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A place to discuss topics/games with other webDiplomacy players.
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Candyman (222 D)
28 Apr 09 UTC
In the mood for a quick game?
join this one: http://phpdiplomacy.net/board.php?gameID=10432
0 replies
Open
Candyman (222 D)
28 Apr 09 UTC
Fast game #1
http://phpdiplomacy.net/board.php?gameID=10427

http://phpdiplomacy.net/board.php?gameID=10427
4 replies
Open
Slifer556 (100 D)
28 Apr 09 UTC
Can you retreat into unoccupied enemy territory ?
That is my question.

Thank you in advance
2 replies
Open
CaesarAugustus (100 D)
28 Apr 09 UTC
New game - RedDwarf
Hi there, we've got a new game going named RedDwarf and we need a few more players.
1 reply
Open
Ravnoss (151 D)
28 Apr 09 UTC
Last player needed
http://www.phpdiplomacy.net/board.php?gameID=10423
0 replies
Open
Ravnoss (151 D)
28 Apr 09 UTC
Nice beginners Game
Beginners game:

http://phpdiplomacy.net/board.php?gameID=10427
0 replies
Open
Candyman (222 D)
28 Apr 09 UTC
Fast game?
http://phpdiplomacy.net/board.php?gameID=10427

http://phpdiplomacy.net/board.php?gameID=10427
0 replies
Open
Ravnoss (151 D)
28 Apr 09 UTC
Fast game
http://phpdiplomacy.net/board.php?gameID=10425
0 replies
Open
stillwaterguitars (100 D)
28 Apr 09 UTC
Rules clarification
In this game: http://phpdiplomacy.net/mapstore/998/9988/12-largemap.png?nocache=334504

I'm holding Munich with two supports, Mun attacks Bur, Germany takes it...
7 replies
Open
Hereward77 (930 D)
28 Apr 09 UTC
Game starting...need two more players.
http://phpdiplomacy.net/board.php?gameID=10400

Needs two more!
2 replies
Open
diplomat1824 (0 DX)
27 Apr 09 UTC
Super quick question for a mod
How many accounts are there?
20 replies
Open
Malleus (2719 D)
28 Apr 09 UTC
Bug - Option to support hold a disbanded unit
Italy in http://phpdiplomacy.net/board.php?gameID=10034
4 replies
Open
trip (696 D(B))
26 Apr 09 UTC
36 pts for winning and 84 pt game?
i'm not the greatest mathematician, but that seems off to me...help?
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trip (696 D(B))
26 Apr 09 UTC
*an 84 pt game
trip (696 D(B))
26 Apr 09 UTC
http://phpdiplomacy.net/board.php?gameID=9292

could a mod please fix this, or explain how i was rewarded with less than half of the pot for a solo victory.
figlesquidge (2131 D)
26 Apr 09 UTC
# Points-per-supply-center
Are you sure it was 36?
trip (696 D(B))
26 Apr 09 UTC
yes. i had 157 points before the game ended, and the message from the gamemaster said that i recieved 36 points.
trip (696 D(B))
26 Apr 09 UTC
the message from the gamemaster is still on my forum page.
trip (696 D(B))
26 Apr 09 UTC
total should have been 44.46. not sure how that gets rounded.
amonkeyperson (100 D)
26 Apr 09 UTC
it obviously rounded down.
dangermouse (5551 D)
26 Apr 09 UTC
Email Kestas if this hasn't been resolved.
Why don't you post the message from the gamemaster in this thread before it disappoears.
alamothe (3367 D(B))
27 Apr 09 UTC
omg
flashman (2274 D(G))
27 Apr 09 UTC
WTN - that would be interesting, only the surviving losers getting points. That would sort out those who crave good stats for win % from those who crave the points.
Pandarsenic (1485 D)
27 Apr 09 UTC
I would play a WTN game.
Draugnar (0 DX)
27 Apr 09 UTC
Interesting idea... The points become a consolation prize. Of course, we'd have to make wins worth something or the guy who wins all the time wouldn't be able to get into any games.
trip (696 D(B))
27 Apr 09 UTC
i was going to do that DJ, but the font makes it look like i could have just made it up.
trip (696 D(B))
27 Apr 09 UTC
...and thanks dangermouse, looks like i'll need to do that.
figlesquidge (2131 D)
27 Apr 09 UTC
Oh course, I can't believe I hadn't remembered this:
84/34 = 2.47
This is rounded to 2, so you scored 36

Sorry, I was very tired last night.
jbalcorn (429 D)
27 Apr 09 UTC
It rounds EACH SC to a whole number and then figures out the points?

WOW. Talk about not being a zero-sum game. I knew that if the winner took more than 18 SCs points disappeared, but that seems a little off. I assumed that the points would have been distributed as INT((84*x)/34) where x was the number of SCs you controlled at the end of the game, to a maximum of 18. That's a VERY different number than ROUND(84/34)*max(18,x).

Also, ROUND(84/34)*max(18,x) can result in point inflation! In a 85 point game, each SC would be worth 3 points! If there were 2 survivors with 8 SCs apiece, the distribution would be 54/24/24 for a total of 102 points!

Holy cow!
jbalcorn (429 D)
27 Apr 09 UTC
I don't usually tell people who work so hard on this stuff how to code, but that seems completely wrong. Are you sure you're stating that correctly?
figlesquidge (2131 D)
27 Apr 09 UTC
I've mentioned this in the dev forum btw, because this is a striking example of why the rounding system should be changed.
Alderian (2425 D(S))
27 Apr 09 UTC
Hrmm. So a game that costs 13 points to enter is far superior to a game that costs 12 points to enter. Good to know. I suppose this is much less of a factor for higher point games, but for low point games it can make a big difference.
jbalcorn (429 D)
27 Apr 09 UTC
I misstated my forumulas, but I think you have the idea.

