“Artillery is the King of battle: the King cannot swim, however, which is why we need you guys.” (USMC arty specialist to a group of Navy officers in an Amphib Warfare Indoc course.)

Lucas IV

Profile Information

  • User Comment:
  • "Keep wait "


  • Last visited: 13 Jan 22 UTC
  • Joined: 27 Jun 19 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 90
  • Peak: 126
  • Position: 63,469
  • Ghost Rating Full Press:
  • Rating: 108
  • Peak: 129
  • Position: 5,177
  • Ghost Rating 1v1 Overall:
  • Rating: 25
  • Peak: 125
  • Position: 6,926
  • Ghost Rating GvI:
  • Rating: 60
  • Peak: 125
  • Position: 3,897
  • Ghost Rating FvA:
  • Rating: 40
  • Peak: 100
  • Position: 5,523


Game Stats
  • All Game stats:
  • Game messages: 393

  • Won: 9 ( 23% )
  • Survived: 21 ( 53% )
  • Defeated: 6 ( 15% )
  • Resigned: 4 ( 10% )
  • Total (finished): 40

  • Civil disorder: 16
  • Civil disorders taken over: 9
  • Classic:
  • Won: 1 ( 20% )
  • Defeated: 3 ( 60% )
  • Resigned: 1 ( 20% )
  • Total (finished): 5
  • Classic Press:
  • Won: 1 ( 20% )
  • Defeated: 3 ( 60% )
  • Resigned: 1 ( 20% )
  • Total (finished): 5
  • Classic Ranked:
  • Won: 1 ( 20% )
  • Defeated: 3 ( 60% )
  • Resigned: 1 ( 20% )
  • Total (finished): 5
  • Variant stats:
  • Won: 8 ( 23% )
  • Survived: 21 ( 60% )
  • Defeated: 3 ( 9% )
  • Resigned: 3 ( 9% )
  • Total (finished): 35


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Lucas IV's games

    Showing results 1 to 20 of 40 total results.

