Are these 44 included in the 642 Pop listed?
Webdiplomacy Sci-Fi Simulator III Signups
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Re: Webdiplomacy Sci-Fi Simulator III Signups
Flicke:
Endeavor3:
Radius: 5,106 mi
Surface Gravity: 9.711 m/s2
Surface temp. min. mean max
Fahrenheit −96 °F 45° F 95 °F
68% carbon dioxide. -> needs to be scrubbed up
.08% argon
10% nitrogen
15% oxygen
7% carbon monoxide
Facts: Due to an eruption of several volcanoes, Endevour3 is experiencing a runaway greenhouse effect. Reversing this will be critical in making Endevour livable.
Options and Countermeasures:
Early life on Endevour will require you to live in a dome. To fix the heavy amounts of Carbon Dioxide it is recommended you keep emissions at a low, and work to promote growth of forests. Biowell technology will help you to produce food, and it is recommended you promote a healthy cleaning of your atmosphere by building Advanced Harvesters. The newer model of harvesters will act as drones flying around in the upper atmosphere essentially scrubbing away the greenhouse gasses.
This will mean your harvesters wont be gathering resources for a while. But they may be able to create a long lasting -no terraform required- clean planet.
-----
Additional notes.
0.041% is a desired range. Meaning you need to scrub 68% of the current atmosphere.
Gaiten and Bliax Volcanoes are pumping out large amounts of Sulfur and Carbon each phase as well. Not much we can do about that.
----
Regarding survivors, no the 44 have not been added yet officially so yer pretty much (7) pop.
And...
What I like?
I...
I like flowers. I love moonlight. I like my swamp. I like you guys.
Im motivated to save my planet. Adventure. Anything really.
Endeavor3:
Radius: 5,106 mi
Surface Gravity: 9.711 m/s2
Surface temp. min. mean max
Fahrenheit −96 °F 45° F 95 °F
68% carbon dioxide. -> needs to be scrubbed up
.08% argon
10% nitrogen
15% oxygen
7% carbon monoxide
Facts: Due to an eruption of several volcanoes, Endevour3 is experiencing a runaway greenhouse effect. Reversing this will be critical in making Endevour livable.
Options and Countermeasures:
Early life on Endevour will require you to live in a dome. To fix the heavy amounts of Carbon Dioxide it is recommended you keep emissions at a low, and work to promote growth of forests. Biowell technology will help you to produce food, and it is recommended you promote a healthy cleaning of your atmosphere by building Advanced Harvesters. The newer model of harvesters will act as drones flying around in the upper atmosphere essentially scrubbing away the greenhouse gasses.
This will mean your harvesters wont be gathering resources for a while. But they may be able to create a long lasting -no terraform required- clean planet.
-----
Additional notes.
0.041% is a desired range. Meaning you need to scrub 68% of the current atmosphere.
Gaiten and Bliax Volcanoes are pumping out large amounts of Sulfur and Carbon each phase as well. Not much we can do about that.
----
Regarding survivors, no the 44 have not been added yet officially so yer pretty much (7) pop.
And...
What I like?
I...
I like flowers. I love moonlight. I like my swamp. I like you guys.
Im motivated to save my planet. Adventure. Anything really.
Re: Webdiplomacy Sci-Fi Simulator III Signups
Proposals 5.3.n deal with worker usage/building projects.
##Proposal 5.3.1 - Build Greater Mine (upgrading the Mine that produces Gloombridge Crystals, overseer TBD through amendment) (40 workers, 2 phases(maybe?))
