Welcome, Jedis of the Galactic Republic! Your order faces its gravest test yet. The evil side of the force has penetrated the Senate and the Jedi Order itself, planning the ultimate destruction of the Jedi and achieving full domain for the Sith over the entire galaxy. Can you stop the Sith from ridding the galaxy of the Jedi? The Purge of the Jedi has commenced!
------------------------------------------------------
------------------------------------------------------
INTRODUCTION
Mafia is an educated guessing game of epic proportions. The objective of the game is to kill all mafia members before they outnumber the rest of the town. It's much like a game of poker because mafia members are also part of the town during the day and may manipulate the vote to their liking.
The game is typically very active, so the thread will get big quickly. However, it is essential to read the thread to play the game.
RULES
0. The GM reserves the right to adjudicate individual scenarios that arise during the course of the game at his discretion.
1. All players must vote at least once per game day and post at least twice per game day.
2. All players are forbidden from posting screenshots of their role PMs.
3. All players are forbidden from using encryption.
4. All players are forbidden from using non-sanctioned PMing.
5. All players are forbidden from deleting previous posts of theirs.
6. All spectators and players who have been eliminated are forbidden from posting on all comment threads related to the game notes.
7. All players are forbidden from cheating.
8. All players are required to play to win.
ELABORATION
0. Given my lack of omniscience, I cannot create a rule to resolve all possible scenarios pre-emptively. In order to compensate for my inability to do so, I am permitted to resolve a given scenario however I please. I will resolve all scenarios as closely as possible to the written intention of the rules, and will present an explanation regarding the adjudication to the greatest possible detail (which does not compromise anything in-game) and as closely in accordance with the written rules as possible.
1. A minimum posting limit of two required substantial posts (and a vote included) has been set to reduce lurking. While inactivity is, on some level, an important part of the game of Mafia, players who provide nothing but a warm body serve only to reduce the degree of enjoyment and increase the degree of frustration of the other players in the game. Signing up for this game is an expression of commitment to taking it seriously – do not sign up if you believe you will not be able to spend any time on it.
2. This is more a formality than anything: all role PMs have been posted in the setup information later in this post, and all players (regardless of alignment) will receive identical copies of the vanilla town role PM. The point of this rule is to forbid "gaming" the role PMs to determine alignments; this is a game of reading people, not outguessing the GM.
3. Encryption is defined as posting an encoded message on public channels which an average person would require outside tools to decode. It is perfectly acceptable to leave "hidden messages" in your posts (for example, spelling out "I AM THE COP" with the first letters of every sentence), but as a rule of thumb, if you don't think the average webDip user could decode it without a decryption service, don't post it.
4. All in-game communications should be kept within the thread. The mafia will receive a QuickTopic thread for communicating with one another outside of the thread; aside from this, there should be no other forms of private messaging.
5. I don't think this will actually be an issue on webDiplomacy, since users aren't able to edit or delete their own posts anyway; but, if you in fact possess some means of deleting or editing your posts after you've submitted them, do not use it.
6. Players who have been removed from the game are no longer playing the game, and will not be permitted to comment on it in private messages or comment threads. A special chat room will be opened for individuals who wish to spectate on the game, or players who have been eliminated. Use these channels to discuss the game while it is still ongoing.
7. This is a catch-all rule intended to preserve the spirit of the game. If you’re considering saying or doing something that may be against the spirit of the game, PM me about it before saying/doing it and I’ll let you know whether it’s allowed or not.
8. This rule simply means that your actions should in some conceivable way advance your win condition as stated in your role PM. This rule is somewhat subjective, because the difference between a mistake and sabotage is sometimes hard to determine; I will err away from assuming malevolence where reasonably possible. This also means that if you need to leave the game for any reason, you should not simply drop out, but should message me first so I can determine the best course of action.
PENALTIES
The penalty for breaking one of the above rules is decided at the GM’s discretion, up to and including immediate removal from the game and/or sanctions from future games. Removal and/or sanction are instruments of last resort and will be used only if absolutely necessary. A player removed from the game may or may not have their role revealed on removal, depending on the circumstances surrounding their removal.
VOTING
There are two levels of voting in this game. The first level of voting is for whom you intend to lynch. Notate this vote with a pair of octothorpes before your intended vote target. (EX: ##VOTE Eden) You do not need to spell out your intended target's username fully; as long as I can understand who you're referencing you're good. If you don't use double octothorpes then I won't see it when I ctrl+f through the thread and your vote may not be counted.
The second level of voting is whether or not to employ the hammer mechanic. By default, days are set to 48 hours long, and nights to 24 hours long; however, players may instead elect to end the day as soon as a majority is reached (called a “quick hammer” or simply “hammer”). Notate this vote with a pair of octothorpes before the word end. (EX: ##END) The game will switch to the hammer mechanic for the duration of that day once a majority of players choose to do so.
If you are not able to vote before the hammer is dropped, you will not be penalized for failing to vote during that day.In the event of a tie during a lynch vote, no one shall be lynched.
