Hint: His logic is pretty solid and exactly what I have been saying. Anyone voting Tham because they think he is scum and not the Alien is doing a shitty job at scum hunting.BobMcBob wrote: ↑Thu Mar 18, 2021 1:56 pmyeah okay this post smells more than a little fishythamrick wrote: ↑Thu Mar 18, 2021 1:29 pmSo do you all think I was actually jailed or just claim jailed? I understand the alien thinking. But unless I'm secretary, why would scum jail me and prevent my night action? (Hint: I can't be secretary based on my scan) If I wasn't jailed, who did BB jail that night and have you ever known BB to not use an action he's got? (Hint: no)
i dont understand where any of this logic is coming from
dont particularly like it
Mafia 65: Dreamland II [Hidden]
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Re: Mafia 65: Dreamland II [Hidden]
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Re: Mafia 65: Dreamland II [Hidden]
False. He can be MIB. Why people can't get mechanics right after 4 days.Jamiet99uk wrote: ↑Thu Mar 18, 2021 3:08 pmYou have got this the wrong way around:Maniac wrote: ↑Thu Mar 18, 2021 2:56 pmCall me dumb, But it's impossible for Thamrick is alien. We have an insane deputy. Thamrick scanned Not Area 51, so his TRUE identity is Area 51. The alien scans as 'Not area 51' as a true identity even when he is framed. Therefore Thamrick has to be scum (not MiB) or a framed townie or possibly a framed MiB. Am I misreading something here?Jamiet99uk wrote: ↑Thu Mar 18, 2021 1:58 pmSo to be clear:
Mafia:
Maniac and Damo and one of Ghug or Vecna
Alien:
Thamrick. If not Thamrick then possibly Celaph or Rdrivera.
Thamrick CANNOT be Mafia. But he CAN be Alien.Bonatogether wrote: ↑Mon Mar 15, 2021 12:29 amI have been told that my scan result is incorrect. THAMRICK ACTUALLY SCANNED AS AREA-51.
Re: Mafia 65: Dreamland II [Hidden]
Yes, I confess to being a lovely town member. I was asking because the alien is the only one that knows I'm town (or at least not alien, I guess I could be maf from their perspective) and is incentivized to keep me alive. I want to know his reasons for seeing me as such and at least force the alien to give a decent reason for not killing me.Jamiet99uk wrote: ↑Thu Mar 18, 2021 11:53 amDo you have something to confess?celaph wrote: ↑Thu Mar 18, 2021 9:39 amWhy do you say I'm likely town?Maniac wrote: ↑Thu Mar 18, 2021 8:58 am
I disagree. Your basing things of a worst case scenario whereas a player infected N1 will only have a 50/50 chance of still being alive when we reach the halfway point. Add to that that Jamie can keep getting scans off and we may be able to detect infected people later with VCA if alien takes control and alien isn’t the primary threat right now. We might also hit them by accident whilst scum hunting. Killing a likely town because he is infected right now isn’t good play imho.
I’m happy with Fox or Tham kills.
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Re: Mafia 65: Dreamland II [Hidden]
As you have been dedicating time to consider this, how likely do you think is Tham choosing Celaph for N1 infection?worcej wrote: ↑Thu Mar 18, 2021 3:39 pmYour 50/50 analysis is rather off. There are several people, like myself, who typically do not get NK'ed early based off meta.Maniac wrote: ↑Thu Mar 18, 2021 8:58 amI disagree. Your basing things of a worst case scenario whereas a player infected N1 will only have a 50/50 chance of still being alive when we reach the halfway point. Add to that that Jamie can keep getting scans off and we may be able to detect infected people later with VCA if alien takes control and alien isn’t the primary threat right now. We might also hit them by accident whilst scum hunting. Killing a likely town because he is infected right now isn’t good play imho.ghug wrote: ↑Thu Mar 18, 2021 7:09 amYeah, there are twelve of us left. There's a very plausible worst case scenario here where we come into tomorrow with 5 infected and 5 clean, and then we have to kill the alien, or we have to kill infected and then scum have to kill infected, or we lose. If someone's been camping, we could lose even sooner, but I'm going to assume that hasn't happened, since it was highlighted pretty early that camping shouldn't happen.
