Okay, holidays are here and I've got around to phpDiplomacy on the todo list. Here's the todo list in order of priority:
- Get rid of the annoying refresh on game pages
- Improved communication, too many people are playing without discussing strategies, which I think is due to the poor messaging system. I'm going to try and improve this so more emphasis is placed on communication
- Game listings, these aren't ideal, games which didn't start because there weren't enough players clutter things up, and games which you were defeated in are still listed in "Your active games"
- Unit creation locations, you can currently create a unit anywhere that you have a supply center, you should only be able to create them in your starting supply centers.
- Retreats, you can currently only retreat to places that you "occupy" (in the sense that you were the last player to occupy that territory), but in the game the restrictions are that the province must not have had a standoff, and the province must not be where the attacker game from. You cannot retreat to these places at the moment, but you also cannot retreat to places you should be able to retreat to.
- Standoffs, at the moment standoffs make the standoff territory unoccupied, and if the territory is a supply center it will belong to no-one. Who occupies the territory shouldn't change after a standoff
- Self dislodgement, you can currently dislodge your own units, but you shouldn't be able to
These are the biggest problems with phpDiplomacy atm as I see it, hopefully I'll be able to sort them out for 0.75
If anyone has any other requests which are fairly small or that you think are important, let me know here.
Regards,
> Convoy Rules! Go check the conversation we had a few weeks ago regarding support for a convoyed army etc.
Sorry dangermouse, but improved convoy rules are something which specifically won't be in 0.75, it'll take a lot of work to get the convoy rules up to scratch, after the adjudicator upgrade I'm making now they'll be the main thing that's missing, and including an upgrade to convoy rules would probably make it more of a 0.8 upgrade than 0.75
> Can we get a pause button? We play at work and every weekend someone misses their turn and it ruins the game.
We were talking about adding a CP for games Patrick, but this will be not a trivial thing to add so whether it gets in will depend, if not now it'll be in there in a later version.
> We should be able to see everyone's turn history. It is hard to tell people's intentions when you can't see exactly what they did during their turn.
I'm reluctant to add this, because I want everyone's moves to be clear just from looking at the map. Eventually I want all support moves, failed moves, retreats, unit placements, etc, to be clearly visible on the map, and this would remove the need for GameMaster output, which would be a lot less to translate and much clearer.
>nd it would be interessant if you could have some more phases between 2 Unit Placing Phases.
I'm not sure what you mean Sampion
> Another cool thing it would be that the 3-day absense limit of Diplomacy was modified to a 3-day absense limit of a certain game.
Hmm it should work like that already, you only have to be absent from a particular game to end up leaving that game, you don't have to be absent from the whole site
I'll be able to get whatusername's suggestion in, and probably the other ones that I haven't mentioned above
Thanks for the suggestions