Forum
A place to discuss topics/games with other webDiplomacy players.
Page 1220 of 1419
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Wusti (884 D)
14 Dec 14 UTC
Breaking News - Islamist Terrorism comes to Oz
In a coffee shop in Sydney, Australia - my home town and about 300m from my office, Islamist terrorists have taken hostages.
68 replies
Open
abgemacht (1076 D(G))
20 Dec 14 UTC
Khan Dynasty
I'm watching a show about Kublai Khan and it's interesting, if not, I'm sure, woefully inaccurate. I'll have some time around the holidays and was hoping someone could recommend a good book about Gengis/Kublai/Khan Dynasty.
17 replies
Open
Jeff Kuta (2066 D)
19 Dec 14 UTC
World Silent Anon WTA, need 7 more
gameID=151969

Pot 1000+ if we get the last 7 players.
3 replies
Open
KingCyrus (511 D)
19 Dec 14 UTC
Who should be the next MOD???
Who do YOU think should be the next mod? +1 your favorite candidate!
16 replies
Open
tvrocks (388 D)
19 Dec 14 UTC
(+5)
+1 this thread
And you may be eligible to receive a gift worth up to 1 us dollar. (And yes i am +1 whoring)
26 replies
Open
Wayne-over-you (235 D)
19 Dec 14 UTC
(+1)
Start game without all players
Is there a way to have a new game start without all the player slots filled? I have had several games canceled because every slot has not been filled.
Over the upcoming vacation, I would like to start a game, possibly a World Diplomacy variant, for many players, but I can not count on filling every country. Any ideas here?
2 replies
Open
CommanderByron (801 D(S))
19 Dec 14 UTC
I'm Back
Sooooo after a 4 month hiatus to concentrate on my education. I am back, what's new. any new features or rules or anything? I've scanned the forums all day looking for myself.
7 replies
Open
mendax (321 D)
19 Dec 14 UTC
Some small piece of beauty to come out of the nightmare of Ferguson
http://www.stlamerican.com/news/local_news/article_bcd08906-8590-11e4-9673-239990c2313c.html
0 replies
Open
abgemacht (1076 D(G))
13 Oct 14 UTC
(+2)
webDip Player Map
We used to have a Player Map, but it seems like the server it was stored on is gone. I've started a new one here: https://www.google.com/maps/d/edit?mid=zkz1OHicklqk.ky67Va8gNVi0

Post your city here (no street address, please) and I'll add you to the map!
310 replies
Open
TrPrado (461 D)
19 Dec 14 UTC
Tonight We Shed Sweet Tears
Tonight is the last episode of the Colbert Report. Oh how we shall miss him between now and when he starts to hosts the Late Show. It was a good, satirical run for that personality.
6 replies
Open
2ndWhiteLine (2736 D(B))
18 Dec 14 UTC
Lusthog Squad 11
Congrats to trip for winning a hard fought game as Italy. gameID=148464
6 replies
Open
Kallen (1157 D)
18 Dec 14 UTC
Merry Christmas!
We're a week out, so I'd just like to wish everyone a Merry Christmas and a Happy New Year =]

Safe travels, hope you all are able to spend some quality time with the fam and/or friends. Enjoy the holidays!
6 replies
Open
tvrocks (388 D)
18 Dec 14 UTC
(+2)
Merry hannaca
I know it's 2 day late or something and that it's not spelled like that but merry hannica to all of you.
6 replies
Open
bo_sox48 (5202 DMod(G))
16 Dec 14 UTC
Taliban Attacks in Peshawar
http://www.bbc.com/news/world-asia-30491435

How, after fighting them for 13 years, is this group still in power anywhere in the world and able to do things like this?
71 replies
Open
Yellowjacket (835 D(B))
17 Dec 14 UTC
(+2)
That's DOCTOR Yellowjacket to you
Bitches.
33 replies
Open
bo_sox48 (5202 DMod(G))
18 Dec 14 UTC
(+1)
Bullshit
In case you haven't heard...

