Webdiplomacy Sci-Fi Simulator III Signups

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brainbomb
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Re: Webdiplomacy Sci-Fi Simulator III Signups

#561 Post by brainbomb » Sun Feb 18, 2018 6:18 am

Brainbot: The fact were alive tells you Iago cant kill us. We have to fimd a way to destroy the battleship

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#562 Post by thamrick » Sun Feb 18, 2018 6:33 am

Brainbot - do you expect Roland to actually aid us or do you think he is working with Iago?

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#563 Post by RagingIke297 » Sun Feb 18, 2018 6:46 am

@Brainbot, do YnBar ships have EMP's?

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#564 Post by brainbomb » Sun Feb 18, 2018 6:54 am

RagingIke297 wrote:
Sun Feb 18, 2018 6:46 am
@Brainbot, do YnBar ships have EMP's?
Battleship Branimir uses Photon Torpedoes. (Hits do +1 damage)
Rolls a d6 hits colony on 3-6
On a 6 x2 dmg and destroys a building or kills a pop
Miss on a 1 or 2

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#565 Post by leon1122 » Sun Feb 18, 2018 8:09 am

##Vote NO on Proposal 2.1.1
brainbomb wrote:
Sat Feb 17, 2018 4:17 pm
Brainbot: As your humble servant I protest the need to replace me.

Ive served as the primary OS for 200 years on Ynbar. I have assissted numerous Presidents. I helped defeat Racunar!
As with any other, your time of glory has come and gone. You're old and rusty and need to retire.
brainbomb wrote:
Sat Feb 17, 2018 4:55 pm
Chagall is unconscious and will bleed out unless bandaged by end of phase.
Doctor, get this man a bandage.
brainbomb wrote:
Sat Feb 17, 2018 7:52 pm
there are two different sized maps posted above, the coordinates change based on which you are talking about. so as a coalition, let us agree to refer to the coordinates in the larger map moving forward, just so we dont all get confused.
I have no idea what you're talking about. I can only see one link to one map with one size, and the colony icon is at (10, 12)
RagingIke297 wrote:
Sat Feb 17, 2018 8:57 pm
Why would we pay to solve someone elses problem? Seems like us taking them should be enough payment. We do need pops, but I want pops that are loyal to us.
Agreed.
RagingIke297 wrote:
Sat Feb 17, 2018 9:21 pm
Ignus (Will O Wisp, Alien)
Health 52 ATK 0.
Once per phase Ignus can turn himself into an energy field commonly known as a forcefield. Highly susceptible to EMP weapons. On death explodes at strength of a nuke. Passive Abilities: (Positive: Ignus can enter any electronic, travel rapid speeds, and overly as a mesh on any OS) (Positive: Has Benevolent trait, values sancitity of life and improves Health of those around him)
These things remind me of Sway, a character choice we were given on page one.

##Brainbot What is the relation, if any, between these things and Sway?
RagingIke297 wrote:
Sat Feb 17, 2018 9:21 pm
##Props: 2.4.1 Have Hana interrogate Styll
2.5.1 Build Extra Harvesters
2.5.2 Build Mine, Jaromir Oversees
Votes:

##VOTE YEA on 2.0.4, 2.2.3, 2.4, 2.5.1, 2.5.2
##VOTE NAY on 2.0.1, 2.0.2, 2.0.3, 2.1.0, 2.1.1, 2.2.1, 2.2.2, 2.3.1, 2.3.2, 2.3.3
I agree with the other person that 2.4.1 should not be a proposal.

##Proposal 2.5.3 Build a Hangar

##Vote YES on Proposal 2.5.2, 2.5.3
##Vote NO on Proposal 2.5.1

We don't need more food. We need defense.
brainbomb wrote:
Sat Feb 17, 2018 6:09 pm
As the councillors rush to the Hangar bay, a strange Orange glow fades from the Python.
##Brainbot Since when do we have a hangar? We never built one yet.

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#566 Post by leon1122 » Sun Feb 18, 2018 8:11 am

Okay, now brainbot's map is just black, with the title "dome". I'm not sure how everyone else is seeing his supposed "big" map with the colony in the right place.

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#567 Post by leon1122 » Sun Feb 18, 2018 8:13 am

I don't think President Roland will side with Iago after he finds out the truth. I'll communicate with him and see what he has to say.

##Vote NO on Proposal 2.6.1 for now.