##Proposal 5.3.2 - Build Chapel (overseer TBD through amendment - Naia?) (50 workers, 2 Steel, 2 phases)
##Proposal 5.3.3 - Build Upgraded Hangar (60 workers, 2 Steel, 1 Credit, 2 phases)
##Proposal 5.3.4 - Build Hospital (300 workers, 5 Steel, 4 Credits)
##Proposal 5.3.5 - Build Laser Towers (200 workers, 1 Steel)
##Proposal 5.3.6 - Build Oxygenator Turbine (60 workers, 2 Steel, 1 Gloom Crystal)
##Proposal 5.3.7 - Build Biowells (30 workers, 1 Steel)
##Proposal 5.3.8 - Send a transport with the 10 apprentice mechanics to scrap Battleship Branimir for Steel
##Proposal 5.3.1 - Build Greater Mine (upgrading the Mine that produces Gloombridge Crystals, overseer TBD through amendment) (40 workers, 2 phases(maybe?))
##Proposal 5.3.2 - Build Chapel (overseer TBD through amendment - Naia?) (50 workers, 2 Steel, 2 phases)
##Proposal 5.3.3 - Build Upgraded Hangar (60 workers, 2 Steel, 1 Credit, 2 phases)
##Proposal 5.3.4 - Build Hospital (300 workers, 5 Steel, 4 Credits)
##Proposal 5.3.5 - Build Laser Towers (200 workers, 1 Steel)
##Proposal 5.3.6 - Build Oxygenator Turbine (60 workers, 2 Steel, 1 Gloom Crystal)
##Proposal 5.3.7 - Build Biowells (30 workers, 1 Steel)
##Proposal 5.3.8 - Send a transport with the 10 apprentice mechanics to scrap Battleship Branimir for Steel
Re: Webdiplomacy Sci-Fi Simulator III Signups
So when we feed our Pop this phase will we lose 6 Food or "pretty much" 7 Food?

Okay. I have an idea. It would require you to leave us, which would be sad since you've been so helpful, but it would help us save our planet and give you a fun adventure. How would you feel about that?
Re: Webdiplomacy Sci-Fi Simulator III Signups
Flicke: People are dying because of me. I dont see how I can stay much longer. The workers are spooked. Your approval ratings are bad and... its sort of my fualt. I cant help my negative.
Re: Webdiplomacy Sci-Fi Simulator III Signups
I know. We don't blame you. You helped us get rid of Brainbot and have been very useful for us. But we do need to stop our workers from dying. Hana could help but she already used her ability this phase on Loom.
Re: Webdiplomacy Sci-Fi Simulator III Signups
We would send you to orbit around our planet in one of our spaceships. Ignus told us that the runes that Jaromir found near the north pole contained the knowledge to allows Wisps to go off-planet. You could keep an eye on the planet and communicate with us from up there. You could also shield the planet if we needed it. We can send Gloombridge crystals with you to keep your health level up. If you hovered near the wormhole, it would also provide us boosts that could help accelerate our planetary cleansing. But you'd need to be careful. We wouldn't want you to accidentally travel through the wormhole and not be able to get back.
Re: Webdiplomacy Sci-Fi Simulator III Signups
Flicke:
....
Every wisp thats ever lived has dreamed off travelling off world. I would be honored. Is this the will of the council?
....
Every wisp thats ever lived has dreamed off travelling off world. I would be honored. Is this the will of the council?
Re: Webdiplomacy Sci-Fi Simulator III Signups
Flicke: because let me tell ya...
Its the will of this wisp
Its the will of this wisp

Re: Webdiplomacy Sci-Fi Simulator III Signups
If we were to take this course of action, would Flicke cease to be officially one of our Experts? In which case could we take on Traxler?thamrick wrote: ↑Fri Feb 23, 2018 8:27 pmWe would send you to orbit around our planet in one of our spaceships. Ignus told us that the runes that Jaromir found near the north pole contained the knowledge to allows Wisps to go off-planet. You could keep an eye on the planet and communicate with us from up there. You could also shield the planet if we needed it. We can send Gloombridge crystals with you to keep your health level up. If you hovered near the wormhole, it would also provide us boosts that could help accelerate our planetary cleansing. But you'd need to be careful. We wouldn't want you to accidentally travel through the wormhole and not be able to get back.
