M1027: Community - Game Thread

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bozotheclown
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Re: M1027: Community - Game Thread

#1441 Post by bozotheclown » Tue Jan 02, 2024 1:45 pm

TheMadMonarch wrote:
Tue Jan 02, 2024 1:35 pm
Had another thought while going to sleep, had to post about it.

Parity cop was a bad choice maybe?
If you are town, going with the option you suggested N2 would have made you a town clear, but the parity check option identifies ghug as mafia, even if we mis-kill you first.

Do you plan on voting for the N3 VT selection?

BK3K
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Re: M1027: Community - Game Thread

#1442 Post by BK3K » Tue Jan 02, 2024 1:46 pm

TheMadMonarch wrote:
Tue Jan 02, 2024 1:35 pm
Had another thought while going to sleep, had to post about it.

Parity cop was a bad choice maybe?
Maybe if being scanned is a death sentence, don't want to scan our cop.

If we get the scum correct today, the monarch rotation plan will work as over 50% well necessarily choose town. The result will always be wrong.

If we get the scum wrong today, there is the chance that 3 scum are scanned and 3 town are scanned. But there is a chance more town are scanned, so the plan would be ambiguous.

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Jamiet99uk
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Re: M1027: Community - Game Thread

#1443 Post by Jamiet99uk » Tue Jan 02, 2024 1:47 pm

JustAGuyNamedWill wrote:
Mon Jan 01, 2024 11:52 pm
Now that I realize it, getting scanned is a death sentence. Both are going to die. If we kill the mafia, the other dies as NK. If we kill innocent, then the mafia dies next round.

rip both of them :/

##VOTE GHUG
Hmm. You're right. We should have guessed Dargorygel again.
Potato, potato; potato.

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Re: M1027: Community - Game Thread

#1444 Post by TheMadMonarch » Tue Jan 02, 2024 1:49 pm

Lets think about the options for a second

A) Different roles
B) Both Town
C) Both Mafia


A)
As we've seen, this result just splits the town as they guess which one to take out. If we guess correctly, we get no clear as they will be insta-NK'd. If we guess wrong, we lose two days to it, where no real discussion goes on, while mafia rack up 3 kills.

In this instance, the guess right has AN upside, but the guess wrong is bad.

B)
Mafia have no incentive to kill either of the people as it will create a clear. Therefore, we eventually have to DK one, so we had to use our own brains to read all along. The partner also creates no clear as they will die immediately.

See also, what happened to darg.

C)
Mafia CAN'T kill either of them, so to us, it looks exactly like the two town scenario. If we do eventually decide to neck one, we will get the other after as well, but its a long shot. There is little chance of this one occurring and smaller still for us to act on it.


There are sporadic upsides, but all in all, this seems unhelpful, a guiding hand to mafia, and a false lamp for the town to be following.



Now, why do I bring this up at all.

From my memory, Bozo proposed this plan and, when provided alternatives, ghug argued the benefits of the parity cop.

I think bozo should have been smart enough to notice this, and when ghug flip evil, perhaps you shoudl turn towards bozo (if you agree with my parity cop judgement).

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Re: M1027: Community - Game Thread

#1445 Post by TheMadMonarch » Tue Jan 02, 2024 1:49 pm

Am I advocating we change systems? I don't think so, (clarity is king), but its something to think about. Maybe we start mostly ignoring the results as they come up? I don't know, that's for y'all to decide, I will be dead.

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Jamiet99uk
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Re: M1027: Community - Game Thread

#1446 Post by Jamiet99uk » Tue Jan 02, 2024 1:50 pm

TheMadMonarch wrote:
Tue Jan 02, 2024 12:13 am
Here's the deal. From my perspective.

I know ghug is scum now, y'all dont. Even if you decide to save me over ghug, I will just eat the NK. So this is pointless.

I would like to get sweet.

QED

##VOTE Sweet.
Voting someone you suspect as scum, over someone you're sure is scum.

Uh-huh...
Potato, potato; potato.

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Re: M1027: Community - Game Thread

#1447 Post by Jamiet99uk » Tue Jan 02, 2024 1:51 pm

ghug wrote:
Tue Jan 02, 2024 12:24 am
bozotheclown wrote:
Mon Jan 01, 2024 11:40 pm
If the vote is going to be Monarch vs. ghug, we have to decide who the VT selection is going to be N3. I think we should hold a vote.

