MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

If you have a game you want to play on the forum, you can do so here.
Forum rules
This is an area for forum games. Please note that to support mafia games players cannot edit their own posts in this forum. Off Topic threads will be relocated or deleted. Issues taking place in forum games should be dealt with by respective game GMs and escalated to the moderators only if absolutely necessary.
Message
Author
sweetandcool
Posts: 4890
Joined: Wed Jan 04, 2023 8:21 pm
Contact:

Re: MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

#141 Post by sweetandcool » Sat Oct 21, 2023 3:34 am

##CALL GM

I just noticed that the item list contains no asterisks. Is this an oversight or are all items available to either alignment?

User avatar
brainbomb
Posts: 25700
Joined: Fri Sep 29, 2017 3:20 pm
Location: Larva
Contact:

Re: MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

#142 Post by brainbomb » Sat Oct 21, 2023 3:36 am

Jamiet99uk wrote:
Fri Oct 20, 2023 8:13 pm
SETUP DETAILS

13 or 14 Nice Toys (Town) - all of whom are Vanilla with no powers other than powers gained via their items.

3 or 4 Evil Toys (Mafia) - the Mafia team has a factional nightkill, and a factional roleblock. The individual team members have no powers other than the powers gained via their items.

LIST OF ITEMS

ALL ITEMS ARE SINGLE USE
- 2x BLOODY AXE
- 2x SLUTTY NURSE COSTUME*
- 2x SKELETAL ARMOUR
- REPLACEMENT SKULL
- ELECTRO-SHIELD*
- BADASS MOTORCYCLE COVERED IN FLAMES
- POWER PILL
- SLIME GRENADE
- MASK and SWAG BAG (one set)
- HALLOWEEN GREETINGS CARD*
- BIG PLASTIC SCYTHE
- DETECTIVE KIT*
- STICKY TOFFEE!
- REPAIR KIT
- CANDY HEART

17 of the above 18 possible items are in play.

(Items marked * will only be randomly distributed to Town players. All others have been distributed entirely at random)

BLOODY AXE - A gruesome Halloween prop with a deadly effect. May be used night or day. PM the GM in the format ##ATTACK [TARGET]. At night it adjudicates at EoN. During the day the attack will be adjudicated as soon as the GM sees your message. (There are up to TWO axes at the start of the game)

SLUTTY NURSE COSTUME - For some reason dressing up as a nurse is popular at some hallowe'en parties. This outfit provides a one-use Doctor save. At night, PM the GM in the format ##SAVE [TARGET]. Saves against all types of kill at night. This item is only used up when a save is performed - if the save target is not attacked, the Nurse Costume is still in play. (There are up to TWO nurse's kits at the start of the game).

SKELETAL ARMOUR - A spooky-looking armoured breastplate and a skull helmet. Protects against one killing attempt and is then destroyed. (There are up to TWO sets of armour at the start of the game).

REPLACEMENT SKULL - If a player with this item is daykilled, they will not die, resulting in a no-kill that day.

ELECTRO-SHIELD - If the player with this item is targeted by the Mafia Roleblock, the roleblock will fail, and the Mafia Roleblock will be unavailable the following night. The Electro-Shield is then expended.

BADASS MOTORCYCLE COVERED IN FLAMES - Provides a one-use commute. At night, PM the GM in the format ##COMMUTE. A player commuting is immune from all other night actions that night. (Motorcycle use itself can be blocked).

POWER PILL - Temporarily increases voting power. At night, PM the GM in the format ##TAKE PILL. The player's vote is doubled for the next Day only. This will not be reflected in Vote Counts during the day, but will be shown in the final tally (without specifically identifying the player).

SLIME GRENADE - An annoying, but not deadly, area of effect weapon. Can be thrown during the DAY only, and not within the final 15 minutes of the day. PM the GM in the format ##THROW GRENADE AT [TARGET]. All of the votes on the target's wagon will be cancelled, as well as the vote of the target themself, and the player who threw the grenade. Affected players may not vote again during that day. They regain their vote as normal the next day.

MASK and SWAG BAG - The equipment of a clichéd burglar. At night, PM the GM in the format ##ROB [TARGET]. You will visit the target and steal any item in their possession. You may then use that item from the next relevant phase.

HALLOWEEN GREETINGS CARD - You may pay a friendly visit to a player of your choice at night. PM the GM in the format ##VISIT [TARGET]. They will be aware of your visit, and you will reveal your alignment to them. Optionally you may write a message of up to 10 words in the card, if you wish. This will be revealed to the target as well.

