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wooooo (926 D)
10 Jan 09 UTC
New 1 Hour game
I hope to start a 1 Hour game at around 10:30-11:00 Eastern. I'm not sure what GMT that is. Anyone interested?
0 replies
Open
Draugnar (0 DX)
08 Jan 09 UTC
Anyone ever player Dip for real money?
Just curious. I play poker at the casinos an online all the time. I've also had small pot Dip home games, but the pot usually went to buy the pizza and beer when it was all said and done.
9 replies
Open
stalinstalin (0 DX)
10 Jan 09 UTC
JOIN JOIN JOIN JOIN JOIN JOIN JOIN JOIN
JOIN MY GAME
2 replies
Open
Rommeltastic (1101 D(B))
10 Jan 09 UTC
Supporting hold
I've noticed that very often two adjacent units will support into each others territories. The rules state that "A unit not ordered to move can be supported by a support order that only mentions its province". This seems to suggest that two adjacent allied units can both support the others hold, giving two provinces defending with a strength of two (barring support being cut).

Is this how it works?
Is this how it works?
2 replies
Open
figlesquidge (2131 D)
09 Jan 09 UTC
How long do you hold a stalemate?
Curly's thread got me thinking. When you reach a stalemate position, how long do you normally hold it before moving on?
Although obviously each case is different, and it depends what sort of responses you're getting from the other players, personally I'd say that 3 years with no progress makes it time to think about drawing...
philcore (317 D(S))
09 Jan 09 UTC
unless your on a well-known stalemate line against a player that knows it too. Then it's kinda like ending up with a Bishop-King Versus a King... stalemate.

If you're playing against an innexperienced player / team, then there's alway a chance that they won't inspect every unit on their line to see where the need to support, and where the need to break support etc. I guess if you get lucky and they get unlucky, you can break through. But if both players are good enough to know the lines - or to just be able to visually inspect each potential battle for maximum attack versus maximum defense and if nothing can get through in either direction, it's usually pretty obvious to me when it's a hard stalemate.

I can imagine a case of a dynamic stalemate though, where you keep trading a territory, or group of them, but no progress is made over the the course of three turns. At that point even if it's not technically a stalemate, it might effectively be one.

Chess analogy: King-Rook Vs a King. Technically, not a stalemate. there is a forced mate for this. I'm still surprised how many people don't know how to do it though, so I will always make them play it out if I'm the King, because even though I should lose, if they can't find the mate, to hell with them.
TheGhostmaker (1545 D)
09 Jan 09 UTC
philcore: a better chess analogy is minor piece positions, e.g. 2 bishops vs a knight is normally winable (66 moves max, so the 50 move rule comes into play), but people don't generally know it.
cgwhite32 (1465 D)
09 Jan 09 UTC
Figle - didn't you play a game that had the longest stalemate on record (possibly with Rait??) until someone missed their turn?
Chrispminis (916 D)
09 Jan 09 UTC
Indeed. But those were the days before we had draws. Unfortunately I believe Figle missed a move and his stalemate position was lost!
Tarablus (0 DX)
10 Jan 09 UTC
I think you should never back down... Sooner or later your opponent will either get bored or get lazy.

Either way, until someone brings in a time/move limit for the game, I am waiting to see the post that directs us all to look at a game clicking over onto Spring 2009!! Never Surrender :)
Centurian (3257 D)
10 Jan 09 UTC
Waiting for someone to miss a move is dishonourable. If there are more than two players involved then you are welcome to slowing things down to play them against eachother but a stalemate is a stalemate.

Given that. If a 17 centre player refused to draw and was waiting for someone to miss a move in a perfect stalemate would a mod draw the game? I would say yes.
sagittarius (0 DX)
10 Jan 09 UTC
Well not as long as Adorno pauses games, that's for sure!!!
figlesquidge (2131 D)
10 Jan 09 UTC
Well, I wouldn't pause it - I think that's a valid strategy. Moreover, the 17-SC power could have used diplomatic tricks to get that move through for all others would know. Holding a 17-vrs-many stalemate and trying to get the 2nd-placed in your opposing alliance to stab is a valid strategy in my books!
dangermouse (5551 D)
10 Jan 09 UTC
I'm going to disagree with fig a bit. If there is an obvious stalemate established and goes on for more than a year or two then I would think a forced draw is acceptable.
Centurian (3257 D)
10 Jan 09 UTC
@ Fig
Perhaps (for arguments sake) that would be the case in PPSC. However, in WTA you would need to force draw for sure. Even in PPSC after a certain amount of time there should be a draw.
figlesquidge (2131 D)
10 Jan 09 UTC
I guess. Thinking through my reasoning, I think it's because in my view after a short time sensible players would accept the draw of their own accord. Thus the only reason it wouldn't be done would be if a player within the game felt that he or she could persuade someone on the other side of the line to break their alliance.
I definately agree that a 17-17 line that has been reached to a ture stalemate (ie all units are in position and have been ordered 'correctly', not one part is weak as it stands) should be drawn, as in this case the only advancement is due to a missed turn.
So, all things considered, I basically agree with you, but that players should (as with all forced actions) be given a chance to explain why they are not acting of their own accord. If they can't explain themselves, then action can be taken.
However, as can be seen in the other thread I think I'm rather more lenient on what constitutes a viable reason than others - I'm trying to adjust my views to fit more closely what the site feels.