MISCELLANEOUS NOTES
SPAM
Spamming (defined as excessive content-free posting; or, excessive posting regarding subjects irrelevant to the game) is not lynched by rule in this game. A mechanic exists to curb any advantage that spamming as a tactic may confer; please reference the “VOTING” section below for more information. Suffice to say that spamming isn’t worth anyone’s time in this setup, and it is frowned upon, so while you may not be *lynched * from doing it, you still shouldn't do it.
PLAYER SILENCES:
Players that have other participants on their mute list are asked to remove them for the duration of this game. Disputes stemming from outside of this game should not carry over into the gameplay. If they do, the GM reserves the right to address these issues and potentially remove or sanction players if it becomes a disruption.
FORUM SILENCES:
If a player is silenced on the forum by the moderator team, an alternate will take their place for the duration of their silence. The silenced player will then have the option to take their position back over or leave it in the hands of the alternate. So long as the silence does not stem from actions in the mafia thread, there will be no sanctions.
REPLACEMENTS
A player wishing to drop out may be replaced at the GM's discretion. Individuals wishing to serve as replacements must NOT join the out-of-game God QT. (Being in the Obs QT is acceptable.) Replacement is not guaranteed.
TURN DURATION
This game’s days will last 48 hours and nights will last 24 hours, unless cut short by in-game mechanics (e.g. hammer). Extensions may be granted at a moderator’s discretion, but don’t count on it.
MODERATOR/GM TEAM
The moderator/GM for this game is y2kjbk. PM me with any concerns (yes this is allowed you jokers) and I'll get back to you asap. We also have co-moderator/GM WardenDresden. If I am not available he should be able to handle any concerns.
MINIMUM POSTING RULE (ALL CAPS TO DRAW ATTENTION)
ALL PLAYERS MUST POST A MINIMUM OF 5 TIMES OVER THE COURSE OF EACH 48 HOUR GAME DAY. FAILURE TO DO SO MAY RESULT IN A MODKILL AT THE GM'S DISCRETION. OVER THE SECOND 24 HOURS OF EACH DAY, I WILL REGULARLY POST UPDATES ON ANYONE WHO STANDS TO BE MODKILLED IF THEY DON'T PARTICIPATE MORE.
===
FORMAT INFORMATION
15 players:
11 Townies:
1 Yoda (cop)
1 Obiwan (friendly neighbor)
1 Mace Windu (vigilante)
1 Qui-Gon (oracle)
7 Jedi Council Members (vanilla)
3 Mafia:
1 Darth Sidious (ninja)
1 Count Dooku (roleblocker)
1 Darth Maul (anti-oracle)
1 Townie or Mafia:
1 Anakin (sleeper)
Role PM’s:
TOWN:
Vanilla:
You are a Jedi Council member! During the day you may make an accusation against someone; the candidate which reaches a plurality will be executed for treason at the end of the day. You have no night actions. You win once all mafia have been eliminated.
Cop:
You are Yoda, Master of the Jedi! During the day you may make an accusation against someone; the candidate which reaches a plurality will be executed at the end of the day. During the night you may select EXACTLY 3 PLAYERS. At the end of the night, if any of the players you sensed with the force are Count Dooku, Darth Maul, or Anakin, you will get a PM at night's end saying that you sensed the dark side. Otherwise, you will get a PM saying you sensed no evil. Anakin always has the dark side sensed in him, even if he hasn't turned, and Darth Sidious has ninja capabilities to mask his dark presence. You win once all mafia have been eliminated.
Friendly Neighbor:
You are Obiwan Kenobi, Protector of the Jedi! During the day you may make an accusation against someone; the candidate which reaches a plurality will be executed at the end of the day. During the night you may select one player. At the end of the night, that player will receive a PM revealing your identity as Obiwan. You win once all mafia have been eliminated.
Vigilante:
You are Mace Windu, Justice of the Jedi! During the day you may make an accusation against someone; the candidate which reaches a plurality will be executed at the end of the day. During the night you may select one player to execute with your light saber; at the end of the night, that player will be killed, unless you are roleblocked. You have two swings for the entire game; after your second swing your lightsaber will be disabled. If you are roleblocked, you will be refunded for that swing. You win once all mafia have been eliminated.
Oracle:
You are the Spirit of Qui-Gon Jin! During the day you may make an accusation against someone; the candidate which reaches a plurality will be executed at the end of the day. During the night you can select one living person. If you die that night, or are lynched the following day, the role of the person you selected will be revealed to everyone in the game. This ability cannot be roleblocked. You win once all mafia have been eliminated.