http://www.adweek.com/adfreak/cards-against-humanity-got-30000-people-buy-actual-shit-6-box-black-friday-161973
4 replies
Open
MichiganMan (5121 D)
18 Dec 14 UTC
Fishy Game
Not saying which, because that would be a violation, but I've got a fishy game going -- something ain't right between Russia and England. I'm curious to see the names when it's over.
21 replies
Open
Sandman99 (95 D)
16 Dec 14 UTC
(+1)
Keystone Pipeline
Discuss!
74 replies
Open
bo_sox48 (5202 DMod(G))
17 Dec 14 UTC
(+2)
RIP Norman Bridwell
The author and illustrator of Clifford the big red dog died on the 12th. He deserves a mention. He imagined and drew my early childhood hero.

http://tinyurl.com/kdzexod
1 reply
Open
pangloss (363 D)
16 Dec 14 UTC
Terrorism in historical perspective
An article by the late Fred Halliday. It's a quick read, but interesting nonetheless. Recent forum posts made me think of it, although it was written pre-ISIS.

https://www.opendemocracy.net/conflict/article_1865.jsp
5 replies
Open
Valis2501 (2850 D(G))
15 Dec 14 UTC
(+1)
woop woop woop
Looking for players for a fun, high-quality classic WTA, semi-anon 36 H 33 D Diplomacy game. Priority given to those from previous woop woop woop games.
26 replies
Open
Chaqa (3971 D(B))
28 Nov 14 UTC
(+8)
Mafia VI: The Search for Mafia V
Do not post in this thread until I give the "Phase has begun" message.
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Chaqa (3971 D(B))
28 Nov 14 UTC
MAFIA VI: The Search for Mafia V!

Tagline: Hostiles have infiltrated the UNS webDiplomacy and sabotaged her! Can you help take back the ship?

INTRODUCTION

Mafia is an educated guessing game of epic proportions. The objective of the game is to ban or kill all mafia members before they outnumber the rest of the town (ship). It's much like a game of poker because mafia members are also part of the town during the day and may manipulate the vote to their liking.

The game is typically very active, so the thread will get big quickly. However, it is essential to read the thread to play the game.

RULES

0. The GM reserves the right to adjudicate individual scenarios that arise during the course of the game at his discretion.
1. All players must vote at least once per game day.
2. All players are forbidden from posting screenshots of their role PMs.
3. All players are forbidden from using encryption.
4. All players are forbidden from using non-sanctioned PMing.
5. All players are forbidden from deleting previous posts of theirs.
6. All spectators and players who have been eliminated are forbidden from posting on all comment threads related to the game notes.
7. All players are forbidden from cheating.
8. All players are required to play to win.

ELABORATION

0. Given my lack of omniscience, I cannot create a rule to resolve all possible scenarios pre-emptively. In order to compensate for my inability to do so, I am permitted to resolve a given scenario however I please. I will resolve all scenarios as closely as possible to the written intention of the rules, and will present an explanation regarding the adjudication to the greatest possible detail (which does not compromise anything in-game) and as closely in accordance with the written rules as possible.

1. A minimum posting limit of one required post (with a vote included) has been set to reduce lurking. While inactivity is, on some level, an important part of the game of Mafia, players who provide nothing but a warm body serve only to reduce the degree of enjoyment and increase the degree of frustration of the other players in the game. Signing up for this game is an expression of commitment to taking it seriously – do not sign up if you believe you will not be able to spend any time on it.

2. This is more a formality than anything: all role PMs have been posted in the setup information later in this post, and all players (regardless of alignment) will receive identical copies of the vanilla town role PM. The point of this rule is to forbid "gaming" the role PMs to determine alignments; this is a game of reading people, not outguessing the GM.

3. Encryption is defined as posting an encoded message on public channels which an average person would require outside tools to decode. It is perfectly acceptable to leave "hidden messages" in your posts (for example, spelling out "I AM THE COP" with the first letters of every sentence), but as a rule of thumb, if you don't think the average webDip user could decode it without a decryption service, don't post it.

4. All in-game communications should be kept within the thread. The mafia will receive a QuickTopic thread for communicating with one another outside of the thread; aside from this, there should be no other forms of private messaging.

5. I don't think this will actually be an issue on webDiplomacy, since users aren't able to edit or delete their own posts anyway; but, if you in fact possess some means of deleting or editing your posts after you've submitted them, do not use it.

6. Players who have been removed from the game are no longer playing the game, and will not be permitted to comment on it in private messages or comment threads. A special chat room will be opened for individuals who wish to spectate on the game, or players who have been eliminated. Use these channels to discuss the game while it is still ongoing.

