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A place to discuss topics/games with other webDiplomacy players.
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Rugrat (100 D)
01 Feb 11 UTC
The game Hello my Brothers 3
It was clear from the first year that 3- 5 players were working together. That ruins the live games. Russia, England, and France made moves no one would make in a game with unknowns.
12 replies
Open
pastoralan (100 D)
01 Feb 11 UTC
Pre-Pause for US Storm?
So pretty much the whole northern US is getting whacked by a storm, and I know I'm not the only person who might be without power for a good long time. Perhaps those of us in the path should vote pause, with the understanding that the other players should also pause if we vanish for a couple of days.
17 replies
Open
thedayofdays (95 D)
01 Feb 11 UTC
Leisurely Playing the Game of Diplomacy
Perhaps it's just me, but do some people take this game way too seriously? Here I am, playing Diplomacy for fun, countlessly running into people, other players, that I can't help but to assume have a dictionary nearby whenever they play the game. Intimidation via vernacular, if you will. And to be honest, I find this concept incredibly humorous. Anybody else?
16 replies
Open
Ges (292 D)
01 Feb 11 UTC
Pick up Italy in a locked 24 hr low-stakes WTA game?
gameID=46247

Italy is at 7 SCs but about to hit 5. The players in the game have been very dependable -- no other NMRs up to 1905. A good bet for a decent player who enjoys negotiation. The password is playfair.
0 replies
Open
samdaman02 (100 D)
01 Feb 11 UTC
Cool!
Guys please join cool! the game..
0 replies
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rayNimagi (375 D)
31 Jan 11 UTC
Need 1 More Player for Newbie Game
See inside
11 replies
Open
IKE (3845 D)
31 Jan 11 UTC
Today is my web dip birthday
I just turned 2 and have not learned a damn thing yet. Maybe when I'm 3 I will know how to play this game:)
Happy birthday to anyone else who has the same web dip birthday.
14 replies
Open
obiwanobiwan (248 D)
01 Feb 11 UTC
This Time On Philosophy Weekly: "Will you be kind enough to justify your existence?"
The above quote is from my SECOND-favorite playwright of all-time (we ALL know who my favorite is) Mr. George Bernard Shaw, who was staunchly of the opinion that life SHOULD have a purpose, and that if it didn't...well, he didn't look kindly on that, but let's focus on the positive--IS there such a thing as "purpose/justifying your existence?" Is it granted naturally, or obtained? Can it be lost? WHAT IS IT? And if there IS no justification for existence...what THEN?
1 reply
Open
Baskineli (100 D(B))
30 Jan 11 UTC
Anonymous games are evil - discuss
I consider FTF Diplomacy to be the purest. When playing FTF, you often know who are the players you are playing against, you know their history and how they play. This allows a more intricate diplomacy. By playing anonymous games on WebDiplomacy, we ignore the most fundamental side of FTF Diplomacy - history.
63 replies
Open
Indybroughton (3407 D(G))
30 Jan 11 UTC
PPSC v WTA: A top 100 GR player fails to understand the controversy around 17 17 games
As so eloquently stated in a post yesterday, "PPSC is NOT a gentleman's game. PPSC isn't anything good."

Please elaborate. I promise a good faith attempt to try to understand why PPSC games are inherently evil.
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☺ (1304 D)
30 Jan 11 UTC
I suppose then, Indy, that you disagree with the assumption that after gaining 18 SC's, your "ally", being more powerful, would just wipe you out. Since this is a fundamental assumption built into the game, I don't think there's much more we can discuss on the matter.

