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A place to discuss topics/games with other webDiplomacy players.
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fullautonick (713 D)
09 Mar 09 UTC
Who's up for a public press game!
Global chat only. No secret messages.

http://www.phpdiplomacy.net/board.php?gameID=9313
0 replies
Open
fullautonick (713 D)
09 Mar 09 UTC
STFU!(gunboat)
who's up for a gunboat game!

http://www.phpdiplomacy.net/board.php?gameID=9312
0 replies
Open
Gobbledydook (1389 D(B))
07 Mar 09 UTC
5000 finished games!
Now, we have 5000, yes, 5000 finished games!
Congratulations to Kestas as well as all of us, who contributed to play 5000 games.
12 replies
Open
game for noobz like me. no one over 100 points.
http://phpdiplomacy.net/board.php?gameID=9300 join :D
1 reply
Open
Ivo_ivanov (7545 D)
08 Mar 09 UTC
UNPAUSE request for game Ragnarok-2
Hello, can I ask a mod to unpause the game: http://phpdiplomacy.net/board.php?gameID=8099

It was paused after a multi-accounting ban and we have 2 people that have not logged-in for over a week.
4 replies
Open
zestythelemon (950 D)
08 Mar 09 UTC
NEW FAST GAME: Allegro non troppo
http://phpdiplomacy.net/board.php?gameID=9309

2 hour turns. Please join. :D
0 replies
Open
Maniac (189 D(B))
08 Mar 09 UTC
Gunboat - 12 hr turns
Anybody fancy a quick gunboat game? Only 5 points

http://www.phpdiplomacy.net/board.php?gameID=9307
1 reply
Open
airborne (154 D)
06 Mar 09 UTC
New Game?
I'm up for a new game I checked the game section and only 5 games which are only 5 points.
1 reply
Open
LitleTortilaBoy (124 D)
05 Mar 09 UTC
I think we need an unpause here.
http://www.phpdiplomacy.net/board.php?gameID=8858

Everybody's done it except Austria, and he signs in but doesn't vote on it.
4 replies
Open
njrsax (100 D)
08 Mar 09 UTC
The Game -7 ......45 mins to go!
4 more players need, PPSC, 50 point by-in
http://www.phpdiplomacy.net/board.php?gameID=9277
0 replies
Open
Baquack (347 D)
08 Mar 09 UTC
(coasts and supports)
Can an army in moscow support hold to a fleet st petersburg (north coast)? Can an army in gascony support hold to a fleet spain (south coast)? Can an Army in rumania support hold to a fleet bulgaria (south coast)?
Thank you
9 replies
Open
milestailsprower (614 D(B))
08 Mar 09 UTC
vini, vidi, ego volo domus
I do not study latin, so i just tried a translator.
Join teh game folks!
And the phrase is supposed to say I came, I saw, I want to go home
Oops, I forgot to translate go...
26 replies
Open
xgongiveit2ya55 (789 D)
08 Mar 09 UTC
Game: A7X
http://phpdiplomacy.net/board.php?gameID=9287

Who created this game? And is it, or is it not, named in honor of (in my opinion) the greatest band of all time?
1 reply
Open
Corlon (100 D)
08 Mar 09 UTC
Corm
http://phpdiplomacy.net/board.php?gameID=9297

