Lecture 1
First, while I have never been a student in a SoW, I did apply a lesson from the last one and use it to win a game. In Winter 1901 of the 2013 SoW, I asked the professors why they thought it was important for England to build armies early, if at all possible, when England is typically a fleet power. They explained that England needs armies early on the continent to solo and that, if France or Germany invade, armies can provide a tenacious defense of the British Isles. So in my next game as England, I built armies early and often, starting in 1902, and won in 1908. While this wasn’t due entirely due to building armies, or even my play, as the other players made many mistakes, having armies on the continent and marching as far south as Sevastapol definitely made the solo possible. That game can be seen at
gameID=131295.
CK introduced the three skills of the game in his opening lecture: diplomacy, tactics, and strategy. I’m going to expand on that a bit here. Diplomacy and tactics must always serve strategy. It doesn’t matter how good you are at convincing others to do things your way and figuring out their moves if it isn’t moving you closer to a win. Likewise, tactics can give you effective turns, but you need a strategy to string those turns together towards a win.
The relative weight of each skill also changes throughout the game. While there are many ways to divide games into opening, mid-game, and end-game, I prefer to think of the opening as the phase where diplomacy has the most effect on the game. As alliances emerge and nations rise or fall, the game moves into the mid-game, where players must make strategic decisions – stabbing an ally, which centers and areas of the board to prioritize, or what builds to make, for example. The strategic decisions in the mid-game are often what separates great players from good players, as they allow great players to turn bad positions into draws and good positions into wins. Finally, in the end-game, players have generally settled into a strategy, and as stalemate lines emerge, tactical decisions become ascendant. Of course, this does not mean that any of the skills can be ignored at any stage of the game, only that certain stages of the game tend to emphasize certain skills. After all, even the earliest moves must be made with a strategy, however fluid, in mind, and mediocre or poor tactics in the mid-game will get you eliminated so that you never make it to the end-game!
As the players write their opening presses, then, I’d like to discuss some components of effective 1901 presses. In Spring 1901, your diplomacy needs to give you both short- and long-term options for alliances and growth. With your direct neighbors, the goal is to either get them to leave you alone and head the other direction, with plans to work together later, or to negotiate an agreement to split up a third neighbor quickly and then move onto secondary targets. With cross-board powers, such as England and Turkey, there may still be opportunities for direct cooperation, but even if that’s not the route you’re going in the opening, you want to set up a relationship that gives you insight into the moves and motivations of the other players as well as building relationships with all possible allies in the future. If you do this right, every other power on the board should believe that you are the ideal long-term partner, and at least a few of them should be thinking of you as their primary partner. Let’s look at an example of how to use opening presses. These are from a game I played as Austria, in which, despite my opening presses, Italy attacked me directly and Russia was leaning towards it. However, in the Fall of 1901, I was able to, through my relationships with the other powers, hold both Italy and Russia to 0 builds while grabbing two myself. The game can be found here:
gameID=122933. Let’s take a look.
My first press to Italy:
“It is essential for Italy and Austria to work together in the opening. If we fight, then Russia and Turkey will roll us up. For this first turn, I propose that we empty tri and ven. If you want to go west, that's fine, but if not, then we should come up with a plan for moving east into the Balkans, Turkey, and eventually Russia before turning west together.
Austria and Italy make very good allies as long as they have the wisdom to not go for petty stabs over tri/ven. I look forward to hearing from you and working with you.”
Note that stating why it’s important for us to work together and why we would make good allies, proposing some specific moves (emptying tri/ven), describing the short- and long-term goals of our alliance, and optimistically stating that we are going to work together. Seeing as Italy opened ven-tyr, rom-ven, I probably could have elaborated more and gotten a more effective opening, but in general, I tend to send frequent, rather than long, press. I also believe it’s advantageous to get the first presses out in the game and in each turn whenever possible.
My first press to Turkey:
“Too often, Austria and Turkey default to fighting each other, which merely lets Italy and Russia pick them apart from both sides. However, the AT, while not often seen, is very powerful when done correctly, in large part because is is always unexpected. In the first year, the goal must be to deny Russia rum through moves to gal, bla, and arm in the spring and supported moves into rum and sev in the fall. Once sev and rum fall, Austria builds armies to finish off Russia while Turkey builds fleets to break into the med, Italy, and eventually Iberia. That way, the two powers have different avenues of expansion while preserving opportunities to support each other.