But think of it this way: The goal of the game is to get to 34 SC's. It's just assumed that once you get 18, you can get all 34.
Maniac (189 D(B))
30 Jan 11 UTC
@figles - "if a game reached a 16-14-4 situation, it is in player 2s interests to let P1 win rather than try and stop this." You're assuming that every player care about the points or GR - this is clearly not true, some people do actually play for fun, or to be bloody minded, or just to bunk off work. I could give you more than 1 example where I could have soloed easily but settled for a draw for a number of reasons which had othing to do with me chasing GR or points.
Maniac (189 D(B))
30 Jan 11 UTC
@smily face - there are 100s of possibilities where a 18 strong SC player would never get to 34, take for example an austrian win which includes, russia, balkans, turkey and parts of italy and germany but not enough fleets to force his way past Ionian Sea. There are also recognised stalemate lines where less than 17 SCs can hold off larger combined powers. If your arguement for WTA over PPSC is based on the fact you believe almost all 18SC powers would win all 34SCs - then your arguement is flawed
Maniac (189 D(B))
30 Jan 11 UTC
@Indy - thx for my +3 - that takes me to......+3
☺ (1304 D)
30 Jan 11 UTC
Maniac: That is actually one of the reasons for the assumption. Because tactically, diplomacy is not real life. In real life, any real force that much larger could obliterate them.
Maniac (189 D(B))
30 Jan 11 UTC
@smiley face - not true, superior numbers can have the advantage on level playing fields, but wars are not fought on level playing fields. A small army holding a good position could easily hold off a larger force. I reackon about 10 units could hold off an 18 strong force in diplomacy under the right circumstances.
Maniac (189 D(B))
30 Jan 11 UTC
correction 9 units could hold off an 18 unit army.
Maniac (189 D(B))
30 Jan 11 UTC
no, i was right the first time, you would need 10 units just to be sure.
figlesquidge (2131 D)
30 Jan 11 UTC
You only need 4...

And I know people don't just play for points, but those who don't play for points won't care whether its PPSC or WTA. I'm merely helping explain the flaws in PPSC gameplay
Maniac (189 D(B))
30 Jan 11 UTC
@figles - i don't play for points (all the time) and do care if it's PPSC or WTA because it affects how my fellow players think and what their objectives are.
Alderian (2425 D(S))
30 Jan 11 UTC
The WTA/PPSC argument boils down to the value of a Strong Second. In WTA, Strong Second = Biggest Loser, and not in a good way.

Regarding survives in WTA, I have always viewed it thusly... If someone solos, then someone is at fault. If you survived, then there is a good chance you were partly or wholly at fault. If you were eliminated, then there is a good chance you were not. Therefore eliminated > survived.
Alderian (2425 D(S))
30 Jan 11 UTC
Oh, and I do agree that WTA has flaws, specifically the elimination of small powers once the chance of someone soloing is gone.

I would prefer a system where you get experience points rather than betting points. You get a point for winning or for the game ending without anyone winning. (i.e. playing well.) You lose a point for surviving. (i.e. playing poorly) You lose 5 D for going CD.

Or something like that.
figlesquidge (2131 D)
30 Jan 11 UTC
@Ald - I've long been a supporter of removing PPSC, and instead having a "deposit" you got back finishing a game.
Indybroughton (3407 D(G))
30 Jan 11 UTC
@Maniac Actually, if you read the link from Allan's article, he does declare that taking 18 is a surrogate for being able to take all 34. And since he is the creator of the game, I think Smiley is right, I have a difficult time claiming that ending up with 16 is any better than having already been defeated, as in the end, we are all dead.


Having said that, clearly almost all of the Dip games played diverge from the original game rules. In those rules and by the creator's intent, each Dip game is to be played on its own merits, ideally absent of prior information as to the other players' skills, tactics, or inclinations. And each game's results are to stand on their own. So any system that (1) reveals identities of players (2) gives out points for any result other than winning or preventing a win (3)precludes communication between players is clearly at odds with the intent of the creator. Does that make those systems/games bad? or worthless? No. It makes them variants. If you play gunboat, without communication - not pure Dip. If you play with identities revealed - not pure Dip. If you reward losers differentially (I get more points for 10 SC than you do for 1 SC) - not pure Dip. I'm sure I've forgotten some key ingredient here, but I presume that only those who are playing original board....anonymous players....WTA....with communication are playing the same game as Allan Calhamer played. The rest of us are greatly enjoying variants that are no more "right" or "wrong" than are those who prefer the spin-off "Upwords" to the original game "Scrabble".