New game room just opened, just trying to learn an introductory game, so basically free credits to the more experience, hurray!
0 replies
Open
Arcturus (148 D)
08 Mar 09 UTC
2 new low point games
a 12hr/phase normal game (10pts)
http://phpdiplomacy.net/board.php?gameID=9294
and a 24/hr gunboat game (5 points)
http://phpdiplomacy.net/board.php?gameID=9293
0 replies
Open
Invictus (240 D)
07 Mar 09 UTC
I open Firefox and it's just a blank white screen.
What did I do and how can I fix it? Using Safari sucks.
5 replies
Open
P.Ginsberg (125 D)
07 Mar 09 UTC
Talisman
Anyone played it?
5 replies
Open
Zapyx (100 D)
06 Mar 09 UTC
Random Events
What are your thoughts?
25 replies
Open
airborne (154 D)
06 Mar 09 UTC
New Game
http://phpdiplomacy.net/board.php?gameID=9266
The European Crisis II
10p buy-in, 24h phases
1 reply
Open
Ursa (1617 D)
07 Mar 09 UTC
LIVE Diplomacy game!
Some people interested in a live game? Europeans only! B)
4 replies
Open
TheGhostmaker (1545 D)
22 Feb 09 UTC
Have you played a variant game?
I would like to make a start to the database sorting issue by identifying as many of the variant games as possible.....
62 replies
Open
TheGhostmaker (1545 D)
21 Feb 09 UTC
Volunteers wanted
I would like to get hold of about 30-50 volunteers to help me trawl through the database, finding games that are:
42 replies
Open
EdiBirsan (1469 D(B))
18 Jan 09 UTC
Promote phpDiplomacy.net
I have been promoting Face to Face mainstream event play at every chance I get here.
However, you all can also help promote this site's community in the rest of the hobby by writing articles on your games or your special events and the community here.
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figlesquidge (2131 D)
24 Jan 09 UTC
cg- just read your plan for your article.
I expect you thought of it, but I think some of the best features are that you can sign in to your games to converse or make orders whenever suits you, and can always get hold of enough players without having to meet up with a group of strangers.
Onar (131 D)
24 Jan 09 UTC
Hm, well, even when my friends and I play in RL, we stab each other often. I just don't want to piss anyone off.
cgwhite32 (1465 D)
24 Jan 09 UTC
Hi figle - thanks for that input. I had thought of the second, but not the first, surprisingly. Going to have a bash at it tomorrow morning.

Onar - you can't play without stabbing people! Perhaps we can get you in a nice friendly game?
Signalseven (116 D)
25 Jan 09 UTC
PROMOTE THIS SITE! :)

Bump.
cgwhite32 (1465 D)
25 Jan 09 UTC
Been somewhat delayed by the use of the computer by my girlfriend! May have to write it out by hand, then type up later. A shameless bump!
cgwhite32 (1465 D)
25 Jan 09 UTC
bump again.
cgwhite32 (1465 D)
26 Jan 09 UTC
reminder bump - work is progressing on this, and not forgotten. Unfortunately, work is also busy :s
Signalseven (116 D)
27 Jan 09 UTC
This thread was falling and is to important to have drop off.

BTW. I showed the site to a few people who I used to play MtG with and while I'm not sure if they are going to join the site we are planning a FtF game very soon. It will be everyone's first time playing so I'm acting as judge while sitting out. I'll let you guys know how it turns out.
bump
cgwhite32 (1465 D)
27 Jan 09 UTC
Ok - just had a spare hour, so drafted something **very** rough up that needs a few facts and figures checking (see the underlined bits with no entries.)

Please be gentle, and constructive criticism only!
cgwhite32 (1465 D)
27 Jan 09 UTC
Play by website – The Next Generation.

John Buchan, 1st Baron Tweedsmuir was a rather obscure Scottish novelist, poet, and politician, and was most notable for being Governor-General of Canada from 1935 to 1940. Rising from his lifetime of mediocrity, he once said, “We can pay our debts to the past by putting the future in debt to ourselves.”

This seems a rather apt quote with which to consider the rapidly changing ways in which the game of Diplomacy is played in modern times. Many readers will be familiar with the progression of Diplomacy from face-to-face play, through remote play first by letter, and then by email. What is a more recent phenomenon is the play-by-website development. Some websites have been around for some time. Diplomacy.ca was established as a bulletin board in the mid 1980s, and as a fully developed website since 1999. However it is with web-based interactivity that Diplomacy has taken off. Dipbounced and phpDiplomacy were the first to be established, and with the latter being open-sourced, a number of other websites later ensued.

As an active face-to-face player, and a committed member of the php-Diplomacy.net website, there are a number of interesting comparisons to make regarding play-by-website (PBW) versus face-to-face (FTF) and other forms of playing the game.

PBW – The advantages:

For many newcomers to the hobby, or indeed those returning to it, the web is one of the first places to start some research. Many will have lost touch with university friends or the networks they used to play with, or simply have no-one to play with.