My vote for VT selection is for heart.
This should probably be conditional on which of me and Monarch ends up being scum.
If Monarch flips town we should vote you again tonight because then we will have a 100% clear scan outcome.
Potato, potato; potato.

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Re: M1027: Community - Game Thread

#1448 Post by TheMadMonarch » Tue Jan 02, 2024 1:52 pm

bozotheclown wrote:
Tue Jan 02, 2024 1:45 pm
TheMadMonarch wrote:
Tue Jan 02, 2024 1:35 pm
Had another thought while going to sleep, had to post about it.

Parity cop was a bad choice maybe?
If you are town, going with the option you suggested N2 would have made you a town clear, but the parity check option identifies ghug as mafia, even if we mis-kill you first.

Do you plan on voting for the N3 VT selection?
I have already spoken about how I don't like this manual vote (I'd like someone other than you or ghug to count it, Jamie maybe). I do, however, want sweet scanned.

VT VOTE sweetandcool
ig

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Jamiet99uk
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Re: M1027: Community - Game Thread

#1449 Post by Jamiet99uk » Tue Jan 02, 2024 1:52 pm

##Vote TheMadnessOfKingGeorge.
Potato, potato; potato.

BK3K
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Re: M1027: Community - Game Thread

#1450 Post by BK3K » Tue Jan 02, 2024 1:53 pm

Jamiet99uk wrote:
Tue Jan 02, 2024 1:47 pm
JustAGuyNamedWill wrote:
Mon Jan 01, 2024 11:52 pm
Now that I realize it, getting scanned is a death sentence. Both are going to die. If we kill the mafia, the other dies as NK. If we kill innocent, then the mafia dies next round.

rip both of them :/

##VOTE GHUG
Hmm. You're right. We should have guessed Dargorygel again.
VT Vote - whoever survives today between ghug and monarch

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Re: M1027: Community - Game Thread

#1451 Post by TheMadMonarch » Tue Jan 02, 2024 1:53 pm

Jamiet99uk wrote:
Tue Jan 02, 2024 1:50 pm
TheMadMonarch wrote:
Tue Jan 02, 2024 12:13 am
Here's the deal. From my perspective.

I know ghug is scum now, y'all dont. Even if you decide to save me over ghug, I will just eat the NK. So this is pointless.

I would like to get sweet.

QED

##VOTE Sweet.
Voting someone you suspect as scum, over someone you're sure is scum.

Uh-huh...
I can't see me surviving today. Ensuring sweet goes down in the future is what's important.

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Jamiet99uk
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Re: M1027: Community - Game Thread

#1452 Post by Jamiet99uk » Tue Jan 02, 2024 1:53 pm

VT VOTE Ghug

Seems obvious to me:

1. We flip MadMo, therefore also learning Ghug's alignment.
2. The VTs all guess Ghug again tonight, allowing the Cop to get a 100% accurate scan with no ambiguity.
Potato, potato; potato.

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Re: M1027: Community - Game Thread

#1453 Post by Jamiet99uk » Tue Jan 02, 2024 1:54 pm

Jamiet99uk wrote:
Tue Jan 02, 2024 1:51 pm
ghug wrote:
Tue Jan 02, 2024 12:24 am
bozotheclown wrote:
Mon Jan 01, 2024 11:40 pm
If the vote is going to be Monarch vs. ghug, we have to decide who the VT selection is going to be N3. I think we should hold a vote.

My vote for VT selection is for heart.
This should probably be conditional on which of me and Monarch ends up being scum.
If Monarch flips town we should vote you again tonight because then we will have a 100% clear scan outcome.
Am I actually the first person to point this out?
Potato, potato; potato.

BK3K
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Re: M1027: Community - Game Thread

#1454 Post by BK3K » Tue Jan 02, 2024 1:54 pm

Jamiet99uk wrote:
Tue Jan 02, 2024 1:53 pm
VT VOTE Ghug

Seems obvious to me:

1. We flip MadMo, therefore also learning Ghug's alignment.
2. The VTs all guess Ghug again tonight, allowing the Cop to get a 100% accurate scan with no ambiguity.
Agree
VT Vote ghug

bozotheclown
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Re: M1027: Community - Game Thread

#1455 Post by bozotheclown » Tue Jan 02, 2024 1:55 pm

BK3K wrote:
Tue Jan 02, 2024 1:46 pm
TheMadMonarch wrote:
Tue Jan 02, 2024 1:35 pm
Had another thought while going to sleep, had to post about it.