But it's good that WebDip and other sites offer a "big tent". If only purists could play, then all seven of them would enjoy a very short and boring lifespan before the site went under.

Viva la difference!
I just don't understand why people can't play with a WTA mindset in PPSC games. I play mostly PPSC and I always try to stop the solo if I can. I think this is more a matter of people not understanding the spirit of the game than of a flawed system
figlesquidge (2131 D)
30 Jan 11 UTC
@Indy - Well if you look around you'll probably find AWTA is the most common game played. Also, you've answered your own question: People have a problem with PPSC because it isn't treated as a variant.

I've asked Ghost to recompile GR counting all games as WTA, just to see how much difference it makes.
Indybroughton (3407 D(G))
30 Jan 11 UTC
I think you perceive of the original "spirit of the game" (which is clearly WTA) as being the only "spirit of the game" possible. I want to win, and will try to stop solo's, but I see nothing inherently wrong in PPSC with a 17 17 tie. Just as I see nothing wrong with a game where identities are known (yes, it allows for prior knowledge, but compensates with the enjoyment of playing with friends) nor a gunboat game (yes, it precludes communication, but there is some joy in a mainly tactical exercise.

Why must the WTA mindset be the only correct mindset, and anonymous play be the only correct style, and non-gunboat be the only appropriate style?
Indybroughton (3407 D(G))
30 Jan 11 UTC
Goldfinger, let me ask you that...
centurion1 (1478 D)
30 Jan 11 UTC
drawing is certainly part of the spirit of the game.... to cut out drawing would be....... ummmmmmm....... retarded.
Indybroughton (3407 D(G))
30 Jan 11 UTC
how can you play games that allow zero private communications and feel like you are playing "Diplomacy"? How is that playing a game with a "diplomacy mindset"?
Indybroughton (3407 D(G))
30 Jan 11 UTC
Actually, centurion, according to the article by AC, drawing as a means to stop a solo is certainly part of the game. Drawing 17 17 (as I endorse) certainly would make him roll over in his grave....
Jimbozig (0 DX)
30 Jan 11 UTC
Diplomacy is achieved through communication. Communication does not have to occur through a private dialogue.
I am no fan of gunboat games, and that's not what I was really talking about, so I'm going to skip that issue. I agree with you on anon play. I only do anon games because that's how you ensure good games on this site. I have nothing against non-anon games, and I don't see why it matters that you see who the other person is. But as I said in the other thread, if you are playing with new players and have a high ranking, then you are at a disadvantage, but again, I view that as a challenge, not a problem. And I don't see anything wrong with 17 17 draws if they are actual draws. I was in a game a little ways back where it was a 17-15-2 draw, because I simply could not break the opposition.
centurion1 (1478 D)
30 Jan 11 UTC
STALEMATE. people reach 17 17 splits naturally sometimes.

i dont like 17 17 orchestratred splits myself however.
Indybroughton (3407 D(G))
30 Jan 11 UTC
Allan Calhamer would ROLL OVER in his grave to hear one propose that a Diplomacy game without private dialog (written or verbal) was the Diplomacy he created. It is a valid variant...but let's not seriously argue that it is Allan Calhamer's Diplomacy, yes?
centurion1 (1478 D)
30 Jan 11 UTC
are you allan calhamer i agree with you but stop talking for the man its annoying as hell and makes me want to disagree with you.
Indybroughton (3407 D(G))
30 Jan 11 UTC
lol sorry, good point, just pointing out what i recently (20 minutes ago) learned in reading his articles. It is a bit overbearing, eh :)
figlesquidge (2131 D)
30 Jan 11 UTC
^^I would hope he hasn't been buried yet...
Indybroughton (3407 D(G))
30 Jan 11 UTC
lol wasn't sure about that.... perhaps he'll hop on here and participate. Has anyone here ever played Dip with him?
figlesquidge (2131 D)
30 Jan 11 UTC
Fyi: You'd be 100th by GR if all games were treated as WTA.