The advantages of PBW are instantaneous. phpDip is a community of over _________ players from all around the world, with around 200 games currently progressing and a regular turnover of games waiting for new players. Signing up is easy – choose a username (more on this later), and you have 100 points, or credits, to fritter away in games which you can join instantly. Each game has a ‘pot’ varying from 5 points per player (totalling 35 points for the pot), anywhere up to thousands for the more experienced players. There are two types of game – points per supply centre (PPSC), where the winner gets the lion’s share of the pot and the remainder get a proportion according to their surviving centres, and winner takes all (WTA). Win, or draw, in this form of the game and you get a share of the pot. Lose, and you lose your stake! The points system was introduced by the founder of the website, Kestas ________, for a number of reasons – to limit the number of games played by new players, to set up a hall of fame for the top 100 players, and to give a little extra edge to competitive play.

The actual input system for orders is remarkably simple – even the most computer averse person could work it out! A series of drop down menus allow you to select where you want each army or fleet to move. There are also discussion tabs for each country, and a global tab, where you can write to each country individually or to all of them at once. Furthermore, a map displays the current positions of units, as well as the last set of moves ordered, which can also be displayed in text form. All moves are historically stored too, so you can look back through the course of the game to achieve some context to a certain set of bizarre moves from one player. In essence, everything you need to play the game is stored online in one simple place.

phpDip also has a forum where the online community can post create topics to discuss. This is one of the best parts of the online community. At the touch of the button, you can contact players from all over the world, ask questions about tactics, strategy and the rules, advertise a new game recently set up, and also post in more irreverent topics, such as ‘Diplomacy People – Who are the most awesome ever?’ – a rating game to discover who is the historical figure most likely to have come out on top in a game of Diplomacy. This now has well over 600 posts! There have also been some extremely interesting historical debates, regarding Alexander the Great, the context of the Iraq war, and other matters.

Recent additions to the site have seen the development of a league system, now in its first season, and a Cup, now in its second season. There are six leagues, each with seven players who play each other in a round robin of five games. All the leagues are seeded, so each league is comparable in ability to each other. After the end of the first season, the best players will form a premier league, and so on down the chain. The leagues have been incredibly competitive, but not so much as the knockout cup, where it really is every man for himself!

PBW – The disadvantages.

Inevitably there are always problems when playing Diplomacy. In occasional FTF games amongst friends we have found that one player, once stabbed, storms out in a huff not to return. With the anonymity of online player, where users are entitled to choose any username they want, drop-outs – civil disorders - are common enough. Fortunately, there is a system where players can sign up for these countries, and a significant number of these are replaced within a short period of time, and do not impact hugely on gameplay. There are also those CDs which are less attractive – the one or two centre Austria about to be overwhelmed by the Juggernaut, but these tend to be demolished quickly enough, so that the next phase of the game moves on relatively quickly.

Another more serious problem of PBW is multi-accounting. This is literally where someone has signed up for more than one account, and then uses the second (or in some rare cases, third, fourth and fifth) accounts all in the same game to help the initial account achieve victory. There are a number of moderators, in addition to the site admin, whose job it is to remove these accounts and the points earned from them. In addition, the many regular members of the site are extremely hot on spotting any multi-accounting. Bar the odd new user trying his luck, this seems to be a deteriorating phenomenon.

Meta-gaming – creating alliances across games is also strongly frowned upon, but is acceptable in the league system, simply due to the tall-poppy syndrome. If one player gets an early lead in the first couple of league rounds, it is in all the other players interests to gang up on him in the later games, and his job to stop them!

Finally, the ability of users to hide behind an anonymous handle (name) on the site can cause some problems. It is the opinion of some members that if actual names were used, it would reduce the occasional outbursts of poor language and behaviour. I hasten to add that this could happen in any form of the game, and generally speaking, it is quite rare.

Conclusion

Many Dip players regularly complain how hard it is to get seven players together for several hours to play the game. Often, unless you are in a club, or go to tournaments, it is nearly impossible, and you are reduced to playing variants for less than the full compliment of players.

With PBW, you can play as many games as you want at any time of the day with as many different people as you like. Most players on phpDip have about 4-6 games on the go at once. Some students have more, others less, depending on how much free time they have. It really is an enjoyable community, with challenging players too. The top players on the site have an incredible win ratio of 52% - yes that is wins, not draws – out of over 100 games played. If you really want to pit your wits against some of the best, and some of the most friendly, players in the world, then www.phpdiplomacy.net is the place to go.
it would reduce the occasional outbursts of poor language and behaviour. I hasten to add that this could happen in any form of the game, and generally speaking, it is quite rare.
=============================================
Occasional? Rare? Now THAT is a satire. The rest of the article is spot on though.