    1
    Sort By:
    Finished: 07 PM Thu 13 Jan 22 UTC
    Leblon X Peixoto 2.0
    1 day /phase
    Pot: 10 D - Autumn, 1906, Finished
    1 excused missed turn
    Game won by Lucas IV (100D)
    France
    Lucas IV (100D)
    Won. 16 supply-centers, 14 units
    Austria
    ColoBoy (136D)
    Defeated. Bet: 0D
    Civil Disorders
    Ale22 (100D)Austria (Autumn, 1904) with 9 centres.
    Finished: 10 PM Sat 09 May 20 UTC
    Private Guerra dos 7
    1 day /phase
    Pot: 35 D - Spring, 1907, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    England
    Haubrichs (0DX)
    Drawn. 12 supply-centers, 12 units
    France
    sonic-rc (0DX)
    Resigned. 14 supply-centers, 13 units
    Turkey
    Lucas IV (100D)
    Resigned. 7 supply-centers, 7 units
    Austria
    Chê (0DX)
    Resigned. 1 supply-centers, 1 units
    Russia
    juliogt (100D)
    Defeated. Bet: 5D
    Germany
    viktorious (100D)
    Defeated. Bet: 5D
    Italy
    clisboa (100D)
    Defeated. Bet: 5D
    Civil Disorders
    viktorious (100D)Germany (Autumn, 1905) with 0 centres.
    Lucas IV (100D)Turkey (Spring, 1906) with 9 centres.
    sonic-rc (0DX)France (Spring, 1907) with 14 centres.
    Chê (0DX)Austria (Spring, 1907) with 1 centres.
    juliogt (100D)Russia (Autumn, 1906) with 0 centres.
    Finished: 04 AM Sat 28 Mar 20 UTC
    Private GUERRA
    12 hours /phase
    Pot: 25 D - Autumn, 10, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by Chê (0DX)
    Carthage
    Chê (0DX)
    Won. 18 supply-centers, 15 units
    Egypt
    Haubrichs (0DX)
    Survived. 10 supply-centers, 7 units
    Persia
    clisboa (100D)
    Survived. 3 supply-centers, 5 units
    Rome
    Lucas IV (100D)
    Survived. 3 supply-centers, 3 units
    Greece
    Defeated. Bet: 5D
    Finished: 07 AM Fri 27 Mar 20 UTC
    Private TudoHisteria
    14 hours /phase
    Pot: 25 D - Autumn, 7, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    0 excused missed turn
    Game won by Haubrichs (0DX)
    Carthage
    Haubrichs (0DX)
    Won. 12 supply-centers, 11 units
    Persia
    Lucas IV (100D)
    Resigned. 17 supply-centers, 14 units
    Greece
    viktorious (100D)
    Resigned. 3 supply-centers, 2 units
    Egypt
    sonic-rc (0DX)
    Resigned. 2 supply-centers, 2 units
    Rome
    Chê (0DX)
    Defeated. Bet: 5D
    Civil Disorders
    viktorious (100D)Greece (Spring, 6) with 6 centres.
    Lucas IV (100D)Persia (Autumn, 7) with 16 centres.
    sonic-rc (0DX)Egypt (Autumn, 5) with 5 centres.
    Finished: 01 AM Sat 02 Nov 19 UTC
    Private Lucas 7 x 17 Thiago
    1 day /phase
    Pot: 10 D - Autumn, 1908, Finished
    1 excused missed turn
    Game won by Haubrichs (0DX)
    Italy
    Haubrichs (0DX)
    Won. 18 supply-centers, 16 units
    Germany
    Lucas IV (100D)
    Survived. 12 supply-centers, 12 units
    Finished: 12 AM Wed 30 Oct 19 UTC
    Private LUCAS 7 X 16 THIAGO
    1 day /phase
    Pot: 10 D - Autumn, 1907, Finished
    1 excused missed turn
    Game won by Haubrichs (0DX)
    France
    Haubrichs (0DX)
    Won. 19 supply-centers, 17 units
    Austria
    Lucas IV (100D)
    Survived. 15 supply-centers, 14 units
    Finished: 12 AM Sun 27 Oct 19 UTC
    Private LUCAS 7 X 15 THIAGO
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by Haubrichs (0DX)
    Germany
    Haubrichs (0DX)
    Won. 20 supply-centers, 13 units
    Italy
    Lucas IV (100D)
    Survived. 8 supply-centers, 9 units
    Finished: 05 AM Sat 26 Oct 19 UTC
    Private LUCAS 7 X 14 THIAGO
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by Haubrichs (0DX)
    Austria
    Haubrichs (0DX)
    Won. 19 supply-centers, 15 units
    France
    Lucas IV (100D)
    Survived. 11 supply-centers, 10 units
    Finished: 05 AM Thu 24 Oct 19 UTC
