M89: Baldurs Gate Mafia Game Thread

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Fluminator
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Re: M89: Baldurs Gate Mafia Game Thread

#3281 Post by Fluminator » Thu Jun 06, 2024 9:28 pm

brainbomb wrote:
Thu Jun 06, 2024 8:29 pm
A DUEL HAS BEEN INITIATED

Diplomacy and Warfare vs Balki Bartokomous
Wait, this was 31 minutes before eod. So mafia would have needed a 1 minute reaction to trigger battlemaster in this case if it was in response to the duel.

So maybe the whole battlemaster thing was decided before the duel?

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Re: M89: Baldurs Gate Mafia Game Thread

#3282 Post by Ezio » Thu Jun 06, 2024 9:28 pm

foodcoats wrote:
Thu Jun 06, 2024 9:20 pm
ghug wrote:
Thu Jun 06, 2024 9:10 pm
Vecna wrote:
Thu Jun 06, 2024 9:09 pm
anyways, now that we know kak wasnt killed for his primary read, we can dig into his lesser reads that he was vocal about before that eon post.

I have a feeling well find potentially 2 more scum there
Can I ##VOTE Vecna at night?
Yeah seriously.

Ezio too.
Lol what.

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Re: M89: Baldurs Gate Mafia Game Thread

#3283 Post by lfischl » Thu Jun 06, 2024 9:30 pm

RIP D&W, would have been awesome had you lived

Now that balki's flipped scum, how many of the 4 remaining scum do we think were on the Damo/HB wagons D1, could it have been all 4?

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Re: M89: Baldurs Gate Mafia Game Thread

#3284 Post by FlaviusAetius » Thu Jun 06, 2024 9:31 pm

Fluminator wrote:
Thu Jun 06, 2024 9:25 pm
If it has to be used 30 minutes before, scum knew both were dying either way. (assuming scum used the power but it makes no sense for a town to use it there)
Dip was town didnt we already go over this

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Re: M89: Baldurs Gate Mafia Game Thread

#3285 Post by foodcoats » Thu Jun 06, 2024 9:31 pm

Ezio wrote:
Thu Jun 06, 2024 9:28 pm
foodcoats wrote:
Thu Jun 06, 2024 9:20 pm
ghug wrote:
Thu Jun 06, 2024 9:10 pm


Can I ##VOTE Vecna at night?
Yeah seriously.

Ezio too.
Lol what.
Say things of substance or face my continued confirmation bias.

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Re: M89: Baldurs Gate Mafia Game Thread

#3286 Post by Fluminator » Thu Jun 06, 2024 9:32 pm

Ehh maybe it's not as clearcut as we thought. I think there's a reasonable chance that mafia knew both were dead anyway because of battlemaster. So any people voting Balki over Dip don't get as much credit as they might otherwise get.
(Even though I was the one who really got the swing on Balki going after his nokill vote)

It's not impossible it was a town PR move knowing it likely happened before the duel.

I think the main moral is the Dip wagon to begin with was just terrible and those are the most suspicious people.

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Re: M89: Baldurs Gate Mafia Game Thread

#3287 Post by Fluminator » Thu Jun 06, 2024 9:33 pm

FlaviusAetius wrote:
Thu Jun 06, 2024 9:31 pm
Fluminator wrote:
Thu Jun 06, 2024 9:25 pm
If it has to be used 30 minutes before, scum knew both were dying either way. (assuming scum used the power but it makes no sense for a town to use it there)
Dip was town didnt we already go over this
I'm talking about the Battlemaster power where the top 2 vote getters die

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Re: M89: Baldurs Gate Mafia Game Thread

#3288 Post by Squigs44 » Thu Jun 06, 2024 9:33 pm

Battle master could have been town as well

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Re: M89: Baldurs Gate Mafia Game Thread

#3289 Post by foodcoats » Thu Jun 06, 2024 9:33 pm

lfischl wrote:
Thu Jun 06, 2024 9:30 pm
RIP D&W, would have been awesome had you lived

Now that balki's flipped scum, how many of the 4 remaining scum do we think were on the Damo/HB wagons D1, could it have been all 4?
Since it was largely tvt (ham v dam) for hours before EOD I think two or even three MAY have been off wagon. Depends what we think of Flav, too.

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Re: M89: Baldurs Gate Mafia Game Thread

#3290 Post by Fluminator » Thu Jun 06, 2024 9:35 pm

Squigs44 wrote:
Thu Jun 06, 2024 9:33 pm
Battle master could have been town as well
Yeah, it actually makes sense as town to use it early in day 1/2. Just unfortunate the duel happened that round too. I wasn't aware it had to be used 30 minutes before deadline.

