Mafia 87: Madness in Mega-City One - GAME THREAD

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ghug
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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#21 Post by ghug » Mon Apr 01, 2024 9:24 pm

dargorygel wrote:
Mon Apr 01, 2024 9:22 pm
Balki Bartokomous wrote:
Mon Apr 01, 2024 9:16 pm
dargorygel wrote:
Mon Apr 01, 2024 9:13 pm
Hi Balki
Hi!

Do you think we should have everyone say tomorrow something like: "If I were some kind of Cop, I would have visited player X and received this result" so that we will clearly have that information to analyze once the various Cops die and are revealed to us?

Given all of the potential cops at play, I don't think the bad guys will be able to use all of those hypo cop results very effectively, and the info for town will be quite valuable when our various cops flip.

Please discuss.
What drawbacks?
How about doing it more forecasting... half way through today.
Thai would limit the cops' abilities to change their minds.

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#22 Post by JustAGuyNamedWill » Mon Apr 01, 2024 9:24 pm

OH THERES NO POSTCAP LETS GO

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#23 Post by JustAGuyNamedWill » Mon Apr 01, 2024 9:25 pm

Alright I’m not committed to this bit

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#24 Post by Balki Bartokomous » Mon Apr 01, 2024 9:25 pm

dargorygel wrote:
Mon Apr 01, 2024 9:22 pm
Balki Bartokomous wrote:
Mon Apr 01, 2024 9:16 pm
dargorygel wrote:
Mon Apr 01, 2024 9:13 pm
Hi Balki
Hi!

Do you think we should have everyone say tomorrow something like: "If I were some kind of Cop, I would have visited player X and received this result" so that we will clearly have that information to analyze once the various Cops die and are revealed to us?

Given all of the potential cops at play, I don't think the bad guys will be able to use all of those hypo cop results very effectively, and the info for town will be quite valuable when our various cops flip.

Please discuss.
What drawbacks?
How about doing it more forecasting... half way through today.
The forecasting plan is very very bad, in my opinion -- bad guys have their own night actions that will be much more effective if they know what everyone will do if they are cop..

But having a hypo reveal after each night means we will definitely have our cop scan results to consider once each cop is flipped.

Downside is that it could help bad guys identify who is actually cop to inform their night actions, but I feel like that is much harder for them to do in this setup where there are so many kinds of cops and things that mess with cop results. I just don't think that a mass set of cop hypo claims will narrow the field much for the bad guys.

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#25 Post by kingofthepirates » Mon Apr 01, 2024 9:25 pm

hey all, i hope we can have a nice clean game, without any murders, since I just got this shirt washed! blood is really hard to get out of fabric, or so I hear, and I'd like avoid further hassle! Think of the poor morticians, having to spend so much on a new, clean suit should I get murdered... how unfair it would be!
Balki Bartokomous wrote:
Mon Apr 01, 2024 9:16 pm
Do you think we should have everyone say tomorrow something like: "If I were some kind of Cop, I would have visited player X and received this result" so that we will clearly have that information to analyze once the various Cops die and are revealed to us?

Given all of the potential cops at play, I don't think the bad guys will be able to use all of those hypo cop results very effectively, and the info for town will be quite valuable when our various cops flip.

Please discuss.
I am not opposed to this.
“In the darkness, a blind man is the best guide. In an age of madness, look to the madman to show the way.”- Roboute Guilliman

"Wonderhoy!"-Emu Otori :3

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#26 Post by Balki Bartokomous » Mon Apr 01, 2024 9:26 pm

If this game is an April Fool's joke on me, then y'all suck and it wasn't funny.

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#27 Post by dargorygel » Mon Apr 01, 2024 9:27 pm

ghug wrote:
Mon Apr 01, 2024 9:24 pm
dargorygel wrote:
Mon Apr 01, 2024 9:22 pm
Balki Bartokomous wrote:
Mon Apr 01, 2024 9:16 pm

Hi!

Do you think we should have everyone say tomorrow something like: "If I were some kind of Cop, I would have visited player X and received this result" so that we will clearly have that information to analyze once the various Cops die and are revealed to us?

Given all of the potential cops at play, I don't think the bad guys will be able to use all of those hypo cop results very effectively, and the info for town will be quite valuable when our various cops flip.

Please discuss.
What drawbacks?
How about doing it more forecasting... half way through today.
Thai would limit the cops' abilities to change their minds.
Maybe... i don't think it would lock them in.

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#28 Post by dargorygel » Mon Apr 01, 2024 9:29 pm

But it wouldn't gain much, really.
No forecasting.

But I am liking balki's plan.

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#29 Post by dargorygel » Mon Apr 01, 2024 9:29 pm

Balki Bartokomous wrote:
Mon Apr 01, 2024 9:26 pm
If this game is an April Fool's joke on me, then y'all suck and it wasn't funny.
Arrogance... thy name is Balki.

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#30 Post by Balki Bartokomous » Mon Apr 01, 2024 9:30 pm

dargorygel wrote:
Mon Apr 01, 2024 9:29 pm
Balki Bartokomous wrote:
Mon Apr 01, 2024 9:26 pm
If this game is an April Fool's joke on me, then y'all suck and it wasn't funny.
Arrogance... thy name is Balki.
I just clocked the date and felt unsettled...sorry, carry on.