Re: Webdiplomacy Sci-Fi Simulator III Signups
Given the rise in corruption levels and the drop in morale, you will not be surprised to hear that I would be more than happy to oversee the building of a Chapel this phase. Particularly if I can do this alongside praying for the colony to reduce corruption as an action.thamrick wrote: ↑Fri Feb 23, 2018 8:06 pmProposals 5.3.n deal with worker usage/building projects.
##Proposal 5.3.1 - Build Greater Mine (upgrading the Mine that produces Gloombridge Crystals, overseer TBD through amendment) (40 workers, 2 phases(maybe?))
##Proposal 5.3.2 - Build Chapel (overseer TBD through amendment - Naia?) (50 workers, 2 Steel, 2 phases)
##Proposal 5.3.3 - Build Upgraded Hangar (60 workers, 2 Steel, 1 Credit, 2 phases)
##Proposal 5.3.4 - Build Hospital (300 workers, 5 Steel, 4 Credits)
##Proposal 5.3.5 - Build Laser Towers (200 workers, 1 Steel)
##Proposal 5.3.6 - Build Oxygenator Turbine (60 workers, 2 Steel, 1 Gloom Crystal)
##Proposal 5.3.7 - Build Biowells (30 workers, 1 Steel)
##Proposal 5.3.8 - Send a transport with the 10 apprentice mechanics to scrap Battleship Branimir for Steel
If I can only do one, then I would favour the building of the Chapel, as this serves the same purpose in the long run, as well as being beneficial for the edification of our souls.
##Vote Yea Prop 5.3.2
Re: Webdiplomacy Sci-Fi Simulator III Signups
Yes. However, we would need to find a replacement OS.Kench wrote: ↑Fri Feb 23, 2018 9:19 pmIf we were to take this course of action, would Flicke cease to be officially one of our Experts? In which case could we take on Traxler?thamrick wrote: ↑Fri Feb 23, 2018 8:27 pmWe would send you to orbit around our planet in one of our spaceships. Ignus told us that the runes that Jaromir found near the north pole contained the knowledge to allows Wisps to go off-planet. You could keep an eye on the planet and communicate with us from up there. You could also shield the planet if we needed it. We can send Gloombridge crystals with you to keep your health level up. If you hovered near the wormhole, it would also provide us boosts that could help accelerate our planetary cleansing. But you'd need to be careful. We wouldn't want you to accidentally travel through the wormhole and not be able to get back.
Re: Webdiplomacy Sci-Fi Simulator III Signups
Flicke: Correct.Kench wrote: ↑Fri Feb 23, 2018 9:19 pmIf we were to take this course of action, would Flicke cease to be officially one of our Experts? In which case could we take on Traxler?thamrick wrote: ↑Fri Feb 23, 2018 8:27 pmWe would send you to orbit around our planet in one of our spaceships. Ignus told us that the runes that Jaromir found near the north pole contained the knowledge to allows Wisps to go off-planet. You could keep an eye on the planet and communicate with us from up there. You could also shield the planet if we needed it. We can send Gloombridge crystals with you to keep your health level up. If you hovered near the wormhole, it would also provide us boosts that could help accelerate our planetary cleansing. But you'd need to be careful. We wouldn't want you to accidentally travel through the wormhole and not be able to get back.
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Re: Webdiplomacy Sci-Fi Simulator III Signups
Greetings fellow councillors. I am happy to have been again on a planetary body after the horrors of the ill-fated battleship. I am glad to have escaped with my life yet as I can see this maybe still be in danger.
But let's take things from the beginning. I am Valen, an economist and diamond specialist. Gems are my expertise whether are worn by women as jewels, used as commercial good, pass for currency or sold as parts of hi-tech equipment and weaponry. I was born on Earth but I haven't seen it for years as I travel for business at all the far corners of the Galaxy. I came here for my intel was saying that the minerals of this world are rich in diamonds.