MAFIA:
Ninja:
You are Chancellor Palpatine, aka Darth Sidious! During the day you may make an accusation against someone; the candidate which reaches a plurality will be executed at the end of the day. During the night, you may talk to your mafia partners, and choose who to kill. Your mafia partners are <Mafia Member A>, Count Dooku, and <Mafia Member B>, the Spirit of Darth Maul. <Anakin player> is the town sleeper, and will be turned to the dark side under the Rule of Two Condition. As the leader of the underlying Sith plot to rule the galaxy, your powers are as strong as they are strongly concealed, and no Jedi masters, even Yoda himself, can sense your evil intentions. You win once either all of the town players are dead, or nothing can stop you from eliminating all of the town players. You may use, and must submit night actions to, this QuickTopic thread: <QuickTopic thread link>.
Roleblocker:
You are Count Dooku, aka Darth Tyranus! During the day you may make an accusation against someone; the candidate which reaches a plurality will be executed at the end of the day. During the night, you may talk to your mafia partners, and choose who to roleblock. Your mafia partners are <Mafia Member A>, Darth Sidious, and <Mafia Member B>, the Spirit of Darth Maul. <Anakin player> is the town sleeper, and will be turned to the dark side under the Rule of Two Condition. The target of your roleblock WILL be notified that they have been roleblocked. You may choose not to roleblock anyone. If all of the other members of the mafia are killed, you will be enabled to kill at night, but will lose your ability to roleblock. You win once either all of the town players are dead, or nothing can stop you from eliminating all of the town players. You may use, and must submit night actions to, this QuickTopic thread: <QuickTopic thread link>.
Anti-Oracle:
You are the Spirit of Darth Maul! During the day you may make an accusation against someone; the candidate which reaches a plurality will be executed at the end of the day. During the night, you may talk to your mafia partners, and choose who to kill. Your mafia partners are <Mafia Member A>, Darth Sidious, and <Mafia Member B>, the Count Dooku. <Anakin player> is the town sleeper, and will be turned to the dark side under the Rule of Two Condition. If you are lynched, and there are any remaining mafia left, the ferocity of your double lightsaber will allow them to kill two targets the night after your death. You win once either all of the town players are dead, or nothing can stop you from eliminating all of the town players. You may use, and must submit night actions to, this QuickTopic thread: <QuickTopic thread link>.
SLEEPER:
Anakin Skywalker, to be possibly known as Darth Vader, starts as a regular Jedi Council member receiving the standard vanilla Jedi Council message.
RULE OF TWO CONDITION: Count Dooku dies, either from lynching or at the hands of Mace Windu, and both Darth Sidious and Anakin Skywalker are still alive.
If the Rule of Two condition is met, Anakin Skywalker immediately receives a PM instructing him as such:
You, Anakin Skywalker, are following your destiny and joining <Mafia Member A>, Darth Sidious, in his quest to pursue unlimited power and authority over the galaxy. You have inherited the roleblock ability, and during the night, you may talk to your mafia partners, and choose who to roleblock. The target of your roleblock WILL be notified that they have been roleblocked. You may choose not to roleblock anyone. If all of the other members of the mafia are killed, you will be enabled to kill at night, but will lose your ability to roleblock. You win once either all of the town players are dead, or nothing can stop you from eliminating all of the town players. You may use, and must submit night actions to, this QuickTopic thread: <QuickTopic thread link>.
Important notes on Anakin:
1. If Anakin dies before the Rule of Two condition can be invoked, then Anakin's win condition remains that of a regular Jedi Council member. His win condition is fixed to that of the Mafia's once the Rule of Two condition is invoked.
2. When Anakin dies, he will be revealed as Anakin Skywalker, no matter which side of the force he is on when he dies.
3. Anakin always emits evil that can be sensed by Yoda.
4. The starting three mafia members know the identity of Anakin at the start of the game.
5. If Count Dooku and either Darth Sidious or Anakin Skywalker perish at the same time, the Rule of Two condition is not invoked.
PREVIOUS MAFIA THREADS AND REFERENCE POINTS (In order of most recent to least recent)
M8 -
threadID=1256043M7 -
threadID=1240217M5-
threadID=1217792M6 -
threadID=1203168M4 -
threadID=1153331M3.5 -
threadID=1143397M3 -
threadID=1142133M2 -
threadID=1129589M1 -
threadID=1116382General Mafia Discussion -
threadID=1126828Mafia How-To (new players read thoroughly) -
threadID=1129840PLAYER LIST:
1. OB_Gyn_Kenobi - Confirmed
2. wjessop - Confirmed
3. Hellenic Riot - Confirmed
4. Chaqa - Confirmed
5. Yoyoyozo - Confirmed
6. Brankl - Confirmed
7. ND - Confirmed
8. ghug - Confirmed
9. thdfrance - Confirmed
10. uclabb - Confirmed
11. Captainmeme - Confirmed
12. DeathLlama9 - Confirmed
13. Maniac - Confirmed
14. guak - Confirmed
15. LittleItaly - Confirmed
THE GAME WILL START IN ONE HOUR AT 6PM EASTERN TIME. Role PM's should have all been received a few hours before this thread was started. I will post here again when the game is officially begun and game posting can begin.