MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

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JustAGuyNamedWill
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

#1761 Post by JustAGuyNamedWill » Wed Feb 12, 2025 6:01 pm

ghug wrote:
Wed Feb 12, 2025 5:56 pm
JustAGuyNamedWill wrote:
Wed Feb 12, 2025 5:51 pm
The thing is with scum!brain is im unsure of where I sort Spirit and Bozo. Its possible Spirit is 3p, but idk

I really havent been thinking about the 3p that much tbh, I think the best way to deal with this game is solve it as close to vanilla as possible, and only when it is pertinent should we actively hunt for a 3p
I don't think Spirit is mafia based on Dip's push. I do think Dip thought he was 3P, but I don't think that's actually worth that much.
This is honeslty a fair point; i remember someone saying something about it

Its very possible the wolf lie detector scanned Spirit and saw him to be 3p on N1

Or if Spirit was dumb af and said hes vanilla town, then wolves would know he is either 3p or PR, and would try and push him

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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

#1762 Post by ND » Wed Feb 12, 2025 6:20 pm

I lost power last night. There was/is a big winter storm impacting my area. I still don't have power, but I have my generator going. Anyway, just wanted to state the reason for my absence.

My preferred wagon is Will and followed by DemonRHK. More thoughts and maybe some questions to come later.

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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

#1763 Post by JustAGuyNamedWill » Wed Feb 12, 2025 6:23 pm

Idk if Demon is mafia atp, they seem unabashedly disconnected, but not in an intentional, scummy way

Idk how to describe it, but I feel its sort of towny

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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

#1764 Post by JustAGuyNamedWill » Wed Feb 12, 2025 6:28 pm

ND wrote:
Wed Feb 12, 2025 6:20 pm
I lost power last night. There was/is a big winter storm impacting my area. I still don't have power, but I have my generator going. Anyway, just wanted to state the reason for my absence.

My preferred wagon is Will and followed by DemonRHK. More thoughts and maybe some questions to come later.
Hope things turn out good, man. Stay safe

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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

#1765 Post by brainbomb » Wed Feb 12, 2025 7:13 pm

Were snowed in nice and deep now. Everythings closed. Still working from home howevz.
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

#1766 Post by brainbomb » Wed Feb 12, 2025 7:17 pm

@food

D2 you spoke about a desire to kill lurkers

I’m doing my part ridding the game of lurkers! Starshiptrooper.gif

Red barely met posting requirements. Sadly, he would have been a liability later. I stand by my strategy.

Who do you feel fits this criteria this game?
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

#1767 Post by brainbomb » Wed Feb 12, 2025 7:18 pm

This hasnt felt like a game where lurking has really been a problem. So it seems like a forced concept that people just usually assume is pro town (hunt lurkers, hunt spammers, ect)
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

#1768 Post by foodcoats » Wed Feb 12, 2025 7:18 pm

brainbomb wrote:
Wed Feb 12, 2025 7:17 pm
@food

D2 you spoke about a desire to kill lurkers

I’m doing my part ridding the game of lurkers! Starshiptrooper.gif

Red barely met posting requirements. Sadly, he would have been a liability later. I stand by my strategy.

Who do you feel fits this criteria this game?
Neurax, and now RHK.

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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

#1769 Post by brainbomb » Wed Feb 12, 2025 7:21 pm

foodcoats wrote:
Wed Feb 12, 2025 7:18 pm
brainbomb wrote:
Wed Feb 12, 2025 7:17 pm
@food

D2 you spoke about a desire to kill lurkers

I’m doing my part ridding the game of lurkers! Starshiptrooper.gif

Red barely met posting requirements. Sadly, he would have been a liability later. I stand by my strategy.

Who do you feel fits this criteria this game?
Neurax, and now RHK.
But you said that day 2 after neurax was already dead lol
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

#1770 Post by brainbomb » Wed Feb 12, 2025 7:22 pm

I dont even necessarily disagree with the sentiment its just that it doesnt seem like its very applicable here.
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

#1771 Post by brainbomb » Wed Feb 12, 2025 7:32 pm

I have a ton of pages to catch up on here as ive not read much saw I picked up some votes on the bot which I expected.
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

#1772 Post by brainbomb » Wed Feb 12, 2025 7:36 pm

foodcoats wrote:
Wed Feb 12, 2025 2:59 pm
Alright, a couple further post-rumination thoughts.

