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Mafia 1016: America's Past-Crime [HIDDEN]
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Re: Mafia 1016: America's Past-Crime [HIDDEN]
Re: Mafia 1016: America's Past-Crime [HIDDEN]
Why wasn't Bona on this list? Just because he hadn't posted yet?Jamiet99uk wrote: ↑Wed Mar 03, 2021 10:42 amSo far my suspects are Brainbomb, Maniac, and Durga. Ifischl and Celaph are the next level down. Betcha 2 scum in that group of 5.
Glad to see nobody talking about mechanics.
Re: Mafia 1016: America's Past-Crime [HIDDEN]
Really? Not even one townread?rdrivera2005 wrote: ↑Wed Mar 03, 2021 6:58 pmNope. This is a problem as is a quick game.
I don't even have solid townreads at this point.

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Re: Mafia 1016: America's Past-Crime [HIDDEN]
Yes, I think the best option may change as the game progresses and the Asker stays alive. I think finding out which group out of 2 groups of 6 has the most mafia is a good option for D1, and maybe for D2 with 2 groups of 5, or possibly groups of 4 and 5 (or 4 and 4 in the Vig clears himself).rdrivera2005 wrote: ↑Wed Mar 03, 2021 4:41 pmI like this idea as QA could rearrange the groups while he is still alive. It could become even better if we catch one scum as if one group have more scum it means the remaining two scum are there. Depending on the size of the group it's autowin.Jamiet99uk wrote: ↑Wed Mar 03, 2021 4:02 pmThis is quite a good idea too, Bozo.bozotheclown wrote: ↑Wed Mar 03, 2021 3:24 pm
I agree damo's suggestion is better than using the Asker as a cop.
Another possibility is to divide the 12 remaining players into 2 groups of 6, and ask "are there more scum in group 1 than group 2". This could solve the game late in the game when 1 or 2 scum have been found and we are down to a few players. For instance, if we found 1 scum in the group with less scum, all remaining players in that group would be cleared.
I like this. Good work.
Using it as a cop have a big chance to return an inno that will just be next Mafia kill. Maybe it works if QA is alive until the end.
Re: Mafia 1016: America's Past-Crime [HIDDEN]
Was my first post more notable than lfischl, Durga, and Maniac's?
Re: Mafia 1016: America's Past-Crime [HIDDEN]
I agree with you that Bozo's work is good, though I find it odd that you basically said the same thing 3 times.Jamiet99uk wrote: ↑Wed Mar 03, 2021 4:02 pmThis is quite a good idea too, Bozo.bozotheclown wrote: ↑Wed Mar 03, 2021 3:24 pmI agree damo's suggestion is better than using the Asker as a cop.Jamiet99uk wrote: ↑Wed Mar 03, 2021 1:14 pm
The problem with using it as a one-shot Cop is that it gives you a 50/50 trade of a Town PR for either a single Scum Guilty or Town Clear, and nothing more.
Damo's proposed question could provide the following results, among others:
1. In the best possible outcome, it could provide three townclears, which in a game of this size would be very powerful indeed for Town
2. Or, if the answer is "yes" that there is at least one scum in the given pool of three, this means that Scum effectively cannot kill the 1 or 2 townies in that pool, because if they do so, they will out their team-mate.
Another possibility is to divide the 12 remaining players into 2 groups of 6, and ask "are there more scum in group 1 than group 2". This could solve the game late in the game when 1 or 2 scum have been found and we are down to a few players. For instance, if we found 1 scum in the group with less scum, all remaining players in that group would be cleared.
I like this. Good work.
Re: Mafia 1016: America's Past-Crime [HIDDEN]
The way you've worded this makes it seem like you are really confident that Vecna is scum. Is that the case? If so, what makes you so confident this early?brainbomb wrote: ↑Wed Mar 03, 2021 4:18 pmI dont know about kgray.Jamiet99uk wrote: ↑Wed Mar 03, 2021 4:17 pmBut you townread her now, yes?brainbomb wrote: ↑Wed Mar 03, 2021 4:11 pmmy rvs on kgray comes from being in a game where we knew each others alignment. immediate pressure on her was definetely essential because we worked well together last game as partners. I think it is a recipe for success to have established an understanding of kgray early. I would not want to ignore her and I assume she would want me to be town so we can work together.
I wasnt satisfied enough after rvs and her two nothing posts to move my vote
Your top scumread is now Vecna.
vecna just seems like hes doing a wrecking ball scum banzai charge
Re: Mafia 1016: America's Past-Crime [HIDDEN]
While I agree that any group of 3 people would give useful information, I think the person picking a good group of 3 people will make it more useful.Jamiet99uk wrote: ↑Wed Mar 03, 2021 4:02 pmNo, the point is, using that approach on *any* group of three people yields useful info. You could pick the three of them at random and it would still be useful.
Re: Mafia 1016: America's Past-Crime [HIDDEN]
Those I'm currently willing to vote for:
brain
dargo
Durga
Maniac
Those I am very unlikely to vote for:
Bozo
Jamie
Those I could be persuaded to vote for by a decent argument (the rest):
Bona
celaph
kgray
lfischl
rdrivera
Vecna
brain
dargo
Durga
Maniac
Those I am very unlikely to vote for:
Bozo
Jamie
Those I could be persuaded to vote for by a decent argument (the rest):
Bona
celaph
kgray
lfischl
rdrivera
Vecna
Re: Mafia 1016: America's Past-Crime [HIDDEN]
I must say the view from your pocket looks very towny.kgray wrote: ↑Wed Mar 03, 2021 3:25 pmCant' argue with that, everything celaph says is endearing.brainbomb wrote: ↑Wed Mar 03, 2021 3:19 pmcelaphs post about being an alien was rather endearing and I felt like it was not forced. didnt advance the game mind you; but it was unscummykgray wrote: ↑Wed Mar 03, 2021 3:18 pm
You think it's unlike town!damo to suggest something like that? And it's more weird to you than Jamie saying he was glad we weren't talking about mechanics, and then spending a few pages talking about question-asker suggestions?
Why don't you want to talk about celaph?

