Cultafia Game Thread
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Re: Cultafia Game Thread
I’m not sure I follow the proposed plan... why do the wagons need to be near equal to narrow the cursing cultist?
Re: Cultafia Game Thread
Guys, a 5-4 split would be terrible. If someone on the 5 wagon is cursed we don't get a lynch.
If we don't lynch a cultist today, it doesn't matter what info we gain, we have either already lost, or are so close to losing that it would take a miracle to win.
If we don't lynch a cultist today, it doesn't matter what info we gain, we have either already lost, or are so close to losing that it would take a miracle to win.
Re: Cultafia Game Thread
Day 2 Vote Count 2.4
Bozotheclown (4): Squigs44, DrCJG, Brainbomb, Jamiet99uk
Yavu (3): DemonRHK, Nephthys, Damo666
Jamiet99uk (1): Yavuzovic
Squigs44 (1): Worcej
Yoyo (1): Bozotheclown
Not Voted: yoyoyozo
##GM NOTE
Yoyoyozo will be modkilled if he doesn’t meet the minimum posting and must vote rule.
Currently Bozotheclown is set to be LYNCHED
2 hours and 46 minutes remain
Bozotheclown (4): Squigs44, DrCJG, Brainbomb, Jamiet99uk
Yavu (3): DemonRHK, Nephthys, Damo666
Jamiet99uk (1): Yavuzovic
Squigs44 (1): Worcej
Yoyo (1): Bozotheclown
Not Voted: yoyoyozo
##GM NOTE
Yoyoyozo will be modkilled if he doesn’t meet the minimum posting and must vote rule.
Currently Bozotheclown is set to be LYNCHED
2 hours and 46 minutes remain
Re: Cultafia Game Thread
In that case there must be a cult leader in the remaining 2. Such a find together with a no lynch hardly terrible.Squigs44 wrote: ↑Sat Oct 06, 2018 7:11 pmGuys, a 5-4 split would be terrible. If someone on the 5 wagon is cursed we don't get a lynch.
If we don't lynch a cultist today, it doesn't matter what info we gain, we have either already lost, or are so close to losing that it would take a miracle to win.
If the leader is on the 4 wagon it would switch to 4-5 with a town lynch but narrow cult leader pool to max 4. Bad BUT...
If we have 6-3 and it's a 6-3 mislynch we have a town lynch but narrow cult leader pool to only 6, WORSE.
Re: Cultafia Game Thread
What happened to this, Jamie?Jamiet99uk wrote: ↑Thu Oct 04, 2018 10:30 pmI concur with this policy.bozotheclown wrote: ↑Thu Oct 04, 2018 10:29 pmAssuming the cult recruit and curse were both successful, the cult controls 4 votes. Since the curse can swing the final vote by 2, we should make sure the top wagon leads the second wagon by 3 votes. This will be guaranteed to be the case if the top wagon has 7 votes.
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Re: Cultafia Game Thread
Just theorizing we might learn more from being able to analyse what the curse has affected.Squigs44 wrote: ↑Sat Oct 06, 2018 7:18 pmWhat happened to this, Jamie?Jamiet99uk wrote: ↑Thu Oct 04, 2018 10:30 pmI concur with this policy.bozotheclown wrote: ↑Thu Oct 04, 2018 10:29 pmAssuming the cult recruit and curse were both successful, the cult controls 4 votes. Since the curse can swing the final vote by 2, we should make sure the top wagon leads the second wagon by 3 votes. This will be guaranteed to be the case if the top wagon has 7 votes.
Re: Cultafia Game Thread
A mislynch or a no lynch very likely loses us the game unless yoyo is cult. I am prioritizing a cult lynch over information right now. Which means we need a separation of 2 or more on the wagons, regardless of it gives us a little less info.
Re: Cultafia Game Thread
Hmm. I think masons should claim now. This is the end of the game if yoyo isnt a cult period
Re: Cultafia Game Thread
Im not a cult and not a mason. But if we ml here and yoyo is town we lose.
Its already lylo
Its already lylo
Re: Cultafia Game Thread
Yea I think itd give us direction and also would eliminate alot of pairings of scum team combos
Re: Cultafia Game Thread
Masons should claim and out who they saved. It will eliminate 1 person of being converted
Re: Cultafia Game Thread
Why not yoyo or CJG or Neph instead of Bozo? I think CJG is less likely but possible.
Re: Cultafia Game Thread
Because a big wagon mislynch gives us very little info.
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I don’t feel like we can afford to mislynch... but under this logic, we should go with several wagons.
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