There are up to three reverse alien DNA kits, two if brain was telling the truth, but there's no indication that we learn if those are successful (##CALLGM Does the user of a reverse DNA kit learn anything about whether the item did anything?) so while we could heal celaph, that wouldn't do anything to delay an alien win if he is in fact the alien, and we have no way of knowing if he is.
Now, it's likely we're not in the worst case scenario, but it isn't particularly likely, since nobody that unexpected has died, and we're also going to have to kill celaph at some point regardless, either because he's a likely alien candidate and we need to catch the alien or because the alien appears to be able to win even if they're dead (##CALLGM is this accurate?), so we can't really let him get to a small endgame if that's where we're headed.
If there were no alien in the game, we'd have two miskills before MILO with the mafia, so the alien is the primary threat right now.
##VOTE celaph
I’m happy with Fox or Tham kills.
A smart alien player familiar with the players here could make choices on infections that are more likely to be around then not.
Re: Mafia 65: Dreamland II [Hidden]
My earlier questiondargorygel wrote: ↑Thu Mar 18, 2021 1:15 pmGM ANSWERS
(If I missed one, let me know…)
a) The player removing DNA from a target IS notified that DNA was successfully removed.
b) The alien is counted in the total number of DNA-infected players.
c) We have said all we plan to say about “all night action notifications’ timeliness.” (unofficial side note: I urge players not to use GM error as a game factor. We erred, and I am sorry for our errorS. But please don't make it worse. Thanks)
##Call GM: does infection status reveal on flip?
Re: Mafia 65: Dreamland II [Hidden]
To add to this, assuming that none of the dead are infected and we kill neither alien nor infected today then we can't kill me tomorrow else we alien wins.ghug wrote: ↑Thu Mar 18, 2021 5:16 pmThe hard thing is that if the alien has one, it's pretty easy for them to pretend to use it, and then we're at the must-kill scenario and not realizing it.
I doubt that Tham would be infected and I'm not sure if alien Tham infects me so this line doesn't seem that unlikely. That said, if infection status doesn't reveal on flip then we may have some dead infected people and just don't know about it.
Re: Mafia 65: Dreamland II [Hidden]
The one part of this that makes me hesitant is that Tham seems to be paying more attention than his activity suggests and I was getting townread by a few D1 so I'm not a bad pick even for him.rdrivera2005 wrote: ↑Thu Mar 18, 2021 5:55 pmAs you have been dedicating time to consider this, how likely do you think is Tham choosing Celaph for N1 infection?worcej wrote: ↑Thu Mar 18, 2021 3:39 pmYour 50/50 analysis is rather off. There are several people, like myself, who typically do not get NK'ed early based off meta.Maniac wrote: ↑Thu Mar 18, 2021 8:58 am
I disagree. Your basing things of a worst case scenario whereas a player infected N1 will only have a 50/50 chance of still being alive when we reach the halfway point. Add to that that Jamie can keep getting scans off and we may be able to detect infected people later with VCA if alien takes control and alien isn’t the primary threat right now. We might also hit them by accident whilst scum hunting. Killing a likely town because he is infected right now isn’t good play imho.
I’m happy with Fox or Tham kills.
A smart alien player familiar with the players here could make choices on infections that are more likely to be around then not.
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Re: Mafia 65: Dreamland II [Hidden]
From ND:
Alien and infected targeted by reverse DNA gives the same result. Basically the target has alien dna. No difference
Re: Mafia 65: Dreamland II [Hidden]
Cure me pls.dargorygel wrote: ↑Thu Mar 18, 2021 3:49 pma) Infected means infected, not detectable.Maniac wrote: ↑Thu Mar 18, 2021 1:57 pm##call GM - this should be obvious, but just checking "The Alien wins when a majority of players are infected." So I read 'infected' as being as soon as they are infected not waiting until they scan Alien DNA. And I read it as being the game stops as soon as the majority is reached, so if it's 5 infected and 4 not infected the game stops, we can't DK/NK infected players to overturn that win condition and finally can you confirm the alien can be dead and still win?
b) A dead alien can still win, if the majority of players are infected.