Re: Mafia 1016: America's Past-Crime [HIDDEN]
Define 'good' in this context please. Can be by example if you wish.celaph wrote: ↑Wed Mar 03, 2021 7:29 pmWhile I agree that any group of 3 people would give useful information, I think the person picking a good group of 3 people will make it more useful.Jamiet99uk wrote: ↑Wed Mar 03, 2021 4:02 pmNo, the point is, using that approach on *any* group of three people yields useful info. You could pick the three of them at random and it would still be useful.
Re: Mafia 1016: America's Past-Crime [HIDDEN]
Do you think people are assuming that Damo's role use suggestion would never come from scum? I think it probably gives him few town points if any.
Re: Mafia 1016: America's Past-Crime [HIDDEN]
I think Vecna's point is that you're scummy and I'm a little taken aback by the fact that it wasn't obvious to you.
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Re: Mafia 1016: America's Past-Crime [HIDDEN]
Here is one way the PRs could proceed, if they both survive to D2. The Vig could target someone D1, then claim it D2. Assuming there is no CC, the Vig is cleared. That resolves 4 players by D2 (DK, NK, Vig kill, Vig). That leaves 8 players of unknown alignment from the Asker's perspective. If there are still 3 scum left, the Asker could ask if a group of 4 contains at least 2 scum. That provides a group of 4 (or possibly 3 depending on the DK) with at least 2 scum. If there are 2 scum left, asking if there are any scum in a group of 3 may be better. If there is only 1 scum left, narrowing the scum down to a group of 4 would provide 3 or 4 clears.
Re: Mafia 1016: America's Past-Crime [HIDDEN]
Can you explain some of this? What about brain or darg makes you willing to vote for them? Why wouldn't you vote for bozo or Jamie?
Re: Mafia 1016: America's Past-Crime [HIDDEN]
See? Endearing

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Re: Mafia 1016: America's Past-Crime [HIDDEN]
Do you think it would be better for the Asker to pick 3 town reads to try to get 3 town clears, or 3 scum reads to try to get at least 1 scum in the 3?celaph wrote: ↑Wed Mar 03, 2021 7:29 pmWhile I agree that any group of 3 people would give useful information, I think the person picking a good group of 3 people will make it more useful.Jamiet99uk wrote: ↑Wed Mar 03, 2021 4:02 pmNo, the point is, using that approach on *any* group of three people yields useful info. You could pick the three of them at random and it would still be useful.
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