M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

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BunnyGo
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Re: M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

#841 Post by BunnyGo » Thu Sep 23, 2021 4:35 pm

ghug wrote:
Thu Sep 23, 2021 4:33 pm
BunnyGo wrote:
Thu Sep 23, 2021 3:49 pm
kgray wrote:
Thu Sep 23, 2021 3:41 pm
@Bunny do you have any reads?
<snip>

I've wrongly townread damo for PR hunting in public before.
Good to know.

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worcej
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Re: M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

#842 Post by worcej » Thu Sep 23, 2021 4:35 pm

snowy801 wrote:
Thu Sep 23, 2021 4:26 pm
lfischl wrote:
Thu Sep 23, 2021 4:24 pm
Bro I was asleep.
I'm not really sure how well this argument holds water given the two games I've seen of you.

Then again, I think you were scum both those games
Also, @lfischl, you have plenty of time to move yourself on that list.

Notice the version number? I plan to update it as we go along.

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Re: M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

#843 Post by snowy801 » Thu Sep 23, 2021 4:36 pm

BunnyGo wrote:
Thu Sep 23, 2021 4:30 pm
snowy801 wrote:
Thu Sep 23, 2021 4:27 pm
ghug wrote:
Thu Sep 23, 2021 4:25 pm
Again, you don't get to wave this in our faces when town inevitably loses, because everyone thinks we will.
I'm confused. I think this setup is quite easy, though I haven't really revisited the balance since I learned of the factional roleblock

I think you guys are (perhaps rightly) scared of the no flip, but having played no flip f2f games all my life I'm telling you it's not so hard
I've played lots of f2f, but never no flip. Do you not get tells?
My f2f games were quite different. For one, we nominated and then voted whether to kill/not rather than just stack votes wherever (easier to keep track irl). I'm not sure what you meant by not get tells, but we played a lot of variants (parity cop, ghost whisperer etc)

Ultimately it was because we played with like ~ 10 people and usually just had two scum so it made it too easy if we just revealed scum flips it made it too easy/unexciting. Add on top these games lasting like an hour each and it wasn't so bad, the lack of reveal

I don't think that's either here or there though

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Re: M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

#844 Post by ghug » Thu Sep 23, 2021 4:38 pm

damo666 wrote:
Thu Sep 23, 2021 4:21 pm
Why is PE self voting?

##vote Jamie
Cause I made an accusation that struck too close to home, so he overreacted with a sarcastic "you got me" and self-voted.

Pretty damn suspicious, if you ask me.

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Re: M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

#845 Post by lfischl » Thu Sep 23, 2021 4:39 pm

ghug wrote:
Thu Sep 23, 2021 4:38 pm
damo666 wrote:
Thu Sep 23, 2021 4:21 pm
Why is PE self voting?

##vote Jamie
Cause I made an accusation that struck too close to home, so he overreacted with a sarcastic "you got me" and self-voted.

Pretty damn suspicious, if you ask me.

wait why is PE self voting. That makes no sense.

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Re: M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

#846 Post by damo666 » Thu Sep 23, 2021 4:39 pm

snowy801 wrote:
Thu Sep 23, 2021 4:29 pm
damo666 wrote:
Thu Sep 23, 2021 4:26 pm
snowy801 wrote:
Thu Sep 23, 2021 4:21 pm


It's a concept where literally everyone claims their roles simultaneously (usually rather early) so we can get all the claim/counterclaim business sorted asap

Aka playstyle for cowards
But has more merit in this 'no reveal' scenario than a standard game.

For this game I favour a staggered time appropriate PR only claim. VTs should not declare.
I read your post but you already lost me where the doc claims 2nd
Staggered reveals are fine but should come about naturally more or less. Each day and night we'll have the opportunity to evaluate whether a claim would be appropriate
I undervalued doc and have changed my mind.

I think the reveal order should be:

Miller Day 1 or EON1
Oracle once they have something to reveal
Jack once powers used
Doc
Cop

Obviously a PR under wagon pressure or a false scum claim could change the order.

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Re: M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

#847 Post by ghug » Thu Sep 23, 2021 4:40 pm

lfischl wrote:
Thu Sep 23, 2021 4:28 pm
snowy801 wrote:
Thu Sep 23, 2021 4:27 pm
ghug wrote:
Thu Sep 23, 2021 4:25 pm
Again, you don't get to wave this in our faces when town inevitably loses, because everyone thinks we will.
I'm confused. I think this setup is quite easy, though I haven't really revisited the balance since I learned of the factional roleblock

I think you guys are (perhaps rightly) scared of the no flip, but having played no flip f2f games all my life I'm telling you it's not so hard
But we don't know if we kill scum, that's the problem. We have no clue whether we are winning or getting destroyed
Yeah, Snowy. Bet you didn't think of that!

