Spring + Fall 1913
This was the most critical year so far. At some points this game, England had the possibility of pushing for a solo. If his conquest of France was swifter and his defense of Moscow stronger, he would have easily won the game.
Then, the game settled into a relatively standard draw between England and Italy with France standing as a buffer in between. Strangely, England didn't seem to realize that the game had switched from the first scenario to this one. So, he spent far too long continuing to attack France when he should have bolstered France to set up for a peaceful draw and stalemating Italy.
Now, the game has turned into a clear, all out Italian solo. There were some big mistakes this year which allowed all of that to happen.
1. Italy. A well played 1913 for you. Italy managed to keep France fighting against England, supporting his fleet into the MAO. My question on the topic of France, though, is why didn't Italy sneak into Marseilles when it was unguarded? He managed to get Munich in 1913, bringing him to 16 centers, but capturing Marseilles would have brought him to 17, leaving him only a Warsaw or Berlin or Spain away from winning. If England somehow manages to defend Warsaw and Moscow (which I don't see happening), Italy will be kicking himself for not taking Marseilles when he could. Of course, I know that that scenario is not too realistic, but, in the path to a solo, it's okay to play some hard offense.
2. England. Now that Italy has a solo coming, being in second place doesn't much matter. And it's worth thinking about the strategic and diplomatic decisions that have dropped England from clear first place and a likely solo threat to losing his bet in a Winner Take All game. This is only a 5

buy in game, but when you consider the fact that you invested four months (October to January) fighting it out, it's awfully disappointing to see things end this way. The nail in England's coffin was failing to defend Munich. That's just inexcusable. Let me mention that England did an amazing job playing a slow and dangerous game. He built lots of armies, even though the temptation for a British player is to build loads of boats. But our English player realized that there's no point in having 10 boats if they end up sitting in useless places like Skagerrak when he could have armies in places like Warsaw. Unfortunately, his army presence in Russia leaves a lot to be desired, and his failure to defend Munich and make peace with the Frenchman in 1913 is just a shame.
3. France. I gave most of the blame to England for losing this game, but, even if England was attacking you, defending against the Italian should have been top priority. Even if England grabbed a center or two off of you, it's better to survive in a draw with just one center than to lose to a solo. As inspiration, check out this game
gameID=128876 . This was one of my proudest draws, because I was able to survive with 1 center (Ankara, of all places), as two big powers on either side of me tried to make a run for solo. In our SoW game, if you started letting England take your dots, Italy would have been forced to vote Draw for fear England took the solo.
We said farewell to Turkey this game. Thanks for playing; you hung in there awfully long. Well done.