I feel like you’re looking too far in the past on this and ignoring votes that were made after I threw a wrench into everythingmiminena wrote: ↑Fri Feb 07, 2025 11:25 pmso sorry about that red, you will be missed.
this end of day makes me feel a lot better about will. a cursory read of the votes puts foodcoats and spirit at immediate suspicion for me, the red wagon wasn't that prominent before they voted on it. i'll try to do a closer read in the next few minutes
MAFIA 92 - The return of the Witchfinder General [GAME THREAD]
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]
- DiplomacyandWarfare
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]
wat
you were the counter-wagon
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- JustAGuyNamedWill
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]
He means the counter-wagon losing steam (aka dying)
- SpiritoftheRadio
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]
fewer lurkers is a funner game tho, and an easier solve since the mafia usually wont pick them offJustAGuyNamedWill wrote: ↑Fri Feb 07, 2025 11:29 pm@worcej I think I know why town winrate is so low
Heres my reasoning on why Neurax was not the move
This game is going to have some mechanics to help/hurt other players and reveal their roles. That is why I didn;t really feel like killing Neurax. Neurax lurking and playing as such was not in any way alignment indicative
Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]
Blaming me for Red’s death takes all the responsibility away from everyone who voted me over who they were originally voting.
Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]
BB looks like shit for his vote on me
- SpiritoftheRadio
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]
maybe ND is mafia and he'll get the mafia qt to murder him
- JustAGuyNamedWill
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]
Thats entirely fairSpiritoftheRadio wrote: ↑Fri Feb 07, 2025 11:30 pmfewer lurkers is a funner game tho, and an easier solve since the mafia usually wont pick them offJustAGuyNamedWill wrote: ↑Fri Feb 07, 2025 11:29 pm@worcej I think I know why town winrate is so low
Heres my reasoning on why Neurax was not the move
This game is going to have some mechanics to help/hurt other players and reveal their roles. That is why I didn;t really feel like killing Neurax. Neurax lurking and playing as such was not in any way alignment indicative
What was your reasoning for killing Neurax btw?
I just think he was the *only* lurker other than Demon, and 2/15 isn’t that bad
- DiplomacyandWarfare
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]
I find it suspicious that spirit shows up 20 minutes into n1SpiritoftheRadio wrote: ↑Fri Feb 07, 2025 11:30 pmfewer lurkers is a funner game tho, and an easier solve since the mafia usually wont pick them offJustAGuyNamedWill wrote: ↑Fri Feb 07, 2025 11:29 pm@worcej I think I know why town winrate is so low
Heres my reasoning on why Neurax was not the move
This game is going to have some mechanics to help/hurt other players and reveal their roles. That is why I didn;t really feel like killing Neurax. Neurax lurking and playing as such was not in any way alignment indicative
Pronouns: he/him
"Diplomacy is the art of saying 'Nice doggie' until you can find a rock."
-Will Rogers
"Diplomacy is the art of saying 'Nice doggie' until you can find a rock."
-Will Rogers
Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]
Low hanging fruit much?DiplomacyandWarfare wrote: ↑Fri Feb 07, 2025 11:33 pmI find it suspicious that spirit shows up 20 minutes into n1SpiritoftheRadio wrote: ↑Fri Feb 07, 2025 11:30 pmfewer lurkers is a funner game tho, and an easier solve since the mafia usually wont pick them offJustAGuyNamedWill wrote: ↑Fri Feb 07, 2025 11:29 pm@worcej I think I know why town winrate is so low
Heres my reasoning on why Neurax was not the move
This game is going to have some mechanics to help/hurt other players and reveal their roles. That is why I didn;t really feel like killing Neurax. Neurax lurking and playing as such was not in any way alignment indicative
Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]
so I think there is probably at least one mafia member who ended on red, but I doubt it was all 3. Bunny, who I think is the only person that ended off of red or worcej, didn't have much interaction with red, and didn't seem to like dw's vote in that regard (599). Bunny, if that's not what you meant, please let me know.