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Re: M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

#848 Post by Durga » Thu Sep 23, 2021 4:40 pm

Can we stop talking about when PRs should claim and leave that for the night.

Speaking of mechanics, Bozo is really coasting eh.

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Re: M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

#849 Post by Vecna » Thu Sep 23, 2021 4:41 pm

snowy801 wrote:
Thu Sep 23, 2021 4:23 pm
damo666 wrote:
Thu Sep 23, 2021 4:21 pm
Why is PE self voting?

##vote Jamie
I actually had a thought about that earlier, because town is disinclined to stack wagons to heavily early having a visible if invalid vote on himself would make people doing cursory vote checks feel as though they wagon is already sufficiently stacked and look elsewhere

And then when he inevitably moves his vote it then looks like his wagon is dissolving

I'm not really sure whether that'd be an effective strategy
When did snowy start to reason backwards?

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Re: M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

#850 Post by ghug » Thu Sep 23, 2021 4:41 pm

Vecna wrote:
Thu Sep 23, 2021 4:34 pm
ghug wrote:
Thu Sep 23, 2021 4:15 pm
Vecna wrote:
Thu Sep 23, 2021 11:50 am
Another random thought; I dont think Ghug and Chaqa have sniffed eachother at all yet. I dont think Ghug has sniffed me at all yet.

Probably a cat person after all.
I specifically discussed your odor already
Yeah, youre being antagonistic instead of cooperative
I'm being plenty cooperative. Just not with you.

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Re: M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

#851 Post by snowy801 » Thu Sep 23, 2021 4:41 pm

ghug wrote:
Thu Sep 23, 2021 4:40 pm
lfischl wrote:
Thu Sep 23, 2021 4:28 pm
snowy801 wrote:
Thu Sep 23, 2021 4:27 pm


I'm confused. I think this setup is quite easy, though I haven't really revisited the balance since I learned of the factional roleblock

I think you guys are (perhaps rightly) scared of the no flip, but having played no flip f2f games all my life I'm telling you it's not so hard
But we don't know if we kill scum, that's the problem. We have no clue whether we are winning or getting destroyed
Yeah, Snowy. Bet you didn't think of that!
Really got me there. I guess we lost

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Re: M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

#852 Post by ghug » Thu Sep 23, 2021 4:42 pm

lfischl wrote:
Thu Sep 23, 2021 4:39 pm
ghug wrote:
Thu Sep 23, 2021 4:38 pm
damo666 wrote:
Thu Sep 23, 2021 4:21 pm
Why is PE self voting?

##vote Jamie
Cause I made an accusation that struck too close to home, so he overreacted with a sarcastic "you got me" and self-voted.

Pretty damn suspicious, if you ask me.

wait why is PE self voting. That makes no sense.
Cause I made an accusation that struck too close to home, so he overreacted with a sarcastic "you got me" and self-voted.

Pretty damn suspicious, if you ask me.

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Re: M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

#853 Post by damo666 » Thu Sep 23, 2021 4:44 pm

ghug wrote:
Thu Sep 23, 2021 4:42 pm
lfischl wrote:
Thu Sep 23, 2021 4:39 pm
ghug wrote:
Thu Sep 23, 2021 4:38 pm


Cause I made an accusation that struck too close to home, so he overreacted with a sarcastic "you got me" and self-voted.

Pretty damn suspicious, if you ask me.

wait why is PE self voting. That makes no sense.
Cause I made an accusation that struck too close to home, so he overreacted with a sarcastic "you got me" and self-voted.

Pretty damn suspicious, if you ask me.
:lol:

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Re: M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

#854 Post by BunnyGo » Thu Sep 23, 2021 4:45 pm

ghug wrote:
Thu Sep 23, 2021 4:42 pm
lfischl wrote:
Thu Sep 23, 2021 4:39 pm
ghug wrote:
Thu Sep 23, 2021 4:38 pm


Cause I made an accusation that struck too close to home, so he overreacted with a sarcastic "you got me" and self-voted.

Pretty damn suspicious, if you ask me.

wait why is PE self voting. That makes no sense.
Cause I made an accusation that struck too close to home, so he overreacted with a sarcastic "you got me" and self-voted.

Pretty damn suspicious, if you ask me.
I don't see that back on page 7/8 when he voted himself. He made a Bofa deez nuts joke and you hadn't posted about him those pages.

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Re: M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

#855 Post by worcej » Thu Sep 23, 2021 4:45 pm

Tom Bombadil wrote:
Thu Sep 23, 2021 1:32 pm
So I’ve thought about how to approach this game a little more and here is where I’m at.