I would code it as INT(pot*MIN(18,sc)/34);

That's assuming a survive with 0sc is the same as a defeat in terms of points. Let's say you want to reward survival by counting it as at least 1 sc:

INT(pot*MIN(18,MAX(sc,1))/34 )

That way a survivor gets at least a 1/34 share in the pot.
jbalcorn (429 D)
27 Apr 09 UTC
Umm. Any game created witha buy-in of 0 or 1 points will award 0 points per supply center to EVERYONE!
jbalcorn (429 D)
27 Apr 09 UTC
Advantageous buy-ins:
3,8,13,17,22,27,32,37,42,47,51,56,61,66,71

Above that it probably doesn't make that much of a difference.
jbalcorn (429 D)
27 Apr 09 UTC
Sorry, I emant 1 or 2 points. 2 points per player = 14 points total = 0.41 ponts = 0.
Noirin (2827 D)
27 Apr 09 UTC
@jbalcorn
slight correction: if one gets more than 18 scs the 16/34 of the pot which are left are divided among the other players without loss of points (apart from rounding errors of course)
and isn't 5 points the minimum amount of point every player has to pay to join a game?
Alderian (2425 D(S))
27 Apr 09 UTC
5 points is the minimum. And of course this only applies to PPSC games since in WTA either the winner gets all the points or the pot is split up evenly in the case of a draw.
rratclif (0 DX)
27 Apr 09 UTC
So in trips 84-point game, could the 18 SC winner get 36, then the 16-SC runner up gets the rest, would the 16 SC player get more?
Alderian (2425 D(S))
27 Apr 09 UTC
If it calculates the winner's points and removes them from the total and then recalculates (in case winner had more than 18 SCs) then it would seem that a 16 SC survivor would get the remaining 48 points. If that's the way it works. Talk about a kick in the pants.
Xapi (194 D)
27 Apr 09 UTC
Nah, I think it just calculates the value of each SC first, rounds it down, and then multiplies each player's SC times that to see how much each player will take.
figlesquidge (2131 D)
27 Apr 09 UTC
If you're interested have a look into the code yourself! I'm not certain, but off the top of my head I would say this bit is in /gamemaster/game.php

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71 replies
napking (100 D)
24 Apr 09 UTC
Facebook diplomacy and phpDiplomacy
Are they the same? Can a game created in one be played in the other?
16 replies
Open
TheGhostmaker (1545 D)
25 Apr 09 UTC
League Site Updated
http://phpdiplomacy.tournaments.googlepages.com/home2

Games start next weekend (2nd May)
35 replies
Open
jbalcorn (429 D)
27 Apr 09 UTC
New to WTA, Practice for League
I've never played a WTA game, so a little tuneup for the league.
21 replies
Open
DingleberryJones (4469 D(B))
28 Apr 09 UTC
Germ,any & Italy needed for Gunboat - 200pts
http://phpdiplomacy.net/board.php?gameID=10391
4 replies
Open
mapleleaf (0 DX)
27 Apr 09 UTC
King of Gunboat
200 point ante WTA 24 hr phases. It WILL start. We have 5. 2 more spaces.
8 replies
Open
aoe3rules (949 D)
26 Apr 09 UTC
Grammarful Game
For people without grammarlessness only, please.

Email me if interested. Game will have at least 101 point buy-in and at least 25 hour phases, and WTA vs. PPSC has not yet been decided. Game will be passworded; I will send you the password in my reply. Also send your preferences (time, pot, WTA/PPSC).
16 replies
Open
airborne (154 D)
27 Apr 09 UTC
League Warm-Up
board.php?gameID=10410&join=on&gamepass=71144850f4fb4cc55fc0ee6935badddf
password: ghost
3 replies
Open
hitchhiker (341 D)
28 Apr 09 UTC
my games
what happened?? i logged on and got kicked from all of my games??? not only this game, but all of my online games, wonder if anyone knows if I got a virus?
1 reply
Open
ama66144 (130 D)
28 Apr 09 UTC
2 more spots for a quick pace game
Quick Game 3 has two more spots left and 17 hour turns for instant diplomacy action. Anyone interested?
1 reply
Open
ag7433 (927 D(S))
27 Apr 09 UTC
Question (IF) multi-accounter
See inside
21 replies
Open
Shrimpy (100 D)
19 Apr 09 UTC
Meta-Diplomacy
A new kind of varient.
123 replies
Open
ANother 5 point game
Making yet another 5 point game purely for fun join no matter your skill level.
0 replies
Open
urallLESBlANS (0 DX)
27 Apr 09 UTC
WorldLeaders
I know this is a competing site, but I know a lot of people play on both sites. Is anyone else having trouble getting on to the worldleadersthegame site? It just tells me the site doesn't exist. I suppose it has something to do with the server update. Just curious.
7 replies
Open
iMurk789 (100 D)
27 Apr 09 UTC
pointsless game?
just an idea i had
17 replies
Open
P.Ginsberg (125 D)
27 Apr 09 UTC
My father once owned a pony...
And then I killed so I could get more money...


Join
1 reply
Open
ThomasB (742 D)
25 Apr 09 UTC
WTA 101/24h - any takers?
You know you want it!
Just reply and as soon as we have 4 players we can put the new game out there.
40 replies
Open
aoe3rules (949 D)
27 Apr 09 UTC
Haha, WTF?
Look at the game "Newbie only" (in the joinable games tab).

"Civil Disorder Kestas"?
15 replies
Open
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