BIG PLASTIC SCYTHE - Not a weapon effective enough to kill, but you can bash a fellow player over the head and stun them. At night, PM the GM in the format ##BASH [TARGET]. The target will be roleblocked.

DETECTIVE KIT - You can find the alignment of a fellow player. At night, PM the GM in the format ##SCAN [TARGET]. You will learn their alignment.

STICKY TOFFEE! - Not so much an item, as a condition. A horrible messy child who was eating a hallowe'en toffee apple has been playing with you, and you are very sticky. The first night that you are visited by another player (or players), any item-based actions targeted on you will fail, and you will take any items those players are carrying, as they stick to you. The sticky coating then thankfully wears off.

REPAIR KIT. Once per game (night or day) you may recover any one item that has already been used, or lost, and return it to working order with one additional charge. PM the GM in the format ##REPAIR [Item]. You may then use the item in the next applicable phase. Note that if you select an item that has not yet been used or dropped, your repair kit is wasted.

CANDY HEART - During N1, you *must* choose another player by PMing the GM in the format ##LOVE [target]. This action is not a visit. While the object of your passion remains alive, you are immune from all killing actions at night. If your target dies, you will also die.

ORDER OF NIGHT ACTIONS:

1. All roleblocking actions
2. Candy Heart choice
3. Mask theft
4. Motorcycle
5. Detective Kit / Card Visit / Power Pill
6. All killing actions
7. All saving actions
8. Repair Kit
sweet look again dude
What can I say? I'm survivin'
Crawling out these sheets to see another day

User avatar
ghug
Bronze Donator
Bronze Donator
Posts: 20726
Joined: Mon Mar 20, 2017 3:51 pm
Location: Seattle
Contact:

Re: MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

#143 Post by ghug » Sat Oct 21, 2023 3:36 am

Bonatogether wrote:
Sat Oct 21, 2023 3:11 am
brainbomb wrote:
Sat Oct 21, 2023 1:42 am
sweetandcool wrote:
Sat Oct 21, 2023 1:25 am


Jt?
ah okay bona town
he thinks jamie is in the game lmao
no i wasn't totally sober when i posted that
I'm reporting you to your RA.

User avatar
Bonatogether
Posts: 10409
Joined: Mon Mar 23, 2020 10:17 pm
Location: Canada
Contact:

Re: MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

#144 Post by Bonatogether » Sat Oct 21, 2023 3:37 am

dargorygel wrote:
Sat Oct 21, 2023 3:24 am
Bonatogether wrote:
Sat Oct 21, 2023 3:21 am
massclaims are dumb
I usually agree... but this setup might be different

User avatar
ghug
Bronze Donator
Bronze Donator
Posts: 20726
Joined: Mon Mar 20, 2017 3:51 pm
Location: Seattle
Contact:

Re: MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

#145 Post by ghug » Sat Oct 21, 2023 3:37 am

dargorygel wrote:
Sat Oct 21, 2023 3:17 am
Anybody wanna talk about mass reveal of items before scum meets to plan?
There are town-only ones so it's not to our benefit to mass-claim.

User avatar
Bonatogether
Posts: 10409
Joined: Mon Mar 23, 2020 10:17 pm
Location: Canada
Contact:

Re: MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

#146 Post by Bonatogether » Sat Oct 21, 2023 3:38 am

we don't get alignment info from a massclaim

sweetandcool
Posts: 4890
Joined: Wed Jan 04, 2023 8:21 pm
Contact:

Re: MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

#147 Post by sweetandcool » Sat Oct 21, 2023 3:38 am

brainbomb wrote:
Sat Oct 21, 2023 3:36 am
Jamiet99uk wrote:
Fri Oct 20, 2023 8:13 pm
SETUP DETAILS

13 or 14 Nice Toys (Town) - all of whom are Vanilla with no powers other than powers gained via their items.

3 or 4 Evil Toys (Mafia) - the Mafia team has a factional nightkill, and a factional roleblock. The individual team members have no powers other than the powers gained via their items.

LIST OF ITEMS

ALL ITEMS ARE SINGLE USE
- 2x BLOODY AXE
- 2x SLUTTY NURSE COSTUME*
- 2x SKELETAL ARMOUR
- REPLACEMENT SKULL
- ELECTRO-SHIELD*
- BADASS MOTORCYCLE COVERED IN FLAMES
- POWER PILL
- SLIME GRENADE
- MASK and SWAG BAG (one set)
- HALLOWEEN GREETINGS CARD*
- BIG PLASTIC SCYTHE
- DETECTIVE KIT*
- STICKY TOFFEE!
- REPAIR KIT
- CANDY HEART

17 of the above 18 possible items are in play.