The travel was not what I hoped for, the horrid ending of it won't be forgotten as my fellow traveller, priestess Naia, said. Yet I escaped with alive so I must not complain. Now, after a good bath and a shave, my abilities and assets are at the community's service.
I see that our colony is in a tight situation. Can we boost the morale of our people in some way? A much-needed luxury? Some more plentiful food ratios if our supplies allow it?
We have a workforce of 612, all proposed constructions need 740, we can build all but the laser towers. In this case, we are left with 70 workers idle, can they start this construction on a slower time schedule? Provided materials are enough for all the buildings.
As for the taxation of our home world, can w use my investment abilities to help gather the credits needed?
But let's take things from the beginning. I am Valen, an economist and diamond specialist. Gems are my expertise whether are worn by women as jewels, used as commercial good, pass for currency or sold as parts of hi-tech equipment and weaponry. I was born on Earth but I haven't seen it for years as I travel for business at all the far corners of the Galaxy. I came here for my intel was saying that the minerals of this world are rich in diamonds.
The travel was not what I hoped for, the horrid ending of it won't be forgotten as my fellow traveller, priestess Naia, said. Yet I escaped with alive so I must not complain. Now, after a good bath and a shave, my abilities and assets are at the community's service.
I see that our colony is in a tight situation. Can we boost the morale of our people in some way? A much-needed luxury? Some more plentiful food ratios if our supplies allow it?
We have a workforce of 612, all proposed constructions need 740, we can build all but the laser towers. In this case, we are left with 70 workers idle, can they start this construction on a slower time schedule? Provided materials are enough for all the buildings.
As for the taxation of our home world, can w use my investment abilities to help gather the credits needed?
Re: Webdiplomacy Sci-Fi Simulator III Signups
Medic Haemod:
I submitted my findings to a message board run by the CDC of Denmark. The response was interesting.
I submitted my findings to a message board run by the CDC of Denmark. The response was interesting.
Indeed, exploders or bombies are the result of a new biological weapon called Agent Othello. It is an airborne toxin which adds a dormant trait in humans that triggers on death. Current course of action is to burn the dead and avoid contact with a turned subject.
We will have a vaccine within 2 phases. Early cost will be steep. We can supply (1) 100 samples, vaccine per (10) credits. Demand is already skyrocketing.
Re: Webdiplomacy Sci-Fi Simulator III Signups
**A travel ban to YnBar has been invoked by the UNECP**
**YnBar has been denounced by the UNECP**
**Skylon declares war on YnBar**
**China declares war on YnBar**
**SANSA has declared war on YnBar**
**Macedonian colony at Edasichb has been destroyed by Terraform**
**Mars colony in Sol has been destroyed by Terraform**
**CHXR Prawn colony gas been destroyed by Terraform**
**Europa colony in Sol has been destroyed by Terraform**
**YnBar has been denounced by the UNECP**
**Skylon declares war on YnBar**
**China declares war on YnBar**
**SANSA has declared war on YnBar**
**Macedonian colony at Edasichb has been destroyed by Terraform**
**Mars colony in Sol has been destroyed by Terraform**
**CHXR Prawn colony gas been destroyed by Terraform**
**Europa colony in Sol has been destroyed by Terraform**
Re: Webdiplomacy Sci-Fi Simulator III Signups
Flicke: Well shit. There goes our chance to get zazas lottery money and valens diamonds.
Unless we wanna cloak and try running the blockade
Unless we wanna cloak and try running the blockade
Re: Webdiplomacy Sci-Fi Simulator III Signups
##Vote NO on Proposal 5.1.0 per thamrick and Kench's reasoning.
##Vote YES on Proposal 5.1.1, 5.1.2
##Proposal 5.1.3 Give Medic Haemod permission to continue research on the bombies.brainbomb wrote: ↑Fri Feb 23, 2018 5:03 amMedic Haemod:
I am stunned. Words cannot describe what ive seen. I will carry on the work of Tierney and Bratislava if you permit.
