up unnecessarily!
30 Aug 13 UTC Spring, 2001: GameMaster: Eldan985 was banned: multi. The time until the next phase has been extended by one phase length to give an opportunity to replace the player.
Remember to finalize your orders if you don't want to wait, so the game isn't held up unnecessarily!
01 Sep 13 UTC Spring, 2001: [Kenya]:Kenyan president is glad to announce his departure.
Good party to all the remainings.
01 Sep 13 UTC Spring, 2001: [Pacific-Russia]:Good game to you as well. Something tells me I may be joining you soon myself.
04 Sep 13 UTC Autumn, 2001: [Pacific-Russia]:What just happened to China? He had the upper-hand until he stopped returning moves...
04 Sep 13 UTC Autumn, 2001: [Russia]:Lucky for you!
04 Sep 13 UTC Autumn, 2001: [Pacific-Russia]:Haha, I guess. Luckier for India really.
04 Sep 13 UTC Autumn, 2001: [India]:it bothers me how many people i see cut and run after it looks like they will lose
08 Sep 13 UTC Autumn, 2002: [Western-Canada]:New management in Western Canada.
09 Sep 13 UTC Autumn, 2002: [Pacific-Russia]:So many CDs this game.
11 Sep 13 UTC Spring, 2003: [Kenya]:Finally, good game to the survivors.
12 Sep 13 UTC Spring, 2003: [Argentina]:I hate it when players go inactive then spring back to life at the wrong moment :)
12 Sep 13 UTC Spring, 2003: [Ghana]:Is there a right moment?
12 Sep 13 UTC Autumn, 2003: [India]:I wish that people wouldn't leave, but when they do and their neighbors get fat feeding off them, it can make the game feel unfair
12 Sep 13 UTC Autumn, 2003: [Pacific-Russia]:Sometimes it can, but position also helps. Numbers don't always me superiority if you know where to strike and where to cover your bases.
12 Sep 13 UTC Autumn, 2003: [Pacific-Russia]:*mean superiority
13 Sep 13 UTC Autumn, 2003: [India]:i didn't mean to imply that the numbers always win, but it gives you more opportunity to swiftly take over a place, or gives a free ally to the back
Antarctica and Oz would be in a lot better shape right now if the other hadn't put up such a fight
13 Sep 13 UTC Autumn, 2003: [Europe]:Fro and Oz need to ally if they are to survive. If they fight, they never do well, unless one is incompetent.
If the 3 in N America do not make a 2 party alliance, they also cannot grow.
The best way for a solo win is to make an early alliance, or have a neighbor stop playing.
BEST advice is DO NOT PLAY EUROPE. Europe needs BIG HELP.
13 Sep 13 UTC Autumn, 2003: [Pacific-Russia]:Don't worry I completely get your point. I was just looking for a positive in all this. No sense in worrying about what you can't change.
13 Sep 13 UTC Autumn, 2003: [Pacific-Russia]:Ha ha, ya tough position to start out with if Russia's not your friend. I've seen a game where Russia and Europe dominated. They annihilated everyone except one player. It was ridiculous.

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