11 replies
Maniac (184 D(B))
10 Jan 09 UTC
Unpause please
http://phpdiplomacy.net/board.php?gameID=7798

This game was paused because of a banned player - and has never been unpaused
1 reply
Open
tboin4 (100 D)
09 Jan 09 UTC
Problem...
I have this problem where when I try to do orders, message, or even go into any of my games, my internet just freezes up. This has only started happening recently and no other website does this. Any thoughts?
4 replies
Open
xurble (100 D)
10 Jan 09 UTC
What are the consequences of Civil Disorder
One someone is in Civil Disorder, what happens?

Can they still issue orders if they return?
Does the game wait until the full phase ends to see if they do enter orders or are they assumed to have finalized holds as soon as the phase opened?
1 reply
Open
ndog9 (119 D)
10 Jan 09 UTC
1-Hour Game...
1-hour game with 4 players thus far. need 1-3 more... OneHourBattleRoyale. 10 pts.
9 replies
Open
diplomat1824 (0 DX)
10 Jan 09 UTC
Please unpause this
A player (gabgirl15) has not logged in since December, and has not come back to vote for an unpause, which has already been voted fro by the other players.
http://phpdiplomacy.net/board.php?gameID=7115&msgCountry=Global
5 replies
Open
junior03 (153 D)
10 Jan 09 UTC
need a 7th-- somebody got kicked out
Need a 7th for Star Sign Wars. Somebody got booted from the game for multi-accounting. It'd be a shame to have Turkey controlled by a bot, because Russia isn't paying much attention, either... sound tempting?
0 replies
Open
Laoban (1260 D)
09 Jan 09 UTC
Help from moderator needed
Dear Kesta, this game is a victim of the previous bug. The Unit placing round of 1905 is skipped, and everything is skewed afterwards.

http://www.phpdiplomacy.net/board.php?gameID=7543
2 replies
Open
Lord Alex (169 D)
29 Dec 08 UTC
Who here likes Call of Duty World at War?
And Nazi Zombie mode.
62 replies
Open
superchunk (4890 D)
10 Jan 09 UTC
Is GameMaster turned off again?
two of my games have been stuck on 'Due Now' for about 15mins.
9 replies
Open
bonbon (100 D)
10 Jan 09 UTC
Join Bon Bon Alliance
Join Bon Bon alliance
3 replies
Open
bcad1234 (100 D)
10 Jan 09 UTC
game
new game wwII
0 replies
Open
Bananas (130 D)
09 Jan 09 UTC
ERROR that take me tunis without moving
Just look at the moves of turkey in spring 1909 and autumn 1909 and tell me why he take tunis?
12 replies
Open
xcurlyxfries (0 DX)
09 Jan 09 UTC
Stalemate help
How do you talk some one into drawing?
me and my allie hvae 17 SC's and the other guy has 17. On my front we are secure and prety secure on his front aswell... So idk, help? http://www.phpdiplomacy.net/board.php?gameID=7287
9 replies
Open
talksalot (100 D)
09 Jan 09 UTC
text
Most of the time I can't scroll down to read text that someone has sent me in the games. Does anyone else have this problem and how do you fix it?
1 reply
Open
EdiBirsan (1469 D(B))
09 Jan 09 UTC
Community Review: tactical comments on games in progress
The issue is: should you comment on tactical possibilities for a game in progress in the forum for a game that you are not a member of ? >
13 replies
Open
Friendly Sword (636 D)
04 Jan 09 UTC
Sword Jokes
Well, the forum has been rather negative of late, so I thought I'd brighten it up with some jokes. Feel free to participate!
227 replies
Open
sniper4625 (168 D)
09 Jan 09 UTC
Game Crash
This game has crashed due to a software bug. A developer should notice and resolve the problem soon. Sorry for the inconvenience.
2 replies
Open
Zilph (100 D)
09 Jan 09 UTC
Crypto-Press?
So, new idea for a variant. Yet again, I'd have to wait to actually play it here until I get some points. Maybe I'll just stop fighting Babak in that one game and let him get to 18 so I can cash in. ;-)
20 replies
Open
unknownrebel (0 DX)
09 Jan 09 UTC
Only three people?
What happens when only three people join a game and no one else joins it and the time limit runs out? This is a private game with a password too.
4 replies
Open
EdiBirsan (1469 D(B))
09 Jan 09 UTC
Game fixes/ unit placements/ optional game starts?
There have been several situations of late where something is in the wrong place.
Can a game be 'reset' that is can a game be set up with the pieces moved to specific places?
3 replies
Open
Can BrickDaddy please be banned?
http://phpdiplomacy.net/profile.php?userID=10830
15 replies
Open
yellowpajamasson (1019 D)
09 Jan 09 UTC
Hall of Fame
It now requires over 1000 points to break into the top 100. With 11729 members, should the Hall of Fame expand to 150 or 200 places?

Post your thoughts.
19 replies
Open
peterwiggin (15158 D)
07 Jan 09 UTC
So what happened to php on Facebook?
Anybody know why the Diplomacy app on Facebook just disappeared?
4 replies
Open
rlumley (0 DX)
09 Jan 09 UTC
Map vs Orders Bugs
The orders of two units for Austria in my game seem to be one turn behind, whereas the map displays the armies correctly.
7 replies
Open
xcurlyxfries (0 DX)
09 Jan 09 UTC
Found another bug :O
http://www.phpdiplomacy.net/board.php?gameID=1912no units in this finished game...
W(ho)
T(ook) (my)
F(ruitloops?!?!)
2 replies
Open
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