Ivo_ivanov (7545 D)
27 Jan 09 UTC
You might want to turn this into an advantage :)
"While poor language and immature behaviour might be an unpleasant side effect, it is for certain you will suffer no physical damage, unlike in some FTF games."

Good man CG - nicely done!
EdiBirsan (1469 D(B))
27 Jan 09 UTC
I will send CGWhite comments privately.

Centurian (3257 D)
27 Jan 09 UTC
I commend your work CG. However, I'm going to try to give you some hopefully constructive criticism. I hope this is gentle and if I sound like an A-hole it is only because I should be writing an essay myself and I have my own structural problems.

Although everything you say in the article is valid and topical, it reads like a list. You have brief paragraphs outlining various nuances associated with Php. Someone unfamiliar with the site might find the discussion on the point system particularily difficult to follow. The PPSC vs WTA section is like an aside, perhaps an entirely new article could be made on their differences/the incentives they create. But it would be enough to say that player's are limited from joining too many games initially by getting a finite number of DIpPoints to wager on the games. The stuff about the leagues and cup could be replaced by noting established levels of various competition, some of which is highly organised, where you can win internet glory. What I'm getting at is, overall, it needs to be streamlined.
It also has weird sentences like "The advantages to PBW are instantaneous." I assume that isn't what you mean. You just did it in an hour though so that isn't surprising at all. By your own admission it is rough.

I also have a problem with the structure. You start with a history of internet diplomacy, something about an internet bulletin and a Canadian governor-general. This needs to be cut in half, it doesn't really go anywhere, the real article begins in the third paragraph.

You then go into the advantages in detail. This is great. Hundreds of ongoing games and always a game needing another player. You play at your convenience and at your own speed, with a simplisitic and user-friendly interphase. That is what you want the article to focus on. You are promoting the site. Remind people about the pains of other ways of playing (human GMs for email, hard to get 7 people together for FtF) that are all solved by our wonderful site here. All of which you do really, but don't get bogged down. The worst thing that can happen is the reader starts skimming the advantages section.

Unfortunately, all the good things in detail are then followed by the bad things in detail. I come away from your article thinking about the second half. A site plagued by multi-accounting, CDs and meta-gamers. The conclusion isn't strong enough to remind me that I should ignore the disadvantages. It has sentences like "Some students have more, others less, depending on how much free time they have." That doesn't really tell me anything.

Suggested structure: 1) streamlined introduction 2) summary of advantages of playing php, best thing in the word
3) reasons people might be hesitant to join (myths or exhaggerations) such as multis or a lack of community 4) reasons why none of those reasons are all that valid, steps Php takes to deal with these problems (like the point system, or moderators) 5) Conclusion, reiterate key advantages (convenience and user-friendly).

Hopefully that was helpful and I didn't completely misinterpret the purpose of your article. Good luck and good work.
figlesquidge (2131 D)
27 Jan 09 UTC
A very nice article. I don't want to be critical, because I genuinely like it and would be very interested if I read it not knowing of the site. You might not find it necessary, but personally I found the handle section a little negitive, but it could well be that I'm biased on the issue - I don't know.
Oh, and you wondered about Kestas' surname - it's Kuliukas. I can't quite remember where I saw it, but I'm sure it wasn't private
cgwhite32 (1465 D)
27 Jan 09 UTC
Centaurian and Edi (for the private email) - thanks both for your detailed comments, and they are both taken in the right spirit, and exactly what I was looking for. As I said, this is something I rattled off the top of my head in a lunch hour, and really was a rough first draft. I'll have another go at it in a day or so. The point was to set something in chain as the discussion had been drifting for a while without anyone putting anything in writing.

The points about the second half of the article are the ones I particularly want to address. I think I need less on this (i.e skim over the bad points - they aren't as bad as you think), and make it incorporated into the beginning, and how we've actually overcome these at phpDip.

