Good idea to talk about this before you go. I don't see why we can't just use the player name, adding brackets could help a ghost control-f I suppose.Kakarroto wrote: ↑Thu Jun 22, 2023 9:36 pmAnother thought I had during the day was: what to do if a living player has a question towards a dead person (gee, why would I think that)? Dead Players only have 100 letters so they have limited space and don't want to waste it refering to a question.
So I came up with an idea of referencing that question. I thought the shortest way is to implement these brackets [] as a start/end; then, the first part would be the player number from edens list at the start plus the first letter of someones name (for example, it would be 2K for me since I was second); then I'm a bit torn: either, the next is the number of questions asked (so starting with 1) OR the page the question was asked on (like here 73). The first one is shorter (possibly) and you can refer to more questions within a page, but it might be a hassle to search for the original question (though that might be an issue for you peterbot users). Also people might lose track of the numbers if they had asked too many questions. The other one is using more space and you can't question as many since they will have the same reference number.
Though I think the 'current number' system is better, but you might disagree. So for now lets test it by asking the dead people:
[2K1]Sissi, how could you do this to me?
Regarding the answer length, I also thought "hmm, that might eat much space of the message", so why not give some options for the answer, like
a) It's mafia-time, baby![]()
b) Sorry I didn't want tooo![]()
c) blame Eden, I hate it when I'm mafia![]()
d) just dance
e) nothing of the above, explain in your own words
I don't know if there will be many questions towards the dead player chat, but IF there is, I suggest you all using this system.
So if I wanted to ask ghost chat something, e.g. Kak, then couldn't I do the following:
[Kak] Who do you think killed you?
And then your would use a system to give as much information as possible with the fewest number of characters.