1) normally I have a list of people I will never try to wagon D1 because I think they are good town players and D1 is such a guess that you should kill someone who could be scum but also won’t help a ton as town. I think the opposite is true this game - we should be targeting people who are good as scum, because with limited information our best hope is to keep people around who struggle as scum. We should be targeting players with strong scum games. For example, I think Jamie is easy to read as either alignment, so I do not think he should be targeted early here. ghug I would normally not think about on D1 but would be a logical D1 wagon in this setup.

I truly believe we need chaos at the end of days. Information is so limited that scum don’t need to bus so it’s more difficult to trap them into wagons on their teammates. Flash wagons eliminate scum influence and potentially give us connections between players.

At least for the first few days that’s how I think it should go. Hopefully after that we can have some scans, and town flips from night kills to actually have some information to them analyze early EOD wagon movement.
I'm going to circle back to this and say that this was an interesting point.

My list of 'Good Scum', meaning scum players that are able to hide well, are the following:
  1. kgray
  2. Chaqa
  3. Tom Bomb
  4. Bona
  5. Bunny
  6. ghug
Everyone not on this list has tells that I think the collective are able to pick up easily.

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Re: M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

#856 Post by Jamiet99uk » Thu Sep 23, 2021 4:47 pm

Hello, Fellow Townspersons.

I've been incredibly busy so please accept my apologies for the late check in. I'll do my best to catch up, looks like it has been a very busy D1 already!
This is my potato. There are many like it, but this one is mine. My potato is my best friend. It is my life. I must master it as I must master my life. Without me, my potato is useless. Without my potato, I am useless.

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Re: M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

#857 Post by Vecna » Thu Sep 23, 2021 4:47 pm

worcej wrote:
Thu Sep 23, 2021 4:28 pm
snowy801 wrote:
Thu Sep 23, 2021 3:03 pm
worcej wrote:
Thu Sep 23, 2021 2:57 pm
I'm more shocked that everyone is trying to approach this game with the same logic they utilize in our standard games.

Locking this in now: this game is going to boil down to a popularity contest and town is going to lose.
Who's the popular ones here?
I think we'll not see a kgray, Durga, Tom Bomb, Fluminator, Vecna, or bozo wagon before D4 this game.

I think you'll see the wagons of Chaqa, Eden, Jamie, Bona, Damo, and myself pushed early.
Besides a desire to nitpick about these distributions, hows that different from normal?

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Re: M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

#858 Post by BesharamSabi » Thu Sep 23, 2021 4:48 pm

Jamiet99uk wrote:
Thu Sep 23, 2021 4:47 pm
Hello, Fellow Townspersons.

I've been incredibly busy so please accept my apologies for the late check in. I'll do my best to catch up, looks like it has been a very busy D1 already!
Need your opinions on:

To kill or no kill d1
Cats vs Dogs
Reveal your pr or not

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Re: M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

#859 Post by kgray » Thu Sep 23, 2021 4:49 pm

worcej wrote:
Thu Sep 23, 2021 4:45 pm
Tom Bombadil wrote:
Thu Sep 23, 2021 1:32 pm
So I’ve thought about how to approach this game a little more and here is where I’m at.

1) normally I have a list of people I will never try to wagon D1 because I think they are good town players and D1 is such a guess that you should kill someone who could be scum but also won’t help a ton as town. I think the opposite is true this game - we should be targeting people who are good as scum, because with limited information our best hope is to keep people around who struggle as scum. We should be targeting players with strong scum games. For example, I think Jamie is easy to read as either alignment, so I do not think he should be targeted early here. ghug I would normally not think about on D1 but would be a logical D1 wagon in this setup.

I truly believe we need chaos at the end of days. Information is so limited that scum don’t need to bus so it’s more difficult to trap them into wagons on their teammates. Flash wagons eliminate scum influence and potentially give us connections between players.

At least for the first few days that’s how I think it should go. Hopefully after that we can have some scans, and town flips from night kills to actually have some information to them analyze early EOD wagon movement.
I'm going to circle back to this and say that this was an interesting point.

My list of 'Good Scum', meaning scum players that are able to hide well, are the following:
  1. kgray
  2. Chaqa
  3. Tom Bomb
  4. Bona
  5. Bunny
  6. ghug
Everyone not on this list has tells that I think the collective are able to pick up easily.
I don't exactly agree with this list but regardless, there's only 1.5 people on it that I'm willing to DK today.

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Re: M70 - THE BASKIN-ROBBINS CONSPIRACY [HIDDEN]

#860 Post by snowy801 » Thu Sep 23, 2021 4:49 pm

worcej wrote:
Thu Sep 23, 2021 4:45 pm
My list of 'Good Scum', meaning scum players that are able to hide well, are the following:
  1. kgray
  2. Chaqa
  3. Tom Bomb
  4. Bona
  5. Bunny
  6. ghug
Everyone not on this list has tells that I think the collective are able to pick up easily.
If you think Bunny is a good scum, what is then your take on his rising wagon?

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