The deceased are burned and their bodies are not at risk for reeanimation. I believe fire destroys the pathogen. And when the zombies explode, a death by blast does not incur reeanimation.
Thats what tissue sample 3 appears to indicate. Im working out of my quarters at this point.
Permission to compare notes with Uriah and borrow Chagall?
##Vote YES on Proposal 5.1.3
##Proposal 5.4.0 Hire Traxler as specialist and send Flicke to space.brainbomb wrote: ↑Fri Feb 23, 2018 6:17 pmTraxler 4 health, 5 atk. Marine, Human.
Once per phase Traxler can secure an area and it cannot be attacked. (Passive Ability: (Positive) Empath. Can sense a bad crisis card a phase early.
(If hired Traxler will join your specialists 2/2 slots full)
Specialists: Firma, Flicke
##Vote YES on Proposal 5.4.0
I'm only glad that you all came back alive and well.
##Proposal 5.2.6 Send Loom a batch of Endevour Lily as soon as it is ready to harvest.
##Vote YES on Proposal 5.2.6
##Proposal 5.2.7 Harvest Chagall's blood. Sell 1/6 of the blood to the highest bidder each phase for 3 phases. Use the other half for Haemod's research.
Remember, we are Ynbarians first. We left Ynbar a mere 5 phases ago. Ynbar deserves our loyalty. They gave us the intial resources to get here and survive the first few phases. We should at least pay them back for that. Besides, they surely wouldn't allow us to collect our lottery money if we don't pay their tax. I would think that Ynbar would send its own ship to collect tax, since they're the one taxing us. They won't be able to come for quite some time given the the present blockade. I'd also like to request that Eachen convert some sheep to wool so that we can have the wool Ynbar requested ready.thamrick wrote: ↑Fri Feb 23, 2018 7:26 pmRight. I'm not suggesting we blatantly ignore their request. But I'm primarily worried about the Fuel and the (to a lesser extent) Credits. I assume in addition to the 7 Fuel they request, we will need to provide 8 Fuel for the journey of our transport there and back.
##Proposal 5.2.8 Give the resources requested to Ynbar whenever they get around to coming to collect it. Request that Ynbar also brings along our lottery money on the tax ship.
##Vote YES on Proposal 5.2.8
I'm pretty sure a rover is the same thing as a harvester.thamrick wrote: ↑Fri Feb 23, 2018 7:32 pmProposals 5.2.n will deal with current structure resource allocation
##Proposal 5.2.1a - Marsh Turbine produces +1 Credit.
##Proposal 5.2.2a - Harvesters collect +3 Food, +6 Steel
##Proposal 5.2.2b - Harvesters collect +3 Food, +3 Steel, scrub 3% air
##Proposal 5.2.2c - Harvesters collect +3 Food, +3 Steel, +3 Fuel
##Proposal 5.2.3a - Hangars produces +3 Harvesters
##Proposal 5.2.3b - Hangars produces +2 Rovers, +1 Space Fighter
##Proposal 5.2.4a - Wind Generator produces +1 Credit
##Proposal 5.2.5a - Machine Shop produces flamethrowers
As always, feel free to add Props if you have a preferred resource collection choice different from these options.
##Proposal 5.2.4b Wind Generator Produces +1 fuel
##Vote YES on Proposal 5.2.1a
##Vote YES on Proposal 5.2.2b
##Vote NO on Proposal 5.2.4a
##Vote YES on Proposal 5.2.4b
##Flicke What's the benefit of building an Oxygenator Tube as opposed to Harvesters?
##Vote YES on Proposal 5.3.1, 5.3.3, 5.3.4, 5.3.5, 5.3.7, 6.3.8thamrick wrote: ↑Fri Feb 23, 2018 8:06 pmProposals 5.3.n deal with worker usage/building projects.