    Private LUCAS 6 X 14 THIAGO
    1 day /phase
    Pot: 10 D - Autumn, 1908, Finished
    1 excused missed turn
    Game won by Lucas IV (100D)
    Germany
    Lucas IV (100D)
    Won. 19 supply-centers, 16 units
    Italy
    Haubrichs (0DX)
    Survived. 15 supply-centers, 12 units
    Finished: 06 PM Wed 23 Oct 19 UTC
    Private LUCAS 5 X 14 THIAGO
    1 day /phase
    Pot: 10 D - Autumn, 1906, Finished
    1 excused missed turn
    Game won by Lucas IV (100D)
    Austria
    Lucas IV (100D)
    Won. 19 supply-centers, 17 units
    France
    Haubrichs (0DX)
    Survived. 13 supply-centers, 12 units
    Finished: 07 PM Sat 19 Oct 19 UTC
    Private LUCAS 5 X 13 THIAGO
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by Haubrichs (0DX)
    Germany
    Haubrichs (0DX)
    Won. 23 supply-centers, 15 units
    Italy
    Lucas IV (100D)
    Survived. 8 supply-centers, 9 units
    Finished: 05 PM Sat 19 Oct 19 UTC
    Private Lucas 5 x 12 Thiago
    1 day /phase
    Pot: 10 D - Autumn, 1906, Finished
    1 excused missed turn
    Game won by Haubrichs (0DX)
    Austria
    Haubrichs (0DX)
    Won. 18 supply-centers, 13 units
    France
    Lucas IV (100D)
    Survived. 11 supply-centers, 12 units
    Finished: 01 AM Fri 18 Oct 19 UTC
    Private Lucas 5 x 11 Thiago
    1 day /phase
    Pot: 10 D - Autumn, 1907, Finished
    1 excused missed turn
    Game won by Haubrichs (0DX)
    France
    Haubrichs (0DX)
    Won. 18 supply-centers, 16 units
    Austria
    Lucas IV (100D)
    Survived. 11 supply-centers, 10 units
    Finished: 02 AM Mon 30 Sep 19 UTC
    Private LUCAS 5 X 10 THIAGO
    1 day /phase
    Pot: 10 D - Autumn, 1908, Finished
    1 excused missed turn
    Game won by Haubrichs (0DX)
    Italy
    Haubrichs (0DX)
    Won. 18 supply-centers, 17 units
    Germany
    Lucas IV (100D)
    Survived. 16 supply-centers, 16 units
    Finished: 02 AM Sat 28 Sep 19 UTC
    Private Lucas 5 x 9 Thiago
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by Haubrichs (0DX)
    Austria
    Haubrichs (0DX)
    Won. 19 supply-centers, 14 units
    France
    Lucas IV (100D)
    Survived. 10 supply-centers, 9 units
    Finished: 09 PM Fri 27 Sep 19 UTC
    Private LUCAS 4 X 9 THIAGO
    1 day /phase
    Pot: 10 D - Autumn, 1907, Finished
    1 excused missed turn
    Game won by Lucas IV (100D)
    Austria
    Lucas IV (100D)
    Won. 18 supply-centers, 16 units
    France
    Haubrichs (0DX)
    Survived. 15 supply-centers, 13 units
    Finished: 11 PM Thu 26 Sep 19 UTC
    Private LUCAS 4 X 7 THIAGO-2
    1 day /phase
    Pot: 10 D - Autumn, 1906, Finished
    1 excused missed turn
    Game won by Haubrichs (0DX)
    Austria
    Haubrichs (0DX)
    Won. 20 supply-centers, 14 units
    France
    Lucas IV (100D)
    Survived. 12 supply-centers, 11 units
    Finished: 08 PM Thu 26 Sep 19 UTC
    Private Lucas 4 x 7 Thiago
    1 day /phase
    Pot: 10 D - Autumn, 1908, Finished
    1 excused missed turn
    Game won by Haubrichs (0DX)
    France
    Haubrichs (0DX)
    Won. 18 supply-centers, 15 units
    Austria
    Lucas IV (100D)
    Survived. 14 supply-centers, 13 units
    Finished: 07 AM Sun 22 Sep 19 UTC
    Private Lucas 4 x 6 Thiago
    1 day /phase
    Pot: 10 D - Autumn, 1906, Finished
    1 excused missed turn
    Game won by Haubrichs (0DX)
    Austria
    Haubrichs (0DX)
    Won. 21 supply-centers, 16 units
    France
    Lucas IV (100D)
    Survived. 11 supply-centers, 11 units
    Finished: 07 PM Fri 20 Sep 19 UTC
    Private Lucas 4 x 5 Thiago
    1 day /phase
    Pot: 10 D - Autumn, 1907, Finished
    1 excused missed turn
    Game won by Haubrichs (0DX)
    France
    Haubrichs (0DX)
    Won. 21 supply-centers, 16 units
    Austria
    Lucas IV (100D)
    Survived. 13 supply-centers, 14 units

    1