Mafia 87: Madness in Mega-City One - GAME THREAD

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JustAGuyNamedWill
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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#3701 Post by JustAGuyNamedWill » Mon Apr 08, 2024 4:43 pm

dargorygel wrote:
Mon Apr 08, 2024 4:31 pm
Please hold
The return of the darg

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brainbomb
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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#3702 Post by brainbomb » Mon Apr 08, 2024 4:43 pm

Nice! now we get fidelis next and remove one from the other team too
What can I say? I'm survivin'
Crawling out these sheets to see another day

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#3703 Post by brainbomb » Mon Apr 08, 2024 4:45 pm

From the Angel Chat
Will: this sucks, brainbomb saw right through me trying to save dip. why didnt dip do what we told him to do?

ghug: because you told him to play the way you play, and push reads lists.

Will: yea, I mean Duuuuuh the winning way to play

kingofpirates: I did my PART! I claimed COP!

ghug: yea... um thats what dip was supposed to do. you... uh, stole his way out
What can I say? I'm survivin'
Crawling out these sheets to see another day

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#3704 Post by Chaqa » Mon Apr 08, 2024 4:46 pm

Cops unleashed

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#3705 Post by kingofthepirates » Mon Apr 08, 2024 4:46 pm

One roleblocker out, given how there haven’t been more role blocks reported, I’m comfortable saying that we have just removed the only role blocker in the game. Yippee! Now to find some more mafia…
As astra per amorem

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#3706 Post by sweetandcool » Mon Apr 08, 2024 4:47 pm

I think the '&' is messing with the bot again. Going to try to kill him this way.

Diplomacy HAS DIED. He was Fink Angel.

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#3707 Post by rdrivera2005 » Mon Apr 08, 2024 4:47 pm

brainbomb wrote:
Mon Apr 08, 2024 1:03 pm
I dont understand rivera. I cant read him, I spend every single game wondering at all times if he is just deep wolfing. I rarely ever trust his posts to be actual thoughts
My posts are actual thoughts and I really don't get what you are talking about. I have been completely transparent since before game started (I told in sign-up I will be lurking). Look my last game (the mini, in which you were also and you will see I played the exact same way. It's a short read).

By the way, I think you are scum this game.

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#3708 Post by rdrivera2005 » Mon Apr 08, 2024 4:48 pm

DemonRHK wrote:
Mon Apr 08, 2024 1:04 pm
Weekend and wrasslin is over. It's Monday and that sucks.

Also, why haven't we hammered the guilty? This is basic mafia. Hammer the guilty, and you flip the claim if they're lying.

##Vote Dip
##End
Have you read the setup?

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#3709 Post by brainbomb » Mon Apr 08, 2024 4:48 pm

From the Judge Chat:
Snowy: We have this game in the bag boys. Now we just do like they do in finding nemo.

Damo: just keep dousing?

Snowy: just keep dousing, just keep dousing, just keep dousing.

Balki: Correction and point of order. In finding nemo the fish all live underwater and the fire from an arsonist attack would be negated, and rendered useless. Fish creatures are fire resistant. I know because I just doused the entire marina in gasoline and it killed 11 dock workers and a weed dealer but none of the fish burned up
What can I say? I'm survivin'
Crawling out these sheets to see another day

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#3710 Post by foodcoats » Mon Apr 08, 2024 4:50 pm

damo666 wrote:
Mon Apr 08, 2024 2:56 pm
DemonRHK wrote:
Mon Apr 08, 2024 2:31 pm
foodcoats wrote:
Mon Apr 08, 2024 2:08 pm
ND could be addicted cop or Pa Angel’d and both D&W and ND are town. If we miskill both town has essentially lost.

Also, because there is a “shadow game” between the two evil factions, there is possibly information that is unknown to town but known to the scum in various ways. This means we can’t fully parse ND’s motivations if he is scum.

No one has wondered why ND claimed at day start, for example, which is universally considered poor cop play even in a vanilla game.

I think the voices who are most sure of killing Dip immediately are extremely suspect (damo, Balki, maybe some others I haven’t noticed as clearly).
Addicted cop is admittedly a good point. As far as start of day claiming, with a guilty scan you've already let wriggle for an extra day I don't hate it. Bad play or not, it is likely something I would have done, but I am a bad player.

As far as the shadow game, it's better to eject what we can know.

You make a few good points, but I'm keeping my hammer on for now. I feel we need to act where we can. If we get even one we cna try to pick the whole team apart.
Addicted cop is NOT a good point.

ND would know if he was docsaved and would therefore be more cagey about getting a Guilty. Forget Addicted Cop. The only danger is if Dip was PA'd.
Ah, I see that now. Good point. Thank you damo.


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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#3712 Post by foodcoats » Mon Apr 08, 2024 4:52 pm

brainbomb wrote:
Mon Apr 08, 2024 4:08 pm
its interesting that the people who are saying ND maybe was PA Angeled night one, havent made the same assertion for N2. If it wasnt farfetched that the dip result might be forged, why is it not farfetched for worcej to be angeled also?

can technically mean that ND actually caught 2 scum.
It's possible but we aren't dealing with a worcej wagon at the moment, so that is why I was being more directed at the D&W scan.

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#3713 Post by foodcoats » Mon Apr 08, 2024 4:53 pm

sweetandcool wrote:
Mon Apr 08, 2024 4:52 pm
Diplomacy'&'Warfare HAS DIED
lol sweet

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#3714 Post by Chaqa » Mon Apr 08, 2024 4:54 pm

sweetandcool wrote:
Mon Apr 08, 2024 4:47 pm
I think the '&' is messing with the bot again. Going to try to kill him this way.

Diplomacy HAS DIED. He was Fink Angel.
Try "Diplomacy&Warfare has died"

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#3715 Post by foodcoats » Mon Apr 08, 2024 4:54 pm

oh wait hang on... day ended?

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#3716 Post by foodcoats » Mon Apr 08, 2024 4:55 pm

Excellent work ND! Sorry I had to doubt you, no one was thinking about counter arguments which seemed bad for town.

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#3717 Post by foodcoats » Mon Apr 08, 2024 4:57 pm

brainbomb wrote:
Mon Apr 08, 2024 4:43 pm
Nice! now we get fidelis next and remove one from the other team too
Fidelis is definitely a good kill.

What do you think, ghug? :evil:

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#3718 Post by sweetandcool » Mon Apr 08, 2024 4:57 pm

Diplomacy&Warfare HAS DIED

Apparently he is a cockroach that will not die.

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#3719 Post by sweetandcool » Mon Apr 08, 2024 4:59 pm

Dip HAS DIED

And the co-GM is approaching top post count.

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#3720 Post by sweetandcool » Mon Apr 08, 2024 5:06 pm

Co-GM NOTE:

Diplomacy&Warfare did indeed die, despite the bot counting him as among the living.

The GMs will convene to discuss options for getting the bot to recognize his death. This may involve nukes.

In the meantime, keep calm and carry on with the game.

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