Will was pretty adamant on defending red near the end, and honestly I don't think a mafia would be that dead set on a wagon that's very close to running away. Probably my biggest town read at the moment, but I have only analyzed 2 people so far.
more to come
Will was pretty adamant on defending red near the end, and honestly I don't think a mafia would be that dead set on a wagon that's very close to running away. Probably my biggest town read at the moment, but I have only analyzed 2 people so far.
more to come
Quoth the Penguin, "Noot Noot"
- SpiritoftheRadio
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]
at the time I thought it was between dip, ND and him, I said i disliked all the wagons, but red was a lurker and had that appear over ND and I think dip is town tbh. Yeah Id be down to kill rhk tomorrow now that you mention itJustAGuyNamedWill wrote: ↑Fri Feb 07, 2025 11:33 pmThats entirely fairSpiritoftheRadio wrote: ↑Fri Feb 07, 2025 11:30 pmfewer lurkers is a funner game tho, and an easier solve since the mafia usually wont pick them offJustAGuyNamedWill wrote: ↑Fri Feb 07, 2025 11:29 pm@worcej I think I know why town winrate is so low
Heres my reasoning on why Neurax was not the move
This game is going to have some mechanics to help/hurt other players and reveal their roles. That is why I didn;t really feel like killing Neurax. Neurax lurking and playing as such was not in any way alignment indicative
What was your reasoning for killing Neurax btw?
I just think he was the *only* lurker other than Demon, and 2/15 isn’t that bad
Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]
Fair point, but I do want to let it sit for a while before I get into it, the weirdness just happened after all.worcej wrote: ↑Fri Feb 07, 2025 11:29 pmI feel like you’re looking too far in the past on this and ignoring votes that were made after I threw a wrench into everythingmiminena wrote: ↑Fri Feb 07, 2025 11:25 pmso sorry about that red, you will be missed.
this end of day makes me feel a lot better about will. a cursory read of the votes puts foodcoats and spirit at immediate suspicion for me, the red wagon wasn't that prominent before they voted on it. i'll try to do a closer read in the next few minutes
Quoth the Penguin, "Noot Noot"
Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]
almost guaranteadly better outcomes than red flipping PR
Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]
also over-analyzing things is fun and the reason I signed up for this gamemiminena wrote: ↑Fri Feb 07, 2025 11:35 pmFair point, but I do want to let it sit for a while before I get into it, the weirdness just happened after all.worcej wrote: ↑Fri Feb 07, 2025 11:29 pmI feel like you’re looking too far in the past on this and ignoring votes that were made after I threw a wrench into everythingmiminena wrote: ↑Fri Feb 07, 2025 11:25 pmso sorry about that red, you will be missed.
this end of day makes me feel a lot better about will. a cursory read of the votes puts foodcoats and spirit at immediate suspicion for me, the red wagon wasn't that prominent before they voted on it. i'll try to do a closer read in the next few minutes
Quoth the Penguin, "Noot Noot"
- SpiritoftheRadio
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]
after panicking thinking I was at eod an hour early, I get it. The honest truth was I got absorbed into testing a princess focused lorcana deck and eating a whole ass french bread straight out of the bag. I ain't even going to try and make up a less embarrassing reason, thats just what happenedDiplomacyandWarfare wrote: ↑Fri Feb 07, 2025 11:33 pmI find it suspicious that spirit shows up 20 minutes into n1SpiritoftheRadio wrote: ↑Fri Feb 07, 2025 11:30 pmfewer lurkers is a funner game tho, and an easier solve since the mafia usually wont pick them offJustAGuyNamedWill wrote: ↑Fri Feb 07, 2025 11:29 pm@worcej I think I know why town winrate is so low
Heres my reasoning on why Neurax was not the move
This game is going to have some mechanics to help/hurt other players and reveal their roles. That is why I didn;t really feel like killing Neurax. Neurax lurking and playing as such was not in any way alignment indicative
- SpiritoftheRadio
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]
i can upload a pic of the deck and the 9/10 eaten french bread in a bag if you need proof
- DiplomacyandWarfare
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]
It's (mostly) not our fault that red died as pr
should have claimed pr
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"Diplomacy is the art of saying 'Nice doggie' until you can find a rock."
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- kingofthepirates
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Re: MAFIA 92 - The return of the Witchfinder General [GAME THREAD]
damn, rip red :<
As astra per amorem
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