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Re: M89: Baldurs Gate Mafia Game Thread

#3291 Post by Fluminator » Thu Jun 06, 2024 9:37 pm

Ok, back to work. I think the game is finally getting good though. So again, good work Dip. Enjoy your retirement, you did your duty.

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Re: M89: Baldurs Gate Mafia Game Thread

#3292 Post by Squigs44 » Thu Jun 06, 2024 9:37 pm

In fact, why wouldn't scum battle master have used it day 1 with TvT?

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Re: M89: Baldurs Gate Mafia Game Thread

#3293 Post by Vecna » Thu Jun 06, 2024 9:39 pm

Squigs44 wrote:
Thu Jun 06, 2024 9:37 pm
In fact, why wouldn't scum battle master have used it day 1 with TvT?
because this way they get to watch vigs shoot at damos and town wagon obvtowns like flavius and d&w

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Re: M89: Baldurs Gate Mafia Game Thread

#3294 Post by Fluminator » Thu Jun 06, 2024 9:40 pm

Squigs44 wrote:
Thu Jun 06, 2024 9:37 pm
In fact, why wouldn't scum battle master have used it day 1 with TvT?
To be clear, the damo vig was still bad so I don't endorse his death, but it is useful for town to know if the day 1 wagons were TvT. Mafia wouldn't use it in that situation.

If a scum had it, they'd use it for the final miskill or use it when he's looking like he'll get killed I think. (Or if they had quick reflexes in a situation exactly like this)

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Re: M89: Baldurs Gate Mafia Game Thread

#3295 Post by Foxcastle » Thu Jun 06, 2024 9:42 pm

Fluminator wrote:
Thu Jun 06, 2024 9:28 pm
brainbomb wrote:
Thu Jun 06, 2024 8:29 pm
A DUEL HAS BEEN INITIATED

Diplomacy and Warfare vs Balki Bartokomous
Wait, this was 31 minutes before eod. So mafia would have needed a 1 minute reaction to trigger battlemaster in this case if it was in response to the duel.

So maybe the whole battlemaster thing was decided before the duel?
This would make sense if there was another scum wagon that they thought was likely. But that seems iffy...

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Re: M89: Baldurs Gate Mafia Game Thread

#3296 Post by Fluminator » Thu Jun 06, 2024 9:42 pm

scratch that, even with quick reflexes it doesn't make sense mafia to use it. And Balki was genuinely trying to survive still.
It was a town PR.

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Re: M89: Baldurs Gate Mafia Game Thread

#3297 Post by Fluminator » Thu Jun 06, 2024 9:43 pm

Foxcastle wrote:
Thu Jun 06, 2024 9:42 pm
Fluminator wrote:
Thu Jun 06, 2024 9:28 pm
brainbomb wrote:
Thu Jun 06, 2024 8:29 pm
A DUEL HAS BEEN INITIATED

Diplomacy and Warfare vs Balki Bartokomous
Wait, this was 31 minutes before eod. So mafia would have needed a 1 minute reaction to trigger battlemaster in this case if it was in response to the duel.

So maybe the whole battlemaster thing was decided before the duel?
This would make sense if there was another scum wagon that they thought was likely. But that seems iffy...
Yeah sorry bud, I don't think mafia knew Dip was dying, so your townslip is no longer a townslip lol.

I still think you're more likely town based on interactions with Balki. Maybe. I'll have to re-read.

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Re: M89: Baldurs Gate Mafia Game Thread

#3298 Post by Fluminator » Thu Jun 06, 2024 9:52 pm

One last post. Awfully convenient Demon that you don't follow your #swingthesubs strategy the round a sub is up for swing. HUH

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Re: M89: Baldurs Gate Mafia Game Thread

#3299 Post by Squigs44 » Thu Jun 06, 2024 9:57 pm

Bona bona bona... we gonna iso Bona tonight. Don't let me forget. But I'm busy for the next few hours

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Re: M89: Baldurs Gate Mafia Game Thread

#3300 Post by DemonRHK » Thu Jun 06, 2024 9:58 pm

The pirate iso took 10 seconds and was beyond useless. Ugh.

I would bet the battle master was a mafia power popped early in the day going for a double up on damo and dip. I would say this theory would make fish and/or ezio look better.

Flum or yoyo maybe? Yoyo is in the SwingTheSub pool anyway.

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