##Proposal 5.3.1 - Build Greater Mine (upgrading the Mine that produces Gloombridge Crystals, overseer TBD through amendment) (40 workers, 2 phases(maybe?))
##Proposal 5.3.2 - Build Chapel (overseer TBD through amendment - Naia?) (50 workers, 2 Steel, 2 phases)
##Proposal 5.3.3 - Build Upgraded Hangar (60 workers, 2 Steel, 1 Credit, 2 phases)
##Proposal 5.3.4 - Build Hospital (300 workers, 5 Steel, 4 Credits)
##Proposal 5.3.5 - Build Laser Towers (200 workers, 1 Steel)
##Proposal 5.3.6 - Build Oxygenator Turbine (60 workers, 2 Steel, 1 Gloom Crystal)
##Proposal 5.3.7 - Build Biowells (30 workers, 1 Steel)
##Proposal 5.3.8 - Send a transport with the 10 apprentice mechanics to scrap Battleship Branimir for Steel
##Vote NO on Proposal 5.3.2, 5.3.6
As Prince William mentioned, these proposals exceed our quantity of workers. I will not approve (read: veto) any proposal to build a chapel until we have corruption, or the -2 corruption would be wasted. The current corruption is set to be eliminated by our pastor, and we won't be getting any more from Flicke. We could, of course, build a bar at the same time so that the corruption cancels out, but as mentioned already we don't have enough workers. In regards to the Oxygenator Turbine, I don't see any advantage to build this over extra harvesters. Extra Harvesters use less workers, less steel, and no Gloombridge Crystal, and they scrub the same amount of air if desired.
We have one: Vanilla Pulsethamrick wrote: ↑Fri Feb 23, 2018 9:43 pmYes. However, we would need to find a replacement OS.Kench wrote: ↑Fri Feb 23, 2018 9:19 pmIf we were to take this course of action, would Flicke cease to be officially one of our Experts? In which case could we take on Traxler?thamrick wrote: ↑Fri Feb 23, 2018 8:27 pm
We would send you to orbit around our planet in one of our spaceships. Ignus told us that the runes that Jaromir found near the north pole contained the knowledge to allows Wisps to go off-planet. You could keep an eye on the planet and communicate with us from up there. You could also shield the planet if we needed it. We can send Gloombridge crystals with you to keep your health level up. If you hovered near the wormhole, it would also provide us boosts that could help accelerate our planetary cleansing. But you'd need to be careful. We wouldn't want you to accidentally travel through the wormhole and not be able to get back.
We should definitely wait until prices go way down.brainbomb wrote: ↑Sat Feb 24, 2018 1:48 amMedic Haemod:
I submitted my findings to a message board run by the CDC of Denmark. The response was interesting.
Indeed, exploders or bombies are the result of a new biological weapon called Agent Othello. It is an airborne toxin which adds a dormant trait in humans that triggers on death. Current course of action is to burn the dead and avoid contact with a turned subject.
We will have a vaccine within 2 phases. Early cost will be steep. We can supply (1) 100 samples, vaccine per (10) credits. Demand is already skyrocketing.
##Flicke Why? Is this about brainbot? I'm sure this is all just a great misunderstanding. If so, we should explain to UNECP that no one at Ynbar anticipated that brainbot would go rogue.brainbomb wrote: ↑Sat Feb 24, 2018 2:06 am**A travel ban to YnBar has been invoked by the UNECP**
**YnBar has been denounced by the UNECP**
**Skylon declares war on YnBar**
**China declares war on YnBar**
**SANSA has declared war on YnBar**
**Macedonian colony at Edasichb has been destroyed by Terraform**
**Mars colony in Sol has been destroyed by Terraform**
**CHXR Prawn colony gas been destroyed by Terraform**
**Europa colony in Sol has been destroyed by Terraform**
Also, we're a Ynbar colony, so if this war goes south, we would definitely be dragged in. If we can't address this through diplomatic channels, we should upgrade our defenses over the coming phases.
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