7. This is a catch-all rule intended to preserve the spirit of the game. If you’re considering saying or doing something that may be against the spirit of the game, PM me about it before saying/doing it and I’ll let you know whether it’s allowed or not.

8. This rule simply means that your actions should in some conceivable way advance your win condition as stated in your role PM. This rule is somewhat subjective, because the difference between a mistake and sabotage is sometimes hard to determine; I will err away from assuming malevolence where reasonably possible. This also means that if you need to leave the game for any reason, you should not simply drop out, but should message me first so I can determine the best course of action.

PENALTIES

The penalty for breaking one of the above rules is decided at the GM’s discretion, up to and including immediate removal from the game and/or sanctions from future games. Removal and/or sanction are instruments of last resort and will be used only if absolutely necessary. A player removed from the game may or may not have their role revealed on removal, depending on the circumstances surrounding their removal.


MISCELLANEOUS NOTES

SPAM
Spamming (defined as excessive content-free posting; or, excessive posting regarding subjects irrelevant to the game) is not banned by rule in this game. A mechanic exists to curb any advantage that spamming as a tactic may confer; please reference the “VOTING” section below for more information. Suffice to say that spamming isn’t worth anyone’s time in this setup, and it is frowned upon, so while you may not be *banned* from doing it, you still shouldn't do it.

VOTING
There are two levels of voting in this game. The first level of voting is for whom you intend to ban. Notate this vote with a pair of octothorpes before your intended vote target. (EX: ##VOTE Eden) You do not need to spell out your intended target's username fully; as long as I can understand who you're referencing you're good. If you don't use double octothorpes then I won't see it when I ctrl+f through the thread and your vote may not be counted.

The second level of voting is whether or not to employ the hammer mechanic. By default, days are set to 48 hours long, and nights to 24 hours long; however, players may instead elect to end the day as soon as a majority is reached (called a “quick hammer” or simply “hammer”). Notate this vote with a pair of octothorpes before the word end. (EX: ##END) The game will switch to the hammer mechanic for the duration of that day once a majority of players choose to do so.

If you are not able to vote before the hammer is dropped, you will not be penalized for failing to vote during that day.

If two or more players are tied at day’s end, the player with the oldest vote on him/her will be lynched.

REPLACEMENTS
A player wishing to drop out may be replaced with another person if the need arises before the end of the first day. Individuals wishing to serve as replacements must NOT join the out-of-game spectator chat. Replacement is not guaranteed, and after the first day no replacement requests will be accepted for balance purposes.

TURN DURATION
This game’s days will last 48 hours and nights will last 24 hours, unless cut short by in-game mechanics (e.g. hammer). Extensions may be granted at a moderator’s discretion, but don’t count on it.

MODERATOR TEAM
The moderator for this game is Chaqa. PM me with any concerns (yes this is allowed you jokers) and I'll get back to you asap.


FORMAT INFORMATION

19 players:

Town (14):
11 Crew Members (Redshirts/Vanilla)
1 Security Chief
1 Engineer
1 Marine

Alien Team:
4 Aliens (one factional roleblock, one factional kill)

Third Party:
1 Android

ROLE PMs:

Crew Member:
You are a Crew Member (Redshirt). During the day (the bright side of the moon) you may make an accusation against someone for being an alien; the candidate which reaches a plurality will be dissected at the end of the day. You have no night (dark side of the moon) actions. You win once all aliens and the android have been eliminated and your engines are repaired, assuming at least one crew member survives to the end of the game.

Security:
You are GUY FLEEGMAN, the Chief of Security! During the day (the bright side of the moon) you may make an accusation against someone for being an alien; the candidate which reaches a plurality will be dissected at the end of the day. During the night you may select one crew member to scan with Biometrics; at the end of the night you will be told whether that player is a crew member or an unknown reading (Alien or Android), unless you are locked in stasis. You win once all aliens and the android have been eliminated, assuming that at least one crew member survives to the end of the game. Additionally, you will receive a copy of the Crew Member role PM in the following message.