(Items marked * will only be randomly distributed to Town players. All others have been distributed entirely at random)

BLOODY AXE - A gruesome Halloween prop with a deadly effect. May be used night or day. PM the GM in the format ##ATTACK [TARGET]. At night it adjudicates at EoN. During the day the attack will be adjudicated as soon as the GM sees your message. (There are up to TWO axes at the start of the game)

SLUTTY NURSE COSTUME - For some reason dressing up as a nurse is popular at some hallowe'en parties. This outfit provides a one-use Doctor save. At night, PM the GM in the format ##SAVE [TARGET]. Saves against all types of kill at night. This item is only used up when a save is performed - if the save target is not attacked, the Nurse Costume is still in play. (There are up to TWO nurse's kits at the start of the game).

SKELETAL ARMOUR - A spooky-looking armoured breastplate and a skull helmet. Protects against one killing attempt and is then destroyed. (There are up to TWO sets of armour at the start of the game).

REPLACEMENT SKULL - If a player with this item is daykilled, they will not die, resulting in a no-kill that day.

ELECTRO-SHIELD - If the player with this item is targeted by the Mafia Roleblock, the roleblock will fail, and the Mafia Roleblock will be unavailable the following night. The Electro-Shield is then expended.

BADASS MOTORCYCLE COVERED IN FLAMES - Provides a one-use commute. At night, PM the GM in the format ##COMMUTE. A player commuting is immune from all other night actions that night. (Motorcycle use itself can be blocked).

POWER PILL - Temporarily increases voting power. At night, PM the GM in the format ##TAKE PILL. The player's vote is doubled for the next Day only. This will not be reflected in Vote Counts during the day, but will be shown in the final tally (without specifically identifying the player).

SLIME GRENADE - An annoying, but not deadly, area of effect weapon. Can be thrown during the DAY only, and not within the final 15 minutes of the day. PM the GM in the format ##THROW GRENADE AT [TARGET]. All of the votes on the target's wagon will be cancelled, as well as the vote of the target themself, and the player who threw the grenade. Affected players may not vote again during that day. They regain their vote as normal the next day.

MASK and SWAG BAG - The equipment of a clichéd burglar. At night, PM the GM in the format ##ROB [TARGET]. You will visit the target and steal any item in their possession. You may then use that item from the next relevant phase.

HALLOWEEN GREETINGS CARD - You may pay a friendly visit to a player of your choice at night. PM the GM in the format ##VISIT [TARGET]. They will be aware of your visit, and you will reveal your alignment to them. Optionally you may write a message of up to 10 words in the card, if you wish. This will be revealed to the target as well.

BIG PLASTIC SCYTHE - Not a weapon effective enough to kill, but you can bash a fellow player over the head and stun them. At night, PM the GM in the format ##BASH [TARGET]. The target will be roleblocked.

DETECTIVE KIT - You can find the alignment of a fellow player. At night, PM the GM in the format ##SCAN [TARGET]. You will learn their alignment.

STICKY TOFFEE! - Not so much an item, as a condition. A horrible messy child who was eating a hallowe'en toffee apple has been playing with you, and you are very sticky. The first night that you are visited by another player (or players), any item-based actions targeted on you will fail, and you will take any items those players are carrying, as they stick to you. The sticky coating then thankfully wears off.

REPAIR KIT. Once per game (night or day) you may recover any one item that has already been used, or lost, and return it to working order with one additional charge. PM the GM in the format ##REPAIR [Item]. You may then use the item in the next applicable phase. Note that if you select an item that has not yet been used or dropped, your repair kit is wasted.

CANDY HEART - During N1, you *must* choose another player by PMing the GM in the format ##LOVE [target]. This action is not a visit. While the object of your passion remains alive, you are immune from all killing actions at night. If your target dies, you will also die.

ORDER OF NIGHT ACTIONS:

1. All roleblocking actions
2. Candy Heart choice
3. Mask theft
4. Motorcycle
5. Detective Kit / Card Visit / Power Pill
6. All killing actions
7. All saving actions
8. Repair Kit
sweet look again dude
Lol I was looking at the item descriptions. I literally scanned that list three more times just now before finally noticing.

