Mafia 65: Dreamland II [Hidden]

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BunnyGo
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Re: Mafia 65: Dreamland II [Hidden]

#1901 Post by BunnyGo » Thu Mar 11, 2021 7:42 pm

In non-game related question: I just got a very very spammy PM asking me for money. Whom do I report it to?

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worcej
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Re: Mafia 65: Dreamland II [Hidden]

#1902 Post by worcej » Thu Mar 11, 2021 7:43 pm

BobMcBob wrote:
Thu Mar 11, 2021 9:47 am
worcej wrote:
Wed Mar 10, 2021 9:19 pm
BRB, getting my COVID vaccine because apparently making pulp for a papermill means I'm essential.
congratulations essential worker man!
The vaccine completely destroyed me. I had a 102 F fever and have aches/chills too.

I had COVID a few months ago, so my body is like ‘HEY! That shit is back, BURN IT WITH FIRE!!!’

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worcej
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Re: Mafia 65: Dreamland II [Hidden]

#1903 Post by worcej » Thu Mar 11, 2021 7:43 pm

BunnyGo wrote:
Thu Mar 11, 2021 7:42 pm
In non-game related question: I just got a very very spammy PM asking me for money. Whom do I report it to?
Can’t you just flag the PM?

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Bonatogether
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Re: Mafia 65: Dreamland II [Hidden]

#1904 Post by Bonatogether » Thu Mar 11, 2021 7:44 pm

jasnah wrote:
Thu Mar 11, 2021 7:32 pm
@Bunny go

OK, I understand now. I'm glad you find assertion that this is a scum slip as unconvincing as it ought to be immediately dismissed to be. For those of Bona's disposition I'll be reminded in future to write out in full "if I were mafia with Bunny go et al, which of course I'm not but this is a hypothetical, then I and my totally hypothetical mafia partners would have to be terrible at the game to make the play that has been suggested I and my totally hypothetical mafia partners might make." A bit of a mouthful but I'm told that CYA is the name of the game.

@Ghug I'll respond shortly
I'm waiting for the game where we're scum together lmao

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Bonatogether
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Re: Mafia 65: Dreamland II [Hidden]

#1905 Post by Bonatogether » Thu Mar 11, 2021 7:45 pm

BunnyGo wrote:
Thu Mar 11, 2021 7:42 pm
In non-game related question: I just got a very very spammy PM asking me for money. Whom do I report it to?
Yeah, I think I got that same PM

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BunnyGo
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Re: Mafia 65: Dreamland II [Hidden]

#1906 Post by BunnyGo » Thu Mar 11, 2021 7:45 pm

worcej wrote:
Thu Mar 11, 2021 7:43 pm
BunnyGo wrote:
Thu Mar 11, 2021 7:42 pm
In non-game related question: I just got a very very spammy PM asking me for money. Whom do I report it to?
Can’t you just flag the PM?
Thanks! I'd never noticed the ! option before.

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brainbomb
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Re: Mafia 65: Dreamland II [Hidden]

#1907 Post by brainbomb » Thu Mar 11, 2021 7:46 pm

worcej wrote:
Thu Mar 11, 2021 7:39 pm
brainbomb wrote:
Thu Mar 11, 2021 5:21 am
If you think about mafia in hockey terms, scum always gets more shots on goal than town day 1. But as town you want to be on powerplays by day 3 or 4 and all shots on scum goal are devastating
What other ways can you compare mafia too?
Anal beads?

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Bonatogether
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Re: Mafia 65: Dreamland II [Hidden]

#1908 Post by Bonatogether » Thu Mar 11, 2021 7:47 pm

brainbomb wrote:
Thu Mar 11, 2021 7:46 pm
worcej wrote:
Thu Mar 11, 2021 7:39 pm
brainbomb wrote:
Thu Mar 11, 2021 5:21 am
If you think about mafia in hockey terms, scum always gets more shots on goal than town day 1. But as town you want to be on powerplays by day 3 or 4 and all shots on scum goal are devastating
What other ways can you compare mafia too?
Anal beads?
emc, no

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worcej
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Re: Mafia 65: Dreamland II [Hidden]

#1909 Post by worcej » Thu Mar 11, 2021 7:49 pm

Jamiet99uk wrote:
Thu Mar 11, 2021 2:09 pm
Nobody seems interested in my theory about BunnyGo.

Hmm.

:salad:
I read it and thought it rather weak. Also, Bunny is a good enough player to not be that bad to slip like that.

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brainbomb
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Re: Mafia 65: Dreamland II [Hidden]

#1910 Post by brainbomb » Thu Mar 11, 2021 7:55 pm

I feel like were being watched...

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worcej
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Re: Mafia 65: Dreamland II [Hidden]

#1911 Post by worcej » Thu Mar 11, 2021 7:56 pm

Bonatogether wrote:
Thu Mar 11, 2021 3:09 pm
ghug wrote:
Thu Mar 11, 2021 3:06 pm
Bonatogether wrote:
Thu Mar 11, 2021 2:21 pm
jasnah megatown
Why?
What do you mean "why"? This is someone literally offering to be scanned and flipped for the deputy.
That doesn’t automatically make her megatown

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brainbomb
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Re: Mafia 65: Dreamland II [Hidden]

#1912 Post by brainbomb » Thu Mar 11, 2021 7:57 pm

Worcej, can you walk me through your daily routine?