Engineer:
You are SCOTTY, the ship's Engineer! During the day (the bright side of the moon) you may make an accusation against someone for being an alien; the candidate which reaches a plurality will be dissected at the end of the day. During the night you may select one stasis pod to protect; if that player would otherwise be killed that night, the crew member will be saved, unless you are locked in stasis. You will be notified if your target was threatened that night, and your target will be notified that they were protected by SCOTTY. You may protect yourself, but not on subsequent nights. You win once all aliens and the android have been eliminated, assuming that at least one crew member survives to the end of the game. Additionally, you will receive a copy of the Crew Member role PM in the following message.

Marine:
You are CORPORAL HICKS, the Marine! During the day (the bright side of the moon) you may make an accusation against someone for being an alien; the candidate which reaches a plurality will be dissected at the end of the day. During the night you may select one crew member to attack with an pulse grenade; at the end of the night, if the player isn't saved by the Engineer, that player will be killed, unless you are locked in stasis. You have three grenades for the entire game (two pulse, one frag); after your second pulse grenade you will no longer be able to attack others. You may use the third grenade in a suicide attack (killing your target regardless of role and whether they were saved by the engineer) and yourself. This attack may be used at any time. You will not be saved from this suicide attack by Engineer intervention. If you are locked in stasis, you will be refunded for that grenade; if your target is saved by the Engineer, you will not be refunded for that grenade. You win once all Aliens and the Android have been eliminated, assuming that at least one Crew Member survives to the end of the game. Additionally, you will receive a copy of the Crew Member role PM in the following message.

Alien:
You are [ALIEN NAME], an alien! During the day (the bright side of the moon) you may make an accusation against someone for being an alien; the candidate which reaches a plurality will be dissected at the end of the day. During the night, you may talk to your alien partners, vote on who to kill and vote on who to trap. Your alien partners are <Alien Partner A>, <Alien Partner B>, and <Alien Partner C>. The target of your factional roleblock WILL be notified that they have been locked in their stasis pod for the night. You may vote not to kill someone and you may vote not to trap someone. You win once the Android has been eliminated and once either all of the Crew Members are dead, or nothing can stop you from eliminating all of the town players. Additionally, you will receive a copy of the Crew Member role PM in the following message. You may use, and must submit night actions to, this QuickTopic thread: <QuickTopic thread link>

Android:
You are ASH, the Android! During the day (the bright side of the moon) you may make an accusation against someone for being an alien; the candidate which reaches a plurality will be dissected at the end of the day. During the night, you may select one crew member to experience a statis pod malfunction; at the end of the night, if the crew member isn't saved by the engineer, that player will die, unless you are roleblocked. As an android, you do not need the protections of the statis pod, and therefore are immune to sabotage. If stabotage is attempted on you, the attacker will simply be notified "the sabotage failed." However, due to the lack of blood in your veins, you are not immune to the Biometrics scans of the ship's security team. You win once everyone else is dead. Additionally, you will receive a copy of the Vanilla Town role PM in the following message.
Chaqa (3971 D(B))
28 Nov 14 UTC
Opening Message:

The crew of United Nations Spaceship webDiplomacy awaken from their stasis pod slumbers to find the ship is oddly silent. Making their way to the mess hall for a post-hibernation feast after a months-long voyage through space, they cannot place what is different - but something is wrong. As they sit down and the robotic chefs begin placing their meals in front of them, the large screen at the back of the mess hall flickers on, and the Captain's face appears onscreen.

"Good morning gentlemen. Welcome to the UNS webDiplomacy exploration vessel. I know that we are all new crew members here, and have not gotten to know each other yet, but I'm afraid we must face a sort of... trial by fire."

"Some of you may have noticed the ship's engines are silent. I'm afraid we have been sabotaged. Intelligence from HQ reports that we have rogue operatives onboard the ship. Four aliens from the Metgamian Confederacy, using synthetic biosuits, have infiltrated the crew disguised as humans and re-routed our trajectory into a nearby sun. Additionally, a rogue Android boarded the ship and has sabotaged our engines so they only perform at 5% capacity. With these limitations, I barely managed to put the ship into a geosynchronous orbit around this planet. However, with the engines at low capacity, we must power primary life support with the solar cells. The local sun does not provide much power, however, so we will have only 48 hours at a time before we must re-enter stasis until the batteries can recharge. Intelligence suggests that both the android and the aliens can survive an additional 24 hours outside of stasis, however, so we must hunt them down in the day."

