Civil disorder rules

New players can go here for helpful advice and to sign up for our mentor program, or if you're a veteran help answer questions.
Forum rules
This is an area for new members or members looking for help with the site or Diplomacy. Off topic threads and replies will be moved to the appropriate category.
Post Reply
Message
Author
ben9990
Posts: 59
Joined: Thu Mar 15, 2018 3:13 pm
Contact:

Civil disorder rules

#1 Post by ben9990 » Sun Aug 26, 2018 2:08 pm

Is there a place where i can dins the rules on civil disorder (what causes it, effect on RR, etc)?

Squigs44
Developer
Developer
Posts: 4341
Joined: Thu Jul 12, 2018 11:50 pm
Location: OKC
Contact:

Re: Civil disorder rules

#2 Post by Squigs44 » Sun Aug 26, 2018 2:37 pm

ben9990 wrote:
Sun Aug 26, 2018 2:08 pm
Is there a place where i can dins the rules on civil disorder (what causes it, effect on RR, etc)?
Just ask any questions here.

Civil disorders are usually caused by two successive NMRs by a country. An NMR is "no moves received". This forces a country into CD.

Reliability rating has a formula based on percentages. Basically you take the percentage of turns that you didn't NMR, and the percentage of games that you didn't CD, and average them. Then you cube it. It looks a little complicated, but basically to improve RR, have a high percentage of moves and games where you don't NMR and CR.

Squigs44
Developer
Developer
Posts: 4341
Joined: Thu Jul 12, 2018 11:50 pm
Location: OKC
Contact:

Re: Civil disorder rules

#3 Post by Squigs44 » Sun Aug 26, 2018 2:38 pm

Sorry, that should be CD at the end there, not CR

User avatar
yavuzovic
Posts: 2913
Joined: Tue Oct 03, 2017 2:42 pm
Location: Istanbul
Contact:

Re: Civil disorder rules

#4 Post by yavuzovic » Sun Aug 26, 2018 2:52 pm

If I don't set moves purposely, does it count as NMR?

Squigs44
Developer
Developer
Posts: 4341
Joined: Thu Jul 12, 2018 11:50 pm
Location: OKC
Contact:

Re: Civil disorder rules

#5 Post by Squigs44 » Sun Aug 26, 2018 2:55 pm

yavuzovic wrote:
Sun Aug 26, 2018 2:52 pm
If I don't set moves purposely, does it count as NMR?
Like you want them all to hold? I think as long as you hit save, it shouldnt be an NMR. If there are the :!: :!: :!: instead of the check mark when phase processes, it will be an NMR though.

User avatar
yavuzovic
Posts: 2913
Joined: Tue Oct 03, 2017 2:42 pm
Location: Istanbul
Contact:

Re: Civil disorder rules

#6 Post by yavuzovic » Sun Aug 26, 2018 3:27 pm

Okay thanks.

ben9990
Posts: 59
Joined: Thu Mar 15, 2018 3:13 pm
Contact:

Re: Civil disorder rules

#7 Post by ben9990 » Mon Aug 27, 2018 12:40 am

For the two successive NMRs, do retreats and builds count?

ziran
Posts: 211
Joined: Sun Dec 31, 2017 3:21 am
Contact:

Re: Civil disorder rules

#8 Post by ziran » Mon Aug 27, 2018 3:11 am

ben9990 wrote:
Mon Aug 27, 2018 12:40 am
For the two successive NMRs, do retreats and builds count?
yes. it should be noted though that if a player checks the board at any point between NMRs, they will not CD.

User avatar
yavuzovic
Posts: 2913
Joined: Tue Oct 03, 2017 2:42 pm
Location: Istanbul
Contact:

Re: Civil disorder rules

#9 Post by yavuzovic » Mon Aug 27, 2018 9:05 am

ziran wrote:
Mon Aug 27, 2018 3:11 am
ben9990 wrote:
Mon Aug 27, 2018 12:40 am
For the two successive NMRs, do retreats and builds count?
yes. it should be noted though that if a player checks the board at any point between NMRs, they will not CD.
Ohh, that was what I tried to ask.
But if we really want to leave the game, we can ask mods to replace us with another player, right?

Szpoti
Site Moderator
Site Moderator
Posts: 456
Joined: Sun Dec 31, 2017 1:02 pm
Location: Glasgow, Scotland
Contact:

Re: Civil disorder rules

#10 Post by Szpoti » Mon Aug 27, 2018 12:06 pm

yavuzovic wrote:
Mon Aug 27, 2018 9:05 am
ziran wrote:
Mon Aug 27, 2018 3:11 am
ben9990 wrote:
Mon Aug 27, 2018 12:40 am
For the two successive NMRs, do retreats and builds count?
yes. it should be noted though that if a player checks the board at any point between NMRs, they will not CD.
Ohh, that was what I tried to ask.
But if we really want to leave the game, we can ask mods to replace us with another player, right?
Yes. If it's a public game, it's pretty straightforward. For private games, it requires a forum announcement due to the password issue.

Post Reply

Who is online

Users browsing this forum: No registered users