Will think on this more later.
figlesquidge (2131 D)
27 Jan 09 UTC
Ah, here it is:
http://www.phpdiplomacy.net/credits.php
cgwhite32 (1465 D)
27 Jan 09 UTC
Thanks figle - much appreciated. I'll probably revise the whole negatives section to take it out, and make a passing reference to it. I didn't think the intro worked either, so that will be revised. It was an exercise in getting thoughts onto paper.
TheGhostmaker (1545 D)
27 Jan 09 UTC
boing
kestasjk (95 DMod(P))
28 Jan 09 UTC
Nice article cgwhite :-) just what I was hoping this thread would produce

Also I was wondering if there'd be any point in offering the database to any Diplomacy World reader who is interested. From what I've seen they're very interested in game analysis and strategy discussions, and our database contains billions of historical orders, units and territory occupation data which is formatted in a way that'd be pretty easy to generate some interesting stats from I think.
e.g. For all the games where England wins what is the most likely opening? Who is most likely to come second? How much does PPSC vs WTA affect gameplay?

Just an offer, maybe no-one would be interested, but I know I'm keeping all that data for something
Signalseven (116 D)
28 Jan 09 UTC
Numbers nerds all over would like something like that Kestas.
Knowing what the most common opening is for each country as it wins would be very helpful in a no press style game where moves are the most important thing.

Personally I think that PPSC's would be much more prone to shorter games as someone will play for second and help another player win. Whereas a WTA game would be a more drawn out affair with shifting alliances each time a new leader emerges.

I'd also like to see how ofter WTA games go to a draw vs how often PPSC games are drawn. It seems that the offer of a draw would get taken up more often in a WTA since if you don't draw you get nothing. But i'd like to see what the actual % of draws are.
kestasjk (95 DMod(P))
29 Jan 09 UTC
Phew got this just before it slipped off the edge
cgwhite32 (1465 D)
29 Jan 09 UTC
bumpity bump
Centurian (3257 D)
30 Jan 09 UTC
I've seen very interesting statistical;articles on diplomacy. Its relatively easy to do for opening moves and then the final outcomes. The most interesting one I remember was about Galicia. Austrias that lost Galicia to Russia in spring 01 are just as likely to win as those who don't. However, Russias that lost Galicia in spring 01 are far more likely to be eliminated.
Xapi (194 D)
30 Jan 09 UTC
Bump...
TheGhostmaker (1545 D)
30 Jan 09 UTC
boing
EdiBirsan (1469 D(B))
30 Jan 09 UTC
Anyone else writing for phpDip fame or is CGWhite the only one?
I will offer to help if you want some outside review, write to me off site:
EdiBirsan AT astound DOT net
Signalseven (116 D)
31 Jan 09 UTC
I wonder if Kestas has all the forums archived as well someplace.

I'd like the entire forum about last years Tournament Finals game. That was a great game and a great thread. We could almost post it verbatim. it was a great story.
figlesquidge (2131 D)
31 Jan 09 UTC
I'm pretty sure the forum data is saved on the site, just not displayed.

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121 replies
48v4stepansk (1915 D)
06 Mar 09 UTC
New Fast Game
New fast game, 12 hour turns. 35 points to enter.
PPSC. Let's get it on!!
http://phpdiplomacy.net/board.php?gameID=9257
1 reply
Open
xcurlyxfries (0 DX)
04 Mar 09 UTC
Love Poem
I need some feedback before I mail it to my sweetie.
72 replies
Open
Jacob (2466 D)
06 Mar 09 UTC
NEW GAME: One For the Money
Why? Why not!
2286 point buy-in, 72 hour phases (to accomodate all the diplomacy that is sure to occur), WINNER TAKES ALL.
http://phpdiplomacy.net/board.php?gameID=9251
15 replies
Open
Draugnar (0 DX)
04 Mar 09 UTC
Edi Birsan! You dawg!
Why didn't you tell us you knew Nina Hartley!
33 replies
Open
Jacob (2466 D)
04 Mar 09 UTC
The effect of the ghost-ratings
discussion inside
34 replies
Open
cstuart (151 D)
06 Mar 09 UTC
What are the general discussion area requests besides \draw?
Hi: I'm still fuzzy on what the other requests are for the game admins?

Also, once we figure this out, can we post it on the FAQ? I'm sure I'm not the only one.
7 replies
Open
greatone99 (100 D)
06 Mar 09 UTC
Day game, low points
http://phpdiplomacy.net/board.php?gameID=9261

0 replies
Open
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