"Among you are an Engineer, a Marine, and a Security Chief. I know their identities, but to protect them from the hostile invaders, they must operate in secret. They, along with you, will have to hunt down these aliens in any way possible. We have enough reserve energy to perform one autopsy at the end of the day period, so choose wisely if you believe you've found an alien. I will only make contact with you all at crucial times to conserve energy. We cannot repair the ship until all rogue operatives are eliminated."

"Good luck, men. Good hunting. Captain Chaqa, signing off. I will contact you for your decision in 48 hours."

The game has begun. Role PMs are sent. You have 48 hours.
uclabb (589 D)
28 Nov 14 UTC
Andoid = SK with nightkill immunity as far as I can tell
bo_sox48 (5202 DMod(G))
28 Nov 14 UTC
But is not immune from scans.
Chaqa (3971 D(B))
28 Nov 14 UTC
Correct. the Android has nightkill immunity from the Aliens and the standard Marine attack, but NOT from scans or the Marine suicide attack.
Maniac (189 D(B))
28 Nov 14 UTC
In the absence of Captain Chaqa from the ship, we should appoint a first officer. Sure
Y we can't proceed without one. I therefore cease command, but unfortunately will now have to relieve myself of command under regulation 619 as I think our current mission leaves me emotionally compromised. I hope you enjoyed my brief command.
Okay. On the phone for the time being, so any points I make will be short. You will know when I am on a computer by the obligatory flavor post to add enjoyment to this game. Anyway, how should we start? I suggest we discuss day 1 lynch vs no lynch as it is at least hood for starting discussion.
Maniac (189 D(B))
28 Nov 14 UTC
I'm beaming down to the planet LasVegas now for some R and R. Will try to post again in GMT am, but have busy weekend planed. Please don't kill me in my absense. As I have to vote as part of the rules ##VOTE Uclabb
Maniac (189 D(B))
28 Nov 14 UTC
Boring, boring boring lynch v no-lynch. Surely lynch is a slam dunk?
uclabb (589 D)
28 Nov 14 UTC
Revenge vote. ##vote Maniac
Really uclabb, I expected you to have some more control than that.
bo_sox48 (5202 DMod(G))
28 Nov 14 UTC
Lol ^^
Also, can we get a player list, I don't see it in the OP.
phil_a_s (0 DX)
28 Nov 14 UTC
The issue with no-lynch is that it gives Mafia a free no-information turn. We need voting information and discussion out early, and there's no way we can have a discussion without the threat of a lynch.
Maniac (189 D(B))
28 Nov 14 UTC
ghug: confirmed
bo_sox: confirmed
stupidfighter: confirmed
uclabb: confirmed to play as SK
tvrocks: confirmed
Vashta: confirmed
Mintyboy4: confirmed
Jeff Kuta: confirmed
y2k: confirmed
Maniac: confirmed
Yoyoyozo: confirmed
captainmeme: confirmed
Fluminator: confirmed
ALEXEXTREME: confirmed
thdfrance: confirmed
phil_a_s: waiting for confirmation
OB_Gyn_Kenobi: confirmed
Sandgoose: confirmed
uclabb (589 D)
28 Nov 14 UTC
Maniac shhhhhhh
Chaqa (3971 D(B))
28 Nov 14 UTC
Ah I knew I forgot something.

GM:
0. Chaqa

1. ghug
2. bo_sox48
3. stupidfighter
4. uclabb
5. tvrocks
6. VashtaNeurotic
7. Mintyboy4
8. Jeff Kuta
9. y2kjbk
10. Maniac
11. Yoyoyozo
12. captainmeme
13. Fluminator
14. ALEXEXTREME
15. thdfrance
16. phil_a_s
17. OB_Gyn_Kenobi
18. Sandgoose
19. guak
@Maniac: Number it please and remove the confimed thing. Also phil_a_s is playing no need for waiting for confirmation
@Maniac: Nevermind. X-post with Chaqa.
uclabb (589 D)
28 Nov 14 UTC
So if we want to start with a process question, I hope that it isn't lynch/no lynch. Like it has been in all of the other games, the answer is lynch.