Looking forward to hearing your thoughts.”
Once again, I start with why we should work together, discuss short- and long-term goals, and specific moves. I didn’t convince Turkey to go to arm in the spring, but in the fall, he did bounce Russia out of rum while offering support for Italy into gre, convincing Italy to forgo tun and then leaving him to get bounced out of gre by my supported move. Turkey and I became game-long allies.
My first press to Russia:
“Russia and Austria make very strong allies. In the opening, we have a common enemy, and in the midgame we can help each other in the middle of the board while focusing on expanding in Scandinavia and the med.
The corner position makes Turkey a difficult nut to crack once well-established. All he has to do is sow enough discord to prevent us from working coherently, and in just a few years his position will be impenetrable. However, it is much easier to dig Turkey out of his shell in the early game if Russia and Austria work together. Ideally, out goals for the first year should be to prevent Turkey from gaining more than one build. In 1902, the goal is to take bul and either bla, arm, or both in preparation for an assault on the Turkish home centers.
As a practical matter, I would prefer that there not be a Russian army in gal after this turn, as it is next to two Austrian home centers, and it would greatly upset the citizens of Vienna if there Opera season were disturbed.”
Same principles at play here. Russia opened ambivalently towards me, then, wanted my help when Turkey bounced him in rum, but I decided to side with Turkey. In this case, I would have liked a friendlier opening, but I think I could have ended up allying with Russia if I had wanted to because of my success in getting Turkey to attack Russia.
My first press to Germany:
“Austria and Germany, surrounded by more secure and potentially hostile edge powers, must stick together diplomatically and militarily. Our first priority must be to ensure that EF and RT do not ally, as those two alliances target each of us, respectively, in their openings. Second, it is to both our benefits if Italy goes after either France or Turkey instead of me. An early Italian assault on Austria tends to result in the formation of a Juggernaut, and a Russia bloated on my home centers will quickly turn towards yours. Therefore, I would appreciate it if you would steer Italy away from attacking me!
After that, there are a few possible strategies. It can be beneficial to both of us if we can persuade Russia to move mos-stp and threaten nor, as it gives you your pick of allies in Scandinavia while almost ensuring that there will not be an army in gal threatening my home centers. Perhaps you can offer to give Russia swe in return for pressure on England, or at least no pressure on me?
In the longer term, a central alliance between AIG can be very effective. One way for that to work is for AI to invade Turkey with Russian help while you invade England with French and Russian assistance. One the corner powers are crippled, IG can turn on France while AG turns on Russia.”
Same principles here again. This one was actually my longest one, as I was explaining to Germany not only what I wanted him to do and why he should do it, but also trying to coordinate our diplomacy to weaken our common enemies. Germany ended up bouncing Russia in swe, which was instrumental in my early success.
Now, let’s look at press to powers further away. First, England:
“Although we are far apart at the moment, we have some common interests. If you are interested in sending Italy towards France early, I could definitely push him that way. We also need to coordinate on Russia so that he helps our interests (instead of Germany's or Turkey's) without getting too strong.
Looking forward to hearing from you.”
Notice that I’m still stating why we should work together, if only diplomatically. Do not underestimate the effects that other powers’ strategies and diplomacy can have on your success even if they do not border you directly. I’m also hedging my bets with long-term allies here, as either he or France will probably come out of the west, and I need whichever one it is to be at least as loyal to me as he is to his local partner if I’m to succeed in the mid- and end-games.
Finally, my opening press to France:
“We are not neighbors yet, but we have many common interests. First, we need to send Italy after Turkey. If he comes successfully after one of us, it will not be long until the other is also a target. We need to convince him to move east, and then when we are both stronger, we can consider moving into the boot together.
PS I hope you enjoy the fine Viennese chocolates.”
Same principles as with England, and also proposing a specific way we can work together in the near future.
Let’s see if anybody actually makes it through all that! The rest of my lectures won’t be this long, I promise!