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#568 Post by leon1122 » Sun Feb 18, 2018 8:29 am

##Proposal 2.5.4 Collect +1 fuel from the Marsh turbine.
##Proposal 2.5.5 Collect +2 Luxury, +2 Food, and +2 Steel from our harvesters

Scrubbing the air is going to take way too long.

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#569 Post by brainbomb » Sun Feb 18, 2018 2:04 pm

Dargo has studied Endeavour Lily

Results:

Traits:
Propagates by tuberous roots. In wet marshlands and grasslands. 
 

The Tiger Lily has significant medicinal use. A tincture is made from the fresh plant and has proved of great value in uterine-neuralgia, congestion and irritation, also in the nausea and vomiting of pregnancy.

•Can be harvested to add +1 Health to colony.

essence helps in suppressing aggressive tendencies in individuals and helps in holistic healing.

• can be used to reduce (1) corruption 
• can be used to treat a negative psychological trait.

 can often act as a carrier of viral diseases and so becomes a vector infecting other species. 

• Contributes to a small % chance when consumed as food to cause disease or viral infection.

has some toxic effects on animals. It can produce vomiting, in appetence, lethargy, kidney failure, and even death.

•do not feed to animals

 has edible flower buds apart from edible roots and shoots. These can often have a bitter flavor. When baked, lily bulbs taste rather like potatoes.

•As stated before can be harvested for +1 food

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#570 Post by RagingIke297 » Sun Feb 18, 2018 3:18 pm

Councilors, I beleive that our salvation lies with the entities of this world. The wisps are protecters of life, I beleive that instead of trying to capture flicke we send out as many workers as we can spare and try to tell Flicke we need him to help protect us from this battleship. Ignus (the wisp I talked to) said Flicke just wanted someone to pay attention to him, I think that would be enough to get him to help us. With the battleship only dealing about .8 damage per round in average, Flicke could protect us for upward of 50 rounds, more than long enough for us to be able to build up enough to protect ourselves.

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#571 Post by brainbomb » Sun Feb 18, 2018 3:50 pm

GM NOTE: In my haste to also make an interior map of the dome I erased the map I had linked.

Good news is I had a copy of it saved to my home computer so itll be restored. I also have the smaller map still too.

https://docs.google.com/document/d/1X3N ... p=drivesdk

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#572 Post by brainbomb » Sun Feb 18, 2018 4:03 pm

Actions:

Jaromir piloted
Chagall was injured and healed after away mission
Lazlo idle
Eachen creates 1 wool
Hana counsels Styll
Tierney heals Chagall
Pakwha uses inspirational speech
Uriah studied Endeavour flower

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#573 Post by RagingIke297 » Sun Feb 18, 2018 4:14 pm

Thinking about it, I think that more harvesters or a hanger would be better than a mine. ##Retract 2.5.2

##VOTE Yea on 2.5.3, 2.5.4, 2.5.5

We need to start using the harvesters to fix the air some point soon though

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#574 Post by brainbomb » Sun Feb 18, 2018 4:23 pm

##Brainbot What is the relation, if any, between these things and Sway?

Likely sway is the same species. These evil creatures must die

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#575 Post by RagingIke297 » Sun Feb 18, 2018 4:27 pm

@brainbot, what do you value? What's important to you?

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#576 Post by brainbomb » Sun Feb 18, 2018 4:38 pm

RagingIke297 wrote:
Sun Feb 18, 2018 4:27 pm
@brainbot, what do you value? What's important to you?
Furthering the greatness of YnBar, ensuring a stable colony. Making endeavour a safe place from oppression and devious creatures

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#577 Post by yavuzovic » Sun Feb 18, 2018 4:51 pm

brainbomb wrote:
Sun Feb 18, 2018 4:03 pm
Chagall was injured and healed after away mission
^Does it mean I'm healed?

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#578 Post by brainbomb » Sun Feb 18, 2018 4:53 pm

yavuzovic wrote:
Sun Feb 18, 2018 4:51 pm
brainbomb wrote:
Sun Feb 18, 2018 4:03 pm
Chagall was injured and healed after away mission
^Does it mean I'm healed?
You are fully healed

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#579 Post by yavuzovic » Sun Feb 18, 2018 4:56 pm

Ah, okay. I sent it here accidentally and I scared violating the rules.

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#580 Post by leon1122 » Sun Feb 18, 2018 4:58 pm

Repropose ##Proposal 2.5.2 Build a mine.

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