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Bonatogether
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Re: Mafia 65: Dreamland II [Hidden]

#1913 Post by Bonatogether » Thu Mar 11, 2021 7:58 pm

worcej wrote:
Thu Mar 11, 2021 7:56 pm
Bonatogether wrote:
Thu Mar 11, 2021 3:09 pm
ghug wrote:
Thu Mar 11, 2021 3:06 pm


Why?
What do you mean "why"? This is someone literally offering to be scanned and flipped for the deputy.
That doesn’t automatically make her megatown
That was

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Bonatogether
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Re: Mafia 65: Dreamland II [Hidden]

#1914 Post by Bonatogether » Thu Mar 11, 2021 7:59 pm

Bonatogether wrote:
Thu Mar 11, 2021 7:58 pm
worcej wrote:
Thu Mar 11, 2021 7:56 pm
Bonatogether wrote:
Thu Mar 11, 2021 3:09 pm

What do you mean "why"? This is someone literally offering to be scanned and flipped for the deputy.
That doesn’t automatically make her megatown
That post was

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Jamiet99uk
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Re: Mafia 65: Dreamland II [Hidden]

#1915 Post by Jamiet99uk » Thu Mar 11, 2021 8:04 pm

Bonatogether wrote:
Thu Mar 11, 2021 7:58 pm
worcej wrote:
Thu Mar 11, 2021 7:56 pm
Bonatogether wrote:
Thu Mar 11, 2021 3:09 pm

What do you mean "why"? This is someone literally offering to be scanned and flipped for the deputy.
That doesn’t automatically make her megatown
That was
Was what?

What are you attempting to say here?

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worcej
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Re: Mafia 65: Dreamland II [Hidden]

#1916 Post by worcej » Thu Mar 11, 2021 8:08 pm

jasnah wrote:
Thu Mar 11, 2021 4:43 pm
OK. I hope I counted the scum correctly this time.

If there just 1 Item Thief, which can used 3 times, instead of 3 item thiefs. Then we would have started D1 with 6 evils: 5 scum and 1 alien. And also we had 14 meaningful town, since this is the 15 we started with minus kgray, and bozo was not in the game.

I'm not a mathematician, but it seems to me intuitively that if you pick randomly 3 people, of the 14, you have 27% chance you get 3 town. So it's unlikely, but it's not impossible, even though human brain likes to interpret any % <50% as impossible, because we're all a bunch of monkeys. Consider this a minimum bound because scum are likely to run at least some interference to prevent a strong wagon on one of theirs where feasible. So let's say around 30% chance of 3 town wagon D1, for a conservative estimate. But Chaqa died and obviously we know he's town. So let's update our priors. Given that already 1 town is removed. The chance of two more randomly drawn, both being town, is 41%. Hardly impossible.

It's a good thing nobody came here to do statistics. Who cares if it's 41% chance that me and Jamie are two town? You care whether we actually are town or not. So all of you losers talking about 'unlucky' and 'unlikely to 3 town wagon' can suck a dick, because that's pretty much beside the point unless you want to turn Mafia into an Every Day Policy Kill game.
Damo can tell you the actual percentage you’re talking about.

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brainbomb
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Re: Mafia 65: Dreamland II [Hidden]

#1917 Post by brainbomb » Thu Mar 11, 2021 8:13 pm

how is it possible to be dodgy and present

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Foxcastle
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Re: Mafia 65: Dreamland II [Hidden]

#1918 Post by Foxcastle » Thu Mar 11, 2021 8:13 pm

worcej wrote:
Thu Mar 11, 2021 8:08 pm
jasnah wrote:
Thu Mar 11, 2021 4:43 pm
OK. I hope I counted the scum correctly this time.

If there just 1 Item Thief, which can used 3 times, instead of 3 item thiefs. Then we would have started D1 with 6 evils: 5 scum and 1 alien. And also we had 14 meaningful town, since this is the 15 we started with minus kgray, and bozo was not in the game.

I'm not a mathematician, but it seems to me intuitively that if you pick randomly 3 people, of the 14, you have 27% chance you get 3 town. So it's unlikely, but it's not impossible, even though human brain likes to interpret any % <50% as impossible, because we're all a bunch of monkeys. Consider this a minimum bound because scum are likely to run at least some interference to prevent a strong wagon on one of theirs where feasible. So let's say around 30% chance of 3 town wagon D1, for a conservative estimate. But Chaqa died and obviously we know he's town. So let's update our priors. Given that already 1 town is removed. The chance of two more randomly drawn, both being town, is 41%. Hardly impossible.

It's a good thing nobody came here to do statistics. Who cares if it's 41% chance that me and Jamie are two town? You care whether we actually are town or not. So all of you losers talking about 'unlucky' and 'unlikely to 3 town wagon' can suck a dick, because that's pretty much beside the point unless you want to turn Mafia into an Every Day Policy Kill game.
Damo can tell you the actual percentage you’re talking about.
Hey BunnyGo, isn't this actually a version of the Monty Hall problem? (Where you assume that Jamie or Jasnah is definitely scum, anyway...)

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brainbomb
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Re: Mafia 65: Dreamland II [Hidden]

#1919 Post by brainbomb » Thu Mar 11, 2021 8:14 pm

Im not familiar with that reference foxxy

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Re: Mafia 65: Dreamland II [Hidden]

#1920 Post by brainbomb » Thu Mar 11, 2021 8:15 pm

why are you never around to talk to me?

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