I actually think I would also eliminate ND today. There was a VCA thing that made me townread him, but his play suggests he is distanced from the game and seems disinterested in solving. His "Since D&W flipped scum I must re-examine the game" thing sounds disingenuous, like he is trying to appear to solve rather than actually CARING about solving.

Also, on KotP and mimi, I think I'm more worried about mimi. She has seemed to become flakier with time. I couldn't say what her opinion is. She seems a bit opportunistic and hedgy with how she moves her votes around. I could definitely see her being scum. KotP... I think I was slightly influence by Bunny scumreading him, but I just don't see it.

So what is the difference between a flaker and a lurker?
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

#1773 Post by brainbomb » Wed Feb 12, 2025 7:39 pm

It was apparently not a ton of pages just will and food talking about the game.
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

#1774 Post by brainbomb » Wed Feb 12, 2025 7:44 pm

SpiritoftheRadio wrote:
Tue Feb 11, 2025 11:07 pm
scum is hunting 3p i think, RIP bunny
Were you thinking bunny was 3p or something?
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

#1775 Post by bozotheclown » Wed Feb 12, 2025 7:45 pm

ghug wrote:
Wed Feb 12, 2025 7:11 am
My one concern with your latter point is that Vecna calling it out the way he did seems like a textbook case of scum noticing inconsistencies in their teammates more acutely.

I think I'm in aggregate he does look more good than bad, but it's not a certainty.
I also question why DiplomacyandWarfare would choose to antagonize a town Vecna the way he was after Vecna almost single handedly got worcej DKed D1.

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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

#1776 Post by brainbomb » Wed Feb 12, 2025 7:48 pm

bozotheclown wrote:
Wed Feb 12, 2025 7:45 pm
[quote=ghug post_id=446586 time=<a href="tel:1739344268">1739344268</a> user_id=51]
My one concern with your latter point is that Vecna calling it out the way he did seems like a textbook case of scum noticing inconsistencies in their teammates more acutely.

I think I'm in aggregate he does look more good than bad, but it's not a certainty.
I also question why DiplomacyandWarfare would choose to antagonize a town Vecna the way he was after Vecna almost single handedly got worcej DKed D1.
[/quote]

I dont consider dip to be very high on in the wifom game but his teammates could be. If there was an elite level busser it would be vecna and not will. I think scum probably just didnt bus and missed a chance to get any cred on purpose.
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

#1777 Post by brainbomb » Wed Feb 12, 2025 7:52 pm

The only person who would look to have an agenda on dip would be me given that I moved off to vote worcej on a whim. Dip wasnt in an exact scum meta ive seen him do but I looked beyond that and just saw really frantic play.

Could be a sign he had a weak supporting cast of people who dont play as strong as mafia like food and/or spirit. Rhk is usually alright as scum but hes also gotten day 1’d before. Nd is alright at scum and goes deep alot
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

#1778 Post by bozotheclown » Wed Feb 12, 2025 7:55 pm

foodcoats wrote:
Wed Feb 12, 2025 5:46 pm
ghug wrote:
Wed Feb 12, 2025 5:39 pm
JustAGuyNamedWill wrote:
Wed Feb 12, 2025 4:37 pm


Im not certain, obv. Just highly confident

Yeah, I get ya. But I guess its just a difference in playstyle. I have seen numerous instances of it elsewhere, and thus am confident that this trend continues here

Wdym hedged in by allegiances and ideas? Like how I’m finding ppl town/scum?
I think Will is right here, for what it's worth. I don't like that he used it to conclude Red was town with such certainty rather than to criticize the process, but the core point is fair.

The fuck is Nespresso Patronum?
They played here a few times… long time ago.
I remember EspressoPatronum, according to the outdated "Mafia Scoresheet", they played 4 out of 5 games in the M47-M49 range.

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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

#1779 Post by brainbomb » Wed Feb 12, 2025 7:56 pm

What is with calling it outdated tho?
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]

#1780 Post by foodcoats » Wed Feb 12, 2025 7:57 pm

brainbomb wrote:
Wed Feb 12, 2025 7:21 pm
foodcoats wrote:
Wed Feb 12, 2025 7:18 pm
brainbomb wrote:
Wed Feb 12, 2025 7:17 pm
@food

D2 you spoke about a desire to kill lurkers



Who do you feel fits this criteria this game?
Neurax, and now RHK.
But you said that day 2 after neurax was already dead lol
Yeah, I was basically saying I am unrepentant for the death of Neurax despite him being town. I think it is still optimal. Some town must die so that town as a whole prevails, and lurkers don’t contribute to the common good.

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