User avatar
Bonatogether
Posts: 10409
Joined: Mon Mar 23, 2020 10:17 pm
Location: Canada
Contact:

Re: MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

#148 Post by Bonatogether » Sat Oct 21, 2023 3:38 am

brainbomb wrote:
Sat Oct 21, 2023 3:29 am
bona describe your canadian college experience and please relate it to your alignment in this game in a formal way using MLA citation
it's a little nutty up here

i'm not used to the cold

User avatar
ghug
Bronze Donator
Bronze Donator
Posts: 20726
Joined: Mon Mar 20, 2017 3:51 pm
Location: Seattle
Contact:

Re: MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

#149 Post by ghug » Sat Oct 21, 2023 3:39 am

Bonatogether wrote:
Sat Oct 21, 2023 3:38 am
we don't get alignment info from a massclaim
We do, which is why we should do it late in the game like in every other game.

Let's not discuss mechanics anymore, I'm embarrassed to have to admit I read the setup.

User avatar
Bonatogether
Posts: 10409
Joined: Mon Mar 23, 2020 10:17 pm
Location: Canada
Contact:

Re: MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

#150 Post by Bonatogether » Sat Oct 21, 2023 3:39 am

ghug wrote:
Sat Oct 21, 2023 3:36 am
Bonatogether wrote:
Sat Oct 21, 2023 3:11 am
brainbomb wrote:
Sat Oct 21, 2023 1:42 am


ah okay bona town
he thinks jamie is in the game lmao
no i wasn't totally sober when i posted that
I'm reporting you to your RA.
my ra told us if we weren't obviously drunk or throwing up he wouldn't enforce anything

little bit nutty tbh

User avatar
Bonatogether
Posts: 10409
Joined: Mon Mar 23, 2020 10:17 pm
Location: Canada
Contact:

Re: MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

#151 Post by Bonatogether » Sat Oct 21, 2023 3:40 am

ghug wrote:
Sat Oct 21, 2023 3:39 am
Bonatogether wrote:
Sat Oct 21, 2023 3:38 am
we don't get alignment info from a massclaim
We do, which is why we should do it late in the game like in every other game.

Let's not discuss mechanics anymore, I'm embarrassed to have to admit I read the setup.
lmao ghug read the setup

User avatar
ghug
Bronze Donator
Bronze Donator
Posts: 20726
Joined: Mon Mar 20, 2017 3:51 pm
Location: Seattle
Contact:

Re: MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

#152 Post by ghug » Sat Oct 21, 2023 3:42 am

Bonatogether wrote:
Sat Oct 21, 2023 3:40 am
ghug wrote:
Sat Oct 21, 2023 3:39 am
Bonatogether wrote:
Sat Oct 21, 2023 3:38 am
we don't get alignment info from a massclaim
We do, which is why we should do it late in the game like in every other game.

Let's not discuss mechanics anymore, I'm embarrassed to have to admit I read the setup.
lmao ghug read the setup
Lmao bona's a subject of the dead queen

sweetandcool
Posts: 4890
Joined: Wed Jan 04, 2023 8:21 pm
Contact:

Re: MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

#153 Post by sweetandcool » Sat Oct 21, 2023 3:43 am

Bonatogether wrote:
Sat Oct 21, 2023 3:39 am
ghug wrote:
Sat Oct 21, 2023 3:36 am
Bonatogether wrote:
Sat Oct 21, 2023 3:11 am


no i wasn't totally sober when i posted that
I'm reporting you to your RA.
my ra told us if we weren't obviously drunk or throwing up he wouldn't enforce anything

little bit nutty tbh
The college I went to had mostly super strict RAs. You couldn't have ladies visit unless you left your door wide open. Surprisingly, this didn't exactly stop the type of behavior they were trying to prevent.

User avatar
Bonatogether
Posts: 10409
Joined: Mon Mar 23, 2020 10:17 pm
Location: Canada
Contact:

Re: MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

#154 Post by Bonatogether » Sat Oct 21, 2023 3:43 am

ghug wrote:
Sat Oct 21, 2023 3:42 am
Bonatogether wrote:
Sat Oct 21, 2023 3:40 am
ghug wrote:
Sat Oct 21, 2023 3:39 am


We do, which is why we should do it late in the game like in every other game.

Let's not discuss mechanics anymore, I'm embarrassed to have to admit I read the setup.
lmao ghug read the setup
Lmao bona's a subject of the dead queen
no i'm a subject of charles iii

hopefully better than the first or second ones tbh

User avatar
SpiritoftheRadio
Posts: 708
Joined: Sat Dec 30, 2017 11:44 pm
Location: Oregon
Contact:

Re: MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

#155 Post by SpiritoftheRadio » Sat Oct 21, 2023 3:44 am

@Brain I dont know what s&c, and if that makes me a failure in your eyes, I understand. I do want to give myself a pat on the back for reading your dad energy correctly despite not knowing you were going to be one soon in the slightest, congrats tho!!