Re: Mafia 65: Dreamland II [Hidden]
Oh, fuck.dargorygel wrote: ↑Thu Mar 18, 2021 6:14 pmFrom ND:
Alien and infected targeted by reverse DNA gives the same result. Basically the target has alien dna. No difference
Re: Mafia 65: Dreamland II [Hidden]
I'm sad cause you're behaving in a way that makes me think you're not the alien, but I still think we need to kill you.celaph wrote: ↑Thu Mar 18, 2021 6:21 pmOh, fuck.dargorygel wrote: ↑Thu Mar 18, 2021 6:14 pmFrom ND:
Alien and infected targeted by reverse DNA gives the same result. Basically the target has alien dna. No difference
Re: Mafia 65: Dreamland II [Hidden]
I would say that as alien I have to kill Jamie last night as getting revealed as alien basically guarantees that I'll be killed at some point. But if alien can win while dead then that argument fails.
Should we be asking if anyone healed Jamie last night?
Should we be asking if anyone healed Jamie last night?
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Re: Mafia 65: Dreamland II [Hidden]
Nocelaph wrote: ↑Thu Mar 18, 2021 5:56 pmMy earlier questiondargorygel wrote: ↑Thu Mar 18, 2021 1:15 pmGM ANSWERS
(If I missed one, let me know…)
a) The player removing DNA from a target IS notified that DNA was successfully removed.
b) The alien is counted in the total number of DNA-infected players.
c) We have said all we plan to say about “all night action notifications’ timeliness.” (unofficial side note: I urge players not to use GM error as a game factor. We erred, and I am sorry for our errorS. But please don't make it worse. Thanks)
##Call GM: does infection status reveal on flip?
Re: Mafia 65: Dreamland II [Hidden]
I think it's possible, but unlikely because I would assume tham has not meta experience/knowledge on who celaph is.rdrivera2005 wrote: ↑Thu Mar 18, 2021 5:55 pmAs you have been dedicating time to consider this, how likely do you think is Tham choosing Celaph for N1 infection?worcej wrote: ↑Thu Mar 18, 2021 3:39 pmYour 50/50 analysis is rather off. There are several people, like myself, who typically do not get NK'ed early based off meta.Maniac wrote: ↑Thu Mar 18, 2021 8:58 am
I disagree. Your basing things of a worst case scenario whereas a player infected N1 will only have a 50/50 chance of still being alive when we reach the halfway point. Add to that that Jamie can keep getting scans off and we may be able to detect infected people later with VCA if alien takes control and alien isn’t the primary threat right now. We might also hit them by accident whilst scum hunting. Killing a likely town because he is infected right now isn’t good play imho.
I’m happy with Fox or Tham kills.
A smart alien player familiar with the players here could make choices on infections that are more likely to be around then not.
If Tham was Alien, I'd assume he'd infect someone who has played for awhile like yourself, Jamie, Vecna, ghug, Foxcastle, etc.
Re: Mafia 65: Dreamland II [Hidden]
We should be asking Jamie if he was saved, but I don't think we should be asking who tried to save him.
I do agree that you'd likely want to kill Jamie, seeing as you did know he'd scanned you before he announced the result, and my first instinct was to read you as not alien for it, but given that the alien can win posthumously and Jamie was a pretty obvious protection target, I think it's also possible you'd just infect again and bank on either us killing thamrick today or your pool of infecteds surviving long enough to get you a win after dying.
Re: Mafia 65: Dreamland II [Hidden]
Suggested line:
The next 3 kills are all directed towards hitting the alien and one of the next two being me. Mafia hold their kill both of the next two nights.
Worst case scenario we're sitting at 4 infected 12 alive right now. Killing two, one of which is infected and giving alien 2 nights to infect puts us at 5 infected 10 alive giving us one last shot to take them out.
Mafia can go ahead and kill, but they lose too if alien wins and we've already lost our deputy so they aren't giving TI more time to find them. Their only loss is if we kill maf while searching for alien. For them to kill they would have to risk that they are either killing an infected person or that an infected person is already dead.
This gives town 2 shots at alien which is just as many as in my ideal line where town just trusts that I'm not alien and doesn't kill me. It also gives Jamie one more scan than in that line. It only fails if mafia throw or if Jamie is alien and we just got fucked by having our AR vaporized D1.
Alien can kill to make it look like mafia killed, but if there is enough town buy-in to this plan then we can assume that it was the alien's kill. If everyone publicly assumes this then the mafia is throwing even more so by not holding kills. And from the alien perspective, killing is strictly worse than infecting at reaching their wincon.