The process question that is unique to this game that I would like to bring up is the action of the marine. In particular, we should all agree that the marine should not suicide on his primary accuser. Why is this? It's not necessarily because his accuser is less likely to be an alien- in fact, probably sum total he is more likely to be one. The reason is that we as a ship want to build into the game incentives to talk as much as possible. We already have one incentive to shut up, namely the android, who likely is just going to mow down the big talkers until he is stopped, just as guak did last game. If we pair that with the marine kamikazeeing on his attacker, we will be a ship paralyzed by fear and inaction, and the aliens will take over easily.
bo_sox48 (5202 DMod(G))
28 Nov 14 UTC
Not lynching on day one is stupid. It wastes the town's time. Lynching can kill scum. Scum kills can't. Less lynching means that, in terms of the ratio, scum have more opportunities to kill who they want. Besides, every lynch provides information, no matter how small, and even if we lynch town, we might be able to catch a scum slip out of it.
tvrocks (388 D)
28 Nov 14 UTC
It seems like lynching on day one would still be a bad idea... whatever though.
#vote mapleleaf
tvrocks (388 D)
28 Nov 14 UTC
now that i've gotten my post for the star out of the way, look forward to playing. ignore the #vote mapleleaf
Fluminator (1500 D)
28 Nov 14 UTC
I knew I joined this crew at a bad time...
In terms of lynch vs. no lynch, we should lynch. Definitely.
A question I would be interested in knowing is getting everyone’s prior experience with mafia.
I have played many games live (which are totally different) and some games on this site: http://forum.mafiascum.net/
I don’t think the marine should suicide for a very long time. It is better to have him alive, even without powers, as he is an easily provable town role. I think the only time he should maybe consider it is when doctor is dead and he has been revealed as a power role. Then those pesky aliens will be killing him soon anyway and he may as well go out swinging.

Also, I’m used to 2 week phase games, not 2 day phase games. So this will be interesting.
@tvrocks: Actually it would be ##VoteMapleleaf. It may be prudent to put in some more reasoning behind that remark.
uclabb (589 D)
28 Nov 14 UTC
##vote tvrocks
Jeff Kuta (2066 D)
28 Nov 14 UTC
I am crew member #8.
I think we should lynch someone every night.
tvrocks (388 D)
28 Nov 14 UTC
played a few live games (i think the biggest group was 8) first time in a forum game.
tvrocks (388 D)
28 Nov 14 UTC
@vashta I know, which is why i put only one. (i had seen 2 votes prior to it and it had explained it earlier. i didn't want it to actually be put down, and wanted to have my vote for later)
tvrocks (388 D)
28 Nov 14 UTC
put only one #

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2281 replies
Hairball (100 D)
17 Dec 14 UTC
Email Notices
I am unable to find a way to have all in game communication forwarded to my e-mail address. I assume either I am missing it or this functionality does not exist. Can anyone shed some light on this?
5 replies
Open
KingCyrus (511 D)
17 Dec 14 UTC
Wait time for Mods
How much time is it usual to wait for mods to respond to an email?
7 replies
Open
bo_sox48 (5202 DMod(G))
17 Dec 14 UTC
(+2)
#IllRideWithYou
http://mic.com/articles/106442/australians-show-the-world-exactly-how-to-respond-to-terrorism-with-ill-ride-with-you?utm_source=policymicTBLR&utm_medium=main&utm_campaign=social

I really love this.
0 replies
Open
Jamiet99uk (1307 D)
07 Dec 14 UTC
Mute in games
When an opponent stabs you, it's annoying, of course - but it's all part of the game, and I always attempt to keep communications open in case something can be salvaged later on.

When an opponent stabs you, and also immediately mutes you in the game.... what the actual fuck?
13 replies
Open
acornist (1023 D)
16 Dec 14 UTC
Fix Huxhxh
For the players from Huxhxh who were committed and want to play - here's another chance. PM for the password.

http://webdiplomacy.net/board.php?gameID=152200
0 replies
Open
orathaic (1009 D(B))
16 Dec 14 UTC
(+2)
Tories, what the ever-living fuck?
http://www.theguardian.com/commentisfree/2014/dec/14/immigration-rule-change-assault-britishness-money-citizenship-rights?CMP=fb_gu
3 replies
Open
Jeff Kuta (2066 D)
16 Dec 14 UTC
Modern Silent Anon WTA-3
gameID=151900

Need 3 more within 3 hours for high quality gunboat game.
1 reply
Open
kremen (106 D)
15 Dec 14 UTC
Looking for some Modern players
http://webdiplomacy.net/board.php?gameID=152141
4 replies
Open
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