29 Aug 13 UTC | Spring, 2001: GameMaster: ZachMan was banned: multi/meta. The time until the next phase has been extended by one phase length to give an opportunity to replace the player. Remember to finalize your orders if you don't want to wait, so the game isn't held up unnecessarily! |
30 Aug 13 UTC | Spring, 2001: GameMaster: Eldan985 was banned: multi. The time until the next phase has been extended by one phase length to give an opportunity to replace the player. Remember to finalize your orders if you don't want to wait, so the game isn't held up unnecessarily! |
01 Sep 13 UTC | Spring, 2001: [Kenya]:Kenyan president is glad to announce his departure. Good party to all the remainings. |
01 Sep 13 UTC | Spring, 2001: [Pacific-Russia]:Good game to you as well. Something tells me I may be joining you soon myself. |
04 Sep 13 UTC | Autumn, 2001: [Pacific-Russia]:What just happened to China? He had the upper-hand until he stopped returning moves... |
04 Sep 13 UTC | Autumn, 2001: [Russia]:Lucky for you! |
04 Sep 13 UTC | Autumn, 2001: [Pacific-Russia]:Haha, I guess. Luckier for India really. |
04 Sep 13 UTC | Autumn, 2001: [India]:it bothers me how many people i see cut and run after it looks like they will lose |
08 Sep 13 UTC | Autumn, 2002: [Western-Canada]:New management in Western Canada. |
09 Sep 13 UTC | Autumn, 2002: [Pacific-Russia]:So many CDs this game. |
11 Sep 13 UTC | Spring, 2003: [Kenya]:Finally, good game to the survivors. |
12 Sep 13 UTC | Spring, 2003: [Argentina]:I hate it when players go inactive then spring back to life at the wrong moment :) |
12 Sep 13 UTC | Spring, 2003: [Ghana]:Is there a right moment? |
12 Sep 13 UTC | Autumn, 2003: [India]:I wish that people wouldn't leave, but when they do and their neighbors get fat feeding off them, it can make the game feel unfair |
12 Sep 13 UTC | Autumn, 2003: [Pacific-Russia]:Sometimes it can, but position also helps. Numbers don't always me superiority if you know where to strike and where to cover your bases. |
12 Sep 13 UTC | Autumn, 2003: [Pacific-Russia]:*mean superiority |
13 Sep 13 UTC | Autumn, 2003: [India]:i didn't mean to imply that the numbers always win, but it gives you more opportunity to swiftly take over a place, or gives a free ally to the back Antarctica and Oz would be in a lot better shape right now if the other hadn't put up such a fight |
13 Sep 13 UTC | Autumn, 2003: [Europe]:Fro and Oz need to ally if they are to survive. If they fight, they never do well, unless one is incompetent. If the 3 in N America do not make a 2 party alliance, they also cannot grow. The best way for a solo win is to make an early alliance, or have a neighbor stop playing. BEST advice is DO NOT PLAY EUROPE. Europe needs BIG HELP. |
13 Sep 13 UTC | Autumn, 2003: [Pacific-Russia]:Don't worry I completely get your point. I was just looking for a positive in all this. No sense in worrying about what you can't change. |
13 Sep 13 UTC | Autumn, 2003: [Pacific-Russia]:Ha ha, ya tough position to start out with if Russia's not your friend. I've seen a game where Russia and Europe dominated. They annihilated everyone except one player. It was ridiculous. |