Thoughts?
The next 3 kills are all directed towards hitting the alien and one of the next two being me. Mafia hold their kill both of the next two nights.
Worst case scenario we're sitting at 4 infected 12 alive right now. Killing two, one of which is infected and giving alien 2 nights to infect puts us at 5 infected 10 alive giving us one last shot to take them out.
Mafia can go ahead and kill, but they lose too if alien wins and we've already lost our deputy so they aren't giving TI more time to find them. Their only loss is if we kill maf while searching for alien. For them to kill they would have to risk that they are either killing an infected person or that an infected person is already dead.
This gives town 2 shots at alien which is just as many as in my ideal line where town just trusts that I'm not alien and doesn't kill me. It also gives Jamie one more scan than in that line. It only fails if mafia throw or if Jamie is alien and we just got fucked by having our AR vaporized D1.
Alien can kill to make it look like mafia killed, but if there is enough town buy-in to this plan then we can assume that it was the alien's kill. If everyone publicly assumes this then the mafia is throwing even more so by not holding kills. And from the alien perspective, killing is strictly worse than infecting at reaching their wincon.
Thoughts?
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Re: Mafia 65: Dreamland II [Hidden]
You think Maniac is the Alien then?celaph wrote: ↑Thu Mar 18, 2021 5:54 pmYes, I confess to being a lovely town member. I was asking because the alien is the only one that knows I'm town (or at least not alien, I guess I could be maf from their perspective) and is incentivized to keep me alive. I want to know his reasons for seeing me as such and at least force the alien to give a decent reason for not killing me.
Re: Mafia 65: Dreamland II [Hidden]
I worry that mafia is in a bad enough position that they'll raise the threat level of the alien to keep us from focusing on them for longer, so I don't want to bank on it, but this does sound good for everyone.celaph wrote: ↑Thu Mar 18, 2021 7:09 pmSuggested line:
The next 3 kills are all directed towards hitting the alien and one of the next two being me. Mafia hold their kill both of the next two nights.
Worst case scenario we're sitting at 4 infected 12 alive right now. Killing two, one of which is infected and giving alien 2 nights to infect puts us at 5 infected 10 alive giving us one last shot to take them out.
Mafia can go ahead and kill, but they lose too if alien wins and we've already lost our deputy so they aren't giving TI more time to find them. Their only loss is if we kill maf while searching for alien. For them to kill they would have to risk that they are either killing an infected person or that an infected person is already dead.
This gives town 2 shots at alien which is just as many as in my ideal line where town just trusts that I'm not alien and doesn't kill me. It also gives Jamie one more scan than in that line. It only fails if mafia throw or if Jamie is alien and we just got fucked by having our AR vaporized D1.
Alien can kill to make it look like mafia killed, but if there is enough town buy-in to this plan then we can assume that it was the alien's kill. If everyone publicly assumes this then the mafia is throwing even more so by not holding kills. And from the alien perspective, killing is strictly worse than infecting at reaching their wincon.
Thoughts?
Re: Mafia 65: Dreamland II [Hidden]
It's possible, he's response wasn't particularly good. But I don't have a strong read on it.Jamiet99uk wrote: ↑Thu Mar 18, 2021 7:13 pmYou think Maniac is the Alien then?celaph wrote: ↑Thu Mar 18, 2021 5:54 pmYes, I confess to being a lovely town member. I was asking because the alien is the only one that knows I'm town (or at least not alien, I guess I could be maf from their perspective) and is incentivized to keep me alive. I want to know his reasons for seeing me as such and at least force the alien to give a decent reason for not killing me.
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Re: Mafia 65: Dreamland II [Hidden]
As far as I know, I was not saved last night.ghug wrote: ↑Thu Mar 18, 2021 7:05 pmWe should be asking Jamie if he was saved, but I don't think we should be asking who tried to save him.
I do agree that you'd likely want to kill Jamie, seeing as you did know he'd scanned you before he announced the result, and my first instinct was to read you as not alien for it, but given that the alien can win posthumously and Jamie was a pretty obvious protection target, I think it's also possible you'd just infect again and bank on either us killing thamrick today or your pool of infecteds surviving long enough to get you a win after dying.
Tonight I will put on my item.
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