Parity cop was a bad choice maybe?
Maybe if being scanned is a death sentence, don't want to scan our cop.

If we get the scum correct today, the monarch rotation plan will work as over 50% well necessarily choose town. The result will always be wrong.

If we get the scum wrong today, there is the chance that 3 scum are scanned and 3 town are scanned. But there is a chance more town are scanned, so the plan would be ambiguous.
The mafia still get to NK someone, they have as much a chance of NKing the investigator as the town does of making a town clear of the investigator.

BK3K
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Re: M1027: Community - Game Thread

#1456 Post by BK3K » Tue Jan 02, 2024 1:57 pm

bozotheclown wrote:
Tue Jan 02, 2024 1:55 pm
BK3K wrote:
Tue Jan 02, 2024 1:46 pm
TheMadMonarch wrote:
Tue Jan 02, 2024 1:35 pm
Had another thought while going to sleep, had to post about it.

Parity cop was a bad choice maybe?
Maybe if being scanned is a death sentence, don't want to scan our cop.

If we get the scum correct today, the monarch rotation plan will work as over 50% well necessarily choose town. The result will always be wrong.

If we get the scum wrong today, there is the chance that 3 scum are scanned and 3 town are scanned. But there is a chance more town are scanned, so the plan would be ambiguous.
The mafia still get to NK someone, they have as much a chance of NKing the investigator as the town does of making a town clear of the investigator.
I kind of agree with the mad monarch's post about parity cop tho. And she with Jamie that we should scan ghug instead of this carrosal thing I have here

TheMadMonarch
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Re: M1027: Community - Game Thread

#1457 Post by TheMadMonarch » Tue Jan 02, 2024 1:57 pm

Jamiet99uk wrote:
Tue Jan 02, 2024 1:54 pm
Jamiet99uk wrote:
Tue Jan 02, 2024 1:51 pm
ghug wrote:
Tue Jan 02, 2024 12:24 am


This should probably be conditional on which of me and Monarch ends up being scum.
If Monarch flips town we should vote you again tonight because then we will have a 100% clear scan outcome.
Am I actually the first person to point this out?
If we wanted to be doing this, the system I proposed for it could have been doing it the whole time...

bozotheclown
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Re: M1027: Community - Game Thread

#1458 Post by bozotheclown » Tue Jan 02, 2024 2:01 pm

Jamiet99uk wrote:
Tue Jan 02, 2024 1:51 pm
ghug wrote:
Tue Jan 02, 2024 12:24 am
bozotheclown wrote:
Mon Jan 01, 2024 11:40 pm
If the vote is going to be Monarch vs. ghug, we have to decide who the VT selection is going to be N3. I think we should hold a vote.

My vote for VT selection is for heart.
This should probably be conditional on which of me and Monarch ends up being scum.
If Monarch flips town we should vote you again tonight because then we will have a 100% clear scan outcome.
That is no different than the plan Monarch suggested D1. A publicly announced cop scan is good, but I think a parity check on 2 more players is better.

BK3K
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Re: M1027: Community - Game Thread

#1459 Post by BK3K » Tue Jan 02, 2024 2:04 pm

bozotheclown wrote:
Tue Jan 02, 2024 2:01 pm
Jamiet99uk wrote:
Tue Jan 02, 2024 1:51 pm
ghug wrote:
Tue Jan 02, 2024 12:24 am


This should probably be conditional on which of me and Monarch ends up being scum.
If Monarch flips town we should vote you again tonight because then we will have a 100% clear scan outcome.
That is no different than the plan Monarch suggested D1. A publicly announced cop scan is good, but I think a parity check on 2 more players is better.
I agreed day 1 but now I'm nervous

BK3K
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Re: M1027: Community - Game Thread

#1460 Post by BK3K » Tue Jan 02, 2024 2:06 pm

BK3K wrote:
Tue Jan 02, 2024 2:04 pm
bozotheclown wrote:
Tue Jan 02, 2024 2:01 pm
Jamiet99uk wrote:
Tue Jan 02, 2024 1:51 pm


If Monarch flips town we should vote you again tonight because then we will have a 100% clear scan outcome.
That is no different than the plan Monarch suggested D1. A publicly announced cop scan is good, but I think a parity check on 2 more players is better.
I agreed day 1 but now I'm nervous
Every outcome leads to a 50/50 choice, either between two people or on them as a bundle. It can tie up our actions for two day cycles

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