worcej seems town to me.
Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread
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This is an area for forum games. Please note that to support mafia games players cannot edit their own posts in this forum. Off Topic threads will be relocated or deleted. Issues taking place in forum games should be dealt with by respective game GMs and escalated to the moderators only if absolutely necessary.
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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread
Or at least non-scum.
Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread
Ie an unclaimed watcher or something. Everyone unclaimed needs to claim (if this has already happened ignore me but fill me in pls)
What has jamiets results been so far?
What has jamiets results been so far?
Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread
Great. All these people need to claim
Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread
The problem is we found out scum gets a clean fake claim list, as does the SK
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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread
I would put Foxcastle with damo, not Jamie. Jamie is un-cced with a guaranteed town role. Foxcastle and damo are claiming roles that scum could know are inactive.
Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread
What does this mean? The problem with what? With mass claiming?
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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread
Since the scum and SK have been told inactive roles to fake claim, mass claiming only helps the scum choose their kills.
Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread
Scum have a list of civs/roles they can fake claim from as an anti-massclaim. I'd assume it's a list of 5 of the dozen odd civs that weren't doled out. Likewise the SK has one.
Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread
OK but they're choosing their kills anyway, and there aren't much kills left to choose from. Don't you think it's better to consolidate our knowledge at this point??bozotheclown wrote: ↑Tue Jan 15, 2019 7:55 amSince the scum and SK have been told inactive roles to fake claim, mass claiming only helps the scum choose their kills.
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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread
I do not think there is anything to be gained because the scum and SK will just claim their fake roles, and the town will be forced to claim their real roles. The end result just gives scum (and SK) more information.Durga wrote: ↑Tue Jan 15, 2019 7:57 amOK but they're choosing their kills anyway, and there aren't much kills left to choose from. Don't you think it's better to consolidate our knowledge at this point??bozotheclown wrote: ↑Tue Jan 15, 2019 7:55 amSince the scum and SK have been told inactive roles to fake claim, mass claiming only helps the scum choose their kills.
Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread
Hold on a sec shouldn't we really be lynching the SK this phase
- Jamiet99uk
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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread
My Role Cop ability only became active last night. I was powerless the first two nights.
Last night I scanned Flash. He was also killed. So we all know his role. He was Vanilla.
- Jamiet99uk
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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread
Ironically I chose Flash because he hadn't done much and I assumed he was a relatively low chance of being the NK.
Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread
If we lose two town tonight after a no lynch it potentially becomes 3-3-1 and then I don't think we ever have enough time to lynch the sk right? Because we can't lynch sk next day or we lose to mafia, and after that it's 3-2-1 at best, and at night becomes 2-1-1 or 1-2-1 right? How tf will we kill the sk?
Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread
Our best chance of actually winning this game is hitting sk today and going into tomorrow 4-3. The 2 NK's a night can severely fuck us over. Unless I'm missing something and it's 3am so there's a chance of that
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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread
See, I originally thought this, and I wanted to lynch Damo because I think he's the SK, but I kept being shouted down by people who seem to think the SK is the Town's friend.
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Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread
If the scum accidentally hits the SK it would buy us time by preventing a town death, or if the SK hits scum tonight, which I still think he should be doing, it gives us more time. Besides, it is hard to ID the SK since he is likely trying to lynch scum like the town. However, I think you have presented another reason why we should not be no lynching today, it makes it harder to defeat both the scum and the SK.Durga wrote: ↑Tue Jan 15, 2019 8:14 amIf we lose two town tonight after a no lynch it potentially becomes 3-3-1 and then I don't think we ever have enough time to lynch the sk right? Because we can't lynch sk next day or we lose to mafia, and after that it's 3-2-1 at best, and at night becomes 2-1-1 or 1-2-1 right? How tf will we kill the sk?
Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread
I'm fairly certain that sk wins the game if we don't get em now. Assuming our hidden town powers or mafia team don't have a trick up their sleeve. And if this is the case I think lq figured this out and wanted us to no lynch, and is our likely sk
Re: Mafia 41 - Sid Meiers Civilizaton Mafia - Official Game Thread
Sk hitting scum won't help us unless it blocks their NK. That's just way too risky.bozotheclown wrote: ↑Tue Jan 15, 2019 8:28 amIf the scum accidentally hits the SK it would buy us time by preventing a town death, or if the SK hits scum tonight, which I still think he should be doing, it gives us more time. Besides, it is hard to ID the SK since he is likely trying to lynch scum like the town. However, I think you have presented another reason why we should not be no lynching today, it makes it harder to defeat both the scum and the SK.Durga wrote: ↑Tue Jan 15, 2019 8:14 amIf we lose two town tonight after a no lynch it potentially becomes 3-3-1 and then I don't think we ever have enough time to lynch the sk right? Because we can't lynch sk next day or we lose to mafia, and after that it's 3-2-1 at best, and at night becomes 2-1-1 or 1-2-1 right? How tf will we kill the sk?
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