In several Diplomacy game variants we have the Nuclear strike rule which allows any player to destroy any (or only foe's - I don't remember exactly) unit once in a game.
Can this be implemented in webDiplomacy engine? This can reveal many new strategies in the game-process.
What do you think?
Nuclear strike option
- Jamiet99uk
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Re: Nuclear strike option
I think this is a terrible idea.Flame wrote: ↑Fri Apr 02, 2021 7:11 amIn several Diplomacy game variants we have the Nuclear strike rule which allows any player to destroy any (or only foe's - I don't remember exactly) unit once in a game.
Can this be implemented in webDiplomacy engine? This can reveal many new strategies in the game-process.
What do you think?
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Re: Nuclear strike option
I love Dip variants when they deal with different maps, ages, settings... but please let's stick to the original rules
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