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100 replies
Alderian (2425 D(S))
29 Jan 11 UTC
In memory of charlesf
charlesf appeared on the webdip scene on December 10th of 2010. He had one bad game experience so came to the forum to both talk about how this site could be better and to get a better quality game going.

He was last seen on January 10th of 2011 when he had the audacity to leave his country in Civil Disorder in that game.
22 replies
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dgtroop53no (0 DX)
31 Jan 11 UTC
last person to post wins
999999
0 replies
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Hermes (100 D)
31 Jan 11 UTC
1 slot left!
http://webdiplomacy.net/board.php?gameID=48732
0 replies
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Hermes (100 D)
31 Jan 11 UTC
New Live Game starts at 9pm GMT
http://webdiplomacy.net/board.php?gameID=48721
0 replies
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centurion1 (1478 D)
30 Jan 11 UTC
how to lose a game.
http://webdiplomacy.net/board.php?gameID=48551

sweet mother of jesus your name suits you quite well.
40 replies
Open
djbent (2572 D(S))
31 Jan 11 UTC
live game today (mon jan 31) at 10am eastern?
i know i should post this in the live games thread, but oh well.
i would like to play a quality live game today at about 10am eastern (4pm spanish time, in about 3 hours) -- classic, small pot, anonymous or not, full press. any takers?
13 replies
Open
Furball (237 D)
28 Jan 11 UTC
Diplomacy: Best approach?
I'd just like to discuss about how to approach in compromise and resolve through diplomacy. I'd like to know your guys opinions about what you think is the best form of diplomacy.

I'd also like to ask your guys opinions about what basis you guys form when creating an alliance. As in, do you guys form rules to be kept when you guys make an alliance?
21 replies
Open
MadMarx (36299 D(G))
24 Jan 11 UTC
WACcon (Seattle) 2011
Dumbass of the Tournament Award: MadMarx
66 replies
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Serioussham (446 D)
27 Jan 11 UTC
One last game.
A dynamic game would be nice.
15 replies
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airborne (154 D)
31 Jan 11 UTC
My First Commentary
The quality should be better going to fix those issues soon I hope.
http://www.youtube.com/watch?v=d_OhOUiWeMQ
0 replies
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Troodonte (3379 D)
27 Jan 11 UTC
Another Big Pot Gunboat
Post your interest and conditions
It will be Anonymous and WTA. Buy-in > 200 D (to discuss).
36h (to discuss) with COMMITMENT TO FINALIZE (this is important!).
70 replies
Open
The Czech (40398 D(S))
30 Jan 11 UTC
Gunboats?
Anyone up for Live gunboats?
30 replies
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Tolstoy (1962 D)
28 Jan 11 UTC
The Revolution WILL Be Televised
http://english.aljazeera.net/watch_now/
22 replies
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Kingdroid (219 D)
30 Jan 11 UTC
Maybe this should be deleted? lol
http://webdiplomacy.net/board.php?gameID=7239#gamePanel
8 replies
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basvanopheusden (2176 D)
29 Jan 11 UTC
Why can’t I surrender?
My proposal: let players vote for resignation, and if everyone agrees, the game ends.
28 replies
Open
iMurk789 (100 D)
28 Jan 11 UTC
CoHO
just wondering if anybody else on webdip enjoys the scrumptious online action of this game
10 replies
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gunboat in the ancient med!
join epicicity, the epic game of epicness!48548
0 replies
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gunboat in the ancient med!
join epicicity, the epic game of epicness!
0 replies
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idealist (680 D)
28 Jan 11 UTC
Resolved: Democracy flourishes through compromise
discuss
21 replies
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SkitchNM (100 D)
29 Jan 11 UTC
I think I've played way too much Diplomacy lately
Every time I watch the news, I can't help but think: Egypt has gone into CD!
12 replies
Open
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