@ND Fruit cups are delicious dude

@Bonta I'm a guy who played this game here years ago and have foggy memories of the people here which mostly amount to BB is a bit out there and ND is entertainingly mean. Also ghug is here, as he is and has been before! Besides that I am just some guy, sometimes I play good, most times I fuck something up pretty badly.

@sweet I also kind of want ND to step on me, but maybe things have changed and we have to pay for that kind of thing now. We will see what happens I suppose, but I feel ya

In other news, I had a nap and while quoting on a level that was necessary to respond to you all is currently beyond my power level, I promise to figure it out later on <3

User avatar
Bonatogether
Posts: 10409
Joined: Mon Mar 23, 2020 10:17 pm
Location: Canada
Contact:

Re: MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

#156 Post by Bonatogether » Sat Oct 21, 2023 3:44 am

sweetandcool wrote:
Sat Oct 21, 2023 3:43 am
Bonatogether wrote:
Sat Oct 21, 2023 3:39 am
ghug wrote:
Sat Oct 21, 2023 3:36 am


I'm reporting you to your RA.
my ra told us if we weren't obviously drunk or throwing up he wouldn't enforce anything

little bit nutty tbh
The college I went to had mostly super strict RAs. You couldn't have ladies visit unless you left your door wide open. Surprisingly, this didn't exactly stop the type of behavior they were trying to prevent.
these people don't specially care about nothing

someone took a couch from a common room though and they sent a threatening email that they were gonna go door to door if it wasn't returned though

what a place

User avatar
Bonatogether
Posts: 10409
Joined: Mon Mar 23, 2020 10:17 pm
Location: Canada
Contact:

Re: MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

#157 Post by Bonatogether » Sat Oct 21, 2023 3:45 am

SpiritoftheRadio wrote:
Sat Oct 21, 2023 3:44 am
@Brain I dont know what s&c, and if that makes me a failure in your eyes, I understand. I do want to give myself a pat on the back for reading your dad energy correctly despite not knowing you were going to be one soon in the slightest, congrats tho!!

@ND Fruit cups are delicious dude

@Bonta I'm a guy who played this game here years ago and have foggy memories of the people here which mostly amount to BB is a bit out there and ND is entertainingly mean. Also ghug is here, as he is and has been before! Besides that I am just some guy, sometimes I play good, most times I fuck something up pretty badly.

@sweet I also kind of want ND to step on me, but maybe things have changed and we have to pay for that kind of thing now. We will see what happens I suppose, but I feel ya

In other news, I had a nap and while quoting on a level that was necessary to respond to you all is currently beyond my power level, I promise to figure it out later on <3
i think you stopped playing before i started

i'm a famous mafia player

they hate me at mu

Hamilton Brian
Bronze Donator
Bronze Donator
Posts: 5367
Joined: Mon Jan 01, 2018 3:21 am
Location: Hamilton, Ontario, Canada
Contact:

Re: MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

#158 Post by Hamilton Brian » Sat Oct 21, 2023 3:49 am

Bonatogether wrote:
Sat Oct 21, 2023 3:38 am


i'm not used to the cold
It is not cold. Hi from down the QEW.

User avatar
ghug
Bronze Donator
Bronze Donator
Posts: 20726
Joined: Mon Mar 20, 2017 3:51 pm
Location: Seattle
Contact:

Re: MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

#159 Post by ghug » Sat Oct 21, 2023 3:49 am

Bonatogether wrote:
Sat Oct 21, 2023 3:43 am
ghug wrote:
Sat Oct 21, 2023 3:42 am
Bonatogether wrote:
Sat Oct 21, 2023 3:40 am

lmao ghug read the setup
Lmao bona's a subject of the dead queen
no i'm a subject of charles iii

hopefully better than the first or second ones tbh
He doesn't have any actual power so he's got a good shot of lower magnitude badness.

User avatar
Bonatogether
Posts: 10409
Joined: Mon Mar 23, 2020 10:17 pm
Location: Canada
Contact:

Re: MAFIA 83: HALLOWE'EN IN THE TOYSHOP - GAME THREAD

#160 Post by Bonatogether » Sat Oct 21, 2023 3:50 am

Hamilton Brian wrote:
Sat Oct 21, 2023 3:49 am
Bonatogether wrote:
Sat Oct 21, 2023 3:38 am


i'm not used to the cold
It is not cold. Hi from down the QEW.
it was cold

Post Reply

Who is online

Users browsing this forum: brainbomb, Google [Bot], han-shahanshah