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#31 Post by brainbomb » Mon Apr 01, 2024 9:30 pm

A ram sam sam, a ram sam sam
Guli guli guli guli guli ram sam sam
A ram sam sam, a ram sam sam
Guli guli guli guli guli ram sam sam
A rafiq, a rafiq
Guli guli guli guli guli ram sam sam
A rafiq, a rafiq
Guli guli guli guli guli ram sam sam

Image

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#32 Post by ghug » Mon Apr 01, 2024 9:31 pm

I think Balki's plan works, but each cop's result should be modified to TRUE or FALSE so that there's no information being given about which sort of cop is which.

Addictive Cop - INNOCENT=TRUE, GUILTY=FALSE
Macho Cop - INNOCENT=TRUE, GUILTY=FALSE
Naive Cop - INNOCENT=TRUE, GUILTY=FALSE
Methodical Cop - INNOCENT=TRUE, GUILTY=FALSE
Parity Cop - Same=TRUE, different=FALSE, no result=FALSE
Vanilla Cop - Vanilla=TRUE, Not vanilla=FALSE
SJS Cop - Cop=TRUE, Not cop=FALSE
Psychic Cop - Dark=TRUE, not dark=FALSE

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#33 Post by Balki Bartokomous » Mon Apr 01, 2024 9:32 pm

ghug wrote:
Mon Apr 01, 2024 9:31 pm
I think Balki's plan works, but each cop's result should be modified to TRUE or FALSE so that there's no information being given about which sort of cop is which.

Addictive Cop - INNOCENT=TRUE, GUILTY=FALSE
Macho Cop - INNOCENT=TRUE, GUILTY=FALSE
Naive Cop - INNOCENT=TRUE, GUILTY=FALSE
Methodical Cop - INNOCENT=TRUE, GUILTY=FALSE
Parity Cop - Same=TRUE, different=FALSE, no result=FALSE
Vanilla Cop - Vanilla=TRUE, Not vanilla=FALSE
SJS Cop - Cop=TRUE, Not cop=FALSE
Psychic Cop - Dark=TRUE, not dark=FALSE
I like this amendment.

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#34 Post by JustAGuyNamedWill » Mon Apr 01, 2024 9:32 pm

kingofthepirates wrote:
Mon Apr 01, 2024 9:25 pm
hey all, i hope we can have a nice clean game, without any murders, since I just got this shirt washed! blood is really hard to get out of fabric, or so I hear, and I'd like avoid further hassle! Think of the poor morticians, having to spend so much on a new, clean suit should I get murdered... how unfair it would be!
Balki Bartokomous wrote:
Mon Apr 01, 2024 9:16 pm
Do you think we should have everyone say tomorrow something like: "If I were some kind of Cop, I would have visited player X and received this result" so that we will clearly have that information to analyze once the various Cops die and are revealed to us?

Given all of the potential cops at play, I don't think the bad guys will be able to use all of those hypo cop results very effectively, and the info for town will be quite valuable when our various cops flip.

Please discuss.
I am not opposed to this.
I am going to be kotp and DrFidelis’ #1 defenders

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#35 Post by Balki Bartokomous » Mon Apr 01, 2024 9:34 pm

JustAGuyNamedWill wrote:
Mon Apr 01, 2024 9:32 pm
I am going to be kotp and DrFidelis’ #1 defenders
What are you telling us here?

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#36 Post by JustAGuyNamedWill » Mon Apr 01, 2024 9:34 pm

Ok so before the game exits the joke phase I will just say Ima be less active this day. I am mafia’d out for the week lmao

So anyways lets skip the mechs for now, ye?

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#37 Post by JustAGuyNamedWill » Mon Apr 01, 2024 9:35 pm

Balki Bartokomous wrote:
Mon Apr 01, 2024 9:34 pm
JustAGuyNamedWill wrote:
Mon Apr 01, 2024 9:32 pm
I am going to be kotp and DrFidelis’ #1 defenders
What are you telling us here?
They’re new so I will be their defender

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#38 Post by Balki Bartokomous » Mon Apr 01, 2024 9:36 pm

JustAGuyNamedWill wrote:
Mon Apr 01, 2024 9:35 pm
Balki Bartokomous wrote:
Mon Apr 01, 2024 9:34 pm
JustAGuyNamedWill wrote:
Mon Apr 01, 2024 9:32 pm
I am going to be kotp and DrFidelis’ #1 defenders
What are you telling us here?
They’re new so I will be their defender
What do you mean by their defender?

Like, you will advise town not to chop them because they are a new player, or something else?

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#39 Post by JustAGuyNamedWill » Mon Apr 01, 2024 9:37 pm

Balki Bartokomous wrote:
Mon Apr 01, 2024 9:36 pm
JustAGuyNamedWill wrote:
Mon Apr 01, 2024 9:35 pm
Balki Bartokomous wrote:
Mon Apr 01, 2024 9:34 pm

What are you telling us here?
They’re new so I will be their defender
What do you mean by their defender?

Like, you will advise town not to chop them because they are a new player, or something else?
I will advocate against them flipping, at least for D1

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Re: Mafia 87: Madness in Mega-City One - GAME THREAD

#40 Post by dargorygel » Mon Apr 01, 2024 9:37 pm

JustAGuyNamedWill wrote:
Mon Apr 01, 2024 9:35 pm
Balki Bartokomous wrote:
Mon Apr 01, 2024 9:34 pm
JustAGuyNamedWill wrote:
Mon Apr 01, 2024 9:32 pm
I am going to be kotp and DrFidelis’ #1 defenders
What are you telling us here?
